Mar 6, 2014This review contains spoilers, click expand to view. (First things first: this is a critique of the campaign. I am not a multi-player gamer.)
I think there is a point when a video game or film franchise goes from being fun and made with enthusiasm and talent to being purely a cash cow.
Halo 4 is such a game. Bungie rightfully designed, explored and closed their Halo games by incorporating a trilogy, a side-story and a prequel (Halo Wars is in another category). One can only imagine once Microsoft had 343 take over Master Chief's universe, they didn't so much see the mythology evolving and the story going deeper but more dollar signs. And let's face it, that's what the industry is all about, creating great games, making money.
The trouble is when your audience sees through the ruse and realizes the game is less about them and more about the profit margin, there is a loss of spirit in the actual game playing.
And that's what Halo 4 is: spiritless. Sure on the surface, the graphics, the sound, the story are all at Halo standards but here again, the game is beautiful while being less fun and the further players explore Planet Requiem and take down the Prometheans, the levels tediously pile on and the enemy onslaught becomes even more tiring.
With the Covenant, at least there is a comedic character to them. The Prometheans, on the other hand, are rather dull and remind me of long-forgotten Happy Meal toys from the 80s. They are not so much menacing as unavoidable in their combat style. The only strategy in fighting them is perseverance if little else. And as for the Didact and the Librarian and the Composer, it all turns into a convoluted mess at times and you're really trying hard to care and at the same time forgive the operatic hyperbole of the mythology. Halo 4 is what happens when 'epic' becomes closer to ridiculous.
What kept me playing is the story between Master Chief and Cortana. The voice acting is superb and on-par with the best Hollywood animated movies. With Cortana, especially, from the facial expressions to the gestures, we've come along way from Combat Evolved's clunky cut scenes.
Yet, despite the small pleasures of the voice acting, this is just a barely-above average FPS. If it didn't have the Halo concept, the story and mythos, the gamer would be just playing any other action shoot-em up.
It's good, but not great. At times, not even fun. 343 basically replaced The Flood with the Prometheans and took cues from The Flood stages to create similar bland levels to fight the bland waves of enemies. The Covenant levels were the best to play and thankfully there were more than I expected. The story and the relationship between Master Chief and Cortana were the only reasons I carried on. Otherwise, unlike Halo 3 or Reach, I won't bother to revisit this campaign. This game is beautiful to look at but for the most part (again, aside from the dramatic cut scenes), it's quite soulless. Halo fans deserve better and 343 and Microsoft have created their cash cow and will most likely continue to worship it and pump out more of the same. For the record, I probably won't bother with the next one in the series. Halo, from what Halo 4 shows me, rightfully belonged to Bungie and can't be crafted with the same care and passion by any other company.… Expand
Mar 6, 2014This game is fantastic. I did not like reach that much, so this was a huge improvement. The story was better, the multiplayer was amazingly fun. I am generally a cod player exclusively, but when I got this, I was playing it far more than I was ghosts (a huge letdown).
Overall, if you like halo, buy halo 4, it is a great game, even if you are a cod or BF fanboy.
Edit: matchmaking takes like 5-10 minutes to find a single lobby. Even so, it is still a great game.… Expand
Mar 4, 2014I feel this is a brilliant start to a new saga with a new studio. I've read a lot of comments about this not being Halo but I believe it is a step in the right direction. With stunning visuals, pumped up audio and a compelling story I have played through the campaign many times. There is; however, room for improvement on the multiplayer side, especially when it comes to integrating DLC maps better into play-lists so that players get to actually use the maps they have purchased. The new Spartan ops; although adding great story, leaves a lot to be desired with a lot of map recycling. Overall this game is definitely worth checking out and leaves you counting down to Halo 5.… Expand
Mar 2, 2014Maybe I liked this game because I'm a huge Halo fan, but regardless I believe that this game is worth a purchase. Even if you dislike its multiplayer, the campaign is so fun especially with friends. Not many games allow you to play the campaign with three others and still earn all achievements/trophies. This alone is why Halo is better than so many other games. You can spend countless hours having so much fun playing the campaign with friends. But after that's over you can always play multiplayer. New maps, new guns and same old Halo fun. In addition there is a new co-op campaign mode called Spartan Ops where you and friends can be part of an elite Spartan group and experience what it's like to be a Spartan other than Master Chief.… Expand
Mar 2, 2014343 destroyed halo.
Nice sound track.
Bad level design.
Like 5 hrs long.
No fire fight...
Map editor mode is worse then Reach.
Master chief is the most over hyped protagonist of all time.
Recommendation: go buy crysis 3. Not this garbage.
Feb 26, 2014343 Industries were given the privilege to continue Bungie's hit series Halo right from where they left off of. The hype and expectations for the next edition to the saga were extremely high so there was little room for error.
And little error there was...
The game opens with an extremely well crafted cut scene. It felt like I was watching a film and at some scenes it was hard to tell whether the characters were programed or living actors. Unlike games like Sonic 06 the rest of the game looks great too. We are not just greeted by something beautiful, the visuals last and last in true cinematic fashion.
Along with the graphics the environment and world design is artistic.There is a sense of atmosphere you get while playing Halo 4. There is just the right balance between futuristic areas and natural which makes you remember that Halo takes place in the future of this universe and not in some completely new and unrecognizable universe, since there is so much relatable to Earth and our knowledge on other planets.
The visuals and world design are complemented by the audio. From the Dramatic theme to the weapon sound effects this game sounds great. Great isn't one of my best words to describe something either. While Halo 4's audio is up there with some of my other top sounding games, it certainly can match with some of the Masterpieces like Half-Life 2, Legend of Zelda: Majora's mask and even Halo Combat Evolved for the original Xbox and PC. This is only a small fraction of the reason why I didn't give it a 10 out of 10.
Most people complain that the gameplay in the Halo series is very repetitive and get generic as the series progresses. Having played through almost all of the Halo series I haven't really felt that there is any major repetivity. The concept has been the same throughout the series and there haven't been any minor evolutions in Gameplay but the game still feel fresh. 343 managed to keep the game new without ruining any game mechanics. It is mainly to do with the Level Design and World Design which I have already praised. There is a distinct feel to each halo game and in Halo 4 the levels are generally spread out and full of places to explore once you get past the open stage. While most area's are new and done in 343's unique styles in environment there are still one or two areas that I can relate to previous Halo titles.
Halo 4's story is also a big role in creating this almost perfect masterpiece. It is a shame that most games these days, particularly FPS's, don't have stories you can get into. Most are multiplayer based and the focus on the actual game appears minimal. Halo 4 is one of the very few games that I can get into story wise. I didn't play the campaign just to get the achievements, I played it because it is good!
The true reason for me to drop a mark is because of a certain enemy. That being the Knights. While I am a person who likes difficult games like CastleVania, Megaman that the more recent Angry Video Game Nerd Adventures but while playing in Heroic or Legendary the Knights are very cheap. In the games I just mentioned you are only to blame when messing up. The other enemies are like that in Halo as well and clearing a room of elites in legendary is very rewarding.
The Knights are very over powered and they will only stress the player out. to my knowledge they have the same health and strength as the Elites yet they come with the assistance of bots that'll heal them besides they can heal themselves just like you and Elites can. Instead of running away from you they can teleport and by the time you find them they have or are beginning to recharge. This really becomes when there are more than one Knight around. I remember being stuck for a long time on this certain part of the third mission of the game. I have to say that part and other Knight encounters are rated high up in some of the hardest parts across the whole series and unfortunately the difficult was cheap and you never felt that it was your fault and you resort to blaming the game.
The Knight is the concept to make me frown while playing this game. There are some other minor floors including some glitches but most of them have patched the only other flaw worth mentioning is the OP Mantis' but they don't bother me much at all. This leaves me to only drop one mark from perfection. 343 did an great job continuing the series. Though it may not be as good as Combat Evolved and Halo 2 I highly recommend this and I am eager to play Halo 5 when it is released.… Expand
Feb 20, 2014Why is this game rated 6.9 by the fans ? I seriously dont get it cause Halo 2 and Halo 3 are worser than this and that is no opinion ... Halo 2 sucked and Halo 3 was okay, but not good ... this part is the best since Halo 1 ... Praise to the designer of Cortana you did a great Job !
Feb 18, 2014Halo 4 feels like the natural evolution of the series.
It takes the best elements of Halo 3 and Reach and combines them into an authentic Master Chief experience!
I'm coming back to the game now after about a year off. I've finished it on Legendary now and am getting into some multiplayer. As much as the player base has dropped over the last year or so, matches can be found with relative ease.
I was never big on the COD multiplayer. Halo 4 is where it's at for me until Titanfall drops. I want my futuristic machines, yo!… Expand
Feb 16, 2014343 industries was tasked with producing a follow-up on the Halo trilogy, to add yet more into the universe known as the Halo Nation. They knew that what they would develop would automatically become canon, to be judged under intense scrutiny. Fans of thus franchise are among the most 'honest' fan bases out there, and there was no room for failure.
Thankfully, 'Halo 4' largely delivers on the experience fans have come to expect from this all-conquering franchise.
What grabs you first, at least in my opinion, is the graphics. Compared to Halo 3, it feels as if a light covering of smoke had been cleared, bringing everything into sharper focus. It is superior than anything Halo 3 could muster in this department, made clearly by the rendering of Cortana. It is honesty surprising that both '3' and '4' were released on the same console.
The soundtrack for this game is incredible, and there is no one here that can summon an effective argument otherwise. While the signature 'Halo' theme song will remain the best piece of all, '4''s piece takes on a variety of feelings, especially prominent when it highlights the intense danger Spartan 117 finds himself in, while also providing a suitable backdrop to Cortana's mental degradation, and the exchanges both she and her Spartan initiate in.
The story, however, takes the shine off this game, just a miniscule, insignificant amount. While anyone with a heart would flinch from Cortana's fate, after spending the entire game attempting to find Halsey and repair her, introducing the Covenant was a bit of a misstep, considering both Humanity and they had formed a truce. True, runaway factions occur in real life engagements, but the game would have benefited from the sole attention of the main Antagonist, and his plan. While focusing on the Covenant, their designs were needlessly altered, looking nothing like the creatures that had graced the previous three Halo games ( not their armor, but the aliens themselves.)
Other than that, however, Halo 4 remains one of the best releases for the franchise, as well as the most lucrative, which only shows that 343 industries had managed to fulfill the brief, satisfying 95% of fans.… Expand
Jan 27, 2014Es simplemente increíble desde el primer momento que comienza hasta es ultimo segundo de la campaña, no hay absolutamente nada que discutir. pasamos de una historia limitada a tocar incluso entrar en el universo tan complejo de halo, gráficos excelentes, la historia es por mas que interesante y nos conecta emocionalmente con Master Chief y Cortana, el multijugador es para admirar supera lo imaginable con innumerables formas de juego, armas y vehiculos, cambiaron totalmente la forma de ver los juegos, las habilidades y capacidad mental, sin mencionar que tiene una de las mejores bandas sonoras que puede haber en la historia de los videojuegos, sin duda es el mejor Halo, y el regreso mas épico para Master Chief.… Expand
Jan 24, 2014The main plot premise is great - The Chief wakes up after four years of cryrosleep, only to find himself stranded on a world full of robots. What is wrong, you ask?
The story starts off great, but devolves into extreme confusion. After the first level, you rarely know what's going on, so you're forced to run and gun like a madman without knowing half of the story line. You literally end the game asking such questions as "Why is the Chief's armour changed?" or "Who was that Del Rio guy?"
Stunning and amazing, as usual with Halo games.
Classic Halo + Halo: Reach + every COD game = Halo 4. This is a problem, because these are two separate gaming entities that should stay separated. It's just like putting Coke in a Mentos bottle, because it just doesn't mix, and the end result isn't too great. H4 retains the control scheme of classic Halo games with minor changes, but it introduces COD's cinematic sequences, perks, and care packages (called "ordinance" in this game). This in turn ruins the Halo feel of the game.
This is what really grinds my gears about Halo 4. Online has become a game of cat and mouse that is not longer fair, nor is it fun. Players can get a mini-shotgun of sorts almost from the beginning of their multiplayer experience, which makes the game very unbalanced. Whenever you try to play a game in the collectively called "War Games", the servers throw you in the middle of a match that you are losing by 40 or more points; you are often pitted up against players that are between SR100 to SR130. This happens so much in normal Slayer that I just play Infection, which is the only gametype to never have this problem. I hope this is fixed in H5, because I'm losing hope in 343.
Halo 4 is not a bad game, as it is good in many aspects. However, there's more to hate than there is to like. Test H5 on a diehard Halo fan who doesn't like H4, just to see if they like it more than this game. If they do, test it some more and sell it. If they don't, take the game and throw it in the rubbish bin.… Expand
Jan 23, 2014Let me just say I love Halo. I grew up on Halo. It was the first game my parents wouldn't let me play so I went to my friends house to play it. I beat halo 2 on legendary with my friend after school and I got Halo 3 the first day from circuit city (Still have the poster it came with). I passed on Halo 4 at the release because I didn't expect much from 343 and I just got Halo 4 because all the critics love it and I feel like I missed out.... This game doesn't deserve to have the halo name. A game that makes no sense without reading books **** books, I play video games). A game that has an artificially difficult single player (for example the knights disappear and can 1 hit you from virtually anywhere), your shield is useless (2-3 shots) you take fall damage if you jump 20ft even though you're in a suit of armor, It is clearly not designed for coop (you can breeze through the game), multiplayer ditches skill and finesse and adds loadouts and random drops. To be honest I thought the opening video was cool (I had no clue what they were talking about, but looked like live action.) and the sounds of the guns are better (the score isn't as epic.) But I don't play halo for graphics or sound. It's the gameplay and the multiplayer. This game is garbage.… Expand
Jan 20, 2014Love halo. Great graphics, great gameplay, great upgrades. Multiplayer fell for me though, the ranking systems has no penalization if u lose, you dont know how high a players real ranking is, its more about how many games u play rather than wins/losses or kills/deaths. This caused multiplayer to be less serious, no one cared who won/lost, and no one talked because teamwork is only important if you need to win.… Expand
Jan 8, 2014A really good shooter. A good story, memorable characters, a really good soundtrack, some of the best visuals on the 360 and an extremely fun and addicting multi-player experience. While not an innovative title and adds nothing we never saw in the previous Halo titles, it's still a fun game to play through and if you invite your friends over, prepare to spend hours in this game.
Jan 7, 2014It's pretty clear that 343 put a great deal of effort into the game. The production values are extremely high, and it's one of the best-looking games on the market even after the release of the Xbox One and PS4. The sound is mostly great as well. The gameplay is almost identical to past Halo games, which is a good thing, but you may be a little tired of it by now if you'd played all the other games in the series. I'm only taking off a couple points for the rehashed gameplay and a couple weird moments in co-op, like trying to get through the scripted vehicle sections and having your character randomly explode because the other player died. Overall it's still one of the best shooters you can get for a console.… Expand
Jan 4, 2014An all round good game I have thoroughly enjoyed the Campaigns gameplay and really enjoyed the online multiplayer. Highly recommended for any Halo or FPS fan who's mind isn't locked down by the COD effect.
The graphics are very impressive for a console game making full use of the Xbox 360's ageing hardware and proving what developers can do with practice.
yes the campaign could have been better but it is still great fun, my problems with are the awful storyline which is constantly dragged down further by the pathetic love story between a genetically engineered super soldier armed with the best equipment available and an A.I? Occasionally repetitive level design and mediocre chores that are assigned to you to get you from A to B are fortunately compensated by the other aspects of the game such as enemy A.I, variety and well designed weapons. This is nothing new in the Halo franchise though.
The online multiplayer has a good variety of maps, objectives, weapons and Vehicles that I have enjoyed for hours and is the main reason I still have my Xbox 360 still set up next to my gaming PC which I use most of the time.
A good game that deserves acknowledgement especially considering that it wasn't made by the original developers, 343 Industries have proven that their future projects are worth keeping in mind.… Expand
Jan 3, 2014This review contains spoilers, click expand to view. As a recent Halo fan (having been introduced to the series last September with Halo CEA), I have loved the series for being the first FPS I truly respect. So, when I saw that there were even MORE Halo games, I immediately ordered all. I was expecting to enjoy 3 the most after all, I heard from a lot of forums that Halo 3 was the best game in the series, that it is unsurpassed, and that Halo 4 is way worse than that.
Is it me or did they wear nostalgia glasses? Halo 3 bored me.
From the beginning, I was bored. In the middle, I was bored. Near the end, they even screwed it up and turned the game from an epic defense of the Earth to a trip to the Ark. They should have closed the Earth storyline and focused on the ark here, because story progression was bad. No offense Bungie but I'm disappointed. If anything the best Bungie game in the series was Halo Reach, which was NEAR PERFECT, so I didn't get why people dissed it.
What they dissed even more was Halo 4. They say all sorts of things it sucks, it's CoD with a Halo paintjob, it has the worst campaign, they totally ruined multiplayer, and 3 looks better than 4 (no kidding, I saw this in the forums). However, reading critic reviews I expected much from it.
So I booted it up... and played... and didn't stop because I couldn't stop.
It was amazing. The visuals are among the best I've seen it can't beat Crysis on a technical level but I prefer Halo 4 in art style and lighting. I particularly liked how the environments have massive detail and feel open, unlike the closed style of many earlier games (even the amazing Halo CE had some disappointing corridor shooting scenes). The AI was great, and the Prometheans (new enemies) got you on your toes. The soundtrack was amazing, I actually prefer its emotional and atmospheric style to the Halo CE soundtrack (which was amazing but set some battles in elevator music). Multiplayer was good it's not perfect (personal loadouts are a bad thing), but it's fun
But what really wowed me was the story. I liked the progression. Maybe it's because I'm familiar with Halo, but I didn't find it convulted. In fact, it progressed beautifully, with all the plot twists being carefully placed. The only other games I know that match it are Halo CE and Halo Reach. The main story is that Master Chief and Cortana on a torn spaceship Forward Unto Dawn stumbled upon a Forerunner planet named Reqiuem, home to a race of Forerunner warriors who simply fight all that intrude the planet...
...until the awakening of the Didact, the ruler of the Forerunner warrior caste, who commands his Promethean army against Humanity. Though at first Master Chief seems to succeed, things turn bad when the Didact was able to retrieve the Composer, a Forerunner device used to turn sentient beings from organic flesh to digital data. At first the device was used to convert beings to AI, saving them from the Flood (an infection that brainwashes, mutates and commands life it eats), but when turned back to organic the people would be horrifying abominations. The Didact still believed in its use, unlike the Librarian who decided to support the Halo Array and start the galaxy from scratch.
The Composer, retrieved by the Ivanoff Research Station orbiting Halo Installation 03, was snatched from the station by the Didact, and despite the Chief's struggle to save the scientists, the Composer was activated and obliterated all humans the weapon was aimed at. Luckily, the Chief's augmentations from the Spartan-II program and the genetic evolution acceleration received from the Librarian helped him survive the blast, but he was blacked out. As he wakes up, he discovers that the Didact was moving the Composer to Earth, about to obliterate humanity. When the Chief gets there, he was able to stop some systems, but too late the Composer was activated and aimed at the city of New Phoenix, its citizens all obliterated by the weapon. To stop the Composer from disintegrating the rest of humanity, he primes a nuke into the Composer, to sacrifice himself...
What happens next I shall not spoil for maximum impact.
However, what truly amazes me is the relationship of John-117 (Master Chief) and Cortana. Not love, but their dependence on each other and how they reach a goal. In the story, Cortana falls into rampancy she exceeded her operational capacity and age, and is breaking down due to malfunctions. As the Chief struggles to get her back to Earth to allow her creator (Dr. Halsey) to find a solution, they discover what it means to be human, and what it means to be a machine. Cortana truly wanted to be human but being artificial intelligence, there really was a barrier. The Chief is human, but is like a machine fulfilling all duties. Who is human, and who is machine, then?
It is this existential pondering that truly makes Halo 4 beautiful. It's not perfect, but it doesn't deserve a 9. It's not flawless, but it proved 343 is worthy.
Screw the forums.… Expand
Dec 31, 2013A worthy entry into the acclaimed series, Halo 4 is an exciting and intense first-person shooter. The game offers little in the way of new enemies, its main drawback and appears to substitute the games expansive environments for spectacular visuals. The game runs very smoothly and the narrative is fantastic. O'Donnell's classic score and theme are missing and replaced with a more generic soundtrack.… Expand
Dec 31, 2013Halo 4 Typed Review By Tanner Warren
When it comes to Halo 4, there is no denying that it has become the greatest of the great when it comes to multiplayer kick butt action but I found the campaign to be lack-luster final thought. It almost seems like 343 knew that the Halo fan base wouldn't like a new company taking charge of there beloved game the hold so fondly to there hearts so they added in the return of John 177 or Master Chief as he's more commonly known, to reach a new level of hype surrounding Halo since the original game. The graphics were stunning and topped Black ops 2, MW3, and Battlefield 3 (The Xbox versions). As for the things I didn't like, pop in textures were a problem for me as well as the fact that it felt less detailed than Halo Reach. All of this in consideration, I give it a awesome score of 8/10 For graphics and textures!
As for multiplayer gameplay, Halo 4 has a wide variety of maps and game modes with enough action to keep you hooked for hundreds of hours. I was shocked and a little excited to hear that multiplayer was now supporting custom loadouts and armor abilities. The ability to chose which guns and gear you want instead of scavenging for it is great. Some may say it is becoming to much like Call of Duty with the loudouts, but I believe its a step in the right direction. However the new ordnance feature feels a little out of place. In a game based on strategy and quick thinking, it feels wrong to call in a noobie one shot weapon like the binary rifle. Oh and speaking of noobish weaponry, how about them bolt-shots. If your going to let us have a secondary "pocket shotgun" then why not let us have a real shotty. There is also a spartan ops mini campaign that ties up the lose ends. Spartan ops consisting of 10 episodes with 5 chapters ranging form 10-20 minutes depending on the difficulty and number of players. All this in consideration, I give multiplayer gameplay a 8/10!
Unlike the multiplayer, the campaign felt short and predictable. At all times I felt myself using the same tactics. Shoot the watchers at long range, move in and kill all the runners by shooting in the head and then take out the knights in single combat. As for the final boss fight? A quicktime event leaving us with a cheesy cliffhanger ending encouraging us to spend $499.99 on an Xbox one and wait for Halo 5 to conclude what the heck just happened with Master Chief. I regretfully give Halo 4's campaign a 4/10.
Moving on to sound, the guns feel much more meaty and satisfying to shoot! The Halo orchestra really out did themselves with the music for this one! I felt like I was marching off to war against the filthy covenant! So basically, THE SOUND WAS FREAKING AWESOME! I give the sound a Bass drop'n 10/10!
The multiplayer in Halo 4 was very addictive and hard to pass up. Even as I bought and played new games such as X-COM, I found myself putting in my Halo 4 disc within minuets giving the lasting appeal another awesome 9/10.
Rounding Halo 4's total to a great score of 8/10! A truly epic game!
-Tanner Warren… Expand
Dec 27, 2013Following the highly publicised change of developer the gaming world was rightly curious as to how one of its biggest selling franchises would fare following the departure of its creators Bungie. Despite now being developed by 343 industries however this is still, for better or worse, the same Halo we've all seen before and those that criticise the series for not really evolving since its Xbox debut over a decade ago certainly make a fair point. As a result this fourth 'mainline' title is not really going to be of any interest to those that didn't like previous installments.
Having said all that Halo 4 is still undeniably a great package and certainly offers better value for money than many modern video games. The main campaign itself will last most players somewhere around the 10 hour mark depending on the difficulty setting and their level of skill and can be played either solo or with up to three other players. As with every previous game it is at its best when offering open areas in which to fight the array of enemies and their vehicles and to this day there are few better experiences in the FPS genre than when Halo gets the balance just right. For me the game forces players to spend a little too long inside long thin corridors and smaller indoor areas as in these instances the freedom to tackle the battle the way you want to is removed and it simply is not as much fun to play, hopefully this is something that can be addressed in the inevitable sequels.
On top of the campaign Halo 4 also provides a series of 'Spartan Op' missions. Each of these lasts between 15 and 30 minutes and can again be tackled either alone or in multi-player. The idea seems to have been taken from the special ops missions featured in the Call of Duty series and provide the player with various tasks such as clearing an area of enemies or destroying set objectives. Admittedly maps are reused throughout these ops but it is hard to complain when they can all be downloaded for free.
The final part of this generous package is the competitive multi-player. All the usual modes, as well as a few surprises, are present and correct and the solid gunplay still translates well. Controversially Halo 4 has again taken a page out of the Call of Duty handbook with weapons and perks now being unlocked as the player levels up. I was never a huge fan of the online multi-player in the previous installments anyway but purists will understandable be disappointed and it is certainly a shame to see yet another game attempt to imitate Activisions all conquering behemoth.
All in all then this is a safe but promising start for 343 industries and the wealth of options and modes will provide most with hour upon hour of gameplay.… Expand
Dec 26, 2013Halo 4 is one of the best Halo games ever made...343i did a very good job... unfortunately the gameplay is very similar to others game of the series, but is still solid and very fun. The plot is emotionally engaging end the Team worked a lot on the characters personality...
The Multiplayer introduces new elements and is continuously balanced by the team.
This Halo is a product of Talent and Passion, Good Job 343i... Buy it!
In my opinion the most approrpiate rate is 9.5 ;)
0, 3, 4, etc. have no sense … Expand
Dec 23, 2013As a Halo Fan i am disapointed in halo 4. The story line doesnt sucks you in to it. The Multiplayer is to boring Split Screen will lag the game. Loadouts are stupid but i know why Bungie stopped halo, because Halo is Death. Their game Destiny will realy shine and Rise again. I give this game a score 1 because of the graphics
Nov 24, 2012While every other game in the series is saving with world with some character secondary story, the campaign in Halo 4 is flipped. Saving the world seems to take a back seat to the Master Chief's quest to solve Cortana's rampancy. This makes for a more emotional story, but a less intense one as well. The saving the world story which I will not spoil doesn't seem to be given the attention it deserves. This is easily the most amped up storyline Halo series has seen, what with numerous leading up books and movies, yet the story in the game itself doesn't feel alive and fleshed out.
That is my largest complaint in a game that I like very much. The music is incredible, the environments are beautifully detailed, and the facial CG is beyond incredible. I cannot wait to play more Infinity so that I can write a follow-up to this review.
My final complaint is the complete stripped down content you get if you are not online. Never have I been so disappointed with offline content. It was an inevitability that the days of offline gaming were coming to an end, but I never imagined not even having access to a campaign scoring system, the elimination of offline firefight, just stripped down. Were it not for the lack of offline content, this game would have been a 9 for me. The lack of out-of-box value, however, has shown that 343 has largely abandoned the offline gamer, and considering that Reach, ODST, and Halo3 had plenty to keep one occupied unconnected, this step back has tarnished my view of this series;
Until the Internet guy makes it to my house...… Collapse
Dec 3, 2012The narrative is outstanding, even in spite of a few plot-point missteps, and the character evolution of Master Chief and Cortana deserves to be further explored with these wonderful storytellers (well, maybe one of them can't happen, but I'll avoid spoilers). However, the gameplay feels jilted, awkward and unrefined, three unforgivable sins in a landscape populated with other quite-capable FPS franchises. As a result, I'm going to average everything out: great story plus bad gameplay equals an average experience. And in this overcrowded FPS genre, "average" is isn't something I'd recommend buying.