Generally unfavorable reviews - based on 30 Critics

Critic score distribution:
  1. Positive: 0 out of 30
  2. Negative: 15 out of 30
Buy On
  1. The bland environments, boring stages, repetitive enemies, and easily exhausted powers make the Fantastic Four feel more like a fantastic chore or just a fantastic bore.
  2. 45
    Despite an entire review's worth of problems, Fantastic Four isn't a complete loss. It has some nice-looking effects ("flaming on," specifically), a decent joke or two, and some nice extras to unlock (old Fantastic Four comic covers, alternate costumes, etc.), but it's just not compelling in any of the basic areas it needs to be.
  3. Play Magazine
    Some decent ideas do fight there way to the surface. [Aug 2007, p.68]
  4. In fact, it’s repetitive and (quickly) becomes boring. Regardless of the enemy, expect a lot of walking around, smashing, taking of elevators to the next floor, more walking around, and more smashing and more … well, you get the picture.
  5. The gameplay is about as basic as it gets, and while the super powers add a bit of fun, you’ll probably just end up using the same ones over and over.
  6. We know that plenty of people will look past the monotonous gameplay, poor voice acting, unimaginative level design, lack of online play, etc., but our advice is to hold out for the next movie.
  7. Official Xbox Magazine UK
    Thoroughly average. [Aug 2007, p.93]
  8. Despite the few things done well in it, Fantastic Four: Rise of the Silver Surfer remains a bland, poorly-done game.
  9. 40
    Worse than the usual mediocre movie spinoffs, which is saying something. Youngsters might have the attention span to find completing the game entertaining, but everyone is better off playing Ultimate Alliance—a vastly superior game.
  10. Xbox World 360 Magazine UK
    Absolutely soul-crushingly tedious. [Sept 2007, p.78]
  11. 30
    The graphics are distinctly last-gen, with bland, repetitive environments that feel as slapped together as every other part of this lackluster brawler.
  12. I have been advised that Hour of Victory may, in fact, be a worse game than Fantastic Four: Rise of the Silver Surfer, a fact that I sincerely find hard to imagine. Out of fear for my life, I do not intend to test this theory, nor do I recommend anyone else do so, as certain things just aren't meant to be known by humanity.
  13. X-ONE Magazine UK
    As cynical as it is terrible, this pushes "Fuzion Frenzy 2" hard for the title of worst game on the Xbox 360 to date. [Issue #22, p.89]
  14. For a system as powerful as the Xbox 360 – which I’m sure could make a digital sandwich so convincing, it would have gamers around the globe trying to bite their TVs – Fantastic Four is a huge letdown. Character models and environments are boring and lack detail. If anything it all looks like a higher-resolution version of an ugly PS2 game.
  15. The visuals are pretty lackluster for a 360 title, and while the characters themselves look nice, the environments are pretty bland and uninspired, much like the level design.
User Score

Mixed or average reviews- based on 16 Ratings

User score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. GioD
    Feb 22, 2008
    FF4 ROTSS was looking pretty damn good from the screen shots that i saw. Unfortunately the game is rather dull. Whats cool about the game isFF4 ROTSS was looking pretty damn good from the screen shots that i saw. Unfortunately the game is rather dull. Whats cool about the game is that all 4 members of the FF4 are present at the same time and you can switch and control any of them any time you want, or you could also (finally) do 4 player co-op (unfortunately just offline). Not to mention the fusion attacks (double team super power moves) is a cool idea and work good for the most part. The problem with it is that the FF4 only has 4 powers each and when you do use them your power bar drains fast (more powers would obviously been beneficial) and they all have only about 2-3 attack combos. And im so not kidding when i say that the levels, ALL the levels, have NO variety whatsoever (In the skrull home world level, once you've seen a room prepare to see that same room dozens of times, same goes for the milatary level, so on and so forth). What i found surprising was the developer that 2K put on this project, Visual Concepts. Visual Concepts has done NOTHING but all of 2k's sports titles, so why would you get a developer who has done nothing but sports titles to work on a comic book game? I'm as stumped as anyone else, but i guess thats the reason why the game turned out like it did. If you really like/love the FF4 i would say get it, but ONLY when it drops to like $20. Otherwise get your FF4 fix with Ultimate Alliance. Full Review »