Metascore

Generally favorable reviews - based on 81 Critics What's this?

User Score

Mixed or average reviews- based on 482 Ratings

  • Summary: The events of Gears of War: Judgment take place fourteen years before the original Gears and just after the essential event of the Gears of War universe, Emergence Day. In the story of Judgment you fight to save the city of Halvo Bay from a horrifying new enemy in a campaign that strips away the extraneous and returns to the basics, capturing the true essence of Gears combat, and introduces a new style of gameplay that is faster-paced and more action-packed than what came before. Expand
Score distribution:
  1. Positive: 58 out of 81
  2. Negative: 0 out of 81
  1. Mar 17, 2013
    96
    Judgment is literally as much fun as Gears of War 2. It doesn’t have this scope or severity one and three had, but it operates on a grand scale. I, for one, couldn’t be happier.
  2. Mar 20, 2013
    86
    A solid effort from People Can Fly and a game that will entertain you along its fast, if a bit short, ride. If you think you'll find the time to play it over and over with your friends on Xbox Live, this is a game worth checking out. If you are a lone wolf, be warned that your adventure will be over quickly.
  3. Apr 10, 2013
    85
    The same tight third-person combat as the last three games, but just a bit less special. [May 2013, p.66]
  4. Mar 21, 2013
    72
    We’re directing our biggest complaint to both Epic and People Can Fly for failing to achieve much on the single-player front. The atmosphere kind of lacks all that tension and excitement from previous games (think Gears of War 2).

See all 81 Critic Reviews

Score distribution:
  1. Positive: 81 out of 191
  2. Negative: 78 out of 191
  1. I though this Gears game was a lot more fluid than previous games. The mechanics to me seemed smoother and for once in multiplayer when I actually shot people they died. Which didn't happen a lot in other Gears games if you used a Lancer. Overall I was a bit shocked to see such low scores. The single player campaign narrative wasn't my style, just get on with it. But the new weapons seemed to fit, I thought they might seem out of place with it being a prequel. The Declassified missions seemed more like a gimmick than anything, but does add a bit of replay value to a mission. I think they have done a good job overall in making the game flow a lot better. Expand
  2. I have had a blast playing. I haven't been able to play this to the extent that I played Gears of War 1, 2, and 3 due to having a 2 year old at home. However, I have been able to put in a few hours into multiplayer and I've just gotten through the main campaign.

    Campaign:
    Of all of the Gears of War games, this one has my favorite campaign. I was afraid that having Baird as the lead would ruin it, but it turned out just fine. Most of the main campaign is being told as a story be each member of your 4-man team. Each chapter switches up who the storyteller is, and changes who you are controlling. Overall I thought the story was the strongest in the series.

    Also, as many have said, the declassified additions to each mission are a great touch. I hope other FPS games take notice and adopt or even improve on this.

    Multiplayer:
    I haven't spent as much time as many others have on the Multiplayer. Overall it seems like a lot of fun. It's hard to say whether it is better or worse than the previous games, but it does make enough changes to be different.

    I think the removal of the perfect active reload bonus was a good idea. It always seemed silly that people would start off by emptying their clip before seeing an opponent, just to have the bonus.

    Removing executions was a mistake. I can understand why down-but-not-out can be seen as a bad thing at times, but it would have been nice to still allow people to celebrate their victory with a nice skull smashing.

    The starting weapons work just fine. I don't miss having a 3rd weapon. Now you pick your starting gun from a list of choices, and then go find better ones.

    I do think shotguns are still overpowered. This has been a grip of mine since Gears of War 1. It doesn't seem right that you can unload a Lancer into someone running at you, from a distance, just to have them one-shot you with a Gnasher from a good distance away. The game becomes less about cover, and more about charging in with a shotgun.
    Expand
  3. -Campaign review-
    The rest of the review is for the multiplayer but I gave the campaign a try and here's my review.
    So far iv really been en
    joying the campaign. I hated gears 3 story, didn't find it interesting at all but something is different in this one. For some reason almost everything missing from multiplayer is in the single player. You can tag walls with grenades, execute locust, damage boost from drive reload which is all great and I hope they add this stuff back online. So far iv played a few missions and for the most part iv liked them, but they are very very repedative. It seems they have added a horde type segment to each mission where you have to hold off the locust for a few waves which brings back good memories. I also very much like these declassified missions which are a extra challenge to each extra xp, for example can only use pistoles, or the map is filled with smoke and you can't see well. Another thing I like is the voice acting. It reminds me of max Payne 3 for some reason. How your playing and you character is taking in the background. The whole story is kind of weird and cool. Your playing memories and telling the leader of the cog what you did during your mission Ina court since your team disobeyed orders or something. It's new, and and I like how different missions you play as different characters which give a cool insight to your squad. Overall it's really good and I like it a lot. Took me 6-8 hours to beat(can't really remember exact time) -Aftermath review- Anyone who doesn't know aftermath is an additional mission that takes place during gears of war 3. Sounds great, but it doesn't feel like gears 3. New weapons and enemies that are in judgment campaign are in aftermath which is really stupid. But you will see some old locust though. Well after math isn't long, took me about an hour to beat, -Multiplayer review- I have been really excited for this game for a while. I loved gears 2 and 3 but this game isn't the same at all. I guess epic thought since it was a prequel you can take out basically everything that gears is and restart. Well that doesn't work First I will list what they took out or changed from gears 3. -active reloads no longer give your bullets more damage if you hit it at the right time- this was a great thing in the gears franchise. I loved active reload. It was unlike anything in any other games so why take it out? -no more rifle-shotgun duo- maybe this is for the better but I don't know. I did like having a shotgun and a rifle in the same set up. When your far away use a rifle, when your up close whip out the shotty but it was overpowered. I won't ever use a shotty anymore -limited character selection- You start off with 4 characters to use online, and can only unlock 5 others! So only 9 fricken characters to choose from? -no more mandatory winding up grenades- Why the heck would you take this out? -spawn with frag grenades- This isn't call of duty! You shouldn't spawn with frags! -maps are so congested and small now- I loved the style of gears 3 maps but these maps are not good. Way too many narrow hallways and alleys. Also there's a map where you fly around the map in a fricken helicopter shooting a mini gun. Who thought this was a good idea? -no more reviving team mates- Yup, you no longer fall to the ground and bleed out or get revived. You die automatically. -only three fricken game modes and four maps! Team deathmatch, domination and deathmatch and 4 multiplayer maps! That's it! What the heck! -no more sticking grenades to walls- Why take this out? I used to get tons of kills with doing this. -Environment weapons are overpowered- Can use rifles and shotguns while hiding behind boom shields? Please tell me how that's fair? -no more locust vs humans- Why? Just why? I don't want to kill humans. The whole gears of war franchise is based on gears vs locust!! -it's nothing new- Besides a few new guns, there's really nothing new at all. Heck even the fricken menu layout is exactly the same, the awards and ribbon system is exactly the same as well. To me it feels like epic doesn't care what gears fans like or wanted. It really feels like they wanted to please call of duty fans, and make it more like cod. It's sad to say but it's true. Graphics-8/10 Some people say it looks a ton better than gears3 but it really doesn't. Gameplay-7.5 They changed gears so much that it doesn't play like gears any more, Sound-7.5/10 Everything sounds exactly the same as gears 3. Multiplayer-6/19 Limited modes and reduced functions make online a lot less fun and competitive like older gears were. Campaign-8/10 Maybe the saving grace of the game. I really loved it and thought it was special. Overall-6 Its just not true to its roots. It's just plain boring and it already feels old since there's only 4 maps online, and all the features we have come to love are all missing Expand
  4. I pre-ordered this because Gears. I have spent literally thousands of hours on this series and this by far is the weakest. They have a 'VIP' zone, splitting the community into 2 groups. WE ONLY GET 4 MAPS, No DBNO, no meatshields, no active reload, ONLY COMES WITH 5 CHARACTERS, the execution DLC just released includes 1 map with a seriously poor tacked on take on 'execution' The campaign should be called arcade mode as is it no way cinematic, just a start-stop point grab. Avoid this game if you want to preserve your fond memories of gears. Gears of war 3 was perfect. This looks slightly better, yet plays worse. The most disturbing thing is the microtransactions. EPIC have created more custom suits and weapons to charge you a ridiculous price for, THESE SKINS COME ON THE DISC. We are paying to unlock them, on top of the DLC and game. this review would of been expletive if It was allowed. Expand

See all 191 User Reviews