User Score

Mixed or average reviews- based on 41 Ratings

User score distribution:
  1. Positive: 29 out of 41
  2. Negative: 4 out of 41

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  1. Sep 20, 2011
    Best Fallout DLC I have EVER played, including the Fallout 3 DLC. Great storyline, great location, great characters and great weapon additions. Definitely worth the 800MSP for at least ten-twenty hours of gameplay.
  2. Sep 20, 2011
    A really great add on that is a must for every fan of the game. A lot more expansive than Dead Money and really has a great story akin to Old World Blues. This DLC gives a solid 10 hours of gameplay which is very much worth the price tag. The new weapons, characters, enemies, and areas are all really great and original as well. I would highly recommend Lonesome Road to any player who loved all the other DLC. If you are a first time buyer, this would be the first DLC I would suggest, although it is not for the faint of heart (the game suggests a minimum level of 25 before starting Lonesome Road). Expand
  3. Sep 21, 2011
    Excellent DLC. Great end to the FO:NV series. I couldn't ask for more from a DLC. Weapons & armor are great, as is the general atmosphere. The spoilers here are too heavy to discuss, but they do make an impact.
  4. Feb 28, 2013
    This turned out to be my favourite DLC, even though it's the shortest of the Add-on packs. It's very focused, so don’t expect many side quests to pop up during your travel through the Divide. The Divide itself is pretty cool, and it has a nice back story. There are also some cool new weapons and armours included, like the Arc wielder, the Red Glare (Divide signature weapon), and the Riot Gear armour (Special NCR Ranger armour). The story was also very good, so overall it’s a very good DLC pack, which I really enjoyed. Expand
  5. Apr 3, 2012
    Awesome ending the the game (but it isn't the ending!). It would have worked a lot better as an epilogue mission, but whatever. Anyways Really fun playing and figuring out your past. A little bit of problems with the story telling and the ending is kind of weird, but overall worth the buy.
  6. Mar 20, 2012
    I don't view this as a disappointment, but rather as something unexpected. I assumed too much about my own knowledge of the Courier's story, and most of it was proven incorrect. I was driven to completion of this DLC based on the search for more knowledge, which it delivered 10fold. Unfortunately, it still left some questions unanswered. This is probably the second-best Fallout: NV DLC, simply because it signalled the end of a wonderful gaming experience.

    20+ hours of gameplay doesn't hurt either.
  7. Jun 16, 2013
    A great endgame DLC for a great game. Only issue I can think of on hand is how tricky it can be to get Ulysses to recognize you as Independent. I love dialogue and thought provoking discussion, and this DLC had it. It wasn't easy as well, some of those nasty tunnelers almost got the drop on me. If you own Fallout, there's no reason not to. At it's best, it's a DLC that challenges the choices you make-one that isn't common in the industry. Ulysses will oppose your line of thinking, making you think who you are fighting for. At it's worst, it's a more expensive Gun Runners Arsenal with 5 extra levels. Expand

Mixed or average reviews - based on 16 Critics

Critic score distribution:
  1. Positive: 3 out of 16
  2. Negative: 1 out of 16
  1. Jan 23, 2012
    After meeting Ulysses and bringing Lonesome Road to a close, I had nothing but admiration for the mysterious, exciting, brutal and beautiful trek I took through the ravaged remnants of the Divide. I greatly appreciated the change of pace and shift in tone away from the core content, and the events which transpired were a great way to cap off a massive, top-tier RPG like New Vegas.
  2. 70
    Lots of new fun guns, but it's a bit too short.
  3. A big disappointment. [Christmas 2011, p.113]