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Mixed or average reviews- based on 2868 Ratings

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  1. Nov 13, 2012
    Overall it's a REALLY NICE GAME; however, it's not without its flaws. One being a lack of a classical mode (as I personally hate how everyone and their mothers can grab a heavy weapon), and the other the over-powered binary rifle (something they've believed to be fine if you can see the laser light from the weapon). Yet I'm surprised by the hatred being spewed by some saying it's based off of "Modern Warfare". Do you actually believe each game is original? That they all start with new and innovative ideas? Games follow ideas from other successful games and no real game is original, so honestly, people need to calm down. The graphics are good, the gun audio is amazing, and the vehicles have a nice sound to them, Spartan ops adds more to a fairly short Campaign. Get this game, you will not be dissapointed Expand
  2. Nov 30, 2012
    All I can say about Halo 4 is that it is probably the best game I have ever played. The story is amazing, multiplayer is SEXY as hell and the Spartan Ops mode is juicy. I can never get enough of this game. If you are not a fan of Halo or have never played a Halo game, I don't care. Get this game. It's worth every penny. Hell its worth more than its retail price! 343i, thank you for this wonderful game and I can't wait for the next installment! Expand
  3. Nov 8, 2012
    This is coming from somebone who has played Halo since 2002 heres the pros and cons. PROS Amazing graphics that get better as you progress through the campaign. Brilliant sound design and musical score. Addictive gameplay. The series is in safe hands. Great story and voice acting. CONS The xbox 360 is starting to show its age (No fault of 343!) No control of audio mix No firefight The multiplayer should aim for 60fps + More player count in slayer in Halo 5 next gen (This is due to the aging 360 again)

    All in all its a great game and im suprised just how good! worth your money.
  4. Nov 8, 2012
    Awesome game, and I've loved the Halo Franchise since Halo CE. It's similar to Call of Duty and Battlefield three, their fan's have joined a better game than Call of Duty and Battlefield. The multi-player platforms are great and campaign is fairly entertaining. I love all the new things they added to the multi-player experience! It's excellent. Definitely worth buying Halo 4.
  5. Nov 11, 2012
    This review contains spoilers, click expand to view. Allow me to just say this: I've bought and played every single Halo game released since Halo:CE. I have also played the CoD and MoH series, and yet I can say this about Halo 4: it is by far one of the most amazing first-person shooter games I've seen. And that's saying something. In a genre where the basic aim of the game is "point and shoot," it can be amazingly difficult to have the game portray any sort of substance beyond the passing thrill of shooting the enemy in the face or performing trick shots. So when I played through the campaign (admittedly on Normal difficulty), I was absolutely stunned by how magnificent the story they chose to portray shone through. The love story, tragic and moving without being sexualized: brilliant. The graphical display of the rich environment of Requiem: stunning. The suspense, which after the Flood would have had a high bar to surpass: thrilling. Even just the fact that 343 Industries decided to so deeply entangle the game with the novels being published (a concerted effort, if I recall correctly, between the authors and 343 Industries to expand the Halo canon ala Star Wars) made the game so much more interesting and intriguing.

    Now then, what about the similarities, one might ask, with CoD? Now, I don't personally understand the hate between CoD and Halo fans (thinking as I do that it is just plainly stupid, since both series are great in their own separate story frames), but I can also recognize that some of the complaints of long-time Halo players regarding similar motifs is true. The rotating UNSC shield is very reminiscent of the CoD loading screens. A few other things did remind me of CoD, but is that why my score is not a 10? No.

    These complaints are, at heart, irrevelant. FPS games, we must realize, run on the same generic platform framework. You have a gun, there are enemies, so shoot them in the face. Or anywhere else you want to shoot them. Everything else is just polish. Is your radar to the left or right, bottom or top, how the shield bar works, whether you have quicktime events or not...that's all just extras, so the idea that a game is inferior because similarities have cropped up with another game is ridiculous, as they all share the same basic idea.

    So why is the score 9/10 rather than 10/10? For me, it was the end boss. It wasn't the quicktime event, however. If done right, a quicktime event can become just as thrilling as an actual boss fight, particularly as it means the story requires that the boss die in a certain way (usually to later explain how he/she/it survived and is coming back to bite you in the rear for not finishing him off properly). Rather, it was that the entire sequence was so short. Even then, it melded so well with the campaign's story that it didn't even bother me all that much. That's my only real gripe with the campaign, and I've yet to see a problem with the Multiplayer, so I won't even go there.

    In short, 343 Industries have created a resounding success in their first foray into the Halo world. I can't wait to see what they'll come up with next. Hopefully, the 2nd Forerunner-Human War!
  6. Nov 12, 2012
    Halo is back in my opinion. Nothing beats or can compare to the very first Halo which is what I have been chasing fro years now like a drug. I actually enjoyed the campaign and did not skip the cut scenes like every other game in the last few years. I felt invested, I felt it mattered to know what was going on and what my next objective would be. The Spartan Ops definitely adds longevity to this game when you are done with the campaign and you can level up and customize as well. The multiplayer has changed or evolved and is a welcome change for me. Overall this game was a surprise hit for me. I purchased the game off of the Microsoft store with $25 credit. $35 and very well spent, just wow! The new weapons, the new enemies, the new locations, new vehicles. I do feel like I am always finding a new weapon or a way to use it. Must play. Expand
  7. Nov 12, 2012
    I have invested about 40 hours into this game so far. Let me be clear in stating that Halo 4 is a sum of its' parts. Halo is not just the campaign or the MP. It's all of it together (campaign, music, voice acting, cut scenes, MP, spartan ops, ranking, unlocking, etc.) and it's an experience, not a game. I have been an avid halo fan for the last 12 years of my life and can say with certainty that, in my opinion, Halo 4 is the best Halo yet. I have noticed that many reviewers are comparing the game to bungie's halos and something occurred to me. Many players may be waiting for the next Bungie game, not the next Halo game. For those are waiting for the next Bungie game you're not going to get it. What you're going to get is the next element of Halo. Let's start with the good. Halo 4 as everyone has said is gorgeous...the graphics will put even the most sophisticated games out there to shame. Some cut scenes are pre-rendered which adds just that much more realism to the series. If you've ever played the other games you'll notice that 343 has stepped out of a Halo comfort zone and tested the waters with an all new, more serious approach to the game in terms of character animations, voice acting, and dialogue. Secondly, Halo 4 feels like halo...let me repeat that for all the CoD fans...HALO 4 FEELS LIKE HALO!!!Halo 3 had given me some of the most memorable moments in my gaming career. It was my favorite game of all time. When Halo: Reach came out, Bungie had started experimenting but doing it in all the wrong ways. To many, including myself, Reach felt foreign. It felt different and most importantly it didn't feel like Halo. Halo 4 takes all of the things that Reach did right and mixed it with Halo 3 while casting aside all of Reach's short comings. (No spoilers, don't worry) In campaign Halo 4 goes back to its roots and gives us options on how to tackle engagements. What I mean by this is that when you turn the corner and find yourself in a big valley with a pulsating forerunner structure and hordes of baddies you can bum rush them with all of your Spartan might, hop behind the wheel of a near by vehicle (which are no longer made of DMR vulnerable paper machet) or covert-ops your way up to the nearest elite or knight and go into an stunning performance of grace and death with a combat knife....or brutally ripping arms off. But I digress. Choices are what has made the game so much fun to play for players in the past and it's back with a vengeance in Halo 4 which is something that was sorely missed in all the tight quarter engagements in Reach. The next great thing about this game is the Chief probably has more lines in this game than the last 3 games combined. The relationship between the Chief and Cortana is nothing short of spectacular! Finally the fans who have dedicated hours of their lives to reading the books have finally been able to see that expanded universe of Chief's personality mixed with the quirks that are Cortana. Mixed with her increasing rampancy it gives us loyal zombie fans something more than the previous campaigns ever did.Multiplayer is back baby! And it's better than ever! Halo 4 has taken all of the good things from every game and put it into the multiplayer experience. It learned from the mistakes that came from Halo 3 and Reach and pulled together to create a multiplayer experience that is fun and adds to Halo 4's list of ever growing Pro's. Movement is back to where it was, no more decreased strafing speed like Reach. You're back to usual spartan strength as well so grenades aren't mini nukes landing at your feet. Loadouts are relatively newer as you have to unlock certain items for use but don't worry you unlock the important weapons after the first couple of games. And the magic of Halo is that all the weapons are balanced. (minus the power weapons) meaning that even though you start with an AR and magnum you still have just as good a chance as anyone else for victory. Reticle Bloom is severely decreased to a point of almost non existence so skilled players are no longer taken down by lucky spammings of the trigger. Vehicle friendly maps are now more abundant than ever and feel fun to play! Briefly, Spartan Ops is a great replacement for the monotonous firefighting. Now you have purpose and a goal instead of mindless shooting. Spartan Ops takes place 6 months after the events of Halo 4 and is a whole new story in its own right. As mentioned before the whole game in itself is an experience. It's not just one thing over another and if you truly want to enjoy a game you should consider all it has to offer. Not beating the campaign in one sitting then taking it back.Small cons: Ammo isn't abundant in campaign, constantly switching to promethean and covy weapons.No saved films feature for campaign or s-ops yet.
    and the campaign ending leaves nothing to the imagination or eludes to what Halo 5 could be about. 343 outstanding job! Halo is in good hands.
  8. Nov 12, 2012
    The negative comments are so silly. I went out and bought a xbox 360 primarily just to play this game and it was definitely worth it. The campaign storyline is great and I felt connected with the characters. The addition of all these new weapons was really nice. The game is challenging if you play it on heroic or legendary mode but very rewarding. I honestly can't complain about much, if I had to i'd say the campaign was short. 6 hours, 3 minutes, and 30 seconds for me on heroic mode and I died a lot! Still, the campaign was solid. I like the addition of spartan ops but I hope 343 adds some more interesting levels for it soon. If you have an xbox 360 there should be no questions of whether or not to buy this game! Expand
  9. Nov 12, 2012
    Everything in this game was absolutely spectacular. Multiplayer is better than ever and campaign is just as interesting as previous installments. The only think that I can complain with is the menus that leave a bit to be desired, but you get use to them very quickly,
  10. Nov 12, 2012
    Best campaign since Halo: Combat Evolved and best multiplayer experience since Halo 2. The graphics are amazing, the story is really good and there a ton of awesome moments worthy of the first Halo. My hopes were low for the multiplayer after the disaster that is Halo: Reach, but Halo 4 multiplayer is more than awesome, it really feels like Halo 2, the gameplay is fast and action packed, the maps are awesome and flawless. People who say the game have been CODified, its not entirely false, but what make halo, halo and cod, cod ? its definitely not the small perks here and here. The ordinances push players to rush and not to camp like killstreaks are in Call of duty, perks are a small bonus and are nowhere near mandatory. The scoring system is well made and really reflect players skills. What else can I say ? Expand
  11. Nov 12, 2012
    Best Halo campaign I've played in a long time. Greatest graphics in the series and the most emotional story line I've seen since the Gears of War series. The music, while not Marty's, definitely fits the Halo universe. 343i definitely did this franchise some good!! Love the multiplayer too, new and a step up from Reach's unbalanced mess.
  12. Nov 13, 2012
    There is no doubt that 343 Industries handled one the most famous FPS game of the history almost impeccably as soon as you play the first campaign missions. At the core it's still the same old great Halo we've been playing for years, yet at times, the game can deliver that same freshness the first one delivered as you're thrown in a completely new world against a whole new enemy even more threatening than the Covenant. The sound is still one of the finest you'd find, only this time, the same can be said in regard to the graphics. How beautiful this game looks! The gameplay, in spite of the default sprint, has changed very little and been kept as good as the past games. Last but not least, the multiplayer; well, in a nutshell: EXTREMELY addictive. Beware. Unfortunately, many Halo fans' favorite playlists were not shipped with the game, but it is nothing a patch can't fix. Fan of Halo? MUST buy. Not a fan? Why not join us now? It's a new trilogy, and 343i has proved itself to be more than capable of carrying on the legacy of the series. Expand
  13. Nov 13, 2012
    Halo 4 has taken a new direction in regards of storytelling, and in my opinion it makes the best single player so far since we not only get MC and Cortana back but they have become something more than just a puppet we control. The campaign has some epic set pieces with beautiful graphics and music. Spartan Ops make for a valid replacement for Firefight though could need a scoring system. Multiplayer has changed a lot though, some will like it and some might not. Personally I'm having a blast and probably will be the first in queue for Halo 5. Expand
  14. Nov 13, 2012
    I love this game to death! Sadly, I wish COD did not get so boring to me. Happily, Halo did not become boring to me. The story is an A+, the online A+, the S.O. is an A+. Only thing that is bad, the fact that I wish I have more time to play. :)
  15. Nov 13, 2012
    i can't say anymore than this is an amazing game. the Campaign is STELLAR and i cant say anything else because of spoilers and finally halo has really great graphics the first time i go out of darkness of requiem into sunlight it was the same feeling of being on halo for the first time.

    Multiplayer is SO FUN and even though its diffrent its still halo :)
  16. Nov 13, 2012
    The Best. from being a very avid player of the series. i'm glad they incorporated a lot from the books. a good example would be the relationship between the didact and librarian. It seems that 343i has been doing research on the story. the best part would be the graphics overall since Halo has never seen the daylight of true 1080p Resolution . OVERALL It Is AMAZING. Bungie. the legendary corporation that made Halo handed over there baby to another company no one has ever heard of and improved it beyond reason. Must get? Yes. and it's a must try for any. good investment Expand
  17. Nov 13, 2012
    This is a fantastic game. However, it is a step in an entirely new direction. The campaign is awesome, the setting, characters, and story is great. Graphics are fantastic. Weapons and vehicles sound great and feel powerful. You get to know the Chief and Cortana better, since they actually have a personality in this game. The cutscenes look amazing. 343 has really captured that feel of a new alien world, just like Bungie did with Halo 1. Campaign is a bit short though, it ran me about 7 hours on Heroic. Neon lights EVERYWHERE.

    The multiplayer is great, it is a completely new experience but it still plays like classic Halo. Surprisingly, the perks and abilities are all perfectly balanced. They are each useful in certain situations, but if you rely on them too much you will be at a disadvantage.

    I've seen a lot of people comparing it with COD because of the loadouts. First of all, COD did not invent the system of loadouts; Battlefield, Team Fortress 2, Red faction: Guerrilla, and many other games have classes/loadouts/perks. Just because the two games have something in common does not mean that one copied the other. Loadouts and perks are becoming a standard part of FPS's, and Halo included them so that it could keep up with the pack. Personally, I think that they are a fantastic addition. If I wanted a game that played just like Halo 1, I would go play Halo 1. There is nothing wrong with revolutionizing a franchise, and 343 has done it well. I don't like everyone being on equal footing at the start of the match, it's boring to me. Each person you come against is unpredictable because you don't know what armor ability they have equipped, and I find that really fun. You have to constantly adjust your tactics in order to keep the upper hand. Halo used to be about rushing to power weapons and camping them all game, something that I absolutely hated. Halo 4 takes the focus off of power weapons, and focuses more on player skill.

    A lot of people (myself included) were worried about the Mantis being overpowered, but after having used it for a few hours in MP I can tell you it isn't. If you bring it out into the middle of a firefight, you will die very quickly, unless your team is covering you.

    Spartan Ops is a great addition. You get a new 'episode' of 5 missions every week, which will run you about an hour of gameplay on Legendary. They've only had 2 episodes but they're great so far.

    I kind of miss Firefight, but not that much.

    I personally believe that 343 has out-Bungied Bungie. This a fantastic game, but it is not like the previous Halo's. It is an entirely new trilogy from an entirely new company. If you can adapt to the franchise's new direction then you will have a blast. If you cannot, then I'm sorry for your loss.
  18. Nov 13, 2012
    As a long-time Halo fan, I was admittedly a bit weary that 343 wouldn't be able to handle the Halo franchise. I thought it would be like Halo Wars; big-budget, and well-polished, but just overall lacking in real quality; 343 just didn't have the experience to get it right, especially on their first try.

    Well I'll be damned, they did it. Is it a perfect game? No. But Halo 4 is a labor of
    love, and every corner of this game has been loving crafted by some people who obviously wouldn't give up what they're doing for anything else in the world.

    Graphically, right out of the box, this game blows away anything else that has ever appeared on the Xbox 360. Bungie made leaps and bounds with an amazing graphical engine for Halo's latest installment, but Reach never really had any BEAUTIFUL moments that really took advantage of just what they could do, and Halo 4 really steps up to the plate, combining a brilliant graphics engine with just amazing art direction. There's never a dull environment.

    And as a long-time fan of Marty O'Donnell (heck, I practically worship the guy), I would have to say that by-and-large, Neil Davidge does a pretty damn good job of filling some large shoes for this game's soundtrack. Though he has perhaps fewer pieces that stand out as truly enjoyable stand-alone ones, with a large number simply being atmospheric pieces, and many of his melodies aren't quite as inspired as Marty's, his sound production skills are in a league of his own, with even the most basic pieces made enjoyable by some amazing layering of multiple melodies and rhythms.

    And speaking of sound, this game is almost as much of a step forward as it is graphically. Every gun is an absolute treat to shoot, reload, and bash people's (and ancient dormant alien defense AI's) faces in with. Explosions are beefy, vehicles sound great, and combat is as visceral and intense as ever.

    The written story, however, is likely one of the weaker parts of the game. While it gets the job done, by setting up some amazing gameplay moments and with cutscenes that are brought to life by facial animation easily on par with LA Noire and some fantastic voice acting, especially by Jen Taylor and Steve Downes's interactions, it can be somewhat sketchy and hard to follow at a few points, especially if you haven't read any of the books leading up to this game. But the underlying motif of Chief's (and Cortana's) humanity is a touching, thought-provoking, and emotional one.

    What it all comes down to, however, is the gameplay, and man, did 343 really put some thought into it. As somebody who wanted to love Reach so badly but just never really clicked with it, Halo 4 puts some oil on the gears and gets them turning again. The campaign is chock-full of some amazing moments (the Mammoth ride had me drooling the entire time) and while it can have some repetitive moments inside of the Forerunner structures, it's overall well-paced and plenty of fun. The covenant are their usual selves but feel more responsive and coherent. If you start dropping grunts, elites will duck in and out to draw your fire. Kill high-ranking leaders, and enemies will flee and regroup to take you down.

    And then there's the Prometheans. While there are only three enemy types (the pack-minded crawlers, the floating support-oriented watchers, and the commanding Knights), they all work off of each other to outwit and destroy you. Lone Crawlers will draw you into ambushes where they overwhelm and snipe you, Watchers will put barriers over enemies you are attacking, throw grenades back, and resurrect its fallen comrades, and Knights will do everything they can to obliterate you, teleporting in to slash at you when their heavy armaments don't do the trick. The enemy AI is fantastic, and creates diverse and interesting dynamic encounters where a single enemy can make a world of a difference on higher difficulties.

    And multiplayer is a whole new fare. I was more than skeptical about loadouts, but among every weapon, everything feels balanced. This is nothing like Call of Duty, where you have 30 guns that do the same thing, with everybody racing to unlock the overpowered one that requires you to play a ridiculous amount of time to reach. Here, you have a small amount of distinct but equal weapons, and have to play a minimal amount of time to unlock them. Perks are also a neat addition, taking as little time to unlock as the minimal but neat difference they make. I never lost a gunfight because somebody else could carry an extra clip into the battlefield, and anybody complaining about them wrecking the game has obviously not bothered giving them a chance.

    Overall, Halo 4 is a shining example of a game. 343 has blown away every single expectation for this game, and there's plenty of content to appreciate, from its somewhat short but oh-so-sweet Campaign, to its Multiplayer rich with too many features to list to weekly, episodic, and FREE spartan ops missions.

    Buy Halo 4.
  19. Nov 14, 2012
    This is the best xbox360 game since Mass Effect 2 and the best Halo since Halo 2.

    9/10 Gameplay Feels like an improved version of previous Halos - exactly what I wanted, with a wider range of weaponry but with the classic balance the series is renowned for.

    8/10 Campaign Great way to kick start a new trilogy with a new faction of enemies, my only criticism is that the plot was
    a bit meandering but still was very entertaining. 10/10 Graphics The best graphics ever displayed by my xbox360 so has to be a perfect score.

    9/10 Soundtrack As always the music appropriate for the scenes in the campaign, theyve also updated the gun sounds and battlefield ambience which is real improvement (just compare sound of assault rifle in Halo 3 to Halo 4 to get what I mean).

    10/10 Multiplayer Perhaps the most important aspect of Halo 4. I can only compare it to other first person shooters out there so here goes: I own MW3, BF3, it is much better than these. Camping is punished and like in all previous Halos you cant just repeatedly run around a corner and auto aim no scope someone with a souped-up AWP for an insta-kill like on some other FPS's out there. Hence if you are smart your life expectancy will be much much longer than the average of 7 seconds you can expect from MW3 or any other CoD for that matter. The maps are great, allow for a good range of combat, if you want you can go for up close melee tactics or use rifles against anyone foolish enough to run across an open battlefield without cover. Also, vehicles arent overpowered and are vulnerable if the pilot/driver makes a mistake like flying a banshee too low or crashing a tank into a rock that has 3 Spartans waiting to pounce from behind, it whereas a skilled player will rack up kills with it before the opposing team has had enough and banzai attacks them or finds a suitable weapon (hello mr railgun) to eliminate the threat. I would say that the multiplayer aspect is on a par with Bad Company 2 for entertainment value so it gets a 10.

    Definitely worth £40 I would highly recommend this game to anyone interested in gaming.
  20. Nov 14, 2012
    To all the Halo fans since Halo CE. Favorited game of all time is still Halo. Although Bungie did veer off with ODST and Reach with the game engine and game play it was still an OK spin off but not the best. 343 has blown away the creators of HALO period! 343 are people with passion to provide the best quality and gaming experience possible. Gaming has changed after COD So evolving what Halo 4 stood for was inevitable. Glad it was for the Best. Cheers 343! Expand
  21. Nov 14, 2012
    This game is as much as you can ask for from a revamp in the Halo series. The campaign is about as pleasant any multiplayer focused game can be expected. The Chief is back and on another epic adventure, yet the formula is mixed a little more this time around. Upon playing Halo 3 and Halo Reach's campaign, you can tell there was a clear formula Bungie Studios was sticking to to stay safe. The 4th mission always had heavy weapons and a run through with the Scorpion tank, as does Halo 4. The 3rd mission was always a Sniper mission, etc. It got boring.

    This game actually re-assembles the formula by simply creating a brand new game while throwing a little extra care into the batch. Prerendered cutscenes are used as well as some that use in-game graphics. A slew of new Forerunner weapons have been included, yet most are just rehashes of current Covenant and UNSC weapons. But what's most important to focus when reviewing this game is the multiplayer because that is what most players will spend most of their time with. The game now includes Specializations which include new armor, support upgrades (perks), and weapon skins as they become available when players rank up. This does take some of the CoD flare, yet it is done in a respectable way. The game still maintains much more balance than CoD. After all, we don't have to worry about killstreak rewards giving players free unearned kills, etc.

    The graphics have had a major rehaul and look amazing. The only thing slightly annoying is when the announcer says 'Control the hill to earn points!' or other obvious stuff that makes me feel like I'm in kindergarten. An increased amount of medals may be an issue now, although it's nice they included a Hail Mary medal (killing someone from across the map with a grenade) and a Snapshot medal (a no-scope kill with a Sniper). Another complaint may also be that Team Snipers and Double Team weren't included as default playlists for matchmaking, but I can't mark the game down because I'm sure 343 Studios is just withholding these playlists to give players more to look forward to. I can't wait to play Doubles on the new Impact map!

    As always, Forge has also received an upgrade and it's much easier to build, duplicate items, and snap objects together to form a crisp looking structure. I will not say much more because I've not had much chance to experiment in Forge because the mutliplayer is too fun.

    What's also great about the multiplayer is that players get to unlock the ability to customize their own loadouts. You can unlock 5 and unlock a 5th option for loadouts after reaching level 41, although I don't believe it's too necessary to have 5. I keep a primary loadout and an alternate for the 4v4 and 5v5 gametypes with more close quarters combat, and another for Big Team Battle (8v8). Users are able to choose their primary and secondary weapon, their grenade type (which can be frags, plasmas, or the new Forerunner grenade type, pulse), a Tactical Package and Support Upgrade.

    There are an array of Tactical Packages and Support Upgrades to choose from, but you can only use one per Loadout. Loadouts can be switched after you die so you can switch to another before you respawn.

    Tactical Packages include Mobility, which allows for infinite sprinting. Shield increases your shield recharge speed. Resupply allows you to pickup grenades from fallen friends and foes. Firepower allows you to have a primary type of weapon (such as the DMR and Battle Rifle) in your secondary weapon slot. AA Efficiency increases the rate at which your Armor Ability recharges and Grenadier increases the amount of grenades you can hold. I use Mobility.

    Support Upgrades include Dexterity, which allows you to reload faster. Ammo increases the amount of ammo you carry when you spawn and what's included in an ordnance package. There are others. And new support upgrades are unlocked as you rank up and unlock new Specializations. To be honest, the game has taken the best from CoD and made it its own, and done better. But it's still managed to birth a fresh new love for its campaign.

    What's always been great about Halo, though, is that even if the game turns out to rear its head as a very unbalanced game sometime in the future when people learn how to exploit certain aspects of the game, there is always an enormously intricate customization option if you prefer to play as you wish. And this also goes for map customization, not just for creating gametypes. Halo is back and at least as good as it once was.

    The series took a dive with the release of Halo 3 and slightly improved for Halo Reach, but with the latest installment of Halo 4, the series is as exciting as it once was during the era of Halo: Combat Evolved and Halo 2. I love this game. But one more thing, if you like your shooters fast paced, this game may be for you because it is definitely the fastest Halo multiplayer of the franchise.

    I love this game. Thank you 343 Studios.
  22. Nov 14, 2012
    Let me start by saying ignore the user score, it is mostly from butthurt CoD/PS3 fanboys. Now, onto the game, when 343i took over the Halo franchise I expected more of the same but what I got was something much better, see unlike Bungie before them 343 actually developed the Master Chief and Cortana something that was missing from the original trilogy and delivered one hell of a story with an awesome villain who kind of reminded me of Darth Vader unmasked. Now for the visuals, the character and gun models may not look as great as something like Crysis 2 but the backgrounds are truly unmatched by any game out there and will have you staring in wonderment with each new outdoor level. The sound is much improved from Reach making guns specifically from the UNSC sound more powerful and Forerunner/Covenant sound very unusual as alien weaponry should. Fortunately, Firefight was replaced for something more meaningful which is Spartan Ops that actually give more to the story and you even get a great CGI episode which each entry. Lastly, the multiplayer, there are a few unbalances specifically with the DMR but overall it's a fair game and the maps are fantastic unlike Reach where it looks like a Hobo got a hold of forge and sold maps to Bungie, now with Halo 4 the maps actually feel like time went into them, like something you would of expected from Halo 2 or 3. Overall best shooter I've played in a long time and I think you would love it. Expand
  23. Nov 17, 2012
    This is a great game, but it is not perfect. First, the cons. The weakest part of this game is the campaign. Although I liked the fact that they are trying to change things up, the story is confusing. I own, and have beaten, all of the previous FPS Halo games. 343 Industries put terminals in the game that you have to find to understand the story properly. Unfortunately, they are not easy to find, so you end up being a little confused about the story plot. Also, you end up either doing "three things" to beat a certain area, or beat a bunch of enemies down a long corridor, hallway, or trench. The level design could have been fleshed out more. The Spartan Ops, are a nice addition, but consist of "kill bad guys, move forward, beat bad guys, and move forward." Some of them are fun, but not at the cost of replacing Firefight. Now the pros. Graphically, this is the best looking game on the 360. The opening cinematic is jaw-dropping. I was amazed that this was a 360 game. The sound is AMAZING. Generally you expect a game to have good sound design. I've never had a game have such good weapon sounds, that it made me feel like it was real. 343 Industries did a masterful job with the weapon sounds. Also, the music is new and refreshing. Some complain that they didn't use the old music. I don't. It sounds appropriate, and has wonderful tracks. Multiplayer. Multiplayer is refined and, unlike previous Halo iterations, fast-paced. Some, again, complain about the change. Halo needed a shot in the arm, and 343i handled it splendidly. I think the only thing I want is more maps, which will be coming down the pipes in a few months. All in all, this is a great new Halo. I think 343i did a wonderful job, will tweak some of the mechanics, and make Halo 5 perfect. Expand
  24. Nov 15, 2012
    343 has managed to bring back the huge scale and epic feeling of Halo 2. They have also managed to make some modern multilayer tweaks to pander to gamers who need innovation and change with new games to make them worth buying. Halo 3 didn't have enough new elements, while Reach had too many and was unbalanced. Here they have managed to strike a good balance between old and new, with how the game feels and the added running, abilities etc. Some would say they are making it like Call of Duty but I would say they are showing a little humility and just taking the best (and most obvious) elements from other popular and successful modern shooters and building on their core gameplay with them. It's still hard to say why I have a 'Halo 2' vibe from this, but I do.

    I'm halfway through the campaign and I'm only level 24 on multi player, but I can already tell I will continue to play for months to come. Fighting the covenant still feels largely the same with the mediocre a.i and same vehicles, but the new Promethean race feels fresh. They are challenging to fight and not mindless like the flood. Multiplayer maps feel instantly better than Reach. They are well designed. They're don't seem to be a lot of them, but Haven among others already feel like instant classics with awesome site lines to explore. This takes cues from all Halo games and builds on them. It's exciting that this is the first game in a new trilogy. When they start doing something really innovative with the match making and have MMO elements included like trading, interplanetary travel etc. I will give it a ten. Nine for now. The real chief is back.
  25. Nov 15, 2012
    This review contains spoilers, click expand to view. I dont always play xbox 360. But when I do I play Halo 4. **** I didnt realize this had to be at least 150 characters or the first two sentences would have been my review. But seriously Halo 4 does not disappoint at the slightest bit. Both multiplayer and campaign deliver what every (for the most part) Halo fan desires. This game helps one remember why he/she loves video games in the first place: Its ****ing fun, it looks amazing, and it transports you into another world where you stay until turn your console off and leave the room. with all **** talking and dumb comparisons to other games aside this game is a must buy/rent/borrow (just ****ing play it) if you enjoy having fun. Expand
  26. Nov 17, 2012
    halo 4 is the best game ive seen until now, its got probably the best multiplayer in my opinion and its the funest game.!........................................................................................................................................................................................................................................................................................................................................................................................................................................................................................ Expand
  27. Nov 20, 2012
    This review contains spoilers, click expand to view. I'm not the biggest Halo fan out there. As expected this will likely feel just like another Halo game. However, there are vast improvements. Gone are the days of camping weapon spawns. Here now are the days of getting care packages with random weapons. I feel this makes multiplayer more appealing since I don't have to worry about racing to a weapon spawn that someone has camped and timed. Also, the new weapons add an interesting touch. While they do operate the same as already existing weapons, they do add subtle nuances such as how the boltshot reloads. It gets better. The human shotgun, DMR, and battle rifle are all here. The major negative factor for me was the spawn points feeling random and aim assist not allowing me to do my own work.

    As for the campaign, it was short. That does not mean it wasn't good. It provided the continuation of the Halo story but with aspects often overlooked. It very well portrayed the bond and tension between the chief and cortana. Also, it portrays the chief as a human being who is not perfect or emotionless. Throughout the campaign it shows chief's struggle to get jobs done with a friend who isn't operating perfectly and how he deals with tasks going awry and not being completed.

    Other than that, the environments should be noted. While the engine is modified but flawed, the environments are far superior to those experienced by franchises with more clout. (Sorry, call of duty.)

    Also, at the end of the campaign is a little thank you from 343 to the gamers who follow Halo. Overall, it's the small and subtle things that count and there are plenty of them to make this game feel like one of the best Halo games produced with enough differences to consider it something new and polished.
  28. Nov 20, 2012
    Halo is just awesome ... and Halo 4 really sets the bar for where this genre should go next. Amazing stuff. There are certainly things it could do better ... but, yeah, it's really, really good.
  29. Nov 20, 2012
    Halo your doing it right. What a fantastic game!!! The best graphics in a console FPS period. Killzone 2 looked just as amazing, just lacked COLOR. A story mode that finaly lives up to Halo: CE!!! Don't think about it just BUY IT. The thing I love about Halo is you pay for what you get unlike COD. Halo always changes and isn't the same game every year. Halo does share a lot of elements with COD now. But it still feels like Halo thank god. Expand
  30. Nov 22, 2012
    The game is good. The singleplayer whilst missed out on some good opportunites **boss battles**, was fun to go through and only the 3 tower type of game missions were boring. A part of the story reminded me of 24 (when a super soldier has saved the world mulitple times and you havent done anything of that magnitude maybe just take his word for it and help the dude out). I wanted to see brutes and some larger enemies to take on. The guns sound and feel awesome well done to 343. Would love some diversity in gameplay though, such as a much slower mission that tries to put you on edge. Overall the game is awesome, well worth buying and playing. Its a fun game and the multiplayer and singleplayer will keep people going back to the 360 to play more. Expand
  31. Nov 23, 2012
    This game is incredible. Halo 4's multiplayer is the best that the series has ever offered, with exciting matchmaking and the ability to customize your loadouts to suit your play style. The campaign has an excellent story, fleshing out the relationship between Master Chief and Cortana more than ever before. My only real criticisms of Halo 4 are that the campaign doesn't provide a very wide variety of objectives, and I still prefer Firefight to Spartan Ops. But otherwise the game is fantastic, and well worth the money for both new and old Halo fans. Expand
  32. Nov 25, 2012
    I hate Halo. I've hated Halo for a long time. For me, Halo represents the beginning of mainstream gaming. As more and more people line up for their Halo or CoD releases, a piece of orginiality dies within the gaming industry, which is now dominated by megacorps out to make as much money as possible. (nothing wrong with trying to make money, but they don't seem to care about the quality of the game.)

    I could never attatched to Master Cheif, and I didnt' care about the overarching story. Just hated it. Didn't even play ODST or Reach. Halo 4 gets released, and I'm given a copy by a friend. For a laugh, I load it up, thinking I'll hate it like I hated all the others. 7 hours later I put down the controller having finished the campaign. I may have to go back and give the other games in the series a chance, because Halo 4 has blown me away! Graphically it is gorgeous, the sound design is probably the best of the year. The gameplay is quick and intuitive, but the story.... oh man the story is what has guaranteed a purchase of Halo 5 for me. 343 Studios should be commended for taking a faceless soldier lacking any basic personality, and using sublte (yes subtle in a Halo game) story telling, allowing the player to actually connect to Master Cheif and Cortana. It was brilliant... probably the best story in a game this year, barring maybe The Last Story. Multiplayer is great fun, and Spartan Ops are also great. Don't listen to Halo haters. I know... I used to be one.
  33. Nov 26, 2012
    Halo 4 is an amazing game, and with a great campaign and multiplayer behind it, there's no doubt that I think the game is an exhilarating experience for any Halo fan, new and old.

    The campaign surrounds Cortana more than Master Chief this time around, giving the Halo series a flip on perspective. Cortana has a rare disease, which is running herself into insanity, giving the mission to
    Master Chief to solve her issues. The campaign is a great experience, which I think everyone who hasn't tried it should definitely give it a go. With a fantastic layout of each mission and a great balance of huge fights and small gun fights to banshee hijacking opportunities, it makes Halo 4's campaign the greatest Halo campaign in its series, if not one of the best on Xbox 360.

    The graphics, are as great as ever. Master Chief looks stunning, the guns look realistic, and the locations never see to amaze me, because they blow me away. One thing that I found in the game which created a level of immersion that no other game can give you is the small pieces of the helmet that you can see when playing as Master Chief in the campaign, unfortunately this doesn't continue into the multiplayer, leaving the immersivness as good as it always was, sadly not taking it to the level the campaign has achieved.

    Multiplayer couldn't be better... Than CoD... But it is... In some ways. Graphics far beat CoD, full stop, but I still am not getting that feeling of "The game was amazing, I need to play another". Or "I will play betters than that next round." Unfortunately I only find myself playing Halo 4's multiplayer for the daily challenges, I will play it, complete the challenges, then play maybe one or two more games and then swap to my playstation for Black Ops 2 or Borderlands 2. Although I have to say that the multiplayer is top notch in perspective of its customisation, spartan abilities, weapon load outs and great map designs.

    The spartan ops is one extra which I feel is a very good extra for the game and props to 343 for introducing some new style of gameplay. The forge world, as much as it is good, can be as repetitive as it always was and gets boring quickly as those awesome levels which you see are too hard to make by yourself. Verdict:
    Halo 4 is probably one of the greatest gaming sequels in history, winning me over with the enhanced graphics and the challenging Spartan Ops. Throwing me overboard with joy with an excellent Campaign with big time events and making me feel good about completing challenges in multiplayer. But not enough to make me play the game all day and night.

    A force to be reckoned with in 2012.
  34. Nov 27, 2012
    What... a... game. Considering a new studio developed Halo 4, this is stunning. Kudos to 343 Industries. They have just gained my support. Wonderful multiplayer like always, and the single player is fun and a great challenge on Legendary. The achievements are well set-out and they game is fabulous in each and every way. Halo is the King of Online FPS, this is coming from a COD Fanboy who has been playing COD since the first on PC. This time though, BO2 can do one, Halo 4 is the one. Expand
  35. Dec 1, 2012
    343 industries has delivered. This game is outstanding in many ways. The graphics, for example, has stepped up gigantically. There is a clear contrast between the graphics of Halo: Reach and Halo 4. And it's Halo 4 that has the better side of the contrasting graphics even though both games are based on the same engine. The sound throughout the game is amazing and you can tell the time and effort that 343 industries has put into the sound on Halo 4. The gameplay is great and the AI are definitely much more sophisticated than in any Halo game before. The multiplayer gameplay is also great, the maps are well designed, the forerunner weapons are brilliantly brought into the game yet some gametypes are missing such as VIP, One Flag, Race, Infection, (this was replaced with Flood, of which isn't as good in my opinion). This has a downside to the fun Forge custom game maps that people make. The ranking system could also have reverted to the Halo 3 1-50 skill ranking yet that is believed to be brought in with a major update in January. Overall the multiplayer should definitely keep you playing for many weeks, months or even years. Spartan Ops is a mode which contains small missions which get updated every week (5 missions per week) and you can complete these solo or for up to 4 players. The best part? Every week it's free! Forge is also much easier to build yet there isn't a large scale envionment like Forge World on Halo: Reach. Overall I am loving Halo 4 and I will continue to do I'm sure. Graphics - 9.5
    Sound - 9
    Gameplay - 9
  36. Dec 14, 2012
    Although I rated this game a 9 out of 10, which means its an amazing game. If I were to compare it to Halo 3 I would give it a 6. BUT as a new company with a new direction its heading, I think they did an amazing job. First off if you are buying this expecting it to be like halo 3, don't its the polar opposite of halo 3 which in a way sucks. But as its own game it is amazing, the campaign needed 1 more level in the middle to make the transition better, the campaigns ending (NO SPOILERS) is too embarrassing as a halo fan, although it is a really good ending it was extremely pathetic (you'll know what I mean when you beat it) The multi player is a 80% cod clone but still halo. It has specilizations, support upgrades, and armor abilities (3 "perks" like cod) sprint is with everyone and needs some weapon balancing but that can be fixed. With halo 3 having about 7 flawless maps (guardian, highground, pit, snowbound, avalanche, Last resort etc) and halo 4 having 2 (Exile, Haven) the maps aren't something to brag about, ALTHOUGH the maps are nice and exciting they aren't on par with halo 3 maps. With that said lets move onto the gamemodes, these following complaints will most likely be fixed soon so thats why it doesnt effect the score. But there are very few modes for online, no multi team, no rumble pit, no assault, no one flag, no "fun" modes like action sack from halo 3. But there are great modes added such as Dominion, Regicide (the only ffa mode atm) Extraction etc. With halo 4 being Big Team focused and having valhalla being remade there is no shortage of big team maps and gameplay, but with there being only 2 good small maps (haven, adrift) it lacks what halo 3 had that sense of (lets go **** around on guardian with snipers. Haven just doesnt cut it vs guardian. In ctf being able to wield a pistol while carrying the flag is stupid, and not having to HAVE the flag at base to score is stupid. My biggest complaint about this game, and this is half of the reason halo 4 is only a 9/10 not 10/10 is the forge. Oh man oh man this forge is 100% terrible, the features are nice, but the 3 small maps are absolutely trash, small spaces, tons of barriers, restrictions to the max. Forge world was massive, and had about 9 great areas for forging, with the 3 maps you get a crappy small "forge world" type space but it resemble the pinnacle rock from forge world... THATS IT its that small, the space one is the only viable map to forge on, but with unwanted holes in the ground, and an unremovable building it still isnt that great. Also one of the things they bragged about with forge was that it looked different then reachs. NO IT DOESNT instead of having all silver pieces we have all white pieces with shadows. The magnet thing is nice the gravity zones are amazingly cool, the playspaces are trash certain affinity did a horrendous job with forge. Now that I got that off my chest I will say this, although it looks like I have 9000 complaints about this game, I gave it a 9 because its still halo at its core, and thats what we want as gamers, that and most of the stuff I mentioned are fixable as in game type issues weapon balancing etc. But the forge maps im sorry to say but we probably wont get a sandbox type map as dlc in the future which sucks. But overall this game is outstanding despite the sucky forge and 1 level too short campaign with a predictable ending. If you are a ginormous fan of halo 3 and expect this game to be as fun, I'd say pass because this isnt "classic" halo its halo 2.5 (reach being 2.0) it adds alot of features, takes a couple out and overall wont appeal to the oldschool halo fan, it appeals to the casual gamer who wants to mess around and have fun (like me) I hope you read this review and took it with an open mind. In summary this games campaign needed one more level in the middle (hard transition), not for the oldschool halo fan, has stellar multiplayer for the casual gamer, needs a few maps similar to guardian/pit and a sandbox remake and this game will be a perfect 10. Thanks for reading. Expand
  37. Dec 16, 2012
    this game present the best graphics in Xbox 360, the campaign is short but is very amazing, takes the good things the previous Halo is the best halo since Halo CE. This game is essential in any collection of a user of XBox 360
  38. Dec 18, 2012
    Ah, Halo, how I love you.
    Master Chief has returned in the new installment of the explosive blockbuster franchise, and I (like so many) am as happy as Larry to see that this game is so fantastic.
    Graphically, this is one of the best looking games on the Xbox 360, and in the first cutscene, I did mistake the CGI for reality. Honestly, it's that good-looking. Although textures are
    sometimes a little on the dodgy side, and explosion effects are rarely just not exciting enough, this is undoubtedly a graphical triumph.
    The sound design is almost flat-out the best you will ever experience. Buy a good pair of headphones and you will drool at the sound of the DMR punching holes in enemies' faces. I actually start shouting "Pew, pew, pew!" in some sections of the campaign, in which voice acting (for most characters) is brilliant. 343 Industries took a leap of faith with an entirely new musical score, and let me tell you that on the way down, they grew a pair of wings and flew up high into the sky! The music sometimes doesn't complement the situation perfectly, but for the most part it was great.
    Let's think about the campaign for a second. This time around, I really began to care for Cortana and John 117 in a way that I never originally had before. Their bond grew so much stronger in the game, and it brought out who Master Chief really was, and what he thought of himself and others. Story-wise, this game is very memorable, with a good (if slightly under-explained) villain. Some of the secondary characters get lost in the thick of it, and the commander of the ship Infinity has some completely unjustified orders, which make you question his competence as the captain of the biggest human spaceship ever. These minor gripes do not affect the overall product, which is a beautiful culmination of everything Halo. A saddening (but definitely satisfying) ending ties things up perfectly, making this one of the best stories ever told in a Halo game. Gameplay-wise, the campaign retains the sandbox mechanics of previous Halos, but only widens the possibilities with the new enemies: Prometheans. These are fun new enemies to fight, as they employ new tactics to keep you on you toes: Crawlers climb around, pounding the player with light arms fire, Knights bring the heavy weapons and blast though Covenant and UNSC personnel alike, and Watchers (spawned by Knights) float about, spawning more Knights and Crawlers, and giving your forcefield something to think about. After a while, the campaign begins to get a tad repetitive, but the objectives can differ enough for it to stay almost perfect throughout, with the last mission putting a wonderful spin on the classic Halo Warthog run. The campaign is, in every sense of the word, incredible.
    A welcome change in Halo 4 is to the multiplayer, which allows players to create their own custom classes, with various weapons, armour abilities and armour mods. This creates the fear of unfairness in multiplayer, but that fear is crushed by how balanced the game seems. Gameplay is now faster-paced, with sprinting now a default for all players, letting the maps get bigger and bigger- some too big. Most maps in this game are enjoyable to play on, but the good-old medium-sized maps have almost completely disappeared, spare two or three that you could class as such. New gametypes arrive, however, such as Dominion, Regicide and Infinity Slayer, which bring the best kind of change to multiplayer, whilst catering to the sizes of maps and mixing things up perfectly. Altogether, multiplayer is wonderful.
    And now, the newcomer: Spartan Ops, an episodic series of missions, updated weekly for insane cooperative play, but replacing the much-loved Firefight. It's great, but there are several flaws. The maps are recycled several times (but are used for different objectives), the story is very basic and hardly exists outside of the eye-popping CGI cutscenes, and some of the characters are completely unlikeable, though to counter that, there are some that you'll like a lot. This was a very bold statement for such an anticipated game, and, overall, it is a blast to play with people online as well as friends.
    Forge remains relatively untouched, but with new (if smaller) Forge environments, making the possibilities for map design even more exciting.
    That just about wraps the review up. This game is an absolute must-buy for all Xbox 360 owners, as it pushes the system to its limits, delivering one of the best games on consoles!
  39. Dec 18, 2012
    Overall 343 did an amazing job at Halo 4.
    Now over a month after release and after I have spent several dozen of hours I can quite well say that I really like this game. The campaign is a little short but still provides a great and enjoyable experience. Haven
  40. Jul 23, 2013
    Halo 4 might not be THE best game on Halo series but is probably one of the best. 343 Industries made a good job, but the multiplayer has lost a little bit of its essence that you can find on Halo:Reach. 343 Industries made the multiplayer look like CoD, because of the part of the ordnances. The campaign is awesome, it rans out a little from the original Halo theme, because of the Halo Rings, but Halo Reach and Halo ODST didnt follow it, but (in my opinion) theyre the best halo game, but still the Halo 4 campaign is great. It's a good beginning of the new Halo Trilogy with Master Chief being the principal character. The DLC maps aren't so good. The Crimson Map Pack is the worst. The other two you can play 5 or 7 matches on them each, but then you want to play another game mode. It isnice because you can get many other diferent weapons. Some are to OP, like Incineration, that you can destroy EVERY vehicle with ONE shot, even Scropions and Wraiths. I'm a little dispointed because this could be the Halo that has every single vehicle, like Chopper, Falcon, as Brutes guns. Expand
  41. Dec 26, 2012
    Halo has been handed to a new studio. After a decade of producing this franchise, Bungie has handed the reins of Master Chief over to 343 Studios. If you're a Halo fan, you probably already knew that. If you're not, you still probably knew that. Any skeptics doubting 343's ability to make a game handed to it from a top-tier studio should fear, nothing, Halo 4 is the best game I've ever played for the Xbox 360. However, it is not perfect. The single player campaign is one of the best to date. From the very first step out of your cryo-sleep chamber to the end cinematic, you will be amazed. Gameplay (as it always has) revolves around shooting and shooting and shooting. Also shooting. There are few moments in which there is another element to the formula. This doesn't get boring, surprisingly, as (especially through the first half of the game) there are exciting twists to the battlefield or additions to your arsenal that will provide joy and make you stick around until the next one. The story is different from others, in the sense that it is not the story of Master Chief. It is the story of the AI Cortana. Cortana goes through what is called rampancy, defined as an AI deteriorating because of an informational overload, usually occurring after seven years of service. Cortana's voice screws up, and she has emotional outbursts that defy her programming. This is on occasion, mind you, so don't think that this is a continuous annoyance. But you notice it from level one. In past Halo games, Cortana served as the clear-minded one who thought clearly when the Chief couldn't. In Halo 4, this is reversed. It adds a strange reversal effect that past Halo fans will fall in love with. Cutscenes look fantastic, especially the humans. They look real- and it's not live action. The in-game graphics are almost on-par with the cutscenes, with vibrant colors and astounding detail, tapping into what I believe to be the best the Xbox 360 can do. One thing stands out among all the rest: sound. Every sound has been revamped, and for the better. Voice acting is incredible, and the weapons sound beefy and powerful. And they are. Halo 4's arsenal is not amazingly expansive, but it is big enough. Certainly a tad bigger than most shooter games. The only problem I've found is the learning curve. There is a dramatic increase in difficulty from the first chapter to even the third. 343 apparently tried to fit a full game's worth of a difficulty increase into a way-too-short campaign. There are also some moments when I didn't know where to go, but I got through. However, they are minor problems when you get used to them. Single player is excellent. Multiplayer is back for Halo 4, and radically different. Alright, not radically different, but there have been some changes. For example, on the main menu, multiplayer is called "Infinity," supposedly taking place aboard the UNSC Infinity. It took me a while to find matchmaking, now dubbed "War Games." These are just little notes to keep in mind, nothing major. Anyways, there are a lot of new game modes, like Flood and SWAT, as well as a downloadable series of co-op campaigns. Forge mode returns and is changed for the better. A variety of maps are present, a total of thirteen (ten normal maps and three for forge). The multiplayer gameplay is very similar to that of its predecessors, run and shoot at your enemies and use vehicles. Or maybe defend a base. The modes are excellent, down to every last one. This includes classics, like Slayer, or new ones, like Dominion. Everything works well, the loadout system, the "Spartan Hub," the matchmaking... all work just fine; not a single glitch. Finding a game is usually rather fast, and this time around you can join games in progress. Forge mode is better than ever, the primary adjustment being a system of "magnets" that help you attach pieces with smoother lines, for example: two floor pieces together stick on each side perfectly, no small change in elevation or one going through the other on account on the player not centering everything perfectly. There is still no custom game matchmaking, so if you create an amazing map or game mode, you have to find a buddy or two to play.

    When all is said and done, Halo 4 is an excellent game. I gave it a nine out of ten because it is not flawless, but if I could give it a 9.9, I would. The few flaws don't at all remove from the fact that this is a truly excellent game, possibly the best Halo yet and maybe the best game of 2012 across any platform. If you have an Xbox 360, go buy Halo 4. If you don't have an Xbox 360, go buy an Xbox 360 and Halo 4.

    --jedi_khan--PSN: jedi_khan--Xbox Live: Khan Jedi--
  42. May 15, 2013
    This review contains spoilers, click expand to view. Halo 4 is a masterstroke everyone can and should celebrate, and its two guaranteed sequels instantly make the next-generation Xbox a must-own system, with Halo 5 its most anticipated title. Halo has been rebuilt. It has been redefined. And it has been reinvigorated. The Xbox's original king has returned to his rightful place on the throne. Expand
  43. ERB
    Aug 2, 2013
    A game that is incredibly outstanding and exciting.Killing aliens and more more is very fun.I don't get it why it has a mixed review in the users.This should be high review,It is an excellent game.I am telling you guys go buy this or download this now and try playing It.It will be worth your time.
  44. Aug 2, 2013
    Halo 4 was an easy GOTY 2012. It lived beyond its expectations by bringing a spectacular campaign and a briallantly envigerated multiplayer. The multiplayer features great maps, far superior to the color pallet in Halo Reach, the design exceded as well in these maps. Halo has given custumizeble abilities
    but manages to inovate beyond cod in this but STILL manages to keep the game balanced
    and fun. Forge is great but in my opinion not quite in the glory of Reach. Still the matchmaking exceeds byond any halo except Halo 3 (I dont own an origonal xbox, but have played and loved the first 2 halos.).
    The campaign also brings the best pacing shown in the halo series. The new enemies are great, possibly better than the covenant, but the falcon, revents, drones, and skirmishers (halo reach) are sorely missed But you do take the control of a pelican. My only issue with the campaign was its end, as it brought simple gameplay. Even so the cinematics and story were moving, making me forgive as the very end still delivered. Spartan Ops, another feature of the game, doesnt live up to be as good as firefight, but as there are 50 missions and I will tell many are good. They are not all good, but there is something for everyone. In my opinion, spartan ops is like a jumbe of missions given as a bonus and 343 tells you "here you go, 50 missions, have fun." And you do as spartan ops is great fun with some friends and the generous spawn system allows it to be easy to complete (but not easy in the sense of not dying as the combat's difficulty is on par with the campaign.) In all, Halo 4 comes to be one of the best Halos as a great addition to the franchise and stands as a breath of life into the franchise, bringing
    innovations that shows that Halo is still the king. 10 out of 10/ 9.5 out of 10.
  45. Jun 5, 2013
    might not be as good as it's predecessor but it doesn't fall to far from the tree, although wish it had off been a few hours longer, the games soundtrack gameplay graphics are all spectacular, I did find the story a bit dry but I was just glad to revisit the halo universe again and play as the chief
  46. Jun 19, 2013
    I enjoyed my time with Halo 4. The campaign was good but way too short, and i really enjoyed spartan ops with my coop partner. I would recommend it to people but me personally I am a bit tired of FPS games. It's a lot of better than Cod.
  47. Jun 21, 2013
    I can tell that most people who gave it a low score either haven't played or are PS3 fanboys. Halo 4 is a great game, probably my second favorite Halo. The story is really good this time around, as it is ending. Combat: Brilliant. Challenge: Sorta. Story: Amazing. Visuals: The best looking exclusive yet for any console yet. Multiplayer: Refined and polished down to every pixel. 9/10 for the challenge factor. Expand
  48. Jun 18, 2013
    Halo 4 is living proof that the Halo series made so famous by Bungie is in good hands with 343. 343 also went on to prove that it's possible to change a game series for the better as opposed to Call of Duty and the Ezio story of Assassin's Creed.

    10 out of 10
  49. Aug 20, 2013
    when I first started to play halo 4 I was not so happy it looked bad back in 2011. When it came out it looked fantastic I played it and had lots of fun. There is one thing that the critics need to be focusing on is the lack of ranking and custom game options that seemed to be a major thing that came into the game.
  50. Jun 24, 2013
    I really like this game, because of the campaign and the great multiplayer, also have a really good soundtrack and the best xbox 360 graphics of the year. i dont understand why too many people dislike this game
  51. Jun 30, 2013
    Amazing game. In my opinion the best campaign since the original. Not much else to say other than if you're a FPS fan and own a 360 GET THIS GAME. It has a great compelling story, awesome skill based gameplay and what I can only describe as the best graphics of any console game I've seen yet..
  52. Jul 10, 2013
    Absolutely amazing. Fresh and Crisp! The graphics blew my mind, they were as good as Rage. Combat was tight and satisfying. Multiplayer was perfected as it never had been before. My only complaint would be the story, some spots the story progression was a little unclear. Other than that I immensely enjoyed it. Plus with the story continuation with the Spartan Ops it makes for a game you keep picking up! Expand
  53. Jul 9, 2013
    This review contains spoilers, click expand to view. I love the multiplayer, but i want more game modes to the multiplayer and custom game. The campaign is okay but it would be better if it were 1 more difficulty, like super-legendary so it could be harder to play the campaign, but all the other halos only have those other like halo 4 too. The maps is awesome, and the weapons are awesome... It's a nine from me! Awesome Game Expand
  54. Jul 23, 2013
    Graphics and audio are outstanding as is to be expected from a Halo game. It definitely felt like 343 tried to get back to the Bungie Halo 3 gameplay, but it wasn't quite there yet. Nevertheless, the campaign definitely tried to get away from Master Chief being a silent, almost robotic soldier and tried to give him more of a personality. This was a bit awkward at some points especially as Cortana goes crazy, but at other points, it was a welcome change. The end of the campaign was not totally satisfying much like it was in Halo 2 where you felt like you resolved something, but at the same time, there is a lot more to the story. Aside from the story, the introduction of the Prometheans as well as their new weapons and strategy adds a welcome relief from fighting the Covenant (and it was never really explained why we were fighting the covenant again you had to research it if you didn't follow the non-game story).

    The multiplayer is a lot like previous Halo games. The difference is in the Co-Op multiplayer which replaced firefight with Spartan ops. Spartan Ops are basically co-op mini-missions that are released 5 at a time. These take the essence of firefight (killing lots of enemies with friends) and giving it it's own story that takes place 6 months after the campaign, and different objectives and settings. Also, Forge mode was improved with things like magnets to help objects line up, but initial launch had no forge world map (one was released at a later date).

    Graphics: 10
    Audio: 10
    Story/Campaign: 8.5
    Multiplayer: 9
    Gameplay/UI/HUD: 9
  55. Aug 16, 2013
    Best graphics I have ever seen in a game, fun and thrilling campaign, and the new aspects of multiplayer add a lot of new mechanics and ways to play it.
  56. Sep 8, 2013
    Game was awesome, i was extremely suprised on how well it turned out, despite it not being made by bungie. these people knew what they were doing. Story-line is a sequel to halo 3 but it doesnt really expand off of that, it focuses on more personal traits between chief and cortana after all they have been through in the war against the covenant, flood, brutes, and etc... the forerunner npcs ya fight against are not as dull in character as brutes were but provide a good challenge. There isnt much change to the multiplayer feel to it but very slightly. why fix something if it's not broken? and that would have been a make it or break it factor despite everything else if 343 industries changed multiplayer way around. I cant wait til the next halo Expand
  57. Sep 18, 2013
    This game is simply amazing. Beautiful graphics, spectacular campaign, amazing soundtrack, great multiplayer... Only few negative details, which are probably fixed in Halo Xbox One. I can't understand how all these "real" Halo fans rage here for this being so different. What did you expect? Halo 3 part II? This series has been around for over ten years, so I think everyone should accept the fact that it can't always stay the same. Personally I love this new a bit darker theme. I would rate this 9,5. Expand
  58. Oct 26, 2013
    This game is great, it has the right amount of change that makes the game outstanding! This is the best halo game, and easily has the best multiplayer mode of all time!
  59. Oct 9, 2013
    It's hard to follow up on a success like Halo 3, but Halo 4 has an awesome campaign and the best looking graphics I've ever seen. Halo 4 multiplayer is kind of a downgrade with the elimination of duel-wielding and boring maps, but if you play Halo for the campaign, get Halo 4!!!
  60. Oct 14, 2013
    Halo 4 is an extremley amazing game that adds many new features,enemies,guns and multiplayer modes. The campaign is a great expirience and it tells a great story through very well done cutscenes. The graphics in Halo 4 are also very stunning. This a must buy for FPS fans.
  61. Nov 5, 2013
    For fans of the Halo universe, this is an excellent continuation of Halo's epic story. The graphics are top of the line for 2012. The mechanics are extremely refined and well optimized for combat. Multiplayer offers a variety of game types and maps along with a multitude of weapons. Every weapon has its strengths and weaknesses that can be used for many creative strategies. This game pushes you to be creative in combat and try new ideas. Have fun. I know I did. Expand
  62. Nov 11, 2013
    this game rocks a amazing feeling when you play al the fun mods brouht in a playlist Graphics: 10/10 Absolutely gorgeous. Cut scenes are better than Wars. Story: 9.5 Greg Bear definitely had a large part in this. Gameplay: 9.5 Slightly repetitive but it kept me interested throughout. Multiplayer: 9.5 Very, very fun, much better than Reach. Dialogue: 10 Brilliant Writing.
    Soundtrack: 9.5
    Average is above 9.5, so it rounds up to 10.
  63. Nov 14, 2013
    Graphics: Graphics are updated compared to Reach but they are still not on par with other best looking console titles. 9.
    Sound: Nice Halo soundtrack, voice acting was good, no complains. 10.
    Gameplay: It feels more accessible, the controls seem to have changed similar to Cod. Although it’s still the Halo flavor, and the online is still competitive and better than other FPS
    shooters. The game adds newer promethean weapons which I had a blast with; it’s a really polished Halo title, and probably the best yet. Biggest disappointment, no boss battles! Also, the gameplay is mainly fun in co-op, solo would need more of a mix up. 8.5.
    Story: The story is much more interesting than any of the previous Halo’s but that’s not saying much. Master Chief is back, new planet, new species, new main boss enemy, but disappointing ending. 8.0.
    Lasting Appeal: The game is worth the purchase, campaign, Spartan ops, and a competitive multiplayer much better than Call of Duty Black Ops 2. 10.
    Overall Score: 9.1 out of 10.
  64. Nov 19, 2013
    Adorei esse jogo. Perfeito na minha opinião. Graficos muito bons e história aprofundada. Nunca imaginei que Halo cresceria tanto. Um jogo indispensável para os amanter da serie e do console Xbox
  65. Nov 18, 2013
    Best looking game of the 7th generation, and a great installment in the Halo saga. 343 Industries really outdid themselves. The story is great! The emotional connection between Chief and Cortana is strong as ever. The enemy is real, and dangerous, and adds to the universe of Halo bunches. If you area a true Halo fan(yes, played all of them, including Wars), or a fan of FPS, you'll love it.
  66. Nov 21, 2013
    when I first got this game home, I was breathless on its graphics and story, halo 4 is a step up from reach, up to the end of 2013 I still play halo 4 multiplayer this game is meant to last you years, the only problem is I wished it was a longer game, but over all its perfect in my opinion.
  67. Jun 30, 2014
    Halo 4 is a game that Halo fans, like myself, have waited years to play. The campaign's story is compelling as it initiates a new era for the Master Chief. The multiplayer is great also, but some may not like a lot of the changes. All and all, this is a true Halo experience.
  68. Dec 26, 2013
    Halo 4 is one of the best Halo games ever made...343i did a very good job... unfortunately the gameplay is very similar to others game of the series, but is still solid and very fun. The plot is emotionally engaging end the Team worked a lot on the characters personality...
    The Multiplayer introduces new elements and is continuously balanced by the team.
    This Halo is a product of Talent
    and Passion, Good Job 343i... Buy it!
    In my opinion the most approrpiate rate is 9.5 ;)
    0, 3, 4, etc. have no sense
  69. Apr 9, 2014
    343 Industries took everything I loved about previous Halo games and multiplied it several times. The campaign has a great story and the multiplayer is balanced and fun. This game is one of the best shooters out there.
  70. May 8, 2014
    This review contains spoilers, click expand to view. Halo 4 was a beautiful game. But I was really hanged to dry seeing that the boss battle is a quick time event montage but multiplayer is fun so then thumbs up 343 you do have big shoes to fill in so i didn't really think it would do that good also damn firefight mode! Expand
  71. May 9, 2014
    A really good game but lacked one thing the story chief and finished the fight and why was the covenant attacking us again i knew they were a cult but what started it? that is what we should need 2 know also mulitplayer is really awesome and spartan ops its just like the halo reach campaign (what i mean is you can use your spartan in a campaign) that is what i liked the most so anyway it is a really fun no not fun AMAZING GAME YOU COULD SPEND 60$ ON! and I've read all the reviews its trying to be like COD but don't let that fool you cause its not. so what are you waiting for if your a big fan of halo and you got 60$ go get it! Expand
  72. May 15, 2014
    9 or 10, out of 10. Nothing less. A must have in your game collection. One of the best franchise ever. A game made to be a remembered for sur. rased the bar for games to come.
  73. Feb 22, 2013
    Copy/Paste to all Halo reviews after all these years: I didn't have a 360 for a few years (played 3 and ODST). In the meantime I played all sorts of fps- COD, BF, Killzone (which is awesome), Resistance, and every single other one. And coming back to Halo when I rebought a 360 was like the greatest homecoming ever. Unlike those other games, every Halo battle is like a chess match waiting to happen. And once you truly know every enemy and every weapon, you fall into a sweet spot of gaming that is possibly the best of all action games ever made. It's just the best. Great now I have to copy and paste this 4 more times. Expand
  74. Apr 4, 2014
    343 Industries has done a fantastic job with this latest chapter in the series. This is my favorite video game series, and it is the series that got me into video gaming, so hearing that a new developer would be replacing Bungie worried me. Thankfully 343 made a game that is just as good as the majority of the Bungie made Halo games.

    The campaign manages to feel familiar and fresh all
    that the same time thanks to the way is holds onto the classic Halo gameplay while simultaneously adding it's own unique features. With new weapons to experiment with and new enemies to fight, there's always something exciting around the next corner. To make things better it is all backed up by some of the best looking graphics to ever grace the 360. The only complaint I have with the campaign is in regards to the story. Just like in Halo 3 the story dives off into the most confusing and under-explained sci-fi mumbo jumbo out there. That being said the campaign does manage to have some emotionality thanks to the complex look at the relationship between Cortana and Master Chief. So while the story does disappoint, the gameplay succeeds here making one awesome campaign.

    As far as the multiplayer goes I find it to be the most fun in the series yet. Everything is excellently balanced, the new features are excellent, the game modes are fantastic, and the maps are incredibly well done. The maps are only made better and more diverse thanks to the returning Forge mode. Honestly I am loving the multiplayer more than ever. It's tighter and it no longer feels like you are burning through a huge amount of ammo just to drop a foe. I think this is the best multiplayer the series has seen and it will keep you busy for countless hours. I really can't find a flaw with it.

    As far as cooperative gameplay goes the series Firefight mode has been replaced with the new "Spartan Ops" mode. This mode is a noticeable improvement of what the series has previously offered in terms of cooperative gameplay and is an absolute blast to play with friends or even by yourself. However this mode does come with one pretty big flaw: there's no way to play this mode offline either cooperatively or solo. This actually prevented me from being able to play it locally in couch co-op form and is a pretty big oversight on 343's part. That being said it's not a deal breaker and doesn't ruin the fun that can be had with this mode. It's just a disappointing non-inclusion, especially when you remember that Bungie's Firefight mode allowed for offline play.

    Overall this is a fantastic game and in a lot of ways one of the best games in the series. With a fantastic campaign, the series best multiplayer, and countless hours worth of content this is one of the best FPS games on the market and one of the best games on the 360. Halo fans no longer need to worry about whether or not 343 can handle the series, because they have proved they can even if they did include some minor flaws. I give it a score of 9.9/10-Near-Perfect.
  75. Nov 15, 2012
    It feels a little lacking in the campaign area compared to Bungie additions, however, the campaign is still fun, varied, and looks amazing. Topped with more brilliant writing and voice acting, the campaign is still a solid area of the game. My main issue is that it feels a little more repetitive at times. The multiplayer is a MASSIVE improvement over Reach though. Instead of being lazy forge edits, all the maps are unique and interesting to navigate. I was originally skeptical about more armor abilities and loadouts, but the loadouts are limited and balanced and the stars of the game are still equipment you find on the map or call in as ordinance. A simple loadout system doesn't make this game CoD when the core gameplay is still Halo. Ignore any reviews on here attempting to make that point because it's just stupid. Expand
  76. Nov 19, 2012
    Halo 4 isn't a perfect game, but it's a good example of how to revitalize a franchise whose success is in doubt as a result of transitioning developers. In fact, 343 Industries in many ways surpasses Bungie's in design and storytelling, and this is particularly evident in the campaign but can generally be seen everywhere in the game. Halo 4's campaign, albeit it a rather short journey even accounting for skill gaps, is the franchise's best when it comes to storytelling. The beauty is that Halo 4's story isn't just told through the cutscenes--as beautiful as they are--but through the living breathing world of Requiem and the ongoing battle Cortana faces--much of it in-game--with her own mortality. Fundamentally, Halo 4 is a game about humanity, more specifically, the humanity of the dynamic duo of the Master Chief. In Halo 4, we are posed with the interesting question of who is more machine than man: the rampant AI who is unable to distinguish between her cognitive self and human identity, or the one man tank who seemingly has no weakness, yet, at his core, is a human being. 343i sets this as the core of the campaign, and the consistent storytelling that results isn't simply good, it is quite honestly tear-jerking. Presentation wise, Halo--or any other game on the Xbox--hasn't looked better. The planet of Requiem pops with detail, from the vicious Promothean Knights to the structures that seemingly defy the laws of physics. The MC's character model is incredibly refined, with dents and scrapes signifying the journey of the MC not only as a soldier, but as a person--battered and self-questioning. The sound has nearly been redone, and everything sounds fantastic--from the intimidating weapons fire, phenomenal voice acting to the clunk of MJOLNIR armor on metal.

    Gameplay wise, Halo 4 is still Halo, even with all the additions 343i has made. The triangle of guns, grenades and melee is unbroken and those who master this triangle will consistently outcompete those who have not. Multiplayer is as dynamic as it has ever been, striking the right balance between a a worthwhile progression system and a balanced experience core to Halo. Spartan Ops, while great in concept, is ahit and miss with brief "missionettes" that aren't really cohesive. Luckily, 343i has room to improve this future episodes, but for fans of Halo's lore such as myself, Spartan Ops is certainly an improvement over monotonous AI killing characteristic of.Firefight.

    My biggest complaint about Halo 4 is the removal of some of the customization that made Halo 3 great. In the Forge, precision editing without the use of coordinates is no longer possible, and in gametypes, the classic Infection is no longer available. The latter is detrimental as this is the one gametype which spawned hundreds of very memorable custom experiences in Halo 3 and even Reach. Overall, Halo 4 is a massive win for not only 343i, but for Halo fans and the gaming industry in general. Anyone who owns an Xbox owes themselves to pick up this game.
  77. Jan 28, 2013
    This review will be for halo fans and i can only say that if u love the other halo games you will certainly enjoy this one. Only a couple of things though,the battle areas arent as big as they are in reach or no.3 and some of the later stages are a tad repetitve but graphically is probably the best halo. I still think that reach is a touch better and halo 3 a little more epic but overall this can stand proudly in the halo canon. Expand
  78. Jan 5, 2013
    Woah, just woah. I was expecting a pretty good campaign but no where near as good as it was. The story was amazing. Graphics are amazing, especially the scenery. There is nothing wrong with it all. For me, multiplayer was a slight step down from Reach. It's still great fun, if not better in areas. However, one thing I really was looking forward too that I didn't get was Firefight, which was one of my favourite game modes which I would love to have seen brought into Halo 4. Other then that, 343 Industries have done a great job taking over where Bungie left. Expand
  79. Dec 10, 2013
    I just dropped by to say that Quarter to Three is a moron and should be removed from the critics list. 2/10? Really? He is just as stupid as those users giving 0 to any game they don't like. This game is easily 9 or 10.
  80. Nov 19, 2012
    Halo 4 is an amazing installation in the Halo series that certainly rivals Halo 3. Halo has always been about story driven campaigns with amazing and varied enemy AIs, great set pieces, and an excellent musical score. All of these things have been pushed in the new game and the Promethean enemies bring much needed variety to the game. Also, the dialogue and character development exceeds anything done in previous titles. As for the multiplayer, Halo has ALWAYS changed up the formula. Come on fans, think about Halo 1 to 2. Dual wielding, online gameplay, playing as a covenant, two concurrent stories, and numerous gameplay changes led to a very different experience. In ODST Bungie tried the more open world approach and marine gameplay ideas. Reach obviously introduced armor abilities and much more. Not all the additions and changes have been popular, but the changes kept the series fresh. 343 Industries continues that tradition in Halo 4 and has reinvented the Halo series. Yes it has load outs, but this isn't Call of Halo. The way loadouts work is still distinctly Halo, and honestly this is the modernization the series needed while sticking to its core gameplay mechanics. I understand my fellow Halo fans griefing over this one. I've been a fan since Halo 1. This is taking the franchise in a new direction but honestly, I don't want a release of updated Halo 1s or 2s being made over and over again. I want new directions and I want the series to continue to being a foil for the more stagnant FPS series. So my vote goes for a changing series that keeps to core roots than more of the same. Expand
  81. Nov 20, 2012
    Halo 4 is a jaw dropping, unbelievably beautiful, well thought out, masterfully assembled game. It is undeniably the best bang for buck game this year, if not of all time. Halo 4's campaign injects something that has always been lacking in the franchise, human emotion. It is the first Halo that actually seems like it was written for a more mature audience, the enemies are more fearsome, and aggressive, than any other Halo, even the Grunts are scarier looking, and meaner than ever. In addition, the co-op mode tells a completely different story than the campaign, is released over the next few weeks, is interesting, and fun. The multiplayer is the best so far. Halo 4 is a great evolution in the series, and a personal favorite so far. Expand
  82. Feb 20, 2014
    Why is this game rated 6.9 by the fans ? I seriously dont get it cause Halo 2 and Halo 3 are worser than this and that is no opinion ... Halo 2 sucked and Halo 3 was okay, but not good ... this part is the best since Halo 1 ... Praise to the designer of Cortana you did a great Job !
  83. Dec 13, 2012
    This game is by no means the best, but this score of 7 is just ridiculous. Considering it as 343i's first Halo game, it's pretty damn amazing. The graphics are one of the best on console, no argument. The music, while lacking in some areas compared to O'Donnell's compositions, is, frankly, amazing, and the campaign is very good--especially the revelation that Master Chief has an emotional side as well. The multiplayer is fast-paced and more COD-like, for better or for worse is you to decide. Spartan Ops is fun as hell, especially as it provides a campaign-like co-op. Expand
  84. Nov 15, 2012
    While I was a bit skeptical of 343i beginning a new trilogy, Halo 4 delivers. The campaign is much better than expected. It's well paced, has decent plot development, and the villain is definitely an interesting twist and a solid approach to setup the new trilogy. Multiplayer has some issues, but is still very fun and will only get better with time as it is updated. After Halo Reach, I can say it feels great to play Halo again. Expand
  85. Nov 15, 2012
    Un juego verdaderamente chingon, Es algo nostálgico pero definitivamente ofrece algo refrescante para aquellos ya familiarizados con la saga de halo. La campaña es corta pero no hay que olvidar que cada semana se están sacando episodios nuevos que funcionan como una extencion de la historia.
  86. Nov 15, 2012
    It' been a while since I actually played a video game that got me stuck to my seat. Halo 4 has everything that a game needs to work. Outstanding graphics and cinematic, a fitting soundtrack and a solid story with strong emotion as a bonus. Sure, the story is short at around 7 - 8 hours of playtime on the hardest setting but what the game offers in game play and story definitely makes up for this. 343 industries are certainly a worthy successor to the great Bungie and I am certainly excited about what is to come from this company.
    I do however feel that this game does focus way too strongly on the online multiplayer feature but today, that's a given with any game of this genre. I would have liked the story to be longer but for what we are given, it is definitely a worthy sequel.
  87. Nov 21, 2012
    Halo is back on its feet again. After a few mediocre entries into the series, namely, halo reach, Halo 4 delivers a surprising and rejuvenating jolt of wonder, fun, and solid gameplay that the series definitely needed.
  88. Apr 16, 2013
    Let me first start by saying that I have never been a Halo fan having only played Halo 1 on the PC and not being very impressed with it. I also finished Halo 3 ODST on the Xbox and wasn't particularly impressed with that either.. Until now I haven't seen anything from the Halo universe that was particularly impressive. I haven't played the multiplayer yet so this review is on the campaign. The storyline was intriguing and well adapted. Actually one of the best single player storylines I have played in quite a few years. The controls were a bit awkward at first, straying from the typical FPS control scheme but after some play they are manageable. The graphics and dynamic environments were simply beautiful. Overall the game provided an epic story with great game mechanics. I don't know if this studio has produced other titles in the Halo world but they knocked this one out of the park. Expand
  89. Sep 13, 2014
    As a long time fan of the Halo series, I can say that this game is fantastic. It is my favourite so far. The gameplay is the most refined in the series yet and has superior graphics to match. The story was interesting and introduced an intriguing new villain along with new enemies to fight, which mixes things up from the traditional halo games, whilst still keeping the well known and loved covenant enemies.
    Definitely makes my top 10 games of all time list.
  90. Nov 24, 2012
    Personally I thought Halo would die with Bungie, after a not-so-good remake of the first game by the hand of 343 I doubted the potential that this game would have, but I am happy to say, I was completely wrong. The first thing that stands out when you play Halo 4 are the visuals, this is by far the best looking game for the 360, it can even compete with PC graphics to a certain point since the level of detail is amazing. The first thing I covered was the campaign, it was entertaining with a story now focused on Cortana and the forrunner awakening instead of Chief and the Halo rings. Prometheans stand out as the new enemies with some new challenges and badass weapons. Overall the campaign was great but it was a little short with only eight missions. However the next part makes up for it. Multiplayer is the star of this franchise since Halo 2, and it does not disappoint. There are various multiplayer modes, both old and new, which have excellent, faster, and more aggressive combat. Load-outs can now be created and selected and there are now powerful weapon drops, or ordinances, that are rewarded with kill streaks. One new vehicle has been added called the Mantis, which is a mech that is balanced enough to be badass yet destroyable. There are some great maps present such as the remake of Halo 3's Valhalla called Ragnarok, which is amazing. Also, there are now more than a single map for forge, and since most of the big team maps are massive there are good spots to be creative. The other multiplayer mode apart from the competitive modes is Spartan Ops. This mode is basically co-op missions with a unique story and with new episodes being released with time, the only problem I have with spartan ops is that with a few players I've had a great delay, making the game unplayable. Again, forge is better than ever, with some awesome maps, great new tools, and new options promoting creativity. This game has so much that I assure it will be completely worth whatever price it is where you live, 343 has done an amazing job and created one of my game of the year candidates. Expand
  91. Feb 13, 2013
    Halo 4's campaign is right up there with the Combat Evolved campaign in terms of greatness. Spartan Ops is a fun new co-op mode that has only gotten better as time went on. Multiplayer introduces fresh new features to the Halo experience and will only get better and more polished.

    Overall, amazing game that is deserving of the hype. Haters gonna hate.
  92. Dec 31, 2012
    I must admit that this game had me worried. A new studio taking over a successful franchise. Well I think they have successfully justified the franchise. The first thing i noticed was that the graphics seem to have improved significantly. The controls seem even tighter and the game play fully intact. The next chapter seems to be well written and I can't wait to continue with this new trilogy. The soundtrack is also as good as it could be. This fits perfectly into the Halo universe and should be recognized for it's detail. An incredible tribute to the entire Halo universe. Expand
  93. Apr 16, 2013
    I was never a die-hard Halo fan. I came onto the Halo scene a year or two after it was originally released and respected how technically sound it was. As the later installments came out I never bought into the story or characters and I never thought they were the best looking games at the times of their release (due to art style). I would go to LAN parties with friends and have a great time playing with them, but outside of that, I rarely would touch those old Halos. That is until Halo 4. Halo 4 was a "changing of the guard" from the other installments, and in my opinion, for the better. More effort was put into giving the characters more depth through cinematic sequences and dialogue. I found this to be a great improvement over previous installments. The graphic level of Halo 4 actually met my standards for being one of the best looking games released at its time. The sound is also top notch, and the guns feel more powerful than ever thanks to the amped up sounds. The AI is smart and provides a challenge and the level designs provide decent variety in play-style. Multi-player runs smooth and the nasty "host powers" that plague these P2P games is marginalized well. I also enjoyed the new control schemes ,as I always preferred the COD style scheme with my play-style, and the customization/load-out options. There is a good balance between feeling that you have a unique character and having any load-out be viable. The new game mode, Spartan-ops is a decent addition however, like the game itself, the story is still pretty ho-hum. Now I haven't read any of the books for the added lore, but I don't believe I should have to in order to enjoy the stories of the games. This is an area that still could use some improvement. Overall, this is an excellent, high-production value game, and one of the best games on the Xbox 360. VERDICT: Must buy! You'll get you're bang for your buck quite easily with this game. Expand
  94. Feb 20, 2013
    Adoro Halo 4 um game completo, não tem nada a vê com aquele lixo do killzone!
    Tenho pena da sony querendo matar o Halo...kkkkkkkk
    Na boa, a sony tem uma dor de cotovelo do inferno!
    na verdade, eles devem adorar Halo!
  95. Feb 18, 2014
    Halo 4 feels like the natural evolution of the series.
    It takes the best elements of Halo 3 and Reach and combines them into an authentic Master Chief experience!
    I'm coming back to the game now after about a year off. I've finished it on Legendary now and am getting into some multiplayer. As much as the player base has dropped over the last year or so, matches can be found with relative
    I was never big on the COD multiplayer. Halo 4 is where it's at for me until Titanfall drops. I want my futuristic machines, yo!
  96. Jan 19, 2013
    I was hoping this would be my GOTY 2012 but just a few games were a little better. Okay this may not be the best Halo, but 343 you have didn't let this game crash and burn, you are pushing the series to the next generation of Halos. Campaigns really good but is not as gripping as other Halo campaigns and got a bit too serious on the story. But its their first Halo so they will learn like Bungie did. Multiplayer is a bit of a copy of CoD, but probally the biggest pushes to the multiplayer since Halo 2 and love custom loadouts idea. Spartan Ops is a great new feature and a nice change to firefight. Overall Campaign really good but 2 issus stop it from becoming like Halo campaign good. Multiplayer is amazing step to the multiplayer for a very exiting future for Halo. Spartan Ops is great change to Firefight. Halo may not be GOTY for me but its in my top 3 games this year. Halo 4 9.0/10 Expand
  97. Nov 12, 2012
    This review is a multiplayer only review.. I could care less about the campaign. I only play Halo games for the multiplayer and this is one of the best multiplayers I have played... I'm still trying to decide whether this game or Halo 3 is my favorite Halo multiplayer.. It's a tough decision.. but I'm definitely giving a 10 to make up for the COD trolls on here. This game is a great game.... get it if you like any Halo game ever.. and ignore the negative reviews from people wanting to one shot everybody in COD because they don't have enough skill to play Halo. Expand
  98. Jan 2, 2013
    After having played many great games in 2012, Halo 4 would be my pick for Game of the Year. By far the greatest Halo game. Good story, great presentation and pacing. Gameplay and weapons the best of any Halo game yet. This renders Halo 3 about unplayable and makes Halo Reach look dated, and that's just the stellar Campaign mode. Really just started playing multiplayer shooters last year BF3, Transformers FOC and I really enjoy Halo 4 Multiplayer.. Multiplayer is not as deep as BF3, but man it is awesome fun. Don't know what these low reviewers think they should have done better, probably prefer zombie or kiddie games, but I feel this is the must have Xbox game of 2012! Expand
  99. Dec 4, 2012
    Game of the Year...This Halo is by far the best of the series. Stunning graphics, a great story, the usual amazing Halo Multiplayer, and Spartan Ops is a good addition. If you have an Xbox, you MUST buy this game! An instant classic. My choice for best game of 2012.
  100. Nov 13, 2012
    Great visuals, great single player campaign, great multiplayer modes.. The only negative i can think of is the final boss fight but this is my favorite Halo game to date.

Generally favorable reviews - based on 87 Critics

Critic score distribution:
  1. Positive: 83 out of 87
  2. Negative: 1 out of 87
  1. Dec 17, 2012
    Halo 4 eschews esoteric delivery for a sledgehammer story with a blockbuster aesthetic. Epic, engaging and sensorially awesome. [Jan 2013, p.60]
  2. 90
    In the end, this game is still a fairly conservative and faithful to the original spirit, even with some significant changes.
  3. Dec 3, 2012
    The narrative is outstanding, even in spite of a few plot-point missteps, and the character evolution of Master Chief and Cortana deserves to be further explored with these wonderful storytellers (well, maybe one of them can't happen, but I'll avoid spoilers). However, the gameplay feels jilted, awkward and unrefined, three unforgivable sins in a landscape populated with other quite-capable FPS franchises. As a result, I'm going to average everything out: great story plus bad gameplay equals an average experience. And in this overcrowded FPS genre, "average" is isn't something I'd recommend buying.