Jul 23, 2013Graphics and audio are outstanding as is to be expected from a Halo game. It definitely felt like 343 tried to get back to the Bungie Halo 3 gameplay, but it wasn't quite there yet. Nevertheless, the campaign definitely tried to get away from Master Chief being a silent, almost robotic soldier and tried to give him more of a personality. This was a bit awkward at some points especially as Cortana goes crazy, but at other points, it was a welcome change. The end of the campaign was not totally satisfying much like it was in Halo 2 where you felt like you resolved something, but at the same time, there is a lot more to the story. Aside from the story, the introduction of the Prometheans as well as their new weapons and strategy adds a welcome relief from fighting the Covenant (and it was never really explained why we were fighting the covenant again you had to research it if you didn't follow the non-game story).
The multiplayer is a lot like previous Halo games. The difference is in the Co-Op multiplayer which replaced firefight with Spartan ops. Spartan Ops are basically co-op mini-missions that are released 5 at a time. These take the essence of firefight (killing lots of enemies with friends) and giving it it's own story that takes place 6 months after the campaign, and different objectives and settings. Also, Forge mode was improved with things like magnets to help objects line up, but initial launch had no forge world map (one was released at a later date).
Gameplay/UI/HUD: 9… Expand
Sep 9, 2013I have been a long time Halo fan and when I heard this was announced I was very eager to play it. Since it was made by a different developer, I was very skeptical. When I first played it I noticed a few things. The new sounds were excellent especially the weapons. The visuals were great as well. The downside is it did not feel right. Especially in the last mission where it puts you on a rail system like in an arcade-shooter. The story just fell a little short. The multiplier is fun, but the story needed more attention. The menu though! Awful could not stand it.… Expand
Aug 28, 2013I feel a score of 3/10 is quite generous for this game. As a veteran of the franchise, with Combat Evolved being my introduction, I was extremely disappointed with the mulitplayer of Halo 4. Gone was the core features of Halo gameplay that we all knew and loved: everyone starting equal, battles for the power ups and power weapons, etc. Throwing in sprint to use at anytime, armor abilities, personal ordnance, perks--all that really was off-putting. Add in the fact that there's no ranking system whatsoever (even Reach had Arena) and awful game mechanics leaves you a trash game. All of my friends have quit playing the Halo, so shame on you 343i. You ruined it all.… Expand
Sep 8, 2013Game was awesome, i was extremely suprised on how well it turned out, despite it not being made by bungie. these people knew what they were doing. Story-line is a sequel to halo 3 but it doesnt really expand off of that, it focuses on more personal traits between chief and cortana after all they have been through in the war against the covenant, flood, brutes, and etc... the forerunner npcs ya fight against are not as dull in character as brutes were but provide a good challenge. There isnt much change to the multiplayer feel to it but very slightly. why fix something if it's not broken? and that would have been a make it or break it factor despite everything else if 343 industries changed multiplayer way around. I cant wait til the next halo… Expand
Sep 11, 2013The campaign was pretty disappointing, but the multiplayer somewhat makes up for it, although it is the worst of the series. But the problem with the entire game is that they messed with the existing formula too much. Basically, the game feels more like a clone than something distinct.
Sep 18, 2013This game is simply amazing. Beautiful graphics, spectacular campaign, amazing soundtrack, great multiplayer... Only few negative details, which are probably fixed in Halo Xbox One. I can't understand how all these "real" Halo fans rage here for this being so different. What did you expect? Halo 3 part II? This series has been around for over ten years, so I think everyone should accept the fact that it can't always stay the same. Personally I love this new a bit darker theme. I would rate this 9,5.… Expand
Oct 9, 2013It's hard to follow up on a success like Halo 3, but Halo 4 has an awesome campaign and the best looking graphics I've ever seen. Halo 4 multiplayer is kind of a downgrade with the elimination of duel-wielding and boring maps, but if you play Halo for the campaign, get Halo 4!!!
Oct 14, 2013Halo 4 is an extremley amazing game that adds many new features,enemies,guns and multiplayer modes. The campaign is a great expirience and it tells a great story through very well done cutscenes. The graphics in Halo 4 are also very stunning. This a must buy for FPS fans.
Oct 24, 2013This game will be mostly known for a few things. First, it was the first halo game made without bungie. Second, it is considered one of the worst and one of the best by many kind. In my opinion, I hated the matchmaking. They did everything right, I truly felt as if im on the battlefield. The only problem was that it did not draw me in. Whether it was the ranking system that made no sense, or just how it felt to "complicated" (everyone having their own loadouts) it truly didn't appeal to me. The campaign, on the other hand, was what I was looking forward to. The graphics are amazing and I truly enjoyed it. I just didn't like where the storyline went, and it is hard to explain why. It is a truly great game though, but in my mind, I cannot see that fully.… Expand
Nov 5, 2013For fans of the Halo universe, this is an excellent continuation of Halo's epic story. The graphics are top of the line for 2012. The mechanics are extremely refined and well optimized for combat. Multiplayer offers a variety of game types and maps along with a multitude of weapons. Every weapon has its strengths and weaknesses that can be used for many creative strategies. This game pushes you to be creative in combat and try new ideas. Have fun. I know I did.… Expand
Nov 11, 2013this game rocks a amazing feeling when you play al the fun mods brouht in a playlist Graphics: 10/10 Absolutely gorgeous. Cut scenes are better than Wars. Story: 9.5 Greg Bear definitely had a large part in this. Gameplay: 9.5 Slightly repetitive but it kept me interested throughout. Multiplayer: 9.5 Very, very fun, much better than Reach. Dialogue: 10 Brilliant Writing.
Average is above 9.5, so it rounds up to 10.… Expand
Nov 13, 2013Too Long Didn't Read- do yourself a favor and do not buy this game.
Halo 4 is hands down one of the most disappointing games ever made. While I cannot explain the number of positive reviews on this website, I beseech you not to buy this game, you will regret it if you do(if you enjoyed Halo 2 and 3).
Here is a list of the things that are wrong with Halo 4.
1.The music. This is one of the most noticeable changes because Halo 3's music was so good. I would describe it as extremely bland.
2. The level design. Levels are simply put, boring. The enemies aren't placed in places that make it fun to clear them out, the levels are monotonous with the same areas repeating themselves, the vehicle levels aren't fun-a cardinal sin in the Halo universe
3. The AI- the only thing the AI does is strafe. Enemies don't come looking for you, they don't really run and hide (unless the hiding space is reached by strafing)
4. The story- Halo 4's story is basically incomprehensible
5. The multiplayer- weapons aren't placed in the maps- you have to wait for random weapon drops to get weapons like sniper rifles or rocket launchers. The result of this is a map that has no reason to fight over its territory- in Halo 3 you fought over the bits of map that had these weapons placed in them, making battles highly competitive. The game also doesn't differentiate different levels of skill whereas in Halo 3 if you were up against a skilled player he would take you down pretty fast.
6. The vehicles- in multiplayer the vehicles are very easily destroyed or frozen with a plasma pistol making them pretty much pointless for many players.
7. Random insertion of QuickTime events- while this is a small issue, the fact these were included in a Halo game shows the creators didn't understand Halo
I hope I've convinced you not to waste your money in this game. Let's hope Destiny is the spiritual sequel to the Halo franchise because Halo 4 essential killed the franchise,… Expand
Nov 14, 2013Graphics: Graphics are updated compared to Reach but they are still not on par with other best looking console titles. 9.
Sound: Nice Halo soundtrack, voice acting was good, no complains. 10.
Gameplay: It feels more accessible, the controls seem to have changed similar to Cod. Although it’s still the Halo flavor, and the online is still competitive and better than other FPS shooters. The game adds newer promethean weapons which I had a blast with; it’s a really polished Halo title, and probably the best yet. Biggest disappointment, no boss battles! Also, the gameplay is mainly fun in co-op, solo would need more of a mix up. 8.5.
Story: The story is much more interesting than any of the previous Halo’s but that’s not saying much. Master Chief is back, new planet, new species, new main boss enemy, but disappointing ending. 8.0.
Lasting Appeal: The game is worth the purchase, campaign, Spartan ops, and a competitive multiplayer much better than Call of Duty Black Ops 2. 10.
Overall Score: 9.1 out of 10.… Expand
Nov 18, 2013Best looking game of the 7th generation, and a great installment in the Halo saga. 343 Industries really outdid themselves. The story is great! The emotional connection between Chief and Cortana is strong as ever. The enemy is real, and dangerous, and adds to the universe of Halo bunches. If you area a true Halo fan(yes, played all of them, including Wars), or a fan of FPS, you'll love it.
Nov 21, 2013when I first got this game home, I was breathless on its graphics and story, halo 4 is a step up from reach, up to the end of 2013 I still play halo 4 multiplayer this game is meant to last you years, the only problem is I wished it was a longer game, but over all its perfect in my opinion.
Dec 9, 2013I had the biggest hopes in the world preordering it the day i was able getting it at the launch being a halo fan since halo 1. And having my whole life as a gamer being crushed by what 343 did to my game. They promised huge forge maps and a good campaign. And they didnt. The story sucked. The only improvements they made were the forge controlls and vehicles. Exept for flyers they only had a banshee. And they tried to turn the multiplayer game into a cod experience instead of the halo i was used to with big maps, being sniped, kicking ass with the dmr. Into close quarter shotgun asualt rifle game. Hope your happy 343 ruined my gaming life.… Expand
Dec 26, 2013Halo 4 is one of the best Halo games ever made...343i did a very good job... unfortunately the gameplay is very similar to others game of the series, but is still solid and very fun. The plot is emotionally engaging end the Team worked a lot on the characters personality...
The Multiplayer introduces new elements and is continuously balanced by the team.
This Halo is a product of Talent and Passion, Good Job 343i... Buy it!
In my opinion the most approrpiate rate is 9.5 ;)
0, 3, 4, etc. have no sense … Expand
Jan 23, 2014Let me just say I love Halo. I grew up on Halo. It was the first game my parents wouldn't let me play so I went to my friends house to play it. I beat halo 2 on legendary with my friend after school and I got Halo 3 the first day from circuit city (Still have the poster it came with). I passed on Halo 4 at the release because I didn't expect much from 343 and I just got Halo 4 because all the critics love it and I feel like I missed out.... This game doesn't deserve to have the halo name. A game that makes no sense without reading books **** books, I play video games). A game that has an artificially difficult single player (for example the knights disappear and can 1 hit you from virtually anywhere), your shield is useless (2-3 shots) you take fall damage if you jump 20ft even though you're in a suit of armor, It is clearly not designed for coop (you can breeze through the game), multiplayer ditches skill and finesse and adds loadouts and random drops. To be honest I thought the opening video was cool (I had no clue what they were talking about, but looked like live action.) and the sounds of the guns are better (the score isn't as epic.) But I don't play halo for graphics or sound. It's the gameplay and the multiplayer. This game is garbage.… Expand
Jan 20, 2013Overall, I really enjoyed Halo 4. While I did not enjoy as much as Halo 3 it was still a great game. It had its problems but it was a lot of fun. The single player was finally good. The multiplayer was fun and Spartan Ops adds legs to the game. While there are things I would have liked the game there is a lot of good stuff in here. Halo 4 is the best Halo since Halo 3 and hopefully 343 can keep it up with Halo 5 & 6.… Expand
Jan 17, 2013The Master Chef returns with all new recipes and cooking supplies. I had an okay time with this game. The story was easily the worst part (but that's nothing new for Halo), but it looked great and played perfectly. The Multiplayer is very good as well, not much more to say about that. It's good. The score was a bit of a letdown and you can definitely tell this was not made by Bungie. It's lacking a certain Halo feel, which it makes up for in all new sounds for the guns (all sorts of pew-pews in this game, all sorts). Nothing revolutionary and will be quickly forgotten once Halo 5 comes out, but it's still fun.… Expand
Mar 29, 2013Halo 4 sits somewhere between Halo 3 and Call of Duty Modern Warfare 3. While Halo 4 is clearly a good game, it is not great game. Despite the flourish of new graphics, the series has lost some of its trademark character. The new enemies, the Promotheans, are mute tanks that flitter, scurry, and teleport. They do not, however, flank, retreat, or do anything memorable. The Promothean weapons are even more boring: every Promothean weapon is a futuristic looking version of one of today's weapons. The only new kind of weapons are a rail gun and a sticky detonator, and each shows up sparingly in the campaign. A prime opportunity to add some interesting new ideas to Halo has been squandered. ----------------------------------------------------------------------------------------------------------------------------------------------
In terms of progressing the series, I found it odd that "Halo 4" explicitly tells players to scavenge weapons from fallen combatants. In later levels, when combatants are many and dropped weapons are few, the game compensates by giving you crate upon crate of grenades and weapons. Placing the strategic choice of weapons in the hands of the player is a staple of Halo games, but those choices are meaningless if the game gives players an inexhaustible armory of the same kinds of weapons. At least 343 returned the health system pioneered in Halo 2. After your shields fall, you can take a few hits while you duck for cover. This system works and keeps the flow of the game moving. Halo 4 has a constant momentum to the point of providing dialogue and backstory through driving sequences rather than non-playable cut scenes. 343 did not entirely understand Bungie's snippets of fun mojo, and Halo's musical staple, the dun-dun-dun-dun guitar riff, was completely absent. In fact, pulse pounding music of any kind was absent, giving a sense of emptiness to many of the early levels. ----------------------------------------------------------------------------------------------------------------------------------------------The game also abuses the mechanic of go to several places on the same level and press several buttons. I prefer the old challenges of figuring out how to fit a Warthog into a doorway. Nevertheless, Halo 4 provides several opportunities to run, drive, or fly past past enemies to the next check point.
The story of Halo 4 is quite epic. As Master Chief, you relentlessly fight against the Covenant, the Prometheans, your human ally's incompetence, and the story driven failure of your A.I. pal Cortana. When mission failure is required, and it is required quite a bit in this story, the failure is never that of the player. We are never burdened with the awful cutscene of the player character cluelessly and impotently watching the action unfold and not participating. Master Chief is as competent as ever. By the way, the graphics in Halo 4 are the best ever on the Xbox 350 and the cutscenes are photorealistic. ----------------------------------------------------------------------------------------------------------------------------------------------
Multiplayer on Halo 4 has been a mixed bag. 343 failed to provide popular game types and decent maps at launch, and exacerbated their launch failures with a lack of support for a good three to four months. In late March of 2013, 343 finally started fixing the multi-player experience, but the popularity of Halo has suffered. One of the positive changes 343 has made is leveraging the players' ability to make their own maps and adding the best of the communiy's maps to the on-line playlists. Few games provide map making tools and this is a stand-out feature for Halo 4 on the Xbox.… Expand
Apr 26, 2013I have never really felt the love for Halo that has been going around since its inception on the original Xbox. Yes it was modern but it never really gripped me. The Halo games of Bungie never really seem to have much of a plot of me and it bored me going from point A on a map, into a building to point B and then going back to point A again. It seemed lazy level design.
Halo 4 however seems to be a big step forward. 343 have made a few changes and brought in some decent new weapons and enemies and it did grip me more than other games. Gone has the annoying drop out of scope when you are shot and SOME of the jumps to checkpoints when a team mate passes into a new area. There is also very little back tracking in the main campaign.
The story of the game is still very similar and doesn't really go anywhere for me but its not completely missing like it was in Halo 3 ODST. I still think that Halo need to remove the respawn trick on COOP when you can have one person hang back and if the other dies they respawn next to their fellow. Mean that some of the difficulty is sapped from the game.
I am not much of an Online Multiplayer so I cannot give much of a review of this area but the little I did play was enjoyable enough. I think there are modes for all different abilities and the learning curve is not completely stupid like i found in the COD games.
Its worth a purchase in my opinion.… Expand
Feb 22, 2013Copy/Paste to all Halo reviews after all these years: I didn't have a 360 for a few years (played 3 and ODST). In the meantime I played all sorts of fps- COD, BF, Killzone (which is awesome), Resistance, and every single other one. And coming back to Halo when I rebought a 360 was like the greatest homecoming ever. Unlike those other games, every Halo battle is like a chess match waiting to happen. And once you truly know every enemy and every weapon, you fall into a sweet spot of gaming that is possibly the best of all action games ever made. It's just the best. Great now I have to copy and paste this 4 more times.… Expand
Nov 13, 2012Let me first start off by saying I have been a hardcore halo fan for so many years, having bought all the halo games and loving every one of them (including halo wars which I thought was a underrated game).I so desperately want to give this game a great rating,but I couldn't.The only thing that kept my review up to a 6 and almost a 7 was the fact that the online multiplayer kicked my ass till my cheeks turned red.
Some people might say that it ripped off COD, but I thought they kept that same halo formula, but made it more engaging and action packed.Sprinting was added because every modern game nowadays has sprinting and it makes matches more up tempo because there is more engagement spots.Another big thing added was the oradence drops and I don't remember COD having a choice of 3 random weapons or upgrades which came after a certain amount of points.In the end this multiplayer will keep me playing for years to come and has nothing but room to improve in the next 2 games.
CUSTOM GAMES AND FORGE:
This is the place where halo 4 really falls flat to me.In all my years playing halo the most important part to me was the customization.In halo 4 I would have to give this a 1.5. 343 took the whole new multiplayer to far and destroyed the one thing that made Halo the premier game on xbox over COD and what gave me so many great memories of playing Halo 3 until the sun came up. Creating new innovative maps and gametypes that have me playing to this day. Halo 3 might not have been the most visually stunning game but with all the customization and support bungie put into the game,Halo 3 was what you made of it.Now with Halo 4 they through that all out the window, they don't even have a file share anymore and no race gametype. They replaced infection with Flood which I could go on about the enormity of stupidity that is in this gametype. To say it bluntly the zombies are over powered, and you can't customize s***!You can't even give the zombies a gravity hammer or any other weapon plus you cant even change the loadout for the infection. All those great infection gametypes are gone.I haven't even gotten to the worst part of it yet,they took out all the classic halo gametypes.One flag, assault,juggernaut,the list goes on.The only positive was an improved griffball and thats it.I will give it to them though the forgeing in this game is phenomenal. The magnets make making maps so much faster, but warning they can make some things uneven if your making a flat surface. The only downside to it is that it is practically impossible to create a gametype for your map. I had spent all night creating this great one flag map and I tried every combination to even make it a regular CTF game, didn't work. Alright then maybe I can create a slayer map... nope. So lastly I resorted to dominion and it worked and but ohh was it glitchy. The shields worked when they wanted to, and the turrets switched teams every 30 seconds. It was so disappointing after all the work we put into that map to have it barely playable. If they they polish this I think Halo 5 could be a 10.
For me the campaign was well polished and full of action, but uneventful. I want to state the flaws strait out. One is that the ending was boring to say the least I want to finish it myself, not in some quicktime event.The other thing was that Halo 4 didn't produce any great moments that Halo 3 created so many of. Destroying the scarab, storming the beach against the covenant, that final driving scene while the ring was collapsing, and the list goes on. I will give them a pass here because it was their first time around, but I won't be so easy on the halo 5 campaign.
This section I will be brief on but honest. The CO-OP in this game is mediocre at best. First off I have to say. They replaced firefight with this crap! This is at the peak of bull s*** mountain to me. Spartan Ops is dull and recycled maps every episode and is nothing but killing enemies and flipping switches. There is no altering of the game mode or point system giving you no satisfaction after a kill. I have played through the first two episodes and it is the same exact thing except you start out on a different part of the map.
Halo 4 succeeds in creating a innovative and engaging multiplayer but falls short on co-op and customization. As for the campaign, they did a pretty good job for their first go around, but needs more wow moments.… Expand
Dec 27, 2013Following the highly publicised change of developer the gaming world was rightly curious as to how one of its biggest selling franchises would fare following the departure of its creators Bungie. Despite now being developed by 343 industries however this is still, for better or worse, the same Halo we've all seen before and those that criticise the series for not really evolving since its Xbox debut over a decade ago certainly make a fair point. As a result this fourth 'mainline' title is not really going to be of any interest to those that didn't like previous installments.
Having said all that Halo 4 is still undeniably a great package and certainly offers better value for money than many modern video games. The main campaign itself will last most players somewhere around the 10 hour mark depending on the difficulty setting and their level of skill and can be played either solo or with up to three other players. As with every previous game it is at its best when offering open areas in which to fight the array of enemies and their vehicles and to this day there are few better experiences in the FPS genre than when Halo gets the balance just right. For me the game forces players to spend a little too long inside long thin corridors and smaller indoor areas as in these instances the freedom to tackle the battle the way you want to is removed and it simply is not as much fun to play, hopefully this is something that can be addressed in the inevitable sequels.
On top of the campaign Halo 4 also provides a series of 'Spartan Op' missions. Each of these lasts between 15 and 30 minutes and can again be tackled either alone or in multi-player. The idea seems to have been taken from the special ops missions featured in the Call of Duty series and provide the player with various tasks such as clearing an area of enemies or destroying set objectives. Admittedly maps are reused throughout these ops but it is hard to complain when they can all be downloaded for free.
The final part of this generous package is the competitive multi-player. All the usual modes, as well as a few surprises, are present and correct and the solid gunplay still translates well. Controversially Halo 4 has again taken a page out of the Call of Duty handbook with weapons and perks now being unlocked as the player levels up. I was never a huge fan of the online multi-player in the previous installments anyway but purists will understandable be disappointed and it is certainly a shame to see yet another game attempt to imitate Activisions all conquering behemoth.
All in all then this is a safe but promising start for 343 industries and the wealth of options and modes will provide most with hour upon hour of gameplay.… Expand
Dec 3, 2012The narrative is outstanding, even in spite of a few plot-point missteps, and the character evolution of Master Chief and Cortana deserves to be further explored with these wonderful storytellers (well, maybe one of them can't happen, but I'll avoid spoilers). However, the gameplay feels jilted, awkward and unrefined, three unforgivable sins in a landscape populated with other quite-capable FPS franchises. As a result, I'm going to average everything out: great story plus bad gameplay equals an average experience. And in this overcrowded FPS genre, "average" is isn't something I'd recommend buying.