Mixed or average reviews - based on 46 Critics

Critic score distribution:
  1. Positive: 7 out of 46
  2. Negative: 5 out of 46
  1. May 28, 2013
    A welcome surprise and a nice break from the story-heavy and highly cinematic games that have come out in the past few months. This game is the definition of gameplay over presentation, and it’s all the better for it.
  2. use is a strong foray for Insomniac. It’s the Ratchet and Clank/Resistance developer’s first game that isn’t exclusive to Sony systems, and is a polished piece of software.
  3. May 28, 2013
    There may be a few spots where combat feels repetitive and the stealth elements are half-baked, but the sheer audacity on display here deserves commendation.
  4. May 28, 2013
    Some of Fuse's flaws, like the grindy boss fights and a storyline that takes itself a little too seriously at times, can harm the experience, but it's a well built third-person shooter that's fun to play solo or on a team.
  5. May 28, 2013
    I was bothered by the cutscene situation, the basic AI (both friendly and enemy), a couple of glitches that forced restarts, and the dramatic change in fun factor when playing solo. That said, I can’t deny that I spent a lot of time laughing while playing with three others.
  6. Sep 16, 2013
    Fuse is fun to play with friends, but if you are expecting a revolutionary single-player-campaign, you are going to be disappointed.
  7. May 28, 2013
    It’s a technically solid game, but Fuse lacks a soul; the story and character development are bland beyond belief. The gameplay is a saving grace, though, and the experience can get quite addictive when working with a few friends—but it can also become a tiresome grind when playing solo.
  8. 70
    Genuinely funny. [Issue#99, p.70]
  9. Jun 28, 2013
    Be prepared to get occasionally frustrated by a rather limited solo experience. [Issue#136, p.98]
  10. Jun 7, 2013
    Fuse is a surprisingly fun experience that has successfully combined elements from other games and sometimes even slightly improves upon them. Sadly, the repetition in enemies and lacking sense of progression make Fuse feel rather cheap. The result is a game that should mostly be played with friends, as the joy of co-op can make you forget about the otherwise noticeable flaws.
  11. May 31, 2013
    An average co-op third person shooter that is rather derivative. The idea of weapons is very original, the rest is rather bland. Is better to avoid if you plan to play it alone.
  12. May 28, 2013
    Fuse is a mid tier in the TPS chart. Insomniac has created a plain game with no outstanding qualities. The overall experience is still good enough and the multiplayer mode is the core element of this game.
  13. May 28, 2013
    This is not a game that was ever going to ingratiate itself well to Super Serious Video Game Critics, but I think that in the right frame of mind and with the right people, it can prove to be a hell of a lot of fun.
  14. May 28, 2013
    I do wish that the story had more meat, and did more to make me care about the four characters.
  15. May 28, 2013
    Fuse is calibrated for people to play together, designed in such a way as to be merely serviceable for solo players, but solid fun for groups of gung-ho mercs.
  16. May 31, 2013
    Apart from the experimental weapons you wouldn’t guess that this game is from Insomniac. Even though this quartet of mercenaries gives Army of Two the boot, it still lacks the passion that you got to know from the Ratchet & Clank or Resistance series.
  17. May 31, 2013
    Fuse may not go down in history as a memorable classic as compared to other Insomniac franchises, but it should find its audience.
  18. May 31, 2013
    Too much grinding to be much fun.
  19. 65
    Breaking down the package as a whole Insomniac’s Fuse can be fun at times, but it is a middle of the road experience at best.
  20. May 29, 2013
    It’s a solid game that looks good and plays well, and its cooperative Echelon mode ripped straight out of Gears of War, Halo, Left 4 Dead, etc. is genuinely fun. The only problem is it’s not particularly memorable. Fuse can provide a weekend’s worth of entertainment, but I guarantee you’ll soon forget it.
  21. May 29, 2013
    Some might see it as an enjoyable co-op shooter with a sci-fi bent, some as an exercise of wasted potential. We imagine that it stands as a science experiment for if yet another unremarkable sixty dollar shooting gallery can sell - Insomniac’s solid track record points to a positive outcome, but this might be a case where the catalyst just isn’t strong enough.
  22. May 28, 2013
    Fuse has a promising concept that slowly crumbles to reveal a severe lack of execution.
  23. May 28, 2013
    The core of a great third-person shooter is present in Fuse. The team-based insanity offers a unique take on the genre, and Insomniac's reputation for inventive weapons and creative combat helps too. But Fuse only comes together with three or four players, and even then, the late game combat design and boring-to-fight enemies stand in its way.
  24. May 28, 2013
    If you can overlook the tonal inconsistencies, Fuse’s shallow, familiar shooting can thrive. Success comes when the unacceptable teammate A.I. is replaced by a group of friends unleashing the awesome power of their alien-powered weaponry.
  25. Jul 21, 2013
    A decent game, but it lacks the depth to be anything more than a time filler. [Aug 2013, p.70]
  26. Jun 13, 2013
    The quirky weapons of Fuse are the main subject of the game and make for a nice dynamic. It never really transcends that initial moment of charm though, due to a lack of ambition. You’ll probably forget Fuse before even finishing it. Who would have expected that from a game by Insomiac?
  27. Jun 10, 2013
    It’s clear that Insomniac have more work to do and with a bit more finesse and a personal approach, there’s enough potential to get this right. For now, there are far worse options for a co-op third person shooter and few better ones.
  28. Jun 10, 2013
    I bet you won’t remember a single character from Fuse by the time you’re done with its campaign.
  29. A matter of surviving endless similar rooms, and repetitive mini-bosses with too much health.
  30. 60
    In a desperate attempt not to scare anyone away with their choice of style, Insomniac made a game that will have a hard time getting anyone to love it. Don't get me wrong, the basics are there. And when a team of four unleashes an eardrum-busting cacophony of powerful weapons effects, you do feel solidly entertained. But it's never more than that. Nothing will ever stick out and it's only the passably rounded basic mechanics that pull you through the campaign, never to return once you finished it. The old art direction would probably not have saved it, but at least it would have had an identity.
User Score

Mixed or average reviews- based on 125 Ratings

User score distribution:
  1. Positive: 20 out of 32
  2. Negative: 8 out of 32
  1. May 28, 2013
    Very good game, especially in co-op. Must have for Gears of War: Judgment fans. If you liked story and weapons in games like Ratchet and clankVery good game, especially in co-op. Must have for Gears of War: Judgment fans. If you liked story and weapons in games like Ratchet and clank or Resistance you should definitely pick it up. Full Review »
  2. May 29, 2013
    combine skills is VERY fun

    good controlls fun gameplay awesome weapons fun engaging co-op funny gunplay fuse grenades is fun
    combine skills is VERY fun

    good controlls

    fun gameplay

    awesome weapons

    fun engaging co-op

    funny gunplay

    fuse grenades is fun to play around with

    just awesome
    Full Review »
  3. May 28, 2013
    A fun action game in a dumb sort of way, kind of similar to how a dumb action movie can be fun. Its a chaotic, sometimes intense, with plentyA fun action game in a dumb sort of way, kind of similar to how a dumb action movie can be fun. Its a chaotic, sometimes intense, with plenty of cheese filled dialog action thrill ride. Best played in split-screen with a mate and a beer. Full Review »