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79

Generally favorable reviews - based on 51 Critics What's this?

User Score
7.0

Mixed or average reviews- based on 363 Ratings

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  • Summary: Don the suit of the ultimate assassin, you have the ability to hide in plain sight, cause death with your bare hands and fashion a weapon from almost anything. You are Agent 47, the world's deadliest assassin.
Score distribution:
  1. Positive: 38 out of 51
  2. Negative: 2 out of 51
  1. Nov 20, 2012
    100
    A study in pure, unadulterated excellence.
  2. Nov 18, 2012
    90
    Like Dishonored before it, it's actually a true pleasure to play a game that lets you tackle it from multiple angles.
  3. Nov 20, 2012
    90
    If you're new to the series, there's plenty of warm water here to sink into, but franchise stalwarts need not worry. Agent 47 is as cunning, deadly, and silent as you want him to be; it just so happens that purist players will also be the most rewarded. Regardless your level of experience, Hitman: Absolution scratches a very specific itch, one that involves a butterfly knife or possibly an accidental electrocution.
  4. 85
    Absolution has the pacing and exotic set-piece locations of a James Bond film, which seems appropriate given that 47 is essentially Bond stripped of his smirk, gadgets, and vices.
  5. Nov 18, 2012
    80
    Hitman: Absolution does have a few flaws, but these certainly don't take away from what is a polished and in-depth package that turns killing into a fine art. Hitman purists may decry the latest title, but in our opinion the balance between stealth and action is just right. Most importantly, you feel that you always have the freedom to bring death in any way you choose. The world is your oyster; now go kill in it.
  6. Nov 18, 2012
    75
    Not every method of murder is as satisfying as you'd want, but Absolution plays well and looks sumptuous.
  7. Dec 4, 2012
    35
    While there are a few sequences that thrill the way a proper Hitman should, like stalking a dark cornfield or combing Chinatown without being dressed as a chef, these brief glimpses of 47's predatory roots are outnumbered three-to-one by kludgey segments more about duckwalking towards exits than they are about killing professionally. I would imagine that the goal of Hitman: Absolution was to take Agent 47's detailed, methodical gameplay and make it appeal to players more familiar with modern action/stealth hybrids, but all the devs have done is eviscerate their unique franchise with poorly-implemented mechanics and left him to die an awkward, humiliating death.

See all 51 Critic Reviews

Score distribution:
  1. Positive: 75 out of 128
  2. Negative: 38 out of 128
  1. Nov 20, 2012
    10
    This is hitman. There are so many paths to assassinate your target and if you were to step back and look, you would see all the hard work that has gone into designing the levels. Hitman's only downside is the disguise system, police officers should not know everyone in the whole police force and because of this it gets a 9.5. I love hitman and if you decide to play this stealthily, you will find it quite a challenge and most games today lack challenges. Expand
  2. DME
    Feb 19, 2013
    9
    "Absolution" is a great game, but it's certainly not the Hitman game many were expecting. It plays a lot more like the Splinter Cell series. The game is much more polished then previous Hitman games, with almost zero glitches and bugs to be found. It controls wonderfully, too. Even though I much preferred the freedom of the previous entry "Blood Money", I found that I could not go back to it after experiencing the huge technical advancements that "Absolution" has over it. The levels are very well designed (except for a couple) and there are plenty of ways to achieve your goals. The levels are smaller and less interesting than the levels of "Blood Money", but they are still well designed. If you like the idea of a more cinematic experience and welcome some major changes, then you'll certainly have a lot of fun with this game. I know I did. Expand
  3. Nov 30, 2012
    9
    Epic game this is for me the best hitman game yet the story keeps you hooked from start to finish.The stealth game play is awesome and makes you think really hard on what to do next to accomplish the mission.The rest of the game is just as epic.The controls are smooth and really easy and quick to learn.The graphics is very impressive and the entire game put together is fantastic Expand
  4. Dec 31, 2012
    7
    This review contains spoilers, click expand to view. I have been expecting this game since its announcement. The previous Hitman game in the series, Blood Money is one my favorite games of all time and I consider this series as being a mythical one in the gaming industry. So obviously, I pre-ordered Absolution even though the first footage I saw of the game made me a little skeptically as the only things we were able to see from the game were some intense shooting moments or the Agent 47 killing everybody simply using what he could find on the field (electricity cables, etc.) without having any plan for approaching the target. Fortunately, the game is not like that on the hardest difficulties (let's be honest, a Hitman game is meant to be played as a hardcore stealth game, on the hardest difficulties possible). The possibility to use random objects that you find during the curse of your mission is a really good adding to the game, it gives the Agent 47 an extra bit of intelligence which is never a bad thing, he can now adapt a bit more to his surroundings. I also have to say that the "new" shooting system is way better than in the previous episodes as the feeling of shooting has never been such rewarding for a Hitman game, the ability to switch the camera from the left shoulder to the right one makes it easier and more realistic than before. However, with the more modern shooting system comes a new cover system which doesn't feel really finished. When you get behind cover, the game considers you as being harder to spot than if you are not, meaning that even if a NPC cannot directly see you, he might still be able to spot you if you don't use the cover system which really alters the realism of the game. Why is that a problem you would ask, one just has to use the cover system and he won't get spotted. Well, the thing is that it is a lot harder to move while being under cover than if you just walk normally like we used to do in previous Hitman games. But this is not the biggest concern about the new cover system, the real big problem about it is when you use the "go to the next cover" thing where 47 performs an acrobatic move to next cover : even if an enemy ten inches away from your position sees you doing one of these tricks, he will not be alerted because the game considers this move as being silent, which is really not the case, it should only be a faster way to from a cover to an another without being noticed by far-away guards. Moving on to the story. I feel like the fact that the Agent 47 decides to help the only person that he has ever had confidence in is a pretty good idea. In order to do this, he has to save and protect a young girl called Victoria which is someone responding perfectly to the biological tests that are made to her. These tests are the ones that 47 had to suffer while the doctor Ort-Meyer was training him to become the perfect assassin. That's also why the cold blooded Agent 47 accepts to protect her from the doctors. I fell like this is the only real way that the developers could bring emotions to 47 and I have to admit that it is pretty well done in this episode. The story mode is divided into 20 missions which are themselves divided into several parts. That kind of division of the story line fits perfectly with the story itself where there are some clear separated parts but there are a few flows. You can no longer choose your preferred set-up for the missions as the story basically features 47 on the run and him trying to protect the girl. This is a little disturbing for the Hitman fan that I am but if the story benefits from it, why not giving us an "equipment naked" 47 (even though you almost always end up with a gun coming out of nowhere). The other big problem to me in the story line is that the Agent 47 gets captured twice in very stupid ways which, for a person like him, very intelligent, physically extremely powerful, etc., it feels really absurd. He is meant to be the perfect assassin and because of those moments, he looks vulnerable which is something he has never been before, counting out the end of Blood Money. To make up for that lack of freedom in the missions, IO created a new mode called Contracts where you can create a contract or play others' contracts. This is probably the best thing that Absolution as brought to the series because it offers a really big replay-ability to the game which the other episodes kind of lacked of. But it is less fun than before because you can only equip one weapon at the beginning of the contract. Finally, I would say that the game lacks a lot of animations and realism, 47 makes weapons pop in his hands rather than taking them from his suit, he also now can hide an entire sniper riffle in his vest as well as an assault riffle at the same time. Forget the briefcase, 47 can make weapons become smaller. 47 no longer has an animation when going up and down the stairs. The game is still good, but better for the ones who are new to the series, I don't now how long Absolution will last... Expand
  5. Mar 14, 2013
    6
    I hated the fact that the security guards and everyone got suspicious of everyone, like they knew everyone or had every idea of a Hitman lurking among them. I love the action, the stealth, but it made no since of how I couldn't move 3 feet without someone getting suspicious of me. Just let me move around and have the AI more unaware. Challenging though... Expand
  6. Aug 5, 2013
    4
    Once I finished this game, the only thing I could think to say was 'meh'. It just doesn't feel like a Hitman game at all, even less than Contracts. Whilst the graphics do trample all the other Hitman games, that's the only thing it does. The gameplay was changed so much that is was unrecognisable, and they might as well just had called it 'Assassin Game' because it was so different. It lost the feel of being able to hide in plain sight with everyone looking for you all the time, and because you were sneaking around all the time, it just got tiering. I like it when games make me work, but when you're constantly trying to evade everyone you see it just makes you want to give up. The story is scatty and without continuity, making the ICA seem like they're public knowledge; walking around with their name planted on everything and helicopters flying around letting everyone know that they're there. The mystery that was the ICA and everything about Hitman was ruined by this game, and whilst the production values were higher than any other Hitman game, they really just spent almost 10 years ruining the series. The Contracts mode on this game was limited, the maps were re-used and the fact every mission was in America just took away everything that made the Hitman games. Really disappointing. Expand
  7. Apr 15, 2013
    0
    I'm still playing Hitman Blood Money 7yrs on, every level is such a joy to replay through again and again. Unfortunately the same can't be said about Hitman Absolution. It's not like a Hitman game and the levels are very linear story driven trash that aren't even worth a second play through. AVOID this game, rent it or buy it second hand, don't waste your money. Hitman Blood Money is a masterpiece, Absolution is a total disaster that has killed a once great franchise. Expand

See all 128 User Reviews