- Publisher: Microsoft Game Studios
- Release Date: Mar 3, 2009
User Score
7.2
out of 10
Mixed or average reviews- based on 247 Ratings
User score distribution:
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Positive: 179 out of 247
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Mixed: 18 out of 247
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Negative: 50 out of 247
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Aug 22, 20106By far the worst halo game of all! It may have been fun for some people but not for me. It got repetetive and if you failed a mission you get to start from the begining! Some mission's were 20 minutes long just to fail in the dieing seconds? AHHHHHHHHH! I give it a 6.3 out of 10.
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johnnydSep 18, 20094If you have any respect for halo don't buy it or at least wear condoms on your fingers when you play it. Boring multiplayer(30 mins+of waiting for an attack)terrible campaign which has many anachronisms to the halo universe and limited gameplay options
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Sep 24, 201010
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DanielS.Mar 14, 200910
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AbelCMar 13, 20098This is a fun game..LIGHT RTS but fun in action. I wonder if it would have gotten better critic scores had it not been part of the Halo Franchise? More Multiplayer Options would have bumped my score. Bottom line is that the game is fun.
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vind4looanonamousMar 16, 20098
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JimmieC.Mar 3, 20099This game is awesome. the graghics are good and the sound is great. playing skirmish matches are fun. the game cool except you can't use the flood and that its to short. I recommend it if your a halo fan who who wants to play something knew or a fan of both.
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JoeGGMar 30, 20099
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AndrewB.Mar 3, 20099Halo Wars is an incredibly well done console RTS. It doesn't strive to be StarCraft or C&C, it is a HALO game that focuses on battle strategy rather than micro management. Not only does this approach work because it's a HALO game (a series that is centered around the action of the battle), but because it makes the game playable as an RTS on a console rather than a PC.
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FPSMasterMar 4, 20099
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DanBMay 2, 20098
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LeeM.Jul 17, 20099First Halo was one of the first FPS games to revolutionize how FPS are played on consoles. Halo Wars' is now the first RTS to revolutionize how console RTS are constructed. People who thought this would be just milking of the frachise are wrong unless the definition of "milking" is changed to expanding the boundaries on how genre's of consoles should be made.
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JohnOSep 6, 200910Halo Wars is a fun game though not the most in depth RTS I have ever played it certianly has the best controls of any on the 360. Lets face it if you want to play a deep RTS go play some@adf PC and a C&C or a Civ game if you are looking for a fun RTS on the 360 Halo Wars is pretty fun.
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KevinTMar 11, 20099This is an unexpectedly great game. I enjoy RTS's and I enjoy the Halo games. This fuses them together really well and is also very accessible for those less familiar with the genre. Top game.
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JamieDMar 10, 20097This is by far the best console rts game I have every played, it was obviously made with console play in mind. That being said it is incredibly average compared to normal rts. It has a familiar set of characters, and I do love how a Spartan can hijack a Banchi, also the cut scenes are very good. But there is nothing other than previously metioned that set it apart from every single other RTS.
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GeoffreyCMar 4, 20099
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jeycevettaMar 7, 20096Halo has just become so over-rated that they are starting to do RTS for it now?? I mean come on sure Halo 1 and 3 were great but those were FPS and that just works for Halo but RTS sadly does not. If Halo Wars was a more position troops here here and here then play that in FPS i think it would live up to all the hype that has been caused by all of this.
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MattBMar 16, 200910Extremely well made, I found it very easy to use and the controls work seamlessly. Give this game a chance and you'll like it. Yes, the cut scenes are brilliant and look beautiful. Dont judge it just because its an RTS its fluppin good.
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HaloGamerMar 19, 20099
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Aug 27, 20109
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Aug 29, 20106
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Dec 22, 20119
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TomDMar 19, 20098Well made, keeping console controls in mind throughout. I'm not at all an RTS fan, but this is the first game in a while i've wanted to go back and play some more of. All those that will have RTS player engraved on their tombstone probably won't enjoy, but for an introduction to the genre its definitely a thumbs up.
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BrandonMilbyMar 4, 20095I suppose this could be interesting if this is your first time playing anything other than an FPS, but for the rest of us the game is overly simplistic, dumbed down, and simply not very interesting. There are so many other games that do what this is trying to accomplish, only much better.
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JamesR.Mar 5, 20094Clunky controls, horrble "alerts" system often relaying messages about base and mission critical objects being attacked way after the fact. Unit path finding is problem matic often wandering off course. The only thing the game has going for it is it's graphics and lore, however many will not be able to tolerate with the terrible game play to progress the story.
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JoelTngMar 5, 20098Halo Wars Is really what it is meant to be, a CONSOLE RTS. If people would stop comparing it to PC RTS-es, they'll come to appriciate what HW has done. Still The story is IMO a freaking cliffhanger similar to H3 and H2, but generally still well done. The CG cutscenes are one fo the best i've seen in a long time, and are certainly superior over game&C chessy ones.
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EricFMar 18, 20090
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StarMar 4, 20090
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AnonymousMCMar 5, 20099nice one! i even like the base building. if you have limited places for buildings it adds some more strategic value to the game. and it's good that ensemble didn't want micro management to play too big of a role, this is what i dislike about the next generation RTS the most. It should be strategy and not CPM (clicks per minute) which decides the battle.
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jamesbraseltonMay 14, 20098hi there there is not enough population for more then 2 scarabs sence i like the power full scarabs put out i realy would like 2,000 or more scarabs each scarab takes 20 population soo your stuck with 2 scarbabs soo were stuck useing locus and wraiths
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MichaelMJun 16, 20098
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AlexRJun 9, 20096
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Tror123Mar 14, 20096
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RowanFMar 19, 20097
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PhilGMar 26, 20099Don't go into the game looking for the complexity of Empire: Total War and you'll be fine. Very easy to pick up and play, streamlined, and plenty of fun. It's like a mix of both Dawn of War games, LOTR: Battle for Middle Earth, and Starcraft. Well worth the price of admission.
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MikeSMar 26, 20093This is quite a poor milking of a solid franchise. HALO WARS is one of the most unintuitive and uninspiring games of recent memory due to it's unbearably simplistic RTS gameplay and lack of innovation. Why play this game when there are so many great RTSs (new and old) out therer to enjoy; even on the 360?
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Nov 15, 20108I Quite enjoyed this game, the base building and command system is of the utmost simplicity witch is good on a limited controller rather than a keyboard and mouse. Its worth at least a try for most console gamers who want a break from all the clone fps gaming there used to.
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Jan 6, 201110
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Mar 6, 20119
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Mar 9, 20117Looks really nice, best RTS UI on a console yet, the multiplayer is pretty fun and the code is stable. Stupid Halo story but it is what it is. Won’t go down in history but not bad.
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Nov 18, 20118Solid. Halo War's entertains in every way a strategy fan and in the same way a Halo veteran . Taking a franchise to a new genre ( or changing ) is a big risk . But it turns out that Halo Wars is quite addicting and very fun . While I don't feel that blowing sensation like with other strategy games, Halo Wars does it well .
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Jul 26, 20118
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Jun 21, 20119As a huge fan of rts games especially ag of empires, halo wars is by far the best rts on the console today! The user friendly controls make halo wars fun for everyone! I'd recommend this game to all halo fans!
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Mar 19, 20126
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Apr 22, 20123
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Though it's not a first-person shooter, Halo Wars packs all the Halo fixings you've come to expect: an engaging campaign, co-op play, engrossing multiplayer, efficient party-friendly matchmaking, hidden skulls, Legendary difficulty, and impeccable controls. We can confidently say that it's the foremost example of a real-time strategy game done right on a console. [Mar 2009, p.72]
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It's a feeling that never quite dissipates over the game's core 15 missions, a sense of lean and focused game design which prizes the exhilarating tussle of conflict over long, drawn-out army building. [Mar 2009, p.86]
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Halo Wars isn't perfect, but it's a huge step in the right direction for console RTS. For the first time in the sub-genre, I felt like I was playing a game instead of wrestling with a kludged-together control scheme. [Mar 2009, p.88]