May 23, 20135Firstly, I want to say I LOVE the Halo universe. My brother and I spent many hours playing the first one and it holds a special place in my heart and on my shelf.... That being said, WHAT THE EFF DID THEY DO TO CORTANA?!?!!? OMG! I can't get over it! She went from being a serious side kick with a touch of sexy to just plain dumb, in all sense of the word. I didn't care about her at all in this game. Give me back H3's Cortana!
They gave her bigger, droopier boobs, more curves and to top it all off, a giant gap toothed grin that just refuses to stay behind her botoxed lips that constantly hang open. ok rant over. Back to the real stuff.
I am very torn with this game. I want to love it because it's more Halo, more John FORERUNNERS!!; but at the same time, it's bad. You have a busted AI, hopping around this giant "installation" you just found and she's acting like she's the one who built it. I really felt like this was just a game of running around jamming a rampant AI into random holes and just going along for the ride. Turn this off! Go here! Blow that up! Oh, that's the Diadact!... wtf? And did I miss something? Because I thought that the Covenant were no longer against us...Or even a cohesive group since the Prophet's were overthrown.
Now the Multiplayer. I could be wrong on some counts, I didn't play online since H2 but I much preferred being joined with people roughly my lvl. Not a party of 3 high levels all on the same team, meanwhile me and my last picked losers get utterly obliterated when they finally make full teams and decide to give the good guys, even better ones. Only other complaint is the Theatre. CoD Bo2 keeps several if not all of your games for you to watch and rewatch. It even gives a neat little option where you can see through walls and watch the enemy come to you from afar. I get stuck with only my most recent game and there are not many options for me to choose from to take screens. Which also means I have to back out of que if I had a particularly kick ass game I want to screen before playing again. Frustrating.
Of course, it's got great sound and graphics, the extras are nice (Spartan Ops), and... it's more Halo, but not really in the direction I was hoping for.… Expand
May 23, 20133343 butchered the hell out of a great franchise. This game is basically Call of Duty with the Halo atmosphere. You can call in ordinance from kill streaks(Call of Duty), custom classes with perks to choose from(Call of Duty), get put into games that have already started(Call of Duty). The community is just as bad as the game mechanics. You will find many people who abuse perks like active camo and promethean vision and truly ruin the entire match. The ghost is severely overpowered, you can't join a single game that doesn't have kids spamming the ghost plasma shot(which does way to much damage). The maps are horrendous. You will end up playing Exile over and over again and watch as your teammates race to the Gaus-Hog and destroy it when they don't get it every damn match. Terrible game, terrible community, don't buy this and wait for Bungie's new game.… Expand
May 16, 20135Lets be honest, although the campaign was fun up until the last few levels, the narrative was absolutely bollocks. The story was as vanilla as it could get. Thankfully multiplayer makes up for that. The combat isn't traditionally what you would find in a Halo game, but it is a fun experience none the less. It is a pity that only a third of the maps are utilized in multiplayer and even then some playlists a plagued with garbage community forge maps.… Expand
May 15, 20139This review contains spoilers, click expand to view. Halo 4 is a masterstroke everyone can and should celebrate, and its two guaranteed sequels instantly make the next-generation Xbox a must-own system, with Halo 5 its most anticipated title. Halo has been rebuilt. It has been redefined. And it has been reinvigorated. The Xbox's original king has returned to his rightful place on the throne.… Expand
May 13, 20133Complete wreck. Single player: fantastic story, very good for John, fantastic direction, new enemy and the perfect start, but Halo 4 is embarrassingly short, I don't understand why 3 years of development and they did not put much into it, the story and the whole trilogy is wrecked if Halo 5's campaign isn't big and it probably won't be, I wonder so much about Halo 5 and I think it would be a big story that should have aleast 20 big levels, you do have to bear in mind that 343 were focusing on Halo Anniversary and that this is their first game. Interrogation scene: do the ONI suddenly despise SPARTANS now? Dr. Halsey kidnapped children and turned them into SPARTANS, which were originally used to crush rebels or something, so? why does it matter now? they would've died anyway since what ever their home planet was, got burned to ash by an alien invasion and that happened to billions of other people, this doesn't make sense, who cares cares that kids were taken away? they became heroes later on, other kids died during the process of becoming SPARTANS though. I don't understand this. The Elites are enemies again, they are rebels and turned allies by Halo 3, so why? do they not recognize the truce? Spartan Ops is good, but there is no Firefight, again, 3 years of production and even that's missing. There are 3 Forge World maps, unfortunately they are small and have very limited boundaries even a space map with stupidly limited boundaries and STILL no proper custom map matchmaking. You can buy weapons and perk sort of things which is good, and good that it's assault/precision guns only, but loads of missing game modes no Stockpile no Head Hunter no Assault no Race, and bad maps. What makes the multiplayer far worse is that weapons now don't respawn and 343 only seem to care about human weapons; at a base, instead of a Beam Rifle it would have a Sniper Rifle, predictable. There is no Beam Rifle playlist, no Carbine or Light Rifle in SWAT and with that "Shotty Snipers" you get shotgun, but not Scattershot. This is a science fiction game, 343 made it, they designed the weapons and then they FORGET that there are alien and Forerunner counterparts to the human weapons. They need to upper the score limit, the games don't go on long enough. I also hate the way you earn armor now, by hard commendation challenges (the community probably wanted that) especially that they are too hard to keep track of. I don't know for sure why they've taken out weapon respawn. Apparently weapon respawn was "bad," apparently it would make Halo 4 less competitive. I've never seen any complaints about weapon respawn, it makes Halo more unique. It's stupid and boring, playing with just assault rifles and precision guns now, some weapons are placed across the maps at start, but they don't respawn. "Ordnance ready!" it'll be a weapon or temporary power-up, but it gets harder to get and is not enough to keep you playing a game without just using carbine weapons. As a good player, you will earn average 4-5 drops in a game. I don't know how many fans like this change or whether they do or not, but you don't earn enough ordnance to justify it and you should have selection of 2 weapons, completely ruined the game for me. With that Flood Mode, it's stupid that you can use Promethean Vision and why can't things be as if their real? the multiplayer is actually SPARTANS training in a high-tech virtual simulation, is 343 trying to be more realistic and state that SPARTANS wouldn't actually kill each other? and I suppose the Flood Mode is just SPARTANS dressing up and pretending? I guess this explains why Elites aren't playable now. Reach has lots of problems and a terrible campaign, they screwed up Halo CE Anniversary by making the multiplayer a map-pack for Reach and now Halo 4 is a bad game... I enjoyed Halo 4's campaign but I was very annoyed at the end for it's short length. Halo means a lot to me and had a big influence on me getting the Xbox 360 3 years ago. Again, I wait 18 months desperately for a game and it's bad. 3 years of development and +awesome new Promethean enemies, +better graphics and sound effects, +Spartan Ops, -VERY short campaign. -Multiplayer falls apart; weapons don't respawn for stupid reasons, missing game modes, small Forge World boundaries, bad maps, not enough maps, no big maps and a stupid setup, -no Firefight, -unlock armor by commendations. -Why not let us play vs our friends in matchmaking? it makes the game more fun. -And why not let us carry more weapons? oh I get it, because in reality, people can't? Halo should NOT be taken seriously. Would that make the game less competitive in multiplayer? would it cause bad balancing? I don't think so, I totally agree it would make Halo better, more unique and more away from typical shooters. Halo 4 took 3 years of development, this review took me 3 hours. To me, Halo means a lot. To me, Halo 4 is just a wreckage, not a package. To me, Halo 4 is the biggest disappointment of 2012.… Expand
May 12, 20131343 are armatures they have never made a AAA game yet, and it is something that still needs ticking off their 'To Do' list. Matchmaking (ignoring all the gimmicks and broken mechanics) is a laggy mess! It is broken simple as that. They sold me a game that does not work. Campaign Pathetic Patronising button push sequences stolen from CoD Why? Whole levels based around pushing a button at the end of a map and then going back to the start.
A Boss you don't fight.
Stupid enemy AI new Prometheans have no tactical manoeuvres like the covenant.
Online population has seen a massive drop which makes finding a MM game even more difficult!
Avoid this game!
Destiny Awaits!… Expand
May 8, 20136I was so let down by this game. I watched all the trailer and listened to 343 say it would take Halo back to its roots and how it would be like Halo 3. the final product ends up being a Halo, CoD mashup which just dilutes the traditional Halo experience to near worthlessness and doesn't have the addictive arcade/CoD gameplay. Yes graphically it's beautiful, but the story is ehh, forge and customs were gutted, and matchmaking is a shell of what Halo once was. Halo 4 would not have been too bad as its own IP, but it is a dreadful Halo game. On the bright side, 343 seems to be listening and are implementing some changes and hopefully will fix Halo 4's issues for Halo 5.… Expand
May 5, 20134I was excited to play this game. I had watched the Forward Until Dawn series and several of the other CG webisodes that had to do with special ops. It looked like they really wanted to take Halo to the next level and advance the plot. All of the marketing for this game was top notch, however the game was not. I was amazed at how little the game felt like it had evolved from the very first incarnation of Halo. The in game plot did not live up to the standard set by all the marketing. As far as I could tell there were only 3 cutscenes that were rendered at cinema quality, the rest seemed to be rendered with the in-game engine. I played the campaign co-op, and repeatedly had to deal with being respawned over empty space or in front of walls on vehicle levels. The AI was unimpressive for the current generation of FPS games. This is the Halo game that will make me stop playing Halo.… Expand
May 2, 20138"Halo 4: the epic start of the reclaimer saga" I'm thinking they have lost their zest throughout the games. its a good game, don't get me wrong, but the campaign is a little to repetitive, and (for once) Master Cheif seems a little under powered. That, or the enemies are over powered. I recall having to do the same thing over and over again, multiple times. Kind of defeated the purpose of a FPS game: to kill the enemies and then move! however, multiplayer is great! They often add new game types and the suit customization is great! the specializations aren't anything special, and you need to be something around lvl. 60 (i think) to unlock them. Spartan ops are fun, but, like the campaign, get boring after a little while.
I would also recommend CoD games (even though you probably already have them)… Expand
May 2, 20139This is a fantastic story.. Co op is amazing and the game makes way more sense then the last few.. It is defiantly the best story yet and I enjoyed the crap out of this game.. every cutscene looks beautiful! Masterchief had a really good presense in this story. The story is very serious and Cortana is the main point of this game.. its hearbreaking what happens and it takes us on an emotional journey with masterchief..… Expand
May 1, 20135The main problem with this game is the convoluted story, and the repetitive game play; so little change since Reach. The graphics are dated, and the new dialogue between the Chief and Cortana is cringey. The new enemies are also poorly designed and boring to fight- the flood was way more fun. Multiplayer is fun though, best yet in the series.
Apr 30, 20134Do YOU love Call of Duty? Do YOU paly Halo? Well, then 343 has news for YOU! Call of Duty: Master Chief! Congratulations 343, you successfully took the best of two worlds, and FAILED to combine them. Wow. The story is mediocre, very much a Deus Ex Machina. The Spartan Ops are fun, but hey, we're only giving you 10, wait till Halo 5 comes out. Ok. The Multiplayer is seriously unbalanced, even with the "new" CSR. Which is BS. The group I play with CONSISTENTLY STILL gets put with players who are either pushovers or MLG bosses. WTF. Balance means EVEN 343, not screw with it till folks give up. Personal Ordnance has a lot to do with this, as you may get rockets in a map and the enemy just sees 'nades. Great plan. OR you get on games like Valhalla and all and the other team ALL pulls Snipes/Beams whilst YOUR team gets Needlers/Shotties. Ok. Smart. If you're going to COPY CoD, at least let US choose our ordnance! Personal loadouts are another big BS thing. Hey new kid, you get any points to level up? No? Ok, enjoy your Assault Rifle while I Stealth Active Camo Plas Nade and DMR you. Really 343? If you continue this crap into Halo 5, expect me to NOT buy it, or any other product you make.… Expand
Apr 28, 201310343 has definitly taken care of microsofts baby.They followed bungies system and expanded on it to make it there own. The story is the best part of the game though by making smaller and more personal, this is cortonas story just as much as it is chiefs, and lets face it shes just as important as chief with out her chief wouldn't survive
Apr 28, 20138I expected a lot more. You can't just shine a person that was so hyped with new guns and fancy armor and expect them to smile. The story of Halo 4 was a disappointment with the ending experience, I would of just skipped the campaign and wen't straight to multiplayer where the real fun begins. For a person who has played the other Halos, Halo 4s multiplayer doesn't feel like Halo anymore. It's not based on skill often, It's based on who gets the bigger weapon the fastest and kills the most people with it. Though some times multiplayer could be a blast in war games with exciting explosions and rapid fire fights, Mostly if you die, It's your fault. Spartan Ops feels like a filler and the moment I tried it it didn't receive to be much fun, I deleted it afterwards because you have to download it when it should be in the CD. I'm not sure about this one, i'm better off playing Halo 3 because FORGE was 10 times better. I can barely get any fun custom games with Halo 4 because the ability to make maps in FORGE can be more stressful than playing Dark Souls. Even though the chief is back. Is Halo Back?… Expand
Apr 26, 20137I have never really felt the love for Halo that has been going around since its inception on the original Xbox. Yes it was modern but it never really gripped me. The Halo games of Bungie never really seem to have much of a plot of me and it bored me going from point A on a map, into a building to point B and then going back to point A again. It seemed lazy level design.
Halo 4 however seems to be a big step forward. 343 have made a few changes and brought in some decent new weapons and enemies and it did grip me more than other games. Gone has the annoying drop out of scope when you are shot and SOME of the jumps to checkpoints when a team mate passes into a new area. There is also very little back tracking in the main campaign.
The story of the game is still very similar and doesn't really go anywhere for me but its not completely missing like it was in Halo 3 ODST. I still think that Halo need to remove the respawn trick on COOP when you can have one person hang back and if the other dies they respawn next to their fellow. Mean that some of the difficulty is sapped from the game.
I am not much of an Online Multiplayer so I cannot give much of a review of this area but the little I did play was enjoyable enough. I think there are modes for all different abilities and the learning curve is not completely stupid like i found in the COD games.
Its worth a purchase in my opinion.… Expand
Apr 25, 20138I am not a really big fan of the halo series, but I feel that 343 industries has taken the game to a new level, since I really believe the series needed to take a step forward. I feel that the single player could have been put more effort into, but other than that, the multiplayer is great, and it is the one aspect that kept me from giving it a mixed score.
I suggest that people should wait a little bit until the prices decrease a little bit, so lots of people can have the same amount of fun for a low cost.… Expand
Apr 25, 201310I am a very big halo fan and let me tell you this game has passed all my expectation the graphics for this game are beautiful The story is about 8 hours for the average player Some people are giving this game negative reviews maybe its because of the new intro of amour ability Don't allow other players thought about this game change your thought about this I gave this gamer a ten of ten for the soul reason the story blows my mind People can say no game is perfect but this game is worth every penny Its a must buy for me… Expand
Apr 25, 20135I won't go into a heavy review here because it's pretty much done and dusted by my overall experience of the game is if your a hardcore Halo fan your probably gonna absolutely love this game. The Good: -Amazing cinematics and visual facial animation -Solid overall polish, performance and story campaign-wise -Varied and reasonable length campaign especially when you include Spartan ops.
(For me, all the below stems from the multiplayer, which is the meat these days of these kinda games)
-Semi sniper orientated game in that most of your battles well involve everyone using the same gun (DMR which scopes in like a sniper rifle and can kill with 4 quick headshots) shooting at range
-Lack of maps out the box and an unhealthy level (bordering on pathological) selection the same map(s) namely a certain 'Exile', sometimes being voted 7, 8+ times in a row
-Map playlist voting system is hideous and promotes the behavioural problems the community seems to have regarding a will for a distinct lack for variety repetition
-Poor overall map design for me, most encounters involve people hiding in caves sniping or being shot from above or underneath you since many maps contain multi-level
-Weapon drops mix random ordinances make the game a bit of a lottery as a team landing 2-3 real sniper rifles heavy weapons at once can be hugely unbalanced
-Points system is just odd, you often get the worst score in a typical multiplayer game when you think you've done your best work, very frustrating
-Customizations system is mostly pointless outside of colours and the menu system character cards.
-Friendly fire, huuuge problem in this game, you'll hear countless stories of people killing destroying team-mates for vehicles or just to grief, no thanks!
-Levelling up at the base play level is slow
-Gameplay becomes very repetitive very quickly as you'll have a very limited arsenal of guns you can actually use successfully, have little control of the ordinances and often be playing the same map for the 15th time in one session
In closing, it seems that a lot of the problems this game has many of it's most beloved fans community as a whole actually enjoy?! So bear this in mind when you take this review into account.… Expand
Apr 24, 20137While Halo 4 (Xbox 360) is a fantastic, enjoyable game with amazing graphics, it could have been so much more. I have loved the halo franchise from the original Combat Evolved to Halo Reach, but Halo 4 just didn't have the full package I was hoping for. The campaign was short, repetitive and linear. When I say linear, I mean canyons and corridors. You will know exactly what I mean if you have played the previous games. There is simply not enough open, widespread areas that make you gasp in awe at the size of them.
There was one particular sequence that I loved, which involved riding on a giant tank (very similar to the sequence in Gears of War 2) while defending it but it didn't last long enough, and guess what?...The tank was driving through yet another linear canyon The sequence could have had so much more added to it to make it worthy of the Halo franchise. An example of a worthy Halo chapter was the epic final battle in Halo 3, where you are battling infantry, scarabs, ghosts, wraiths etc. That battle just made me jump for joy while I was playing it. Sadly there is no, i repeat, NO epic battles in this game at all.
I got the feeling that the new makers, 343 Industries were too busy trying to put everything from the old halo games in that they forgot that the fans also want something new. The new enemies (rogue covenant and the prometheans) are boring and have absolutely zero personality compared to the Covenant in Halo 3, who I began to have respect for towards the end of the game. The new weapons aren't new they are just the same old weapons turned orange, with different sound effects
The storyline was very vague in explaining what the enemies actually want which is, in my opinion a very important factor to take into account. Why are they doing what they are doing? The most disappointing part of the campaign is the boss battle. I was hoping for a showdown that would take me loads of attemps to beat but......no.....It lasted 3 seconds and most of it was a cutscene.
The multiplayer is pretty much the same. The maps are uninspiring and I can't pick out anything new or innovative apart from changing the NAMES of some of the game types. Not very exciting....i mean...come on...game NAMES??? Who cares?? However, there is one new game type that I love: Dominion. It involves capturing bases, fortifying them with shields and turrets, and then defending them from the enemy. This involves tactic and teamwork, which is something that I think the previous halo game types didn't have enough of. But...This does not make up for the disappointment of the rest of the game.
The fact is, halo has so much potential. The halo universe is a brilliant creation and there is so much that can be added to it. It's practically limitless...... so why didn't they add anything?? Beats me??!… Expand
Apr 23, 20139The ending. Enough said. Halo 4 was saved by the incredibly emotional ending. MP is usual Halo so no real problems there. The game is overall probably the weakest Halo game in terms of varied gameplay, however the ending is so strong that it makes it quite memorable.
Apr 22, 20138When I first played Halo 4 I was star struck! However this feeling only stuck with me until I heard the music. Don't get me wrong the soundtrack sounded good, it's just that the music wasn't Halo, no matter how hard I tried to get used to this amazing game the music would just shut me down. When I hear the music from the previous Halo games, my memories playing those Halo games automatically just pop up in my head because that style of music symbolized Halo for me and defined the game. However when I hear Halo 4's music being played I can't help but feel like 343i is force feeding me food I have no taste for. At some points in space in the game it felt like I was playing star wars because the music was so similar to the music from star wars. Also at very few points the music was too loud I couldn't properly hear the dialogue.
The graphics of this game were outstanding, especially during the cutscenes where the characters almost looked real, however there were few times in the game where the graphics wern't all that great like the first time you see requiem where it looks dodgy and unfinished compared to the ship you were standing on but to most gamers that doesn't matter anyway, but 343i need to remember that there are gamers out there that do care about those things.
Gameplay wise could of been so much better if the right music was properly fitted to the game, but other than that fact the gameplay was amzaing and felt like you were actually in the game because of how smooth it runs and how well it works, the games ai's were very intelligent and work well with all the beautiful maps on this game.
The dialogue in this game was supurb and was in synchronisation with the mouths of the characters. At times master chiefs dialogue felt odd but was slowly introducing an entire new aspect of how we see him which isn't necessarily such a bad thing.
The story of Halo 4 was a bit hard for some new players to interprete but if it was interpreted correctly by the player, they would be thrilled by how amazing it works and would feel all sorts of emotions when playing playing the game and watching the cutscenes.
The multiplayer of Halo 4 is fun and the maps are well suited to fit the gametype's. Ordnance drops are also fun to use as they are a new feature to the multiplayer of this game. The vehicles and weapons were also placed correctly around the maps and helped make the maps function more smoothly.
Forge is a heep load of fun but could be further improved by letting the players move more freely across the maps by lessening the boundaries. It could also be improved by giving the players more items to use because the less items there are, the less things players are going to be able to do with those items. But on the bright side forge has gained new features such as locking and duplicating items, not to forget being able to delete by pallete or simply being able delete all objects which is extremly helpful.
Spartan Ops is also a new feature added to Halo 4 however it does replace firefight. Spartan Ops offers players (with gold membership the ability to play threw another story as a spartan 4 on fireteam Crimson. Usually a new episode comes out every week (unless the season is finsihed or a break occurs) which allows players to watch a 5 minute cutscene and play 5 missions with their friends or solo. There are 10 episodes per season and usually a break in the middle which seperates the first 5 episodes from the last 5 episodes and in my opinion this is great practice for 343i to improve on their skills and i think the last 5 episodes of spartan ops prove that they have improved a great deal.
As much as I didn't want to write about some of negative things about this game I really want to help 343i improve on what they are doing for future Halo titles.
spartan ops: 8.5/10
conclussion: It is evident that 343i have done a great job with Halo 4 but it could be imroved in some areas like the soundtrack for example, but other than that cheers to you 343i, and thank you for producing an incredible game. … Expand
Apr 22, 201310Halo 4 is definately the best exclusive game on the xbox 360 and thats no easy feat. the single player campaign is pretty good, i dont hink as good as halo 2 or 3 but a good start to a new trillogy staring the one and only master chief. the graphics in the game are quite amazing with lighting that is the true showcase for the game. halo has finnaly come out on top with the graphics are concerned compaired to cod of battlefield. the controls have been tweeked yet again from halo reach where u can now run by default which is very nice and overall i think the contols are quite tight. they did replace the firefight game mode with a new mode called spartan ops which is a nice addition as it has a story in it that goes beyond the campaign as well as letting you use your own spartan. but what really shines is the multiplayer which as been the case for as long as halo has been around. the new perk and armor abilities really spice it up and make the game stand on its own as far as fps games go. the maps both on the cd and dlc are amazing as well with some sure classics in the group such as haven and complex. if you are a halo fan, fps fan, multiplayer fan, or just want a good game this is where it is at. i have over 5 days put into the multiplayer alone. dont think about it just buy it. nuff said.… Expand
Apr 19, 20134It is better than Reach but, what isn't better than Reach? The gameplay dynamics feel more refined than Halo Reach. The hit-scan weapons reduce multiplayer lag online. The load-outs still make the game feel like a watered down CoD rather than Halo. The lack of an in-game true skill ranking system really irks me as well. Over all I would give this a 4 out of 10 because it was a visible improvement over Reach but still nothing close to Halo 2 or Halo 3.… Expand
Apr 16, 20131010/10. Amazing game. One of the best I've played. Introduces new and fresh ideas to it's franchise and stays true to it's skill based gameplay. people who claim it's bad because of it's new features in the multiplayer. Those people are stupid and every thing could be explained in 1 sentence. For example people really hate the ordnance drops. Claiming that they are kill streak rewards. They're f*cking idiots. It is a not a killstreak reward you can get these ordnance drops only in one game mode and you don't even have to go on a streak you just get them over time by accumulating points. Not kills. And even at that the ordnance drops are seriously just a way to drop power weapons that you can already find on the map to your position. Heck, often time's their only grenades and stuff. Everything else is top notch.… Expand
Dec 3, 201275The narrative is outstanding, even in spite of a few plot-point missteps, and the character evolution of Master Chief and Cortana deserves to be further explored with these wonderful storytellers (well, maybe one of them can't happen, but I'll avoid spoilers). However, the gameplay feels jilted, awkward and unrefined, three unforgivable sins in a landscape populated with other quite-capable FPS franchises. As a result, I'm going to average everything out: great story plus bad gameplay equals an average experience. And in this overcrowded FPS genre, "average" is isn't something I'd recommend buying.