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7.0

Mixed or average reviews- based on 3270 Ratings

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  1. Dec 30, 2012
    6
    The Single-player took a great turn for 343 Industries, but the Multi-player is lacking a lot (Bolt shot is overpowered, most guns are basically shooting peas at the thing you're pointing at). Halo was suppose to be a good balance between Grenade, Melee, and Weapons. But 343 just throws that out the window and says "Hey, lets make the most unfair, most hated multi-player ever. That'll sureThe Single-player took a great turn for 343 Industries, but the Multi-player is lacking a lot (Bolt shot is overpowered, most guns are basically shooting peas at the thing you're pointing at). Halo was suppose to be a good balance between Grenade, Melee, and Weapons. But 343 just throws that out the window and says "Hey, lets make the most unfair, most hated multi-player ever. That'll sure show those people expecting a good game." I actually think Call of Duty has a better multi-player than Halo 4, and that says a lot. Expand
  2. Dec 29, 2012
    10
    I personally found this game a blast. This is one of the few shooters that has come out lately that the story really draws me in. If you feel lost or confused about it, find the terminals in Halo 3 to learn more about the two main forerunners and Halo 4 terminals to fill in the gaps of Halo 4's main story. For this installment 343 definitely pushed the graphics as far as they good. WhileI personally found this game a blast. This is one of the few shooters that has come out lately that the story really draws me in. If you feel lost or confused about it, find the terminals in Halo 3 to learn more about the two main forerunners and Halo 4 terminals to fill in the gaps of Halo 4's main story. For this installment 343 definitely pushed the graphics as far as they good. While graphics don't make a game, I would like to note that there are no graphic glitches I am aware of and the frame rate is great. As for combat, the introduction of new weaponry and enemies keeps things fun. The knights are tough, and on legendary they are a great challenge. 343 is also giving us Spartan Ops, which for those not familiar are weekly installments of five missions and a episode explaining the events of the USNC Infinity. These provide lots of replay-ability with or without friends. Multiply player is still amazing. For those concerned about load-outs, relax they are ok. The guns you can have in a load-out are all the basic weapons, you can't have rockets, which means most players of all levels will have rather balanced load-outs. Overall I really enjoyed it and would recommend it to all who enjoy first person shooters. Hope this review helps. Expand
  3. Dec 28, 2012
    3
    When i got this game, i thought i was going to have a blast... Bad idea. The story would have been good, but they twisted the story, dumb downed the gameplay, and made the multiplayer like Call of Duty.

    Massive Disappointment.
  4. Dec 28, 2012
    3
    Not for a single moment I had any idea what my objectives meant or where I was. The story makes no sense at all, or at least the presentation is very broken. The game is VERY repetitive and level designs can't hold a candle for games like Metroid Prime. Graphics are good but overrated, since the levels have nothing to see. Controls work fine but the jump mechanics are still ridiculous.
  5. Dec 28, 2012
    7
    This is my first Halo game and the only reason why I played it was for the AMEX promotions (hehe). Anyway, the campaign was pretty good. I thought the graphics were great, music was good enough, gameplay was solid, but repetitive. The enemies were sponges and not that fun to fight. Many levels felt like repeats, however, some driving sequences broke up the monotony. I played about 2This is my first Halo game and the only reason why I played it was for the AMEX promotions (hehe). Anyway, the campaign was pretty good. I thought the graphics were great, music was good enough, gameplay was solid, but repetitive. The enemies were sponges and not that fun to fight. Many levels felt like repeats, however, some driving sequences broke up the monotony. I played about 2 or 3 rounds of multiplayer and I thought it was great. Despite, my first time playing, I did fairly well. My call of duty experience helped me a bunch and I thought it was quite noob friendly. The game is a solid 7/10 for newcomers. Expand
  6. Dec 28, 2012
    0
    What a waste of time and money! This game is nothing else than walking from room to room and killing something. Everything except good gfx for a console is just terrible!
  7. Dec 27, 2012
    7
    Great multiplayer even if you're a beginner. The campaign was way too repetitive where virtually every task was to go from point A to point B so you can do this (aka press a button)
  8. Dec 27, 2012
    10
    I went out today to go and buy this game. It was my first ever Halo game. It is the best game i have brought in a long time. I thought it would be hard to play as i have brought every call of duty game what has been out. I got the hang of this game very quick and i would recommend it to anyone. If you want anymore help finding out about the game or any other games add me on Xbox Pro Hearne
  9. Dec 27, 2012
    3
    Sorry to say I was a little disappointed . Visually I thought the game was flat. Graphics too comic book like. Nice drawings but not the real feel we saw in Halo 3. The levels are uninspiring . Felt like I was playing an arcade video game. Sound track ok but not Halo great.
  10. Dec 26, 2012
    3
    I enjoyed all the other Halo games (except for Halo Wars. I'm just not a fan of strategy games.) but found myself extremely disappointed with Halo 4, First of all the campaign needed to be much longer because me and my friend managed to play through this in just under 4 hours. That's the amount of time it should take to finish a DLC not a big budget triple A game.

    My second problem with
    I enjoyed all the other Halo games (except for Halo Wars. I'm just not a fan of strategy games.) but found myself extremely disappointed with Halo 4, First of all the campaign needed to be much longer because me and my friend managed to play through this in just under 4 hours. That's the amount of time it should take to finish a DLC not a big budget triple A game.

    My second problem with the game is the actual gameplay, when the first Halo released in 2001 it redefined the FPS genre, eleven years later and next to nothings changed. The gameplay is incredibly simple: Shoot enemies, walk/ drive to next area, shoot more enemies. Rinse and repeat. I think it's time for Combat to take another evolutionary step forward.

    My final major problem with Halo 4 is this is the first ever game I have ever played where I felt bored while playing. I'm sorry 343 but I was incredibly bored during Halo 4. It just did nothing to excite me.

    To be fair to the game though not everything about Halo 4 is bad though, I have to admit that the graphics are gorgeous to look at, the voice acting from Steve Downs and Mackenzie Mason is some of the best this year and the game actually has a decent story unlike most modern first person shooters (Cough COD Cough)

    Remember though this is just my opinion, maybe you'll agree with me , or maybe you will love it. If you are a fan of Halo, then I would recommend giving it a try hopefully your opinion differs from mine, otherwise give it a miss unless you see it cheap.
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  11. Dec 26, 2012
    9
    Halo has been handed to a new studio. After a decade of producing this franchise, Bungie has handed the reins of Master Chief over to 343 Studios. If you're a Halo fan, you probably already knew that. If you're not, you still probably knew that. Any skeptics doubting 343's ability to make a game handed to it from a top-tier studio should fear, nothing, Halo 4 is the best game I've everHalo has been handed to a new studio. After a decade of producing this franchise, Bungie has handed the reins of Master Chief over to 343 Studios. If you're a Halo fan, you probably already knew that. If you're not, you still probably knew that. Any skeptics doubting 343's ability to make a game handed to it from a top-tier studio should fear, nothing, Halo 4 is the best game I've ever played for the Xbox 360. However, it is not perfect. The single player campaign is one of the best to date. From the very first step out of your cryo-sleep chamber to the end cinematic, you will be amazed. Gameplay (as it always has) revolves around shooting and shooting and shooting. Also shooting. There are few moments in which there is another element to the formula. This doesn't get boring, surprisingly, as (especially through the first half of the game) there are exciting twists to the battlefield or additions to your arsenal that will provide joy and make you stick around until the next one. The story is different from others, in the sense that it is not the story of Master Chief. It is the story of the AI Cortana. Cortana goes through what is called rampancy, defined as an AI deteriorating because of an informational overload, usually occurring after seven years of service. Cortana's voice screws up, and she has emotional outbursts that defy her programming. This is on occasion, mind you, so don't think that this is a continuous annoyance. But you notice it from level one. In past Halo games, Cortana served as the clear-minded one who thought clearly when the Chief couldn't. In Halo 4, this is reversed. It adds a strange reversal effect that past Halo fans will fall in love with. Cutscenes look fantastic, especially the humans. They look real- and it's not live action. The in-game graphics are almost on-par with the cutscenes, with vibrant colors and astounding detail, tapping into what I believe to be the best the Xbox 360 can do. One thing stands out among all the rest: sound. Every sound has been revamped, and for the better. Voice acting is incredible, and the weapons sound beefy and powerful. And they are. Halo 4's arsenal is not amazingly expansive, but it is big enough. Certainly a tad bigger than most shooter games. The only problem I've found is the learning curve. There is a dramatic increase in difficulty from the first chapter to even the third. 343 apparently tried to fit a full game's worth of a difficulty increase into a way-too-short campaign. There are also some moments when I didn't know where to go, but I got through. However, they are minor problems when you get used to them. Single player is excellent. Multiplayer is back for Halo 4, and radically different. Alright, not radically different, but there have been some changes. For example, on the main menu, multiplayer is called "Infinity," supposedly taking place aboard the UNSC Infinity. It took me a while to find matchmaking, now dubbed "War Games." These are just little notes to keep in mind, nothing major. Anyways, there are a lot of new game modes, like Flood and SWAT, as well as a downloadable series of co-op campaigns. Forge mode returns and is changed for the better. A variety of maps are present, a total of thirteen (ten normal maps and three for forge). The multiplayer gameplay is very similar to that of its predecessors, run and shoot at your enemies and use vehicles. Or maybe defend a base. The modes are excellent, down to every last one. This includes classics, like Slayer, or new ones, like Dominion. Everything works well, the loadout system, the "Spartan Hub," the matchmaking... all work just fine; not a single glitch. Finding a game is usually rather fast, and this time around you can join games in progress. Forge mode is better than ever, the primary adjustment being a system of "magnets" that help you attach pieces with smoother lines, for example: two floor pieces together stick on each side perfectly, no small change in elevation or one going through the other on account on the player not centering everything perfectly. There is still no custom game matchmaking, so if you create an amazing map or game mode, you have to find a buddy or two to play.

    When all is said and done, Halo 4 is an excellent game. I gave it a nine out of ten because it is not flawless, but if I could give it a 9.9, I would. The few flaws don't at all remove from the fact that this is a truly excellent game, possibly the best Halo yet and maybe the best game of 2012 across any platform. If you have an Xbox 360, go buy Halo 4. If you don't have an Xbox 360, go buy an Xbox 360 and Halo 4.

    --jedi_khan--PSN: jedi_khan--Xbox Live: Khan Jedi--
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  12. Dec 26, 2012
    10
    When I saw people's opinions were mitigated about Halo 4, I was expecting a medium quality game. It isn't that at all : one can see devs put a lot of efforts making it, and one can feel it. Indeed, it differs of the first games in some points, but my overall impression is very good : nice multi and nice campaign, plus another mode which extends game's life. I don't regret my purchase atWhen I saw people's opinions were mitigated about Halo 4, I was expecting a medium quality game. It isn't that at all : one can see devs put a lot of efforts making it, and one can feel it. Indeed, it differs of the first games in some points, but my overall impression is very good : nice multi and nice campaign, plus another mode which extends game's life. I don't regret my purchase at all!
    A big good point of the game is the splitscreen : it is one of the rare games in which you can play with three friends on the same console. And you have fun!
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  13. Dec 26, 2012
    10
    This review is from the perspective of a guy who is busy with life. My time is filled with working, traveling, going to the gym and cooking meals. I spend time with my wife and friends, and have a little time left over for everything else. Gaming is a one form of entertainment I enjoy, along with movies and sports. The original Halo on xbox was one of the best gaming experiences of myThis review is from the perspective of a guy who is busy with life. My time is filled with working, traveling, going to the gym and cooking meals. I spend time with my wife and friends, and have a little time left over for everything else. Gaming is a one form of entertainment I enjoy, along with movies and sports. The original Halo on xbox was one of the best gaming experiences of my life. I rate it up there with Mario, Zelda, Final Fantasy, and the like. It was mind blowing to play through coop with a friend. Driving the warthog, throwing grenades, flying, jumping, swarming enemies. It was a blast! Not only was it fun, but it was epic. The graphics were awe-inspiring. It was like being the lead in a science fiction movie. All of the love for Halo has been once again renewed for Halo 4. The previous follow ups have all been ok, but not able to capture the near perfection of the first game. Halo 4 does it. Graphics- mind blowing. How they taken a 5+ year old console and put together flowing work of art like this I do not know. Playing this on in my home theater, on a 120" screen is incredible. Sound again perfection. The music track, the weapons sounds- they sound powerful and heavy, but not overly booming. Story was actually interesting. Picking this up every few weeks for two months to beat it. I could actually follow along and get what the hell they were talking about (for the most part). I don't touch the multiplayer as busy lives don't leave time for that. For an epic, fun single player experience, on an old console mind you, it doesn't get any better than this. Buy it or rent it, and enjoy the heck out of it. Then get back to the real world. Expand
  14. Dec 26, 2012
    10
    Fan of the Halo franchise, and is a fantastic start to a new trilogy. Graphics, sound, combat, multi-player, everything was just great... except for Johnson not being there.
  15. Dec 25, 2012
    7
    Single player wise, Halo 4 fails to deliver. I always appreciated the backstory for the Halo universe, and the concept of humanity being on the edge of extinction due to war with the technologically superior Covenant. Now, you're not only fighting Covenant for some reason but also Forerunner dudes (all 3 types) because of... a prophecy? I guess? I don't know. Apparently if I had readSingle player wise, Halo 4 fails to deliver. I always appreciated the backstory for the Halo universe, and the concept of humanity being on the edge of extinction due to war with the technologically superior Covenant. Now, you're not only fighting Covenant for some reason but also Forerunner dudes (all 3 types) because of... a prophecy? I guess? I don't know. Apparently if I had read Glasslands it would have made more sense, but I'm not going to buy a book just to get the backstory for an FPS. The campaign is at times pretty, until you set foot into a Forerunner level and your eyes are burned from their sockets by the overwhelming blue/orange contrast. Fortunately single player ends fairly quickly, but not before you see Cortana become Master Chief's crazy emo girlfriend. The multiplayer manages to make up for the single player, and ironically seems to be where 343 focused most of the story. You've got the standard Halo MP fare, with a few modes that have been more fleshed out. The biggest addition is Spartan Ops, which replaces Firefight from previous titles. It's pretty decent on it's own, and plays a bit like the standalone co-op missions found in other titles like BF3, though the loss of Firefight does kind of suck. Maybe it'll be re-introduced? We can always hope. Anyway Halo 4 is a solid game if you're looking for just MP stuff, but I'm a bit worried about the direction 343 is taking the storyline. Expand
  16. Dec 25, 2012
    9
    My hats off to 343, they managed to craft a unique but classically feeling halo title. Though it is not perfect, as it has minor weapon balancing issues, as well as forge not having as many improvements as it should. It has become more modern and fast paced, but at the same time juxtaposes this with old school shooter mechanics and does this so extremely well that fears of it becoming justMy hats off to 343, they managed to craft a unique but classically feeling halo title. Though it is not perfect, as it has minor weapon balancing issues, as well as forge not having as many improvements as it should. It has become more modern and fast paced, but at the same time juxtaposes this with old school shooter mechanics and does this so extremely well that fears of it becoming just another shooter are completely extinguished upon becoming an experienced player. The campaign story is fantastic but quick time events take you out of the mood sometimes just for cool screen effect but it doesn't detract a single think from the gameplay itself or its incredible story that's told. Spartan ops is an intriguing new mode that packs a lot of fun in a 15 minute level but suffers from reused environments though this is said to less common in later episodes, which by the way are weekly dlc. This mode is good but has much potential to be better. The multiplayer is one of the best in the series, second only to halo 3. As said before, it is more modern as it has load outs and perks. The perks don't break the game in any way and in fact only seem to help you work your way around the map your currently playing on. Though games such as cod have perks, halo does it slightly different in that they are just for style, with a few exceptions, such as dexterity which speeds up reload speeds. The game has also added random ordinance drops, which is a new spin on the classic halo tradition of finding weapons on the map, also tied to this is the personal ordinance, which at first may seem like a cod rip off, think again because instead of getting a bomber to fly over and get kills for you, you get a choice between 3 random choices of weapons grenades and power ups, all you need is 4 kills, thats it its not really a streak. As a whole personal ordinance is a great new addition and is perfectly original. Once again halo 4 is a great game that has old school shooter roots mixed with modern mechanics in its multiplayer and has evolved much since reach, while staying true to its own style rather than becoming a cod clone. It's definitely a must by for halo fans. Oh and check out halo 4 forward unto dawn, which is a live action 5 parts web series about the beginning of the human covenant war within the halo universe Expand
  17. Dec 24, 2012
    4
    Single player consists of a great story interspersed with more hallway levels than you would ever expect to or want to see in a Halo game. A new developer created this game and it shows with the way Cortana is treated. Needless to say, the most memorable part of Halo 4 was Cortana and her story. The new developer through their treatment of Cortana essentially told players that Halo isSingle player consists of a great story interspersed with more hallway levels than you would ever expect to or want to see in a Halo game. A new developer created this game and it shows with the way Cortana is treated. Needless to say, the most memorable part of Halo 4 was Cortana and her story. The new developer through their treatment of Cortana essentially told players that Halo is going in a different direction.

    More importantly, the single player gameplay went from Halo where the road splits at 4 forks whilst you are driving a warthog to Halo 4 where it is one big Gears of War duck and cover level interconnected to each other with hallway battles. If that ain't bad enough, the multiplayer from the moment you buy and turn on the game is discouraging from the get go. Halo 4 has a "season pass" ala Call of Duty. What the publisher says is a discount on DLC is in reality, a Halo club card where if you don't buy into it, then you are potentially left out of matches because you don't want to pay $10 for 3 recycled multiplayer maps. Overall, Halo is the space FPS while Call of Duty is the terrestrial FPS. Both have terrible single player campaigns, while the multiplayer is becoming more and more exclusive with each new iteration in the series.
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  18. Dec 24, 2012
    10
    Such an amazing game can't stress that enough, great physics, color, detail, lighting, vehicles, weapons, I could go on and on..........................................................................................................................................................
  19. Dec 24, 2012
    10
    (out of 100)
    Visuals: 97
    Game play: 98
    sound effects: 100
    Campaign: 97
    pacing: 99
    story: 96
    Multi player: 100
    Replay rate: 96
    Overall: 98
    Halo 4 is the best halo game ever created and probably the besthooter of the year or maybye even the game of the year
  20. Dec 24, 2012
    1
    Always the same game. There are only 2 weapons, slow gameplay, same graphics level, boring game and overall bad done. Not recommended.
  21. Dec 23, 2012
    2
    This review contains spoilers, click expand to view. Firstly, I can't say I liked ANYTHING about Halo 4. The campaign was drole and boring, and it related to the original story line at the very minimum. The multiplayer is basically just those new Alien weapons and it ruined every game mode that the previous Halo's thrived in. The Campaign, as I said, was far too easy. It wouldn't of even been a problem, really, if the difficulty was too easy or hard if the game itself were fun, but no! You repeat the same cycle of activating switches to get closer to the origins of Cortana to attempt to save her from her decaying demise. The last level in particular was truly a "What the **** moment when you are, yet again, set out to set three different switches that are separated by little bridges and walkways. It's as if they wanted to make the campaign fun, in the aspect of just making you go back and forth to a switch. (Getting the hint?) This was, as you would guess, extremely boring and not challenging, as I beat Legendary Solo in under 6 hours. Now, I guess the best thing about the campaign was how relative it was to all the other Halo series.. Right? Wrong! It just throws some curveball at you where you aren't doing any of the norm. You're constantly being yelled at by Cortana to save her precious life, and I don't understand why they introduce another forerunner, since the ring story was going so well, especially in the books. But NO, it's like making a Family Guy special on Dora the Explorer. I suppose this could be because 343 took over after Bungie, but I don't care, they're paid to supply the best game and dammit this wasn't it. Also speaking, the multiplayer. Absolutely astonished at how much it's changed. I was a huge fan of Halo 2 and 3, so I expected (after a let down when Reach came out) a nice competitive gameplay where I wouldn't feel like I'm in a COD game. But what do you know, they changed it to be nearly identical. The class system is just contradicting to the Halo gameplay! How would you expect Halo to be the same when, instead of the regular weapons on map spawn, you spawn with a weapon of your choice. No, it shouldn't work like that. Also adding to the sour of the online is the killing of any team based games. "What, we're playing CTF? No, I just want to get some EXP to level up my ultra pro spartan." That's what it sure as hell seems like. Without team xp, instead of individual, Halo is at a ruin with the amount of COD players rushing in. It's just horrible now. I suppose the only few benefits are the graphics and maybe possibly the forging, though I was getting annoyed at the constant stoppage of the shadowing. Other than those two, Halo 4 has been the biggest let down yet. Back in Halo 3's prime, I wouldn't of ever assume the series would go the **** Now, well, I guess I thought wrong. Expand
  22. Dec 22, 2012
    8
    Very short campaign and actually easy, but for those who were waiting the return of the Master Chief it cannot be a disappointing game, it is not perfect but it is a very good game. Awesome story, incredible soundtrack but it is too short. 343 did a great job
  23. Dec 21, 2012
    8
    I played Halo 4 for a week and i felt like i didn't really receive the game that i was waiting for. This is NOT a bad game guys, definately not a bad game by a long shot: it has a fun multiplayer and an epic campaign, even being "asphyxiantly" short. The main problem is that it LACKS CONTENT. I can't even understand why i need two cds: The first cd has only the campaign, that it's epic butI played Halo 4 for a week and i felt like i didn't really receive the game that i was waiting for. This is NOT a bad game guys, definately not a bad game by a long shot: it has a fun multiplayer and an epic campaign, even being "asphyxiantly" short. The main problem is that it LACKS CONTENT. I can't even understand why i need two cds: The first cd has only the campaign, that it's epic but it lasts so much as a kid's popsicle on a hot day in the middle of the beach. Then you have Spartan Ops and Multiplayer, both of them requires you to install the cd 2 before you start to play. Why i need to install cd 2 ( that creates a file of more than 4 GB on the hard drive) to play Spartan Ops and Multiplayer ? Spartan Ops is only 1 f#cking episode, it's boring and it's impossible to play it offline so if you're not a gold member Microsoft f#cks you in the @ss. Then you have multiplayer, where you are allowed to choose between... what ?... 3 maps on the big modes - not even a half of what we had on Halo 3! The graphics are good, clearly not the best but in the top 5 of the console for sure. The scenarios are big and high detailed. I played sick battles on them with no frame-rate issues whatsoever. The "level up" system is unfair because it rewards the people who bought the game earlier than others, the sickest weapons and habilities will always be available exclusive to players with high rank level (but still a mile away better than any COD multiplayer). The game also doesn't have any punishment for friendly fire and that sometimes can be very frustrating. There are various modes for multiplayer and almost nothing for the campaign: skulls without points and some "movie only" chapters to give you the impression that the campaign was satisfactory: it wasn't. The history is incredible weak, to be fair it would be almost childish if wasn't for Cortana's drama. Unfortunately, it's not a journey because Halo 4's campaign is not long enough for the player to feel connected with the characters and the events. The motion capture doesn't add too much. The soundtrack is good but not even close of being excelent as the soundtrack from the original trilogy. Halo 4 is far from being bad but it's unable to hide the fact that you bought a blank and incomplete product, that surely doesn't live up to its ambitions. Buy Halo 3 instead. Expand
  24. Dec 21, 2012
    0
    Terrible. 343 killed Halo. Buy Halo 3 instead.
    If you are a long time Halo fan, you will hate this. It is just a casual noob fest that has been made too much like call of duty. They have removed all competitive elements and ruined the classic halo gameplay.
  25. Dec 20, 2012
    10
    Possibly the greatest Halo game yet, not only does the campain provide an amazing gaming experience but the multiplayer is now much improved. Simply, if you are a Halo fan you need to buy this game. If you are not a Halo fan you also need to buy this game.
  26. Dec 18, 2012
    7
    Absolutely brilliant game. Couldn't ask for more, except maybe a bigger Forge map and a helicopter in multiplayer. But to break it down...
    - The campaign is incredible and has possibly the best story I've ever played. You really feel like Master Chief.
    - The graphics are the best I've ever seen and are the best on the Xbox 360, hands down. - The multiplayer is incredibly fun, deep, and
    Absolutely brilliant game. Couldn't ask for more, except maybe a bigger Forge map and a helicopter in multiplayer. But to break it down...
    - The campaign is incredible and has possibly the best story I've ever played. You really feel like Master Chief.
    - The graphics are the best I've ever seen and are the best on the Xbox 360, hands down.
    - The multiplayer is incredibly fun, deep, and extraordinarily balanced. Best multiplayer since Halo 2. - Spartan Ops is fantastic, and the cinematic pieces before each episode make the missions have meaning.
    This game is incredible. Games like Call of Duty are laughable in comparison. If you like games, pick this up. Now.
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  27. Dec 18, 2012
    10
    Overall 343 did an amazing job at Halo 4.
    Now over a month after release and after I have spent several dozen of hours I can quite well say that I really like this game. The campaign is a little short but still provides a great and enjoyable experience. Haven
  28. Dec 18, 2012
    9
    Ah, Halo, how I love you.
    Master Chief has returned in the new installment of the explosive blockbuster franchise, and I (like so many) am as happy as Larry to see that this game is so fantastic.
    Graphically, this is one of the best looking games on the Xbox 360, and in the first cutscene, I did mistake the CGI for reality. Honestly, it's that good-looking. Although textures are
    Ah, Halo, how I love you.
    Master Chief has returned in the new installment of the explosive blockbuster franchise, and I (like so many) am as happy as Larry to see that this game is so fantastic.
    Graphically, this is one of the best looking games on the Xbox 360, and in the first cutscene, I did mistake the CGI for reality. Honestly, it's that good-looking. Although textures are sometimes a little on the dodgy side, and explosion effects are rarely just not exciting enough, this is undoubtedly a graphical triumph.
    The sound design is almost flat-out the best you will ever experience. Buy a good pair of headphones and you will drool at the sound of the DMR punching holes in enemies' faces. I actually start shouting "Pew, pew, pew!" in some sections of the campaign, in which voice acting (for most characters) is brilliant. 343 Industries took a leap of faith with an entirely new musical score, and let me tell you that on the way down, they grew a pair of wings and flew up high into the sky! The music sometimes doesn't complement the situation perfectly, but for the most part it was great.
    Let's think about the campaign for a second. This time around, I really began to care for Cortana and John 117 in a way that I never originally had before. Their bond grew so much stronger in the game, and it brought out who Master Chief really was, and what he thought of himself and others. Story-wise, this game is very memorable, with a good (if slightly under-explained) villain. Some of the secondary characters get lost in the thick of it, and the commander of the ship Infinity has some completely unjustified orders, which make you question his competence as the captain of the biggest human spaceship ever. These minor gripes do not affect the overall product, which is a beautiful culmination of everything Halo. A saddening (but definitely satisfying) ending ties things up perfectly, making this one of the best stories ever told in a Halo game. Gameplay-wise, the campaign retains the sandbox mechanics of previous Halos, but only widens the possibilities with the new enemies: Prometheans. These are fun new enemies to fight, as they employ new tactics to keep you on you toes: Crawlers climb around, pounding the player with light arms fire, Knights bring the heavy weapons and blast though Covenant and UNSC personnel alike, and Watchers (spawned by Knights) float about, spawning more Knights and Crawlers, and giving your forcefield something to think about. After a while, the campaign begins to get a tad repetitive, but the objectives can differ enough for it to stay almost perfect throughout, with the last mission putting a wonderful spin on the classic Halo Warthog run. The campaign is, in every sense of the word, incredible.
    A welcome change in Halo 4 is to the multiplayer, which allows players to create their own custom classes, with various weapons, armour abilities and armour mods. This creates the fear of unfairness in multiplayer, but that fear is crushed by how balanced the game seems. Gameplay is now faster-paced, with sprinting now a default for all players, letting the maps get bigger and bigger- some too big. Most maps in this game are enjoyable to play on, but the good-old medium-sized maps have almost completely disappeared, spare two or three that you could class as such. New gametypes arrive, however, such as Dominion, Regicide and Infinity Slayer, which bring the best kind of change to multiplayer, whilst catering to the sizes of maps and mixing things up perfectly. Altogether, multiplayer is wonderful.
    And now, the newcomer: Spartan Ops, an episodic series of missions, updated weekly for insane cooperative play, but replacing the much-loved Firefight. It's great, but there are several flaws. The maps are recycled several times (but are used for different objectives), the story is very basic and hardly exists outside of the eye-popping CGI cutscenes, and some of the characters are completely unlikeable, though to counter that, there are some that you'll like a lot. This was a very bold statement for such an anticipated game, and, overall, it is a blast to play with people online as well as friends.
    Forge remains relatively untouched, but with new (if smaller) Forge environments, making the possibilities for map design even more exciting.
    That just about wraps the review up. This game is an absolute must-buy for all Xbox 360 owners, as it pushes the system to its limits, delivering one of the best games on consoles!
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  29. Dec 16, 2012
    8
    The graphics were superb; some of the best I've ever seen on any game console. The music is good, but it reminds me too much of the Mass Effect series. It just doesn't sound... Halo-ey. Despite its length, I got really sucked into the story. This is the type of game where it really helps to go a little slower and take in the sights, learn some backstory, and appreciate the amount of workThe graphics were superb; some of the best I've ever seen on any game console. The music is good, but it reminds me too much of the Mass Effect series. It just doesn't sound... Halo-ey. Despite its length, I got really sucked into the story. This is the type of game where it really helps to go a little slower and take in the sights, learn some backstory, and appreciate the amount of work put into what you're looking at. I still don't understand how some of the environments were rendered in real time on an Xbox. The cutscenes were even better.

    I felt like the stronger relationship between Cortana and Master Chief was a little cheesy, but with good reason. It was still sometimes a little embarrassing to watch certain cutscenes with friends around.

    The multiplayer plays more like Mario Kart as opposed to chess in the other games. In the older Halo games, you had discrete options; with memorization of where power weapons spawn, you could play the game out decisively and with foresight.
    In this version, loadouts and random drops from things called ordinances dictate what power weapons you can obtain. This leaves a lot up to chance, and makes the gameplay feel cheap. Available power weapons on the map are also indicated on your HUD, which I think is sort of cheap. There should be a "classic" gameplay variant where where weapons spawn in regular intervals in certain spots, and everyone spawns with the same weapons. Also, no armor abilites and other ordinances and perks **** That's what COD is for.

    Spartan Ops is a sort of "Spartan-IV-marines point of view" weekly-updated episodic campaign. It feels pretty cheaply made, it's nowhere near the quality of the actual campaign. The cut scenes are rendered well and visually look just as good as the campaign ones, yet they don't hold the same emotional or situational impact. I would rather they have put more time into the campaign mode. It's just a repetitive series of "protect this, kill that, press this button, kill this, go here, retrieve the artifact, kill that, press this button." None of the locations used are new; they're all recycled from the campaign or multiplayer maps. On top of that, in different episodes, they have used the same maps, so it just feels like you're doing the same thing over again. Its really only worth watching the cutscenes, which you can do online anyway.........
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  30. Dec 16, 2012
    7
    First off ill be clear, I have not finished the campaign but am 4 hours in and I have 10 hours in multiplayer and have played numerous rounds of each game type. From my experience here are the aspects that i enjoyed and those i do not. Campagin: BAD Inconsistent difficulty: some areas are boringly easy ( played on heroic) while other areas are controller throwing difficult.

    GOOD:
    First off ill be clear, I have not finished the campaign but am 4 hours in and I have 10 hours in multiplayer and have played numerous rounds of each game type. From my experience here are the aspects that i enjoyed and those i do not. Campagin: BAD Inconsistent difficulty: some areas are boringly easy ( played on heroic) while other areas are controller throwing difficult.

    GOOD: Beautiful graphics. I died at one point because i walked out of a crevice into an open area and was standing just looking at the amazing scenery.

    BAD: The AI is simple: The enemies generally repeat a simple pattern and dont seem to act as if they have any tactics. ( shoot a grunt in the back and often they wont even turn around)

    GOOD: voice quality. I always felt in the previous games that the voice recording quality was lacking. However the voices in the campaign have been wonderfully crisp.

    BAD: overpowered weapons. It seems as though the method to make the game more difficult is to simply ramp up the enemy weapon damage. This leads to a jackal with a needler being your worst enemy rather than a skillful elite.

    GOOD: Controls: while the control layout has changed the fluidity of the control is such that the controller never feels like a barrier.

    BAD: Vehicle sounds: Every vehicle sound so far has been annoying to the point that I've actually left behind a ghost so I didn't have to hear it. The warthog is a military vehicle not an alcohol dragster. Any enemy within a half a mile would hear it coming. BAD: Checkpoints. Bungie was always careful to ensure that difficult areas had strategic checkpoints that would help you progress while still allowing for deaths. Halo 4 barely has any. If you cant get through a 30-40 minute section without dying, be prepared to see the same area and hear the same dialog, possibly for hours till you can find just the right sequence of maneuvers to get you through. Multiplayer:

    BAD: Locked Loadouts: The fact that those who have been playing longest get access to the best gear is frustrating beyond words. Dont like the jetpack at first? Tough. BAD: Dynamic game joining. More than once it seemed that one team got to start the game 10-30 seconds before the other allowing for advantages that were near insurmountable ( acquiring both mechs in capture the flag on Valhalla)

    BAD: Mechs. Any game that include the mechs regardless of the actual type becomes "capture the mech" these things are so incredibly overpowered its inconceivable they made it into the final game in this form. BAD: Map design. Most of the maps feel cluttered and lack a sense of flow, with many having a "perfect spot" eg. The tree near the crates on Abandon is so easily defended that an oddball match can be won in a blowout if the carrier stands behind it.

    GOOD: Player skill matching. Despite playing against opponents some 20 levels higher the game seemed to balance the teams well. Rarely did it feel like one person won the game.

    GOOD: SWAT. SWAT still plays as vicious and frantic as always and the new instant respawn helps keep the game moving Overall while the game most definitely feels like a halo game it lacks that sense of razor thin balance that made the prior games so much fun. While the new graphics bring a greater feeling of realism failings in gameplay constantly break immersion. A shaky start to a new era of Halo.
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  31. Dec 16, 2012
    8
    this game present the best graphics in Xbox 360, the campaign is short but is very amazing, takes the good things the previous Halo is the best halo since Halo CE. This game is essential in any collection of a user of XBox 360
  32. Dec 15, 2012
    10
    Halo 4 by 343 Studios is an attempt to win a race that began with a little outfit named Bungie. If nothing else, this title stands as the last solid breath of the XBOX 360- a final burst of energy from a console on its last leg. Morbid as that may seem, the result is a milestone for both the 360 and the Halo franchise as a whole. It doesn
  33. Dec 15, 2012
    2
    There are very few games these days that change a genre, that provide new light and inspire everyone in the gaming industry, halo 4... ISN'T one of those games. It's sad that since halo 3 the halo series has become another generic yearly sequel, much like the previously excellent Assassins creed series and Call of Duty. I used to enjoy Xbox, this reminds me of how much I despise it now. IThere are very few games these days that change a genre, that provide new light and inspire everyone in the gaming industry, halo 4... ISN'T one of those games. It's sad that since halo 3 the halo series has become another generic yearly sequel, much like the previously excellent Assassins creed series and Call of Duty. I used to enjoy Xbox, this reminds me of how much I despise it now. I seriously thought this would be a change, all the reviewers were saying so. Of course not. Are we PS3 "fanboys" [I think you mean PLAYERS] envious? Of course not! I've just been down my electronic store and sold my Xbox. I used to like both, but this game proves how much money these people at microsoft get! Spoiler alert, the ending is another halo 2 ending! It's about as well made as
    Cortana: Oh no what are you gonna do chief?
    Cheif: I'll kill them all... tomorrow. Halo 5 comes out september 20th 2013 while stocks last.
    I don't understand why people would enjoy this game, especially with the convoluted canon! Also the fans are evil but it's not exactly 343's fault. Overall:

    Graphics 9.0 One of the few things this game gets right.

    Story 4.9
    Brilliant... if you read the entire wiki. Gameplay: 2.7 Generic at the best of times, downright awful at the worst.
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  34. Dec 14, 2012
    9
    Although I rated this game a 9 out of 10, which means its an amazing game. If I were to compare it to Halo 3 I would give it a 6. BUT as a new company with a new direction its heading, I think they did an amazing job. First off if you are buying this expecting it to be like halo 3, don't its the polar opposite of halo 3 which in a way sucks. But as its own game it is amazing, the campaignAlthough I rated this game a 9 out of 10, which means its an amazing game. If I were to compare it to Halo 3 I would give it a 6. BUT as a new company with a new direction its heading, I think they did an amazing job. First off if you are buying this expecting it to be like halo 3, don't its the polar opposite of halo 3 which in a way sucks. But as its own game it is amazing, the campaign needed 1 more level in the middle to make the transition better, the campaigns ending (NO SPOILERS) is too embarrassing as a halo fan, although it is a really good ending it was extremely pathetic (you'll know what I mean when you beat it) The multi player is a 80% cod clone but still halo. It has specilizations, support upgrades, and armor abilities (3 "perks" like cod) sprint is with everyone and needs some weapon balancing but that can be fixed. With halo 3 having about 7 flawless maps (guardian, highground, pit, snowbound, avalanche, Last resort etc) and halo 4 having 2 (Exile, Haven) the maps aren't something to brag about, ALTHOUGH the maps are nice and exciting they aren't on par with halo 3 maps. With that said lets move onto the gamemodes, these following complaints will most likely be fixed soon so thats why it doesnt effect the score. But there are very few modes for online, no multi team, no rumble pit, no assault, no one flag, no "fun" modes like action sack from halo 3. But there are great modes added such as Dominion, Regicide (the only ffa mode atm) Extraction etc. With halo 4 being Big Team focused and having valhalla being remade there is no shortage of big team maps and gameplay, but with there being only 2 good small maps (haven, adrift) it lacks what halo 3 had that sense of (lets go **** around on guardian with snipers. Haven just doesnt cut it vs guardian. In ctf being able to wield a pistol while carrying the flag is stupid, and not having to HAVE the flag at base to score is stupid. My biggest complaint about this game, and this is half of the reason halo 4 is only a 9/10 not 10/10 is the forge. Oh man oh man this forge is 100% terrible, the features are nice, but the 3 small maps are absolutely trash, small spaces, tons of barriers, restrictions to the max. Forge world was massive, and had about 9 great areas for forging, with the 3 maps you get a crappy small "forge world" type space but it resemble the pinnacle rock from forge world... THATS IT its that small, the space one is the only viable map to forge on, but with unwanted holes in the ground, and an unremovable building it still isnt that great. Also one of the things they bragged about with forge was that it looked different then reachs. NO IT DOESNT instead of having all silver pieces we have all white pieces with shadows. The magnet thing is nice the gravity zones are amazingly cool, the playspaces are trash certain affinity did a horrendous job with forge. Now that I got that off my chest I will say this, although it looks like I have 9000 complaints about this game, I gave it a 9 because its still halo at its core, and thats what we want as gamers, that and most of the stuff I mentioned are fixable as in game type issues weapon balancing etc. But the forge maps im sorry to say but we probably wont get a sandbox type map as dlc in the future which sucks. But overall this game is outstanding despite the sucky forge and 1 level too short campaign with a predictable ending. If you are a ginormous fan of halo 3 and expect this game to be as fun, I'd say pass because this isnt "classic" halo its halo 2.5 (reach being 2.0) it adds alot of features, takes a couple out and overall wont appeal to the oldschool halo fan, it appeals to the casual gamer who wants to mess around and have fun (like me) I hope you read this review and took it with an open mind. In summary this games campaign needed one more level in the middle (hard transition), not for the oldschool halo fan, has stellar multiplayer for the casual gamer, needs a few maps similar to guardian/pit and a sandbox remake and this game will be a perfect 10. Thanks for reading. Expand
  35. Dec 14, 2012
    7
    First let me get this out of the way. I don't hate Halo, I gave Halo 3 a 9 and Halo Reach an 8. The problem with this game was that it was very clearly rushed to meet BLOPS for release. The reason I say this is because it not only rips off ideas from COD and implements them poorly (Not always, mainly multiplayer) but that there are many positive aspects from the old Halo games that don'tFirst let me get this out of the way. I don't hate Halo, I gave Halo 3 a 9 and Halo Reach an 8. The problem with this game was that it was very clearly rushed to meet BLOPS for release. The reason I say this is because it not only rips off ideas from COD and implements them poorly (Not always, mainly multiplayer) but that there are many positive aspects from the old Halo games that don't appear in Halo 4. That said, the campaign was terrific. We had a much more personal adventure with Chief this time around, and to see his friendship and desperation to save Cortana as she devolves into rampancy is heartwarming. This works even better because you are constantly reminded of Cortana's rampancy throughout the narrative. Every few minutes her voice will change a little, she will have an angry outburst or blue lights will flicker around the edge of your visor. You really do want to help Cortana in ths campaign. Unfortunately, there are a couple of plotholes that bothered me, but it was never really an issue. The music was also outstanding and it has really become a trademark of the series at this point. Grass grows, the sun shines and Halo has fantastic music. The problems start with Multiplayer and Spartan Ops, which are really not as polished as they could've been. Multplayer has some balance issues. Melee doesn't work properly, DMR sniping and Ordenance (Although Ordenance does have some upsides) dis-courages map movement, and while most of the maps are good or even great maps, there are almost none at all for each game mode. In fact, the amount of maps available is tiny for each gamemode. The boltshot is OP, everyone already knows why, it is a sidearm shotgun. DMR's are still as OP as always, and there is almost no reason to use anything else as a primary weapon. As for the new Mantis it's... well... Just kinda annoying rather than an actual threat. I feel that Halo has lost some of its competitiveness while regainiing some of it at the same time (Reach did hit competitive gamers a lot harder), especially considering a skill system no longer exists but power weapons now hae to be earned rather than just. Yes you can go onto waypoint to findout, but going onto waypoint after almost every match is annoying as hell, and you're skill having no effect on your rank makes it irrelevant. As for joining mid-game, yay! But why didn't you improve it so we wouldn't enter games that are almost done? Lazy work just ripping out a feature of one game and shoehorning it in another 343. The progress system kinda sucks really. The biggest issue is it feels like a GRIND. Grinding for armour unlocks, for f***ing emblems and poses is beyond stupid. At least in Reach I generally could buy what I wanted and it didn't feel like a grind until General and onward. As for forge mode, I'm sad to say it has been butchered, and is one of the main reasons why I think this game was rushed. There are few options when compared to the last forge mode, and there is no forge world. WHY? I had no idea they could mess it up this badly. It's quite sad really. Finally there is Spartan Ops. It's... fun, but rehashing maps and just saying "Defend this, attack this"... I'd expect more for the removal of firefight, and the lack of story is disappointing considering they seem to want to do one, but never really do anything with the characters or setting. They do a bit, and they are doing more wuth each new episod they release, which is good. Overall, this game had (And still has) a ton of potential, but only really delivered in the campaign and on the Spartan OPs, which is a real shame. Expand
  36. Dec 13, 2012
    9
    This game is by no means the best, but this score of 7 is just ridiculous. Considering it as 343i's first Halo game, it's pretty damn amazing. The graphics are one of the best on console, no argument. The music, while lacking in some areas compared to O'Donnell's compositions, is, frankly, amazing, and the campaign is very good--especially the revelation that Master Chief has an emotionalThis game is by no means the best, but this score of 7 is just ridiculous. Considering it as 343i's first Halo game, it's pretty damn amazing. The graphics are one of the best on console, no argument. The music, while lacking in some areas compared to O'Donnell's compositions, is, frankly, amazing, and the campaign is very good--especially the revelation that Master Chief has an emotional side as well. The multiplayer is fast-paced and more COD-like, for better or for worse is you to decide. Spartan Ops is fun as hell, especially as it provides a campaign-like co-op. Expand
  37. Dec 13, 2012
    2
    After about 2 Minutes into the single player game, it was obvious that 343 completely forgot what happened at the end of Halo 3. Why would you still be fighting the same enemies that were in the first game when it moved on in the previous two installments? Not to mention it's starting to look like Call of Duty with the quick time boss cutscene. Anyway the only playable part of it seems toAfter about 2 Minutes into the single player game, it was obvious that 343 completely forgot what happened at the end of Halo 3. Why would you still be fighting the same enemies that were in the first game when it moved on in the previous two installments? Not to mention it's starting to look like Call of Duty with the quick time boss cutscene. Anyway the only playable part of it seems to be Multiplayer and Spartan Ops. There isn't much hope for a sequel. Expand
  38. Dec 13, 2012
    5
    Halo 4, one of the biggest disappointments of this year. Don't let that box fool you, you're not buy a Halo game. You're buying a game that not only does it rid itself of all content and quality that made Halo what it is they adopt elements from every other generic FPS on the market. Neither do they even attempt to make sure these elements work in the preexisting game play. Horrible mapsHalo 4, one of the biggest disappointments of this year. Don't let that box fool you, you're not buy a Halo game. You're buying a game that not only does it rid itself of all content and quality that made Halo what it is they adopt elements from every other generic FPS on the market. Neither do they even attempt to make sure these elements work in the preexisting game play. Horrible maps from Certain Affinity, an asinine weapons sandbox that is littered with 1 hit kill weapons, no competitive ranking system to make sure a beginner doesn't fight against someone of same skill but someone who is light years ahead of them. Custom games setting basically got nurtured, almost 6 weeks after it's release and they still don't have file browsing up. It's a box of broken gameplay elements, false promises, poor execution. The only thing this game has been is one continuous promotion of Mountain Dew and Doritos. Expand
  39. Dec 12, 2012
    10
    the first time you play the game, all you can say is: awesome. Not only the addicted shooting and action throughout the game, but also the very memorable story, and plus, the almost-unbeatable outstanding visual. You cannot help but falling in the famous multiplayer of the game. Without a doubt this game is the killer application, a genuine signature game of XBOX 360. If you intend to buythe first time you play the game, all you can say is: awesome. Not only the addicted shooting and action throughout the game, but also the very memorable story, and plus, the almost-unbeatable outstanding visual. You cannot help but falling in the famous multiplayer of the game. Without a doubt this game is the killer application, a genuine signature game of XBOX 360. If you intend to buy a XBOX just for playing Halo 4, it's a good reason Expand
  40. Dec 11, 2012
    8
    Only playing for the campaign, no time for online...
    It's a beautifully presented game. Guns are awesome. Incredible SFX.
    Gameplay is smooth, involving, flow is flawless. Not much thinking involved, no emotion. Pure reaction, exhilaration. Fine by me. The sci-fi world and story is daft, and incomprehensible next to the sleek and involving sic-fi of Binary Domain. As a videogame fan and
    Only playing for the campaign, no time for online...
    It's a beautifully presented game. Guns are awesome. Incredible SFX.
    Gameplay is smooth, involving, flow is flawless. Not much thinking involved, no emotion. Pure reaction, exhilaration. Fine by me.
    The sci-fi world and story is daft, and incomprehensible next to the sleek and involving sic-fi of Binary Domain. As a videogame fan and Halo agnostic, I enjoyed this game a lot though.
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  41. Dec 11, 2012
    10
    I hate halo! but this one is a lot of fun for online play. I normally can't stand generic FPS shooters but let's be honest: where are you going to find the best online play? Halo pretty much...
  42. Dec 10, 2012
    5
    One of the most over hyped games ever. The campaign is very short and very easy it can easily be completed on legendary difficulty with two people with their eyes shut. When I heard about Spartan ops I was quite excited however, same as the campaign too easy and really boring straightforward objectives. Tries to be Halo 3 but fails miserably.
  43. Dec 8, 2012
    2
    This isn't the continuation of Halo that I had anticipated. Having played each Halo, there was a reason Halo was different from all the other FPS games available on the market, not anymore. Upon playing the first campaign level I noticed all the sounds were different and not in a good way, you don't change perfection. The physics also felt as though they were taken back by about aThis isn't the continuation of Halo that I had anticipated. Having played each Halo, there was a reason Halo was different from all the other FPS games available on the market, not anymore. Upon playing the first campaign level I noticed all the sounds were different and not in a good way, you don't change perfection. The physics also felt as though they were taken back by about a generation, not nearly as smooth or fluid as the Reach physics system which ironically, is the backbone of Halo 4's physics engine. How do you manage to make ideal physics.. worse than their previous state and using the same engine? Its more choppy and feels jittery.

    The campaign is short, and is a try hard. You are forced to try and have feelings for Master Chief and Cortana and this can be felt constantly throughout the entire campaign with constant scenes of Cortana resisting "rampancy" and the Chief seeming worried, you just can't feel for something that doesn't truly require it. The previous studio has always stayed very close to original halo lore yet in the beginning you seem to be wearing incorrect armor and aren't even inside the correct pod. Many of the events of Halo 4 also tend to require you to have read "Glasslands" the bridge seemingly between halo 3 and 4 in order to truly understand what and why the events are happening. There are parts in the campaign where on legendary you cannot do anything but constantly re-try as skill will not have any impact on whether you pass or fail. Enemies seem seem to use decent tactics but it can be repetitive constantly facing enemies in similar scenarios. Overall the campaign was decent through the use of some decent driving, flying and cinematic cut-scenes. They tried to keep the spirit of previous games but it doesn't seem to have gone over too well.

    Microsoft Studios claims this is their most expensive project yet, I suppose if you throw enough money at something you can make something mediocre without even trying to be clever innovative. Granted they are picking up a series that is already several games in, but Reach was a testament that you can mix up the old. Then we have the multiplayer. Oh yes, the feature this is most important of all, or wasn't it the campaign? Anyways it seems as though there have been several elements taken from other popular FPS out there something I'm sure we all love and are very original features like a "killcam" or instant re-spawning (remember when you had to wait 5 seconds before you could flail about again?) and when you get many points you get "ordinance" to help the winning team win faster, personal loadouts, pathetic armor abilities and sprinting whenever you please though I understand that they had to generalize the abilities in order to balance loadouts and game modes. They also removed TrueSkill which seems to have made stacked matches even worse, given it happened in previous titles but not as bad as it seems to be at present. Weapon balance seems to be absent as you can lose to a DMR nearly every time, yet at close range you can easily get wrecked via assault rifle resulting in a majority of players all using a DMR. In previous titles you couldn't gun down an opponent on the other side of a map, you can now with the hyper accuracy of the new weapons. In a way it's like Title Updated only worse and all the time.

    Visuals. The interface can seem very overbearing for newcomers and seems littered with unnecessary things making hard to navigate and unintuitive. The game looks great granted, but it sometimes can strain your eyes as there is just TOO much going on at the same time. The end result? Forget about your older Xbox playing this smoothly, 4-player splitscreen runs at 15 frames 22 on the slim. Overall experience can feel choppy.

    One last thing to note is customization and ranking. There used to be shiny cool looking badges for your rank, but we seem to have devolved into numbers, how exciting reaching SR20 isn't it? About 20% of the armory is locked due to per-order incentives, console bundles and limited edition exclusives along with Map Pass extras meaning if you want to have it all, better get out your wallet. nearly all of the new armor also seems to be hideous and makes to sense in terms of 'how do you even see in that' ? You can't tell armor apart except for helmets as it all seems so identical and many helmets seem to lack visors in lieu of lights on your face or just not bothering with openings. At the very least can I change my lights from white to something else? It's a similar story with emblems, locked away exclusives or requiring you to be a higher rank. Aren't emblems supposed to represent ourselves? I can't help but feel as though it's wrong. A massive lack of campaign and Spartans Ops theater doesn't help.

    Remember when you used to argue about Halo vs another FPS? How it was different? Now we talk about what features it has from other titles and how similar it can be. Fan since Halo 1.
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  44. Dec 8, 2012
    7
    This game plays very similiar to the other Halo games with its face paced combat, excessive dying, same enemies and an addition to a few knew ones. In fact, the game plays out so "the same" that it seems like the Halo series is now "the never ending story". And I think this is the disappoint that I have with the game in the underwhelming adversary that follows the same potline as theThis game plays very similiar to the other Halo games with its face paced combat, excessive dying, same enemies and an addition to a few knew ones. In fact, the game plays out so "the same" that it seems like the Halo series is now "the never ending story". And I think this is the disappoint that I have with the game in the underwhelming adversary that follows the same potline as the first three games. There is a deeper interaction with Master Chief and Cortana, however, that alone is not enough to make the game really interesting. When a game is only six hours long, you need a story to compensate the short game play. This one wasn't as bad as O.D.S.T, but not much better. Expand
  45. Dec 7, 2012
    9
    I'm only giving this a 9 to pull this game out of an injust 6.8 user rating... While I felt it was more along the lines of a high 7 to 8. Halo is by far my favorite franchise, it tells the best story I've ever heard, with the smoothest gameplay, most stunning visuals and ground-breaking musical scores... The scores. That's where MY score comes in. I hold Halo to such a high standard thatI'm only giving this a 9 to pull this game out of an injust 6.8 user rating... While I felt it was more along the lines of a high 7 to 8. Halo is by far my favorite franchise, it tells the best story I've ever heard, with the smoothest gameplay, most stunning visuals and ground-breaking musical scores... The scores. That's where MY score comes in. I hold Halo to such a high standard that once Marty left the party I was legitimately scared. Turns out I was right... Neil Davidge does not show this game justice, and while his musical score was quite good it can't touch Marty's legacy with a 40 metre pole.

    During the entire campaign, as soon as I started to feel the thrill of past Halo's rush through me, I would cut myself short and wonder where the amazing music was. Then I would realize that Marty is gone, and slump back into my couch, apathetically racing a ghost through a wonderfully designed level.

    That is my great critique as a Halo fan; however the rest of the campaign was not perfect, not even on par with Reach in my opinion. I disliked the poor character development of the captain of the UNSC Infinity, I disliked the feeling that 343 rushed to tell a story (where can they even go with Halo 5?) and above all I disliked the Diadact. He was most certainly the most poorly developed villain in the Halo universe.

    Multiplayer wise, however, I was blown away. The fact that they could revolutionize the good old Halo experience by adding weapon drops, new (BALANCED!!!) armour abilities, and custom classes which aren't overpowered; by this I'm referring to something along the lines of COD, where if you want to play with the best you need a silenced UMP, or a Type 95. The way they allowed players to customize their classes was FAIR; not better, not worse, just different, to respond to different situations.

    My only critiques I have of the multiplayer aspect of the game are spawn times, the Mantis, and starting grenades. All of these can easily be modified later, which is why I don't feel they are fundamental gameplay errors. I feel that instant spawns is taking the Halo out of Halo, as we now have problems of "reverse spawn camping" (killing the player whom killed you, as you can go after him instantly). The Mantis needs to be nerfed a little, since (as any banshee pilot can attest to) a single fly-by is fatal, and there is no chance in hell you are able to take down a mantis from the sky. Lastly, spawning grenades. This is the only problem I have with customizable loadouts, as it can turn simple infantry into anti-vehicle nightmares; right from the spawn. There's few things more frustrating than loading up a warthog at the beginning of a match, knowing (falsely) that the only plausible oppositions are enemy vehicles, only to be stuck by a few stragglers instantly.

    This is my review, which doubles as a rant. Hope it was helpful and that you enjoyed it. Cheers :)
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  46. Dec 7, 2012
    9
    I liked Halo 1, didn't care for Halo 2 and Halo 3 was okay. It's actually really refreshing to see a shooter other than Call of Duty. The game is leagues ahead of any CoD game, and what I don't understand is that the overall "Professional" scores of this game is on par with Black Ops 2??? That doesn't make any sense considering CoD has been the same since MW2. Halo 4 is in somewhat theI liked Halo 1, didn't care for Halo 2 and Halo 3 was okay. It's actually really refreshing to see a shooter other than Call of Duty. The game is leagues ahead of any CoD game, and what I don't understand is that the overall "Professional" scores of this game is on par with Black Ops 2??? That doesn't make any sense considering CoD has been the same since MW2. Halo 4 is in somewhat the same as Halo 3 was but also a lot different. I liked how they gave MC more character development which was lacking in the previous titles. The game looks great, the sounds are awesome, the multiplayer is even better than the previous games, even though it's always been pretty good anyways. If you give this game a low score but give any Call of Duty game a good score then there's something wrong with you. Even Halo 1 still has more things you can do with than any CoD game. I own a PS3 and a 360 and I usually play my PS3 more, but I have to give this game my recommendation, it's probably the only shooter that is different than the others and is one of the best to date IMO. Keep in mind that this franchaise is what made the original Xbox and without this franchaise we might not even have the Xbox 360 today :) Expand
  47. Dec 7, 2012
    8
    I rented this game at my local grocery store and only got to play this game for like 6 hours. 2 singleplayer in forever alone world and 4 in multiplayer with friends. My biases here? I fell out with Halo after Halo 2 and never got interested in it again till Halo Reach. So I'm missing Halo 3 and ODST. So when the story started I was rather confused so I had to wiki the story. The thing isI rented this game at my local grocery store and only got to play this game for like 6 hours. 2 singleplayer in forever alone world and 4 in multiplayer with friends. My biases here? I fell out with Halo after Halo 2 and never got interested in it again till Halo Reach. So I'm missing Halo 3 and ODST. So when the story started I was rather confused so I had to wiki the story. The thing is even after two hours, the story still seemed a bit unexplained and the designers at 343 assumed that you know and accept everything that happened before Halo 4. Honestly, they could of weaved the narrative better and had a better 5 minute introduction (see Extra Creditz) Alright, that doesn't bug me that much because the game is smooth and controls extremely well. But that this point the combat of Halo has not evolved very much. I swear if there was more time and budget for it, Halo 1 could of had the same armor abilities as this Halo. This game actually is pretty boring playing alone, if I had time for co-op, I assume that I would of had a better time. The multiplayer? I had a lot of fun with. During my first match, when I got my first airdropped rocket launcher my first thought was, this was a hell of a lot like Call of Duty. After I got that feeling I couldn't shake it off, it didn't help there was custom classes, leveling, and unlock tokens. Interestly, Black Ops 2 and Halo 4 were developing at similar times. Were designers at 343 and Treyarch sharing ideas? Not to say this is a bad idea, taking what good design choices from other games and putting it in yours to improve the experience is a good idea. Overall, I don't feel Halo 4 improved much on the template of Halo. I'm probably going to get this during the holiday season, but there was always the feeling of slight disappointment while playing Halo 4. Still you did a relatively good job, 343. Halo 5 should be able to make some improvements...hopefully Expand
  48. Dec 7, 2012
    9
    This review contains spoilers, click expand to view. I'd give this game an 8.75. There are a few overly cheesy sequences in the campaign (I'm sorry, but Cortana just hasn't been the same since HALO: CE) and I personally don't find all the loadouts useful. The music isn't quite as spectacular as the originals, but hey, blame that on US Trademark law, not 343. NOW, THE GOOD! With the exception of the cheesy speed bumps, the campaign is spectacular. As Reach was the eulogy of a planet and a squad, Halo 4 is the final moments of gaming's oddest love story. The relationship between Chief and Cortana is utterly amazing, as is their debate about the humanity of one another. The multiplayer is just, wow. 343 really did a great job at making the weapons balanced (and sounding awesome!) and the maps unique. But more than anything, the ability to subtlely change the loadouts (no power or weapon is overpowered), the addition of ordinance drops, and creating randomized power weapons on the map keeps the focus on the battle, not on finding the best uber-weapon to blow things sky-high. Having logged over 100 hours into multiplayer, I still find myself going back for more, something I NEVER do with multiplayer. Seriously, try out Big Team Battle; it's like no other BTB in Halo. Spartan Ops is also decent, but where Firefight was slightly better than multiplayer in Reach, War Games is far and above more engaging than SO. Oh, and I love how they have a rotating game mode each week; it's nice way to keep things fresh. So, no game is perfect, and Halo 4 has it's flaws. But as a test of skill and teamwork that stays fresh, it shines like few others. Expand
  49. Dec 7, 2012
    10
    With a game like Halo 4, you have to review on both Story AND Multiplayer. When it comes to the game overall, it is a compelling masterpiece. It's visually a work of art and gameplay is spectacular. With most Halo games, I often found myself having to replace broken controllers due to dying so much. But not with Halo 4. 343 did an amazing job keeping true to the legendary franchise ofWith a game like Halo 4, you have to review on both Story AND Multiplayer. When it comes to the game overall, it is a compelling masterpiece. It's visually a work of art and gameplay is spectacular. With most Halo games, I often found myself having to replace broken controllers due to dying so much. But not with Halo 4. 343 did an amazing job keeping true to the legendary franchise of Halo, but while also putting there personal signature on it. I was slightly skeptical about the new Forerunners. It's obvious that you can't just keep killing Covenant all the time, but it was a risky move and they still pulled it off. They did a great job giving the player a nostalgic feeling while killing the Covenant, which were graphically beautiful. But also in giving a player a rush of excitement of facing an unknown enemy. Whilst the story was not a complete turn from the other 3, it still had a new sense of adventure to it. A very compelling story line which for the first time was even quite emotional for me. For story, it's a 10/10. Now, multiplayer. While you can't expect anything new from a Halo multiplayer, they dished out quite a few new interesting features. Including customizing loadouts and even more customization with you Spartan Armor to the point where you truly do feel unique in your own way and not just a different color copy of some other player. Some of the maps are small, but still well designed. Whilst multiplayer can get quite boring, you have Spartan Ops which is a great feature that was added. Whether you want to go Solo or play with a party, you engage in unique actual missions that are quite enjoyable and make you eager to get the next season of missions. Spartan Ops is a great choice if you liked playing campaign with other players. It's new and fresh and does not get old. Multiplayer gets a 10/10. The music is great. The graphics are spectacular. The voice acting is excellent. It's a fantastic game. I would recommend this game to not only true fans of Halo, but gamers in general. Definitely one of the most amazing games I have ever played. Expand
  50. Dec 6, 2012
    10
    I will put it simply, Go with the vast majority of professional critics, There's a reason the users on here aren't professional critics, they haven't got a clue, it's a fantastic game and is very much worth your time, in the list of things not worth your time are haters on metacritic.
  51. Dec 6, 2012
    8
    Im not an extreme die-hard halo fanboy, though I have played all the games, and I don't like CoD, so please try not to expect an overly biased review. The graphics here are undeniably beautiful, some of the best on the xbox, especially the lighting, absolutely gorgeous. The Campaign is long and engaging, my first play through on normal took me roughly 8-11 hours, which is pretty damn longIm not an extreme die-hard halo fanboy, though I have played all the games, and I don't like CoD, so please try not to expect an overly biased review. The graphics here are undeniably beautiful, some of the best on the xbox, especially the lighting, absolutely gorgeous. The Campaign is long and engaging, my first play through on normal took me roughly 8-11 hours, which is pretty damn long for a campaign in a modern FPS. Its nice to see a company putting proper thought into a good quality campaign these days, **** multiplayer is turning into a virus for FPS games. Though one major gripe I do have is the ending, I won't spoil it but it makes little sense, though it still is extremely sad. The multiplayer is definitely my biggest complaint, there are plenty of balancing issues, especially with those double XP mother **** who are all probably level 190s by now. The next problem is the loadouts, and the commendations, the loadouts is way too CoD like for me, and it ruins what I wanted this game to be, a traditional halo game similar to halo 3 or 2. If loadouts were completely irradicated, my major complaint would be wiped away. Next is commendations, its too much just to get one piece of armor, **** trillion splatters to get a green visor!? No thanks. I love the new specializations, the armor looks unique, the concept gives gameplay more depth, and its a much more awesome reward than being reverted back to level 1 and just getting the title of "Prestige." The sound design is marvelous, beautifully orchestrated music and amazing weapon sound effects, as in that's exactly what you expect that gun to sound like. If that wasn't enough we have spartan ops, weekly episodes of 5 missions, along with amazingly well done cinematics and superb voice acting, FOR FREE. And if THAT wasn't enough, they are constantly adding new modes to online multiplayer, and updating the game all the time, truly a devoted company. Overall I suggest anyone reading this review to go out and buy this game NOW. Expand
  52. Dec 5, 2012
    9
    Score- 10.0 (Having trouble with Metacritic's Score system)

    Halo 4 is an epic science fiction tale if there ever was one. It is a superbly crafted game that fully captures the essence of the Halo universe left by Bungie Studios. Bungie's successor in developing the Halo franchise, 343 Industries are clearly people who love Halo this makes the game all te better. 343 has put in tons of
    Score- 10.0 (Having trouble with Metacritic's Score system)

    Halo 4 is an epic science fiction tale if there ever was one. It is a superbly crafted game that fully captures the essence of the Halo universe left by Bungie Studios. Bungie's successor in developing the Halo franchise, 343 Industries are clearly people who love Halo this makes the game all te better. 343 has put in tons of improvements into this game, and whether it be storytelling, graphics, sound, this propels Halo 4 above and beyond my expectations, making it one of the best games of this year, if not one of the best in this generation. The story is fantastic and is possibly the best in the Halo franchise to date. It harkened back to Combat Evolved, where Master Chief an Cortana discover a strange planet an encounter new enemies, unlike anything seen before. In Halo 4, the Chief and Cortana discover the Forerunner planet of Requiem, which is filled with brand new lush environments in which the game takes place. These environments are beautiful and fun to play around in. We also meet the Prometheans, who are a nice fresh enemy group that challenges your skills and tactics. The story here is mostly focused on the relationship between Cortana and Master Chief, which creates an emotional attachment to the characters that hasn't been seen in a Halo fame before. You will definitely feel the emotional impact by the end of this game. The graphics have surpassed anything I thought was capable of the Xbox 360. It is definitely up there with the top visual games of the generation, and the CGI in cutscenes shines. The sound has been completely overhauled. The arsenal of weapons at your disposal is phenomenal and all of these weapons sound fierce in their own right. The guns pack a heavy punch upon firing, creating an incredibly satisfying moment when you obliterate someone with an Incineration Cannon, or mow someone down with the Assault Rifle (which isn't half bad in this game). The multiplayer has been adjusted to be similar to games such as Call of Duty or Battlefield; and that's not a bad thing. You can now create custom loadouts, which creates the tactical class building feel of other games, while still maintaining the traditional Halo feel. Power weapons are still scattered around, but they are able to be seen on the player's HUD, making them a hotspot for intense firefights. Also added to the class building system are abilities (returning from Reach) which areuch more balanced this time around, and "perk-esque" traits (such as unlimited sprint, faster reload and weapon swap, etc.). This is a welcome addition and allows more variety in the gameplay. The gameplay of multiplayer still feels like traditional Halo, but with these improvements, it feels even better. Replacing Firefight mode from ODST and Reach is Spartan Ops, which is episodic missions, accompanied by a CGI cutscene story. Each Episode composes of 5 chapters, but they are very short (a whole episode takes about 1-1.5 hours on Legendary). They're fun diversions, albeit minimal ones. Still they add longevity to the game, which is already sprouting with it. There are some minor annoyances however. The jump from Normal to Heroic and legendary difficulties in Halo 4 is large and very hard. Hali's legendary mode has never been forgiving, but Halo 4's difficulty spikes are extreme. While this, and the removal of Firefight make for slight annoyances they can't damage hiw good this game is. Halo 4 is not a perfect game. There never has, and never will be a perfect game. But Halo 4 is probably the closest we'll get for this generation of consoles. It may not be perfect, but is so, damn close.
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  53. Dec 4, 2012
    10
    Game of the Year...This Halo is by far the best of the series. Stunning graphics, a great story, the usual amazing Halo Multiplayer, and Spartan Ops is a good addition. If you have an Xbox, you MUST buy this game! An instant classic. My choice for best game of 2012.
  54. Dec 4, 2012
    2
    doesn't matter what we say on here, they sold millions and made millions, they could give a **** less if they create **** games, as long as they make money. The Xbox 360 is extremely under powered, and has been showing its age for a very long time now. The art in this game was the only reason it looked good, otherwise the low res textures, jagged lines, and horrible fade distance justdoesn't matter what we say on here, they sold millions and made millions, they could give a **** less if they create **** games, as long as they make money. The Xbox 360 is extremely under powered, and has been showing its age for a very long time now. The art in this game was the only reason it looked good, otherwise the low res textures, jagged lines, and horrible fade distance just destroyed the graphics on this game. If you like games for combat and no other reason then this game will be perfect for you. If you like depth to the gameplay, and a story that is not serialized, and actually makes sense then this game will be VERY boring. And thats what this game is. Despite the things that it does well with the combat, sound effects, and art, the game in the end lacks an interesting story that makes sense, and has very shallow gameplay. Plus the main story is extremely short. This game can be beaten in a day. Why do they keep making this crap? And now that it has become serialized, its just going to get worse and worse. Expand
  55. Dec 4, 2012
    9
    It's a great game but nothing like the previous excluding Halo Wars and Halo 3: ODST. the graphics kill in this game. It's go **** beautiful to look at. I really like this game and want to love it but there's not the same feeling as with the other 4
  56. Dec 4, 2012
    1
    This is no longer Halo, it has been sold out to the CoD kiddies. Its been sped up, sold out and now takes next to no skill to play. 343 have destroyed it

    RIP Halo
  57. Dec 3, 2012
    0
    There is a lot of positive stuff about this game but what really irritates me is this : WHY DO I HAVE TO PAY GOLD TO PLAY SPARTAN OPS OFFLINE!?! This mentality at M$ earns this game a 1/10. It's outright disgusting. Costco will be taking my game back. I am not paying 60 $ to HAVE to pay another membership just to play OFFLINE! If I want to play online I can do it for free on my PS3 or playThere is a lot of positive stuff about this game but what really irritates me is this : WHY DO I HAVE TO PAY GOLD TO PLAY SPARTAN OPS OFFLINE!?! This mentality at M$ earns this game a 1/10. It's outright disgusting. Costco will be taking my game back. I am not paying 60 $ to HAVE to pay another membership just to play OFFLINE! If I want to play online I can do it for free on my PS3 or play for XBL Gold... but now you guys are going to start charging for play Spartan Ops offline?!? I MEAN WHAT THE HELL??? It's not like this mode was not playable solo or local splitscreen... it is! If you start requesting Gold for this there is no end to your greed. Keep your video game. If I want to play it I'll wait for a price drop I am not paying full price to be ripped like this. Gosh even MW2 and MW3 special ops were all playable splitscreen... Black Ops can even have local splitscreen / LAN matches!?! Seriously shame on you Micro$oft and 343. Expand
  58. Dec 3, 2012
    10
    Regardless of the ubiquitous use of minute numerical values from overwhelmingly negative reviews let me state the absolute truth about this game. It is the best Halo title to date. However it is not without fault. Some textures are lacking in detail and some weapons like the "boltshot"
    are overpowered. The story however is compelling, epic and crisp. Despite its lack of a giant cast of
    Regardless of the ubiquitous use of minute numerical values from overwhelmingly negative reviews let me state the absolute truth about this game. It is the best Halo title to date. However it is not without fault. Some textures are lacking in detail and some weapons like the "boltshot"
    are overpowered. The story however is compelling, epic and crisp. Despite its lack of a giant cast of characters. The game IS worth the money by all means and spartan ops is an enjoyable ride. HOWEVER spartan ops requires Xbox Live, unlike firefight which was great for parties with friends who did not own an Xbox 360 or Xbox Live. The online multiplayer is the most fun engagement in modern gaming but it lacks in certain game modes I enjoyed from Halos Reach and 3. Like grifball. By the time this is read however there could have already been an update for matchmaking which included these game modes and more.
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  59. Dec 3, 2012
    8
    This game's campaign is amazing, just like every other game in the Halo series. However the multiplayer really lacks anything new, there are weapon balancing issues, and there are only 10 maps playable at launch, only 4 of which are playable in Team Slayer (the most popular game type of the series). It kind of feels like they left out maps on purpose so that you would be more inclined toThis game's campaign is amazing, just like every other game in the Halo series. However the multiplayer really lacks anything new, there are weapon balancing issues, and there are only 10 maps playable at launch, only 4 of which are playable in Team Slayer (the most popular game type of the series). It kind of feels like they left out maps on purpose so that you would be more inclined to purchase their map packs. Expand
  60. Dec 2, 2012
    6
    Halo 4's story was impressive as Master Chief develops in his personality through his journey with Cortana, while short, it was nothing short of interesting and impressive. However, despite the campaign, the multiplayer seems lack-luster and bland. The old Halo style is no longer there, instead it is mashed up with COD game play style, everyone has sprint, you have support abilities whichHalo 4's story was impressive as Master Chief develops in his personality through his journey with Cortana, while short, it was nothing short of interesting and impressive. However, despite the campaign, the multiplayer seems lack-luster and bland. The old Halo style is no longer there, instead it is mashed up with COD game play style, everyone has sprint, you have support abilities which are "perks", and kill streaks called ordinances, the matchmaking playlists are very limited and there is no "Team Objectives" like in Halo: Reach or Halo 3, you have to pick to what you are feeling now, instead of picking random. The level designs are also boring and there doesn't seem to be enough for release. Some maps are even imbalanced for game types such as CTF where jet packs reign supreme or one team has the better base to defend . The graphics I give an A for consoles, but split-screen seems to cause major fps lag in larger games. Spartan Ops seems to be rehashed every episode and brings rarely anything new to the table except for the standard "kill this, defend this" which last only about 7 minutes each, while it is nice to have a co-op experience such as spartan ops, I feel they could have done better. Overall I give the story a 9/10 (Only because they seem to rush everything at the beginning). and the overall game a 6/10 because of the multiplayer and Spartan Ops. Expand
  61. Dec 2, 2012
    9
    Ignoring all the people who didn't even give this game a chance, this game is incredible. Best campaign since Combat Evolved, it really had me invested and the ending was both brilliant and saddening at the same time. The graphics are absolutely stellar, one of the best looking games I've ever played on Xbox 360. the multiplayer is great as always, and 343 has finally integrated a rankingIgnoring all the people who didn't even give this game a chance, this game is incredible. Best campaign since Combat Evolved, it really had me invested and the ending was both brilliant and saddening at the same time. The graphics are absolutely stellar, one of the best looking games I've ever played on Xbox 360. the multiplayer is great as always, and 343 has finally integrated a ranking system that makes a lot more since than the previous Halos. The only thing that brought the game down in my opinion was the short length of the campaign (which almost has to be forgiven, since the campaign is amazing) and the new Spartan Ops integration falls flat. It's not nearly as replayable as Firefight, and is just kind of boring. Overall incredible game, don't let the negative reviews sway you in any way, the ignorance of people on this site should be looked down upon, this game is amazing and soiling it with scores of one and zero are just idiotic and juvenile. Play this game, I promise you won't regret it. Expand
  62. Dec 2, 2012
    9
    I love this game. The graphics are immense and the campaign is also brilliant. Multiplayer has brilliant maps and guns. Ordnance is a feature I love and forge is great for building anything you like, the magnets really help.
  63. Dec 2, 2012
    5
    Distinct sense of "Meh" - the Halo storylines have become weaker and weaker since the original. The single-player campaign is of course graphically gorgeous, but boring and unmotivated as all heck. The enemy AI is seriously dumb; the one redeeming quality is the ability to play coop.
  64. Dec 1, 2012
    10
    The Best Halo Period...Great Graphics which are the best the Series Have ever seen...... Great Multiplayer, Very Competitive Online Community Check it out
  65. Dec 1, 2012
    10
    Combat - Cleanest and most balanced yet with countless ways to play effectively even online. Whatever gun loadout you choose and power up you can always be effective
    Story - Pulled me back into the Halo universe and gives you A LOT of information and story content in a short time period and if you don't know the lore and have not watched some of the content on Waypoint or the in game
    Combat - Cleanest and most balanced yet with countless ways to play effectively even online. Whatever gun loadout you choose and power up you can always be effective
    Story - Pulled me back into the Halo universe and gives you A LOT of information and story content in a short time period and if you don't know the lore and have not watched some of the content on Waypoint or the in game terminals than you might get lost pretty easily.
    Enemies - Unique combat in all game types makes it fun and on legendary forces you to be the perfect soldier
    Spartan Ops - Special mention because two reasons the first the cinematic is addicting I find myself anticipating it as much as I would my favourite TV series. However the missions can be generic.
    War games - Very well done good maps overall great new game types but I do miss big team objective.
    Forge - Very well done and can't wait to see what people can create!
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  66. Dec 1, 2012
    1
    Am I reviewing the right game? I keep reading all these positive reviews and I have to wonder how many bong rips you'd have to take to get that perception of this game. Seems like the only thing going for it is the huge fan base that the other Halo games established. The story was cheesy, graphics left a lot to be desired and the online game play was so lacking that I'm not sure whyAm I reviewing the right game? I keep reading all these positive reviews and I have to wonder how many bong rips you'd have to take to get that perception of this game. Seems like the only thing going for it is the huge fan base that the other Halo games established. The story was cheesy, graphics left a lot to be desired and the online game play was so lacking that I'm not sure why they even bothered. About the only thing that came out of this game is now I know which of my friends like purple, cyan and pink. Thank God the new Black Ops is out and I get $40 for trading this in! Would have given it a 0 out of 10 but that is just ridiculous. Expand
  67. Dec 1, 2012
    10
    Congratulations to 343i Studios for creating such a masterpiece of gaming. Through my personal playing of all the aspects of Halo 4, I have only encountered a few minor glitches, that literally have done nothing to slow me down.
    Looking at Halo 4, you would be hard pressed to believe this isn't a next-gen title, as the graphics are utterly stunning, and demonstrate what a talented team of
    Congratulations to 343i Studios for creating such a masterpiece of gaming. Through my personal playing of all the aspects of Halo 4, I have only encountered a few minor glitches, that literally have done nothing to slow me down.
    Looking at Halo 4, you would be hard pressed to believe this isn't a next-gen title, as the graphics are utterly stunning, and demonstrate what a talented team of developers can do with outdated technology. 343i's emphasis on story and personal connections in Halo 4 comes shining through with a deep, emotional rollercoaster that will have you sitting on the edge of your seat through most of the game. From the absolutely stunning beginning, all the way through to the mind-blowing ending, Halo 4 keeps you wanting more and more.
    Not to be outdone by the incredible campaign, the multiplayer emerges as the best in the entire series. The use of ordinance drops and new game modes makes for an entertaining and balanced competitive multiplayer scene. Meanwhile, Spartan ops delivers a fresh and compelling entry into the series. The use of CG scenes to lay the foundation for the impressive firefight-based missions adds to the overall story based experience 343i wanted to deliver. As always, Forge represents the continuing advancement of player generated content, allowing for an unrivaled creation mode. This review truly doesn't do Halo 4 justice, and the only advice I can truly offer at this point is, go out and try it. You won't be disappointed.
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  68. Dec 1, 2012
    9
    343 industries has delivered. This game is outstanding in many ways. The graphics, for example, has stepped up gigantically. There is a clear contrast between the graphics of Halo: Reach and Halo 4. And it's Halo 4 that has the better side of the contrasting graphics even though both games are based on the same engine. The sound throughout the game is amazing and you can tell the time and343 industries has delivered. This game is outstanding in many ways. The graphics, for example, has stepped up gigantically. There is a clear contrast between the graphics of Halo: Reach and Halo 4. And it's Halo 4 that has the better side of the contrasting graphics even though both games are based on the same engine. The sound throughout the game is amazing and you can tell the time and effort that 343 industries has put into the sound on Halo 4. The gameplay is great and the AI are definitely much more sophisticated than in any Halo game before. The multiplayer gameplay is also great, the maps are well designed, the forerunner weapons are brilliantly brought into the game yet some gametypes are missing such as VIP, One Flag, Race, Infection, (this was replaced with Flood, of which isn't as good in my opinion). This has a downside to the fun Forge custom game maps that people make. The ranking system could also have reverted to the Halo 3 1-50 skill ranking yet that is believed to be brought in with a major update in January. Overall the multiplayer should definitely keep you playing for many weeks, months or even years. Spartan Ops is a mode which contains small missions which get updated every week (5 missions per week) and you can complete these solo or for up to 4 players. The best part? Every week it's free! Forge is also much easier to build yet there isn't a large scale envionment like Forge World on Halo: Reach. Overall I am loving Halo 4 and I will continue to do I'm sure. Graphics - 9.5
    Sound - 9
    Gameplay - 9
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  69. Nov 30, 2012
    10
    Honestly one of the best Halo games yet. The only things i don't really like is that the Prometheans are crazy powerful and the DMR is also CRAZY POWERFUL
  70. Nov 30, 2012
    10
    This review contains spoilers, click expand to view. Halo 4 is a good game in my opinion, although many do not seem very good, but to me, this is one of the best in the series. The story is very compelling from start to finish, with an introduction you see Dr. Catherine Halsey talking about the Spartans. It then shows that reactive Cortana Master Chief to see who made ​​contact, was the Covenant that apparently were at war with humans again. Then they arrived to Requiem, known the Didact, the antagonist of the game. In the end, he dies, and what surprised most is the death of Cortana, very tragic. The game has excellent graphics, good gameplay, good multiplayer. In conclusion, a great game. Expand
  71. Nov 30, 2012
    8
    Good multiplayer like always but boring and repetitive campaign. The graphics are improved over the previous games and the sound also is a lot better. Campaign though is by far the weakest of all the Halo games to date. If you are buying this game just for the campaign just don't do it. You'll be disappointed and will have wasted $60. If you plan on playing multiplayer on Live then I guessGood multiplayer like always but boring and repetitive campaign. The graphics are improved over the previous games and the sound also is a lot better. Campaign though is by far the weakest of all the Halo games to date. If you are buying this game just for the campaign just don't do it. You'll be disappointed and will have wasted $60. If you plan on playing multiplayer on Live then I guess it's worth it. Expand
  72. Nov 30, 2012
    10
    All I can say about Halo 4 is that it is probably the best game I have ever played. The story is amazing, multiplayer is SEXY as hell and the Spartan Ops mode is juicy. I can never get enough of this game. If you are not a fan of Halo or have never played a Halo game, I don't care. Get this game. It's worth every penny. Hell its worth more than its retail price! 343i, thank you for thisAll I can say about Halo 4 is that it is probably the best game I have ever played. The story is amazing, multiplayer is SEXY as hell and the Spartan Ops mode is juicy. I can never get enough of this game. If you are not a fan of Halo or have never played a Halo game, I don't care. Get this game. It's worth every penny. Hell its worth more than its retail price! 343i, thank you for this wonderful game and I can't wait for the next installment! Expand
  73. CMM
    Nov 30, 2012
    9
    Halo 4 is fun, it has problems and glitches (my campaign progress was reset and it was solo legendary so I had to do it again) but overall it's a great game. I wish spartan ops was better and they had firefight.
  74. Nov 29, 2012
    10
    343 have more than equaled Bungie by delivering a sequel worthy of the Halo name. Not only that they have built an impressive new graphics engine which makes Halo 4 one the most stunning games ever made. Halo 4 may not feature as much inovation as people may have expected but they have crafted a slick and stunning shooter that more than rivals anything else out this year. The story has343 have more than equaled Bungie by delivering a sequel worthy of the Halo name. Not only that they have built an impressive new graphics engine which makes Halo 4 one the most stunning games ever made. Halo 4 may not feature as much inovation as people may have expected but they have crafted a slick and stunning shooter that more than rivals anything else out this year. The story has more focus, the charecters more depth. And a real emotional undercurrent has been added that asks some very interesting questions about Master Chiefs mental state. The multiplayer is so balanced and fun to play, the edition of classes and better integration of power weapons in the form of ordnance mean that even the weaker players out there will get a chance to play with cool stuff. The only downside is Spartan Ops. Hyped up to be a revolutionary episodic series spanning 5 weeks giving the player more insight to the background events of the main campaign. The problem is these levels are short lacking in any real personality and purpose. They feel more like training exercises than a supposed new adventure. This is a small issue that doesn't stop Halo 4 being the great package it is. 343 first game ever it frankly brilliant. And now the foundations have been built for the next 10 years who knows where we will end up in Halo 5. All I know is I can't to get there. Expand
  75. Nov 29, 2012
    10
    Halo may not be the king it once was nearly a decade ago. But I think it is safe to say that under the excellent supervision of 343, it
  76. Nov 28, 2012
    9
    Overall great game and i love the weapons although the campagin is short who gives a damn the multiplayer matters the most in games today its more like a 8.5
  77. Nov 28, 2012
    7
    This game is good. The only problem is that it feels more like Halo: Reach 2 than a sequel to Halo 3. There are not many maps to play on, and every always chooses the same ones every match. The campaign is interesting and fun, and worth playing through a second time with your friends. Maybe once some DLC comes out the multiplayer will be more fun. The spartan ops is a welcome addition, butThis game is good. The only problem is that it feels more like Halo: Reach 2 than a sequel to Halo 3. There are not many maps to play on, and every always chooses the same ones every match. The campaign is interesting and fun, and worth playing through a second time with your friends. Maybe once some DLC comes out the multiplayer will be more fun. The spartan ops is a welcome addition, but everybody still misses firefight. Overall, a good game. Expand
  78. Nov 28, 2012
    9
    This game is just amazing ! Both Campaign and Multiplayer are better than ever before:) The story is more interesting and suprising while the storytelling is much better,too. It is more emotional than any halo game before! A lot of people complained that the campaign was short, but it's 7 hours long which is okay. Considering Spartan Ops (a new mode) is a co-op camaign with a differentThis game is just amazing ! Both Campaign and Multiplayer are better than ever before:) The story is more interesting and suprising while the storytelling is much better,too. It is more emotional than any halo game before! A lot of people complained that the campaign was short, but it's 7 hours long which is okay. Considering Spartan Ops (a new mode) is a co-op camaign with a different Story, there is still enough Content for solo/splitscreen co-op fans. The good thing about Spartan Ops is, that the levels are designed for co-op, but the story and presentation is rather flat compared to the campaign mode. It should be mentioned that the game is a lot faster than previous Halo games, not only because of the ability to sprint without picking it as an armor ability. The Spartans are faster, jump higher and feel more like supersoldiers. There is no fall damage , which is great and the health bar is nearly gone, you can take a few hits after the shields are down and that's it. There are a lot more armor abilities like the ability to see threw walls (for a limited time only) and all of them feel balanced. In Multiplayer, you can unlock and choose different armor abilities in addition to the new perks and the new "kill streaks" (It's different than killstreaks thought, you get rewarded after earing a certain amount of points in a match) let you choose between weapons and things like a supershield or a speed boost. These additions are fun and rewarding, but are not as unbalanced as in cod. They are powerful, but not too powerful ;) Oh and there are some multiplayer modes missing, but those who are there are more fun than ever before. Infection has been replaced with the genious flood mode, CTF has been improved there are a few other new modes... I liked all modes and that is a huge achievement ! Oh I forgot to mention it, there are a bunch of new weapons that are great ! However, there are a few flaws... There could have been more multiplayer modes, I personally miss the Headhunter mode and the firefight mode from Reach and the second flaw is that splitcreen doesn't feauter widescreen. Dual-Wielding is missing,too (except for CTF). It is a masterpiece and all in all it is the best Halo game yet, but there are a few things, that other Halo games did better. Expand
  79. Nov 28, 2012
    5
    (the halo 4 story was satisfying IMO, this review is more centered on the multiplayer)

    I Love halo, and also enjoy cod on many occasions. These games should be kept separate; converging their features don't make you gain both audiences. 343 said when asked about implemented COD features "Yea we want more of the market share of players, that's the major reason for the change." This game
    (the halo 4 story was satisfying IMO, this review is more centered on the multiplayer)

    I Love halo, and also enjoy cod on many occasions. These games should be kept separate; converging their features don't make you gain both audiences. 343 said when asked about implemented COD features "Yea we want more of the market share of players, that's the major reason for the change." This game should probably receive around an 8-9, but for a halo game, it deserves a 6, plain and simple. I am a huge fan/player of halo 2, 3 and reach online. Halo 4 fails in my opinion to retain its uniqueness of the halo series. I actually enjoyed the fact that sprint was not inherent in previous halo's, IMO this is a core game mechanic that should have been retained. While the Cod mechanics don't technically make for a bad game, they do drastically change the way the game plays. I am surprised to see so many 9's and 10's from halo fans, I would have thought the changes toward COD would yield 7's and 8's at most. I didn't want ANOTHER Cod, I wanted another Halo.
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  80. Nov 28, 2012
    10
    I easily give this game a 10/10 due to the fact that the game offers great graphics, has a slight mix of CoD, and Halo. And they've added the "Sticky Detonator" as well as some Forerunner technology with a great balance of teams and weapons. It is still rather easy to hack or mod in the game, considering I've seen a couple hackers myself and it makes me angry. The game is new though, andI easily give this game a 10/10 due to the fact that the game offers great graphics, has a slight mix of CoD, and Halo. And they've added the "Sticky Detonator" as well as some Forerunner technology with a great balance of teams and weapons. It is still rather easy to hack or mod in the game, considering I've seen a couple hackers myself and it makes me angry. The game is new though, and all new games have glitches and kinks that need to be worked out. The 343 Industries that created and developed it did an overall great job and I would play this my whole life if I could. Expand
  81. Nov 27, 2012
    9
    What... a... game. Considering a new studio developed Halo 4, this is stunning. Kudos to 343 Industries. They have just gained my support. Wonderful multiplayer like always, and the single player is fun and a great challenge on Legendary. The achievements are well set-out and they game is fabulous in each and every way. Halo is the King of Online FPS, this is coming from a COD Fanboy whoWhat... a... game. Considering a new studio developed Halo 4, this is stunning. Kudos to 343 Industries. They have just gained my support. Wonderful multiplayer like always, and the single player is fun and a great challenge on Legendary. The achievements are well set-out and they game is fabulous in each and every way. Halo is the King of Online FPS, this is coming from a COD Fanboy who has been playing COD since the first on PC. This time though, BO2 can do one, Halo 4 is the one. Expand
  82. Nov 27, 2012
    9
    OK, to be honest I've never been a Halo fan. These titles are the most generic FPS you can play. However, for the MP value alone, they are worth it. Like COD, you can ALWAYS find a good MP scene online. You will ALWAYS find an arsenal of weapons and maps that will keep you addicted to your online gaming fix like nothing else. Outstanding online gameplay.
  83. Nov 27, 2012
    10
    At first i was unsure about purchasing this game because of the many negative and few positive User reviews i've seen, but after watching gameplay i decided that Halo 4 was for me. After playing almost entirely through the campaign and over 5 hours of online multiplayer, i can certainly say that 343 Studios has succeeded in the creation of such a memorable and time consuming game. TheAt first i was unsure about purchasing this game because of the many negative and few positive User reviews i've seen, but after watching gameplay i decided that Halo 4 was for me. After playing almost entirely through the campaign and over 5 hours of online multiplayer, i can certainly say that 343 Studios has succeeded in the creation of such a memorable and time consuming game. The campaign brought back the master chief in the the most epic fashion possible. The campaign is very fun and quite a challenge at times as well, it creates a perfect balance of challenge, gameplay, and story to generate what seems to be the most memorable of all the Halo campaigns. The multiplayer is fantastic, unlocking weapons, armor, and emblems is only half the game, but working towards unlocking these things gives a great sense of achievement, the multiplayer makes me feel like i'm playing the Halo we all love and remember, it makes me forget about how much i disliked Halo: Reach, and gives me that fantastic feeling that previous Halo titles have always given me. I have complete respect for 343 studios for being able to replicate and improve the Halo universe, and for that i give them props. If you have yet to find a great FPS, look no further, Halo 4 is here. Expand
  84. Nov 27, 2012
    10
    First of all I have played all halos, since the original Xbox, and this delivery did not disappoint. 343 did a fantastic job creating a robust experience, campaign and multiplayer wise. The visual experience was also fantastic, the controls remained classic but I love the feedback you receive the shooting and how different this feedback is from gun to gun. Also there is an storyFirst of all I have played all halos, since the original Xbox, and this delivery did not disappoint. 343 did a fantastic job creating a robust experience, campaign and multiplayer wise. The visual experience was also fantastic, the controls remained classic but I love the feedback you receive the shooting and how different this feedback is from gun to gun. Also there is an story telling element from the campaign all the way up to Spartan Ops, a great idea that is keeping the game fresh and relevant. In regards of the story as other have said, the emotion created around the relationship Master Chief / Cortana, was well executed and it did let me, personally, craving for more Halo.

    Halo being an FPS, its a bench mark for games like Mass Effect 3, that are not able to handle the pressure of a high expectations ending. Thanks 343i, I am looking forward for other projects and of course: More Halo!
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  85. Nov 26, 2012
    9
    Halo 4 is an amazing game, and with a great campaign and multiplayer behind it, there's no doubt that I think the game is an exhilarating experience for any Halo fan, new and old.

    The campaign surrounds Cortana more than Master Chief this time around, giving the Halo series a flip on perspective. Cortana has a rare disease, which is running herself into insanity, giving the mission to
    Halo 4 is an amazing game, and with a great campaign and multiplayer behind it, there's no doubt that I think the game is an exhilarating experience for any Halo fan, new and old.

    The campaign surrounds Cortana more than Master Chief this time around, giving the Halo series a flip on perspective. Cortana has a rare disease, which is running herself into insanity, giving the mission to Master Chief to solve her issues. The campaign is a great experience, which I think everyone who hasn't tried it should definitely give it a go. With a fantastic layout of each mission and a great balance of huge fights and small gun fights to banshee hijacking opportunities, it makes Halo 4's campaign the greatest Halo campaign in its series, if not one of the best on Xbox 360.

    The graphics, are as great as ever. Master Chief looks stunning, the guns look realistic, and the locations never see to amaze me, because they blow me away. One thing that I found in the game which created a level of immersion that no other game can give you is the small pieces of the helmet that you can see when playing as Master Chief in the campaign, unfortunately this doesn't continue into the multiplayer, leaving the immersivness as good as it always was, sadly not taking it to the level the campaign has achieved.

    Multiplayer couldn't be better... Than CoD... But it is... In some ways. Graphics far beat CoD, full stop, but I still am not getting that feeling of "The game was amazing, I need to play another". Or "I will play betters than that next round." Unfortunately I only find myself playing Halo 4's multiplayer for the daily challenges, I will play it, complete the challenges, then play maybe one or two more games and then swap to my playstation for Black Ops 2 or Borderlands 2. Although I have to say that the multiplayer is top notch in perspective of its customisation, spartan abilities, weapon load outs and great map designs.

    The spartan ops is one extra which I feel is a very good extra for the game and props to 343 for introducing some new style of gameplay. The forge world, as much as it is good, can be as repetitive as it always was and gets boring quickly as those awesome levels which you see are too hard to make by yourself. Verdict:
    Halo 4 is probably one of the greatest gaming sequels in history, winning me over with the enhanced graphics and the challenging Spartan Ops. Throwing me overboard with joy with an excellent Campaign with big time events and making me feel good about completing challenges in multiplayer. But not enough to make me play the game all day and night.

    A force to be reckoned with in 2012.
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  86. Nov 26, 2012
    10
    This game was fantastic I honestly don't know what a lot of people are complaining about. 343 industries have done a great job, and yes there may be some stuff in there that COD has but gaming evolves and if you don't evolve with it you'll end up with the dinosaurs.
  87. Nov 25, 2012
    2
    This game was terrible. The graphics werent the worst, but they seemed to be the result of "trying too hard" to make it look good. Bad CGI comes to mind when I see the profuse use of specular. As for the story, It reminisced a generic sci-fi plot, which was entirely inconsistent with the Halo franchise. Several unending plot holes including changes such as the look of the Chief, Cortana,This game was terrible. The graphics werent the worst, but they seemed to be the result of "trying too hard" to make it look good. Bad CGI comes to mind when I see the profuse use of specular. As for the story, It reminisced a generic sci-fi plot, which was entirely inconsistent with the Halo franchise. Several unending plot holes including changes such as the look of the Chief, Cortana, Forward Unto Dawn changing appearance "suddenly". I have also been unable to find a buy-able explanation on the incogitable hostility of the Covenant after all that has transpired in the Halo story from previous games. As for the multiplayer, I might as well play the new call of duty. It does not at all play like a halo game. with the addition of killstreaks(ordinance), perks, weapon unlockables, and how easy it is to kill someone makes it as far from Halo as you can get with a 'Halo' Game. This was clearly a poor attempt to 'milk the franchise' after Bungie decided to stop creating Halo games. Very disappointing for a Halo game, I would not recommend even rending this game. Expand
  88. Nov 25, 2012
    1
    This is my second review. Unlike my first this will be quick and to the point. ||||| Halo 4 is a horrible pathetic disappointment. I have had this game for maybe 3 weeks and I've already shelved it for good. It is my brothers game so i cant return it, but i wish i could. Keep in mind that i only played the multiplayer on the weekends and i played the campaign through while i had a weekThis is my second review. Unlike my first this will be quick and to the point. ||||| Halo 4 is a horrible pathetic disappointment. I have had this game for maybe 3 weeks and I've already shelved it for good. It is my brothers game so i cant return it, but i wish i could. Keep in mind that i only played the multiplayer on the weekends and i played the campaign through while i had a week off from college with a little MP here and there. So i havent even been playing this game extensively, and it still bored me to tears in just 3 weeks. |||| The campaign is horribly written, boring and theres nothing compelling you to keep playing, The ending is the worst i've ever seen, instead of a nice cut scene we get a horrible "Press LT to ***" which was the most pathetic excuse for a climax i've ever seen. The multiplayer is stale, unbalanced, laggy and the maps and playlists are horribly designed. The only good map is a Halo 3 remake. |||| The latest Halo title is just another addition to the stagnant pool of FPS genre titles that have come out in the last 3 years or so. Dont buy this game people, save your money for toilet paper because you'll only end up wiping your ass with this game anyway. Expand
  89. Nov 25, 2012
    8
    Fantastic game! Best graphics on Xbox 360 by a mile. Gameplay is great in single player, but not hooked on multiplayer, just is'nt doing anything for me. have'nt been hooked on a halo game since 3, but this is still a great game.
  90. Nov 25, 2012
    9
    I hate Halo. I've hated Halo for a long time. For me, Halo represents the beginning of mainstream gaming. As more and more people line up for their Halo or CoD releases, a piece of orginiality dies within the gaming industry, which is now dominated by megacorps out to make as much money as possible. (nothing wrong with trying to make money, but they don't seem to care about the qualityI hate Halo. I've hated Halo for a long time. For me, Halo represents the beginning of mainstream gaming. As more and more people line up for their Halo or CoD releases, a piece of orginiality dies within the gaming industry, which is now dominated by megacorps out to make as much money as possible. (nothing wrong with trying to make money, but they don't seem to care about the quality of the game.)

    I could never attatched to Master Cheif, and I didnt' care about the overarching story. Just hated it. Didn't even play ODST or Reach. Halo 4 gets released, and I'm given a copy by a friend. For a laugh, I load it up, thinking I'll hate it like I hated all the others. 7 hours later I put down the controller having finished the campaign. I may have to go back and give the other games in the series a chance, because Halo 4 has blown me away! Graphically it is gorgeous, the sound design is probably the best of the year. The gameplay is quick and intuitive, but the story.... oh man the story is what has guaranteed a purchase of Halo 5 for me. 343 Studios should be commended for taking a faceless soldier lacking any basic personality, and using sublte (yes subtle in a Halo game) story telling, allowing the player to actually connect to Master Cheif and Cortana. It was brilliant... probably the best story in a game this year, barring maybe The Last Story. Multiplayer is great fun, and Spartan Ops are also great. Don't listen to Halo haters. I know... I used to be one.
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  91. Nov 25, 2012
    4
    343 industries clearly wanted to distance themselves from Bungie by redesigning how the Halo universe looks and how it sounds. Unfortunately for 343 compared to Reach the game feels far less impressive with less appealing aesthetics and the completely redesigned sounds seemed to miss the mark too.

    The game itself tried to do to many things to please a larger audience base. New to the
    343 industries clearly wanted to distance themselves from Bungie by redesigning how the Halo universe looks and how it sounds. Unfortunately for 343 compared to Reach the game feels far less impressive with less appealing aesthetics and the completely redesigned sounds seemed to miss the mark too.

    The game itself tried to do to many things to please a larger audience base. New to the game are mech armor, linear flying sequences (which uncannily seemed like Starfox 64 with a halo skin) Quick time events and even a set piece that seemed to be taken from portal, where the bad guy inexplicably re-arranges a level design to make it harder (but not impossible for some reason) to get from point A to point B. On the note of the Bad guy, his motivation is brushed away in one line of dialogue and then takes a position of complete indifference to Master Chief for the rest of the game even though he is continually foiled by the chief. Cortana no longer has her strong personality but rather now reminds me of someone craving attention by constantly complaining just to get Master Chief to reassure her which accumulates to the most out of place cut-scene.

    The multiplayer is now more focused on fast paced action rather than weapon spawn camping. which is a significant improvement. Though the need for a perk to be able to pick up fallen grenades seems a bit odd for a halo game.

    Overall a massive missed opportunity with the poorly written and heavily retconned plot where Microsoft might have been better off just creating a completely new universe from scratch rather than attaching onto the existing halo one.
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  92. Nov 25, 2012
    6
    Overall a strong entry into the series (6.5/10). Regarding the campaign: Definitely a significant improvement over Halo: Reach as you simply do not sit back and fight wave after wave of enemies. Harkens back to Halo CE to me, but without the sense of exploration and wonder. Here you actually make forward progress most of the time. Problem is that if you go off the beaten path you'll dieOverall a strong entry into the series (6.5/10). Regarding the campaign: Definitely a significant improvement over Halo: Reach as you simply do not sit back and fight wave after wave of enemies. Harkens back to Halo CE to me, but without the sense of exploration and wonder. Here you actually make forward progress most of the time. Problem is that if you go off the beaten path you'll die quickly from the astounding increase in enemies and return far back as checkpoints aren't common. The covenant enemies are interesting and fun to fight as always but the new Promethean foes lack interesting characters and often stick to certain areas until you attack. There's also only 3 different types. Furthermore you're going to find yourself using mostly their weapons exclusively as there is no way you'll have ammo otherwise (get used to the lightrifle). Next, I felt the design and gameplay were decent, though it mostly revolves around moving from one button to the next to advance the story. Speaking of which... the story is weak. Very weak. And very difficult to understand if you have only played the games. It's just... strange. I felt the story in the previous 4 main games were good but this one was just kinda dumb and odd. I like the Chief but his relationship with the computer, Cortana, was weird and this new "threat"/ backstory (not explained in game at all though everyone seems to know it in the game) is dumb. This is obviously just my opinion......................... Regarding multiplayer: This is Halo 4's strong suit and will give it staying power. It's a strong experience with solid gameplay and options. Lots of character customization. Not much else to say. It's fun though still, imo, is not as good a Halo 2............................................. Regarding graphics and sound: graphics are fantastic. Best I've seen on xbox. The sound for some guns is great such as the DMR and sniper rifle. However on others it is totally horrendous such as the battle rifle............................... So overall a 6.5 as the campaign was an improvement but the lack of exploration/wonderment feeling, design mostly involving moving from one waypoint marker to the next, CG cutscenes used extensively, and the very weird, weak story really took away from the potential. The multiplayer is strong but I don't think it'll be something I keep going back to like Halo 2, a game I still find extremely satisfying. Personally recommend a rent. Expand
  93. Nov 24, 2012
    10
    Best graphics, best single player campaign, best weapons, best multiplayer. A masterpiece, 343i demonstrated the love for the series, bringing the best Halo yet to the Xbox console. Thank you
  94. Nov 24, 2012
    9
    Personally I thought Halo would die with Bungie, after a not-so-good remake of the first game by the hand of 343 I doubted the potential that this game would have, but I am happy to say, I was completely wrong. The first thing that stands out when you play Halo 4 are the visuals, this is by far the best looking game for the 360, it can even compete with PC graphics to a certain point sincePersonally I thought Halo would die with Bungie, after a not-so-good remake of the first game by the hand of 343 I doubted the potential that this game would have, but I am happy to say, I was completely wrong. The first thing that stands out when you play Halo 4 are the visuals, this is by far the best looking game for the 360, it can even compete with PC graphics to a certain point since the level of detail is amazing. The first thing I covered was the campaign, it was entertaining with a story now focused on Cortana and the forrunner awakening instead of Chief and the Halo rings. Prometheans stand out as the new enemies with some new challenges and badass weapons. Overall the campaign was great but it was a little short with only eight missions. However the next part makes up for it. Multiplayer is the star of this franchise since Halo 2, and it does not disappoint. There are various multiplayer modes, both old and new, which have excellent, faster, and more aggressive combat. Load-outs can now be created and selected and there are now powerful weapon drops, or ordinances, that are rewarded with kill streaks. One new vehicle has been added called the Mantis, which is a mech that is balanced enough to be badass yet destroyable. There are some great maps present such as the remake of Halo 3's Valhalla called Ragnarok, which is amazing. Also, there are now more than a single map for forge, and since most of the big team maps are massive there are good spots to be creative. The other multiplayer mode apart from the competitive modes is Spartan Ops. This mode is basically co-op missions with a unique story and with new episodes being released with time, the only problem I have with spartan ops is that with a few players I've had a great delay, making the game unplayable. Again, forge is better than ever, with some awesome maps, great new tools, and new options promoting creativity. This game has so much that I assure it will be completely worth whatever price it is where you live, 343 has done an amazing job and created one of my game of the year candidates. Expand
  95. Nov 24, 2012
    10
    Halo 4 is an outstanding game and is a direct sequel to Halo 4 and is the first Halo game in the new Reclaimer saga and is the first original Halo game made by 343 industries and is backed up behind the recent Halo live action web series Forward Unto Dawn. Plot: after Halo 3, Master Chief has remained in cryogenic sleep upon the vessel known as Forward Unto Dawn, and has requested toHalo 4 is an outstanding game and is a direct sequel to Halo 4 and is the first Halo game in the new Reclaimer saga and is the first original Halo game made by 343 industries and is backed up behind the recent Halo live action web series Forward Unto Dawn. Plot: after Halo 3, Master Chief has remained in cryogenic sleep upon the vessel known as Forward Unto Dawn, and has requested to Cortana to be re-awakened when needed. Cortana realizes that their vessel is under attack by the Covenant who have broken their truce with the humans. When she awakens chief she warns him that they are orbited an ancient Forerunner planet, Requiem. The planet's Gravity Well intiates and brings the Covenant and as well as Chief, Cortana, and The Dawn into a collision course with the planet. On Requiem, Cortana reveals she is rampant and should be dead and will eventually think herself to death. They attempt to re-establish communications with the Infinity, a massive vessel that is home to the new spartan 4 program led by Commander Del Rio. In an attempt to clear communications lines they accidently free the ancient forerunner, Diadect, who is hell bent on eliminating humanity, and whose power manipulates the Covenant and the Prometheans into becoming his army. Comparison to Halo 3: Chief sports a new look in his mark 7 armor and is a bigger and better badass then he already was. Also their is more insight into Chief's legacy, Cortana's emotions, and the Spartan program itself. the Battle Rifle returns as well as the Covenant Carbine, the option to duel wield does not return. Comparison to Halo Reach: graphics are crispier, goes back to classic Halo 3 HUD, sprint is a default part of the experience as it is now not an armor ability, the DMR returns, and the infection game mode has evolved into the more gripping Flood game mode, Firefight mode does not return. New elements for the Halo experience: A new enemy known as the Prometheans are an interesting species that weild guns that shoot light and build right into your hands. Also the oppurtunity to pilot a Pelican is now here. Multiplayer: All multiplayer matches take place on the Infinity as training simulations for the Spartan 4s. Also Spartan Ops gives you 5 new missions for 10 weeks after Halo 4's original release as long as you have an Xbox Live Gold account which you get 2 weeks free for purchasing Halo 4. This game uses create a load out customization options which make for a customized experience as well as ordanance which gives the player random killstreaks in the form of a choice of weapon, grenade, or amor ability. My opinion: Halo 4 is a must play game that will be remembered as the most revolutionary Halo title since the original Combat Evolved itself. It reminds me of Call of Duty in terms of its easy to jump into play style, and its more interactive campaign, and killstreak like create a class like system. Even the Spartan Ops remind the player of Special Ops from Modern Warfare. I would reccomend this to anyone who wants to begin gaming or to anyone who owns an Xbox 360, even so I would find a way to try out this great game. Expand
  96. Nov 24, 2012
    10
    smooth gameplay mixed with an enticing story creates a stunning new Halo game. Spartan Ops adds quick but fun missions updated weekly. The multiplayer is among the best in all of the Halo games. The game overall is balanced, sleek and beautiful! 343 should be proud to have made a game worthy to have made a game that raises the bar on standards. 343 has shown that Halo is in capable hands.
  97. Nov 24, 2012
    7
    It had a lot to live up to didn't it? I loved Halo:Reach and I give it a 10. I am giving Halo 4 a 9 and here's why:

    Campaign: The campaign in reach was its weakest feature but it is one of the strongest in Halo 4. 4's campaign is more imaginative, longer and is much more fun to play. The Campaign is up to the CE's standard and will not disapoint fans. 10/10 Spartan-Ops: I will
    It had a lot to live up to didn't it? I loved Halo:Reach and I give it a 10. I am giving Halo 4 a 9 and here's why:

    Campaign: The campaign in reach was its weakest feature but it is one of the strongest in Halo 4. 4's campaign is more imaginative, longer and is much more fun to play. The Campaign is up to the CE's standard and will not disapoint fans. 10/10

    Spartan-Ops: I will overlook the fact that it is a rip off from COD. S-O replaced firefight which really annoyed me because firefight was fun. S-O is not as bad as I thought it would be because it ties in with the campaign and the missions are short. The only issue is that you re-spawn, no checkpoints etc.. This makes S-O slightly pointless, however I would not get rid of S-O, I would just bring back firefight as well. 9/10

    Multiplayer: 343 said that there were going to be changes and they were right., However, almost every change has made it worse. On reach less was more. 343 have thrown that out of the window and created gameplay that is too fast and frankly just boring and repetitive. On reach it felt like every game had a story and every game game slowly developed, where as now games are boring and too fast. There have been too many new features and too many classic features have been removed. 6/10

    Forge and Custom Games - There are three forge world's - great idea. However none of them are big enough! This also means that custom games is not as fun. Also where did the race game type go? I have given it a 7 because these are still unique parts of halo and forge is really good. There's just not enough space.
    7/10

    Other features and website: Waypoint is still good, the armour is as good as reach's, the commendations have improved the theater and file share are still good. The new website isn't as good as bungie.net though. 9/10

    Overall halo 4 retains many features that make halo amazing and also the campaign is second to none. Unfortunately 342 have included too many new things which have ruined parts of the game.
    All of my scores added together and divided by 5 equal 8 but this game deserves a 9 because it is still an amazing game. There are just too many annoying features that detract from the beauty of halo.
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  98. Nov 24, 2012
    6
    It's decent; not particularly amazing, but not bad either. Campaign is an alright length, but the story isn't particularly amazing. It leaves more questions than it gives answers, and more often than not, it feels like they came up with cool moments and just tried to string them together with an average-at-best story. It's somewhat annoying as well, as even on normal difficulty, mostIt's decent; not particularly amazing, but not bad either. Campaign is an alright length, but the story isn't particularly amazing. It leaves more questions than it gives answers, and more often than not, it feels like they came up with cool moments and just tried to string them together with an average-at-best story. It's somewhat annoying as well, as even on normal difficulty, most enemies act like bullet sponges, often with promethean knights taking a whole clip of ammo or more to take down. Because of this, ammo runs out quickly, more often than not leaving you with weapons unsuited for the particular occasion you're thrown into. The music, while somewhat interesting to listen to, is much different than past halo games, and none of them left a lasting effect on me. I only liked one song from the entire soundtrack a significant amount, and I don't even know the name of it. The graphics were pretty good, but there were times in both gameplay and cutscenes that it seemed 343 just gave up trying to make it look all pretty. For example, take a look at chief's armor at the end of the first mission: it looks extremely low res despite him being the main focus of attention. And as for the final boss fight that we were all waiting for throughout the entire game that we all expected to happen with the evil of the didact throughout the whole game? A quicktime event. A quicktime event leading to a cutscene that ends the game. Talk about a freakin' tease. On the subject of teases, a halo ring is shown in the game, but we never go on it. It's like they put it there so they could justify the halo in the title and nothing more. Overall, the experience is kind of disappointing despite cool moments, and the story isn't too particularly involving or interesting. It's lacking the magic of previous halo campaigns.

    Spartan Ops sort of makes up for the campaign, but at the same time, some of the locations they take place at are just recycled from multiplayer or campaign. Not to mention, there's only like 5 missions per episode, and they're so short that more often than not you find yourself asking "It's over already?" While 343 has boasted about custom games having more options than ever, they made this happen at the expense of several other options. Entire gamemodes such as race, juggernaut, VIP, invasion, and assault have been all but removed, something that hurts the experience greatly. Theater also remains a one person only ordeal, something that's truly disappointing. Forge has some improvements, but at the expense of previous improvements. You can magnetize objects, lock them, see which item you're hovering over, have dynamic lighting, and can place zones where spartans have specific traits, but in return, can no longer zoom or move an object slowly, both which serve to make forging a much more irritating experience. The 3 maps replacing forge world that are specifically built for forging are hardly even BTB maps in size, meaning you're very limited by size. It would be much more preferable to have forge world back with different palletes and more items at this point, as there's so little that you can do. And now for the big one: multiplayer. The maps are all fairly entertaining, but, again, are lacking something that every other multiplayer map in previous halos had. I don't know what it is, but they just don't play too amazingly well. The ranking system is basically the same as Halo Reach's, but with a new coat of paint. Custom loadouts are alright, but in engagements with them, more often than not the guy who was spotted first is usually the guy who winds up dead. Custom loadouts also allow for the noob combo of plasma pistol and dmr, a tactic I've seen much more of in Halo 4. As for this next part, I guess I can't blame the game as much as the players, but it seems nobody uses vehicles anymore unless it's a gauss hog, a mantis, a scorpion, a banshee, or wraith. Normal hogs and mongeese are often just left sitting there while players make a run for it on foot instead. Ordinance drops are also interesting, but hurt gameplay. There's no map control of the areas with the power weapons, because the power weapons could spawn anywhere, meaning instead of the game focused around map control that we all know and love, it's become a more run and gun game. Halo's multiplayer has definitely changed, and sadly, I don't think it's for the better. At least AA's are more balanced now though.

    Overall, the UI is cluttered and annoying to navigate. The new weapon sounds, while some have enjoyed them, don't seem to fit the experience too well. Everything just sounds...off. For example, the rocket launcher no longer has some meaty launching sound, but instead sounds like a unintimidating "woosh" noise when being launched, and the DMR sounds much more deadly than it is. Most of the armor in general also looks rather silly, and no longer is easily identifiable, as lots of the armor looks similar to one another.
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  99. Nov 24, 2012
    7
    While every other game in the series is saving with world with some character secondary story, the campaign in Halo 4 is flipped. Saving the world seems to take a back seat to the Master Chief's quest to solve Cortana's rampancy. This makes for a more emotional story, but a less intense one as well. The saving the world story which I will not spoil doesn't seem to be given the attentionWhile every other game in the series is saving with world with some character secondary story, the campaign in Halo 4 is flipped. Saving the world seems to take a back seat to the Master Chief's quest to solve Cortana's rampancy. This makes for a more emotional story, but a less intense one as well. The saving the world story which I will not spoil doesn't seem to be given the attention it deserves. This is easily the most amped up storyline Halo series has seen, what with numerous leading up books and movies, yet the story in the game itself doesn't feel alive and fleshed out.

    That is my largest complaint in a game that I like very much. The music is incredible, the environments are beautifully detailed, and the facial CG is beyond incredible. I cannot wait to play more Infinity so that I can write a follow-up to this review.

    My final complaint is the complete stripped down content you get if you are not online. Never have I been so disappointed with offline content. It was an inevitability that the days of offline gaming were coming to an end, but I never imagined not even having access to a campaign scoring system, the elimination of offline firefight, just stripped down. Were it not for the lack of offline content, this game would have been a 9 for me. The lack of out-of-box value, however, has shown that 343 has largely abandoned the offline gamer, and considering that Reach, ODST, and Halo3 had plenty to keep one occupied unconnected, this step back has tarnished my view of this series;

    Until the Internet guy makes it to my house...
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  100. Nov 23, 2012
    9
    This review contains spoilers, click expand to view. 343 Industries did an amazing job with Halo 4. I was quite intrigued by the campaign story line, which I felt was just as good as the original Halo, if not better. It's graphics and cinematics are stunning! Although, I'm a little divided on the multiplayer design, especially when playing online. It doesn't quite fit in compared with other Halo releases. I don't like the new ranking system, and the need to purchase abilities such as Jetpack and Hologram. I was also very disappointed they killed off Cortana in the campaign, although I somewhat feel this is part of a twist, moving the story into Halo 5. Overall, such an awesome game. Expand
Metascore
87

Generally favorable reviews - based on 87 Critics

Critic score distribution:
  1. Positive: 83 out of 87
  2. Negative: 1 out of 87
  1. Hyper Magazine
    Dec 17, 2012
    90
    Halo 4 eschews esoteric delivery for a sledgehammer story with a blockbuster aesthetic. Epic, engaging and sensorially awesome. [Jan 2013, p.60]
  2. 90
    In the end, this game is still a fairly conservative and faithful to the original spirit, even with some significant changes.
  3. Dec 3, 2012
    75
    The narrative is outstanding, even in spite of a few plot-point missteps, and the character evolution of Master Chief and Cortana deserves to be further explored with these wonderful storytellers (well, maybe one of them can't happen, but I'll avoid spoilers). However, the gameplay feels jilted, awkward and unrefined, three unforgivable sins in a landscape populated with other quite-capable FPS franchises. As a result, I'm going to average everything out: great story plus bad gameplay equals an average experience. And in this overcrowded FPS genre, "average" is isn't something I'd recommend buying.