- Summary: Master Chief re-emerges to battle an ancient evil determined to wreak vengeance and annihilation. Shipwrecked on a mysterious world, faced with new enemies and deadly technology, the universe won't ever be the same. Enlist aboard the Infinity to experience Halo's original multiplayer (withMaster Chief re-emerges to battle an ancient evil determined to wreak vengeance and annihilation. Shipwrecked on a mysterious world, faced with new enemies and deadly technology, the universe won't ever be the same. Enlist aboard the Infinity to experience Halo's original multiplayer (with up to three cohorts) and Spartan Ops - innovative episodic fiction-based co-op missions. Go Beyond the Story: Halo 4's Infinity Multiplayer features an expanded suite of multiplayer modes, weapons, vehicles, armor abilities, a new loadout and Spartan IV player progression system.… Expand
Nov 1, 2012The narrative that is put forth is simply amazing as it provides a new beginning with the Reclaimer Saga and the addition of the new Spartan Ops mode is simply brilliant as it adds even more story to an already great tale. Sure, some may complain the familiarity of the gameplay is a bad thing, but in the end, even though you do get a recognizable feeling when playing, the overall experience that Halo 4 provides is very enjoyable and one that you should not miss.
Nov 4, 2012A shiny old dog without any new tricks. I got more out of the Halo 1 remake, which at least had the appeal of nostalgia. Playing through an updated version of the original Halo was at times tired or tedious. But it was also a reminder of the raw genius that launched the series. There is none of that in Halo 4, which is a drawn-out retread without any fresh perspective or energy, and furthermore missing a lot of what I need to pull me through a Halo game. Halo 4 demonstrates that if there's one thing worse than more of the same, it's less of the same.
Nov 14, 2012This game is as much as you can ask for from a revamp in the Halo series. The campaign is about as pleasant any multiplayer focused game canThis game is as much as you can ask for from a revamp in the Halo series. The campaign is about as pleasant any multiplayer focused game can be expected. The Chief is back and on another epic adventure, yet the formula is mixed a little more this time around. Upon playing Halo 3 and Halo Reach's campaign, you can tell there was a clear formula Bungie Studios was sticking to to stay safe. The 4th mission always had heavy weapons and a run through with the Scorpion tank, as does Halo 4. The 3rd mission was always a Sniper mission, etc. It got boring.
This game actually re-assembles the formula by simply creating a brand new game while throwing a little extra care into the batch. Prerendered cutscenes are used as well as some that use in-game graphics. A slew of new Forerunner weapons have been included, yet most are just rehashes of current Covenant and UNSC weapons. But what's most important to focus when reviewing this game is the multiplayer because that is what most players will spend most of their time with. The game now includes Specializations which include new armor, support upgrades (perks), and weapon skins as they become available when players rank up. This does take some of the CoD flare, yet it is done in a respectable way. The game still maintains much more balance than CoD. After all, we don't have to worry about killstreak rewards giving players free unearned kills, etc.
The graphics have had a major rehaul and look amazing. The only thing slightly annoying is when the announcer says 'Control the hill to earn points!' or other obvious stuff that makes me feel like I'm in kindergarten. An increased amount of medals may be an issue now, although it's nice they included a Hail Mary medal (killing someone from across the map with a grenade) and a Snapshot medal (a no-scope kill with a Sniper). Another complaint may also be that Team Snipers and Double Team weren't included as default playlists for matchmaking, but I can't mark the game down because I'm sure 343 Studios is just withholding these playlists to give players more to look forward to. I can't wait to play Doubles on the new Impact map!
As always, Forge has also received an upgrade and it's much easier to build, duplicate items, and snap objects together to form a crisp looking structure. I will not say much more because I've not had much chance to experiment in Forge because the mutliplayer is too fun.
What's also great about the multiplayer is that players get to unlock the ability to customize their own loadouts. You can unlock 5 and unlock a 5th option for loadouts after reaching level 41, although I don't believe it's too necessary to have 5. I keep a primary loadout and an alternate for the 4v4 and 5v5 gametypes with more close quarters combat, and another for Big Team Battle (8v8). Users are able to choose their primary and secondary weapon, their grenade type (which can be frags, plasmas, or the new Forerunner grenade type, pulse), a Tactical Package and Support Upgrade.
There are an array of Tactical Packages and Support Upgrades to choose from, but you can only use one per Loadout. Loadouts can be switched after you die so you can switch to another before you respawn.
Tactical Packages include Mobility, which allows for infinite sprinting. Shield increases your shield recharge speed. Resupply allows you to pickup grenades from fallen friends and foes. Firepower allows you to have a primary type of weapon (such as the DMR and Battle Rifle) in your secondary weapon slot. AA Efficiency increases the rate at which your Armor Ability recharges and Grenadier increases the amount of grenades you can hold. I use Mobility.
Support Upgrades include Dexterity, which allows you to reload faster. Ammo increases the amount of ammo you carry when you spawn and what's included in an ordnance package. There are others. And new support upgrades are unlocked as you rank up and unlock new Specializations. To be honest, the game has taken the best from CoD and made it its own, and done better. But it's still managed to birth a fresh new love for its campaign.
What's always been great about Halo, though, is that even if the game turns out to rear its head as a very unbalanced game sometime in the future when people learn how to exploit certain aspects of the game, there is always an enormously intricate customization option if you prefer to play as you wish. And this also goes for map customization, not just for creating gametypes. Halo is back and at least as good as it once was.
The series took a dive with the release of Halo 3 and slightly improved for Halo Reach, but with the latest installment of Halo 4, the series is as exciting as it once was during the era of Halo: Combat Evolved and Halo 2. I love this game. But one more thing, if you like your shooters fast paced, this game may be for you because it is definitely the fastest Halo multiplayer of the franchise.
I love this game. Thank you 343 Studios.… Expand
Nov 7, 2012The games stunning visuals and amazing sound effects along with the compelling story really does bring back that amazing feeling that playingThe games stunning visuals and amazing sound effects along with the compelling story really does bring back that amazing feeling that playing as the Chief in Halo 3 had. The game continues the story wonderfully and creates a stronger bond between Cortana and Chief than ever before. Halo is back, and it's better than ever!… Expand
Nov 6, 2012The game is absolutely outstanding!!!! Visually maybe the best game in consoles. High quality sounds, it feels like you are in the realThe game is absolutely outstanding!!!! Visually maybe the best game in consoles. High quality sounds, it feels like you are in the real battlefield, excellent gameplay, jawdropping lightning effects, unbelievable music, awesome story. What else do you need? Congrats to 343!!!!… Expand
Mar 4, 2014I feel this is a brilliant start to a new saga with a new studio. I've read a lot of comments about this not being Halo but I believe it is aI feel this is a brilliant start to a new saga with a new studio. I've read a lot of comments about this not being Halo but I believe it is a step in the right direction. With stunning visuals, pumped up audio and a compelling story I have played through the campaign many times. There is; however, room for improvement on the multiplayer side, especially when it comes to integrating DLC maps better into play-lists so that players get to actually use the maps they have purchased. The new Spartan ops; although adding great story, leaves a lot to be desired with a lot of map recycling. Overall this game is definitely worth checking out and leaves you counting down to Halo 5.… Expand
Apr 21, 2013Excellent gameplay and nice guns make me love this game. The graphics are the best in the Halo series. The thing that keeps this from the 10Excellent gameplay and nice guns make me love this game. The graphics are the best in the Halo series. The thing that keeps this from the 10 is the loss of Firefight. It was Firefight that made Halo Reach and ODST as addicting as they were… Expand
Mar 6, 2013Visually, this game is amazing. In every other aspect, the game is severely lacking. From a frustratingly short campaign with a terrible QTEVisually, this game is amazing. In every other aspect, the game is severely lacking. From a frustratingly short campaign with a terrible QTE final boss to a multiplayer, this game just isn't the epic adventure 343 promised. I was so excited for this game and I loved what 343 did with Halo: CEA but this game is effectively raping a dead horse. I hope 343 will improve with 5, but it's better to assume that 5 as well as 6 will simply be half assed games designed to milk every cent out of an already dead series. One positive note I would like to make is that even though the campaign is short (it was about 6 hours for me) it was actually not that bad, but it has so little replay value that after I finished the campaign I just stopped playing it until my friend nagged me to do multiplayer with him. Spartan Ops was also pretty fun, but once again not the epic endeavor that 343 had us believe it would be, and it was mainly only fun because I played with a good friend. I would recommend renting it if you REALLY want to play it.… Expand
Nov 13, 2013Too Long Didn't Read- do yourself a favor and do not buy this game.
Halo 4 is hands down one of the most disappointing games ever made. WhileToo Long Didn't Read- do yourself a favor and do not buy this game.
Halo 4 is hands down one of the most disappointing games ever made. While I cannot explain the number of positive reviews on this website, I beseech you not to buy this game, you will regret it if you do(if you enjoyed Halo 2 and 3).
Here is a list of the things that are wrong with Halo 4.
1.The music. This is one of the most noticeable changes because Halo 3's music was so good. I would describe it as extremely bland.
2. The level design. Levels are simply put, boring. The enemies aren't placed in places that make it fun to clear them out, the levels are monotonous with the same areas repeating themselves, the vehicle levels aren't fun-a cardinal sin in the Halo universe
3. The AI- the only thing the AI does is strafe. Enemies don't come looking for you, they don't really run and hide (unless the hiding space is reached by strafing)
4. The story- Halo 4's story is basically incomprehensible
5. The multiplayer- weapons aren't placed in the maps- you have to wait for random weapon drops to get weapons like sniper rifles or rocket launchers. The result of this is a map that has no reason to fight over its territory- in Halo 3 you fought over the bits of map that had these weapons placed in them, making battles highly competitive. The game also doesn't differentiate different levels of skill whereas in Halo 3 if you were up against a skilled player he would take you down pretty fast.
6. The vehicles- in multiplayer the vehicles are very easily destroyed or frozen with a plasma pistol making them pretty much pointless for many players.
7. Random insertion of QuickTime events- while this is a small issue, the fact these were included in a Halo game shows the creators didn't understand Halo
I hope I've convinced you not to waste your money in this game. Let's hope Destiny is the spiritual sequel to the Halo franchise because Halo 4 essential killed the franchise,… Expand
Published: September 13, 2012You might have to wait until next year to play GTA V or BioShock: Infinite, but there are still plenty of major games arriving over the next few months, including a new Assassin's Creed, the latest Call of Duty, and the beginning of a new Halo trilogy.