- Publisher: Warner Bros. Interactive Entertainment
- Release Date: Dec 5, 2012
- Also On: PlayStation 3
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Dec 13, 201270Even if you don't particularly care for Tolkien, there's a lot to love here in spite of the annoying server issues.
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Dec 10, 201270Guardians of Middle-earth sacrifices a lot of complexity to work as a console game. Hardcore MOBA fans will disapprove of the changes, but genre newbies looking for some team-based, Tolkien-inspired fun will happily take these heroes and villains to war.
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Dec 10, 201270Although hardcore professional players may scoff at the general lack of skill in public games, most of you will enjoy the experience, and the fact that the developers were able to actually create a solid MOBA experience on a console should be commended.
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Dec 7, 201270In Guardians of Middle-earth, console players finally have the chance to investigate a hitherto unknown area of gaming, and it's arguably one of the most positive experiences I've had in the genre.
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Dec 6, 201270With Guardians of Middle Earth, Monolith's purpose was to bring the MOBA genre to the console audience, trying to adapt the mouse & keyboard gameplay to the gamepad without sacrificing too much. Mission accomplished, since GoME really brings the MOBA spirit to console, but the lack of game modes and the few maps will bore you in short order.
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Dec 28, 201269Although Guardians of Middle Earth's gameplay can be enjoyable, and it does an admirable job of bringing those who play it into realm of the game's locale, the long loading times, lacklustre sound, and "at-best-average" graphics really bring down the whole experience to that of a mediocre title that could have been much better.
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Dec 7, 201268Guardians Of Middle Earth is a clumsy debut of the MOBA genre on consoles. Some flaws of the gameplay make it only recommended for true fans of the genre and of The Lord of the Rings.
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Dec 18, 201265Guardians of Middle Earth gets the basics right--it's a playable MOBA that you can drive with a control pad. But in the process of streamlining this notoriously complex genre, it sacrificed a bit too much at the altar of accessibility.
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Dec 17, 201265If you are craving some LotR action or want to play a bold new MOBA, there is a lot to like about Guardians of Middle-earth. It's a shame that its lackluster community and frustrating technical issues get in the way of that.
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Dec 18, 201250It isn't entirely awful - even dodgy MOBA games can provide a lot of fun - but the myriad flaws suggests that it's badly misunderstood its audience. It's like being handed a love letter that was written by someone who had Googled 'seduction'. The effort they've put in is clearly endearing, but sorry - we're just not interested.
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Dec 11, 201250Being among the first of the console MOBAs, Guardians Of Middle-Earth could've been a gentle introduction to an intimidating genre, providing a welcoming hand for players new to the MOBA, but a split focus between accessibility and complexity means neither genre greenhorns nor greybeards will end up feeling truly satisfied.
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Jan 2, 201340For ancient king and Elvish lord, Guardians of Middle-earth is stuck in the Mystical Bog of Latency Irritation. Its system's solidly built and there's the appearance of depth crying to be uncovered. However, those cries aren't being heard. This isn't the first time a multiplayer-only XBLA title has effectively been broken online. It deserved a better fate than this.
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Dec 12, 201235If the network code worked, Guardians of Middle-earth would have come highly recommended, but an online game that delivers a poor online experience simply isn't worth your money.
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Jan 2, 201320Speaking of shameless, Guardians of Middle Earth is unabashedly grind-based. As you play, you earn ingame currency you spend on new characters, on slottable character improvements, and on potions that you can use once. Potions that drain your resources so you have to keep playing to stay competitive. Weak potions are cheap. Powerful potions aren't. Spend to win.