- Publisher: Namco Bandai Games America
- Release Date: Jun 5, 2012
- Also On: PC, PlayStation 3
- Critic Score
- Most active
- Publication
- Most clicked
-
Jun 5, 201255It's not a terrible game, but it's in those moments in which you glimpse it's unrealised potential that really brings it down.
-
Jun 8, 201240Inversion isn't clever in the slightest. It's about as trite as a shooter can get, and its attempts to jazz things up with gravity-based antics come across as a jumbled mess, rather than as the clever invention it so badly wants them to be. Inversion is a third-rate knockoff full of cheap thrills, subpar acting, and a hefty dose of cheese--fun for a B-movie-style evening of masochistic punishment, but like most guilty pleasures, it's probably best to keep this one to yourself.
-
Jun 12, 201260What we're left with is two-thirds of a campaign that competently rips off Gears of War, and some multiplayer modes that aren't bad. That's not enough to justify a rental, much less a $60 purchase.
-
Jun 5, 201260It's a completely mediocre shooter that's actually weighed down by its distinguishing gimmick.
-
Jun 5, 201250A bad game? Not really: just an underwhelming one. Your pulse may quicken occasionally, but your world is unlikely to turn upside down.
-
Jun 21, 201260But with an average length (6-8 hours) single-player campaign, and no real reason to replay ir, Inversion holds on to be only a few notches better than passable.
-
Jun 25, 201274Everything has been done better elsewhere, but some set pieces are genuinely impressive. [August 2012, p.71]
-
Jun 5, 201260Your journey quickly settles into an endless slog of interchangeable shootouts, broken up by little more than hold-the-door-for-me-bro tedium and boss battles that range from serviceable arena showdowns to infuriating cover-free patience-drainers.
-
Jul 11, 201260There's an overall level of polish to Inversion that shows a developer improving its skillset. Though the game never fully stretches its ambitious premise beyond the confines of the cover shooter genre, it's a game with the noblest of intentions: to provide wall-to-wall, or, rather, floor-to-ceiling, entertainment.
-
Jul 6, 201265An average third person shooter, with some nice ideas which never reach their truly potential. Ugly story and characters.
-
Jul 12, 201260If only the gameplay was as well realised as the engine that runs it, Inversion would be far more recommendable. Regrettably, as it stands, Saber Interactive has created a mechanically robust game, but one that doesn't do enough with the ideas it can lay claim to as its own.
-
Jul 13, 201265As a third-person shooter, Inversion has some fun and long-lasting single-player gunplay (even if it does a huge amount of copycatting off of Gears of War). That's despite an utterly incomprehensible and confusing single-player story filled with too many plot holes along with a very sparse online presence to date.
-
Jul 9, 201268We have liked Inversion much more than we expected, as it is an enjoyable product with some good moments and ideas and spectacular modest, despite being quite a modest production. It could have been much better, of course, and it has room of improvement in almost every area, but it entertains and the idea of gravity manipulation is good, although it could have been made the most if only the developers had been more ambitious.
-
Jun 13, 201250I can't see much reason to play this unless you are just a shooter fanatic, and even at that, this one is mediocre.
-
Jun 25, 201260Inversion has some nice shooter gameplay but when it comes to controlling gravity, it's little world is suddenly turned upside-down.
-
Jul 12, 201255Although is an ambitious game, Inversion is let down by its generic gameplay and boring story.
-
Jun 20, 201242Inversion is yet another derivative third-person shooter with a gimmick. This time around you control gravity in the most limited way possible. Although there are plenty of strong moments, the game is ultimately brought back down to earth with the never ending cinemas, repeating bosses, ugly graphics and frustrating level designs!
-
Oct 13, 201275A decent cover shooter which gets better towards the end. The gravity effects are nice, but they could be much nicer, if you could control the direction of gravity, not just the amount of it. [Aug 2012]
-
Jun 12, 201250All that matters is that there's a lot of heart in Inversion, but absolutely nothing going on the brain department. There is desire, with absolutely no thought.
-
Jun 13, 201258It is yet another game with potentially interesting mechanics that fail to deliver on their promise, making Inversion's approach to gravity feel more plodding than liberating.
-
Jul 20, 201260That Inversion has been released without publisher Namco Bandai even making a sound about it, says it all. Inversion doesn't do anything particularly well and mostly just copies other games. But the shooting is descent enough and keeps you busy for about six hours at a high pace. It's mediocrity in its purest form.
-
Jul 13, 201230Combat and storytelling are boring beyond belief, but what's worst about Inversion is that you can sense the far more interesting game it could've been just beneath the surface.
-
Jul 6, 201255Inversion is a mediocre title. The gameplay shows some interesting ideas, but at the same time too many similarities with Gears of War. Recommended only to those who are very addicted to shooters.
-
Jul 6, 201255Inversion isn't terrible, but it's nothing we all haven't seen before in other games.
-
Jul 5, 201268Inversion is at its best when played cooperatively, and the gravity mechanics are built around that fact.
-
Jul 23, 201260It's seeing how players make the most of such limited tools in a constrictive environment that hints at what could have been for Inversion.
-
Aug 13, 201240It's been about a week since I finished Inversion, and I've already forgotten most of what happened in it. There were two plot twists that were mildly interesting and a couple of cool uses of the gravity powers, but as a whole the game is strangely lifeless. Most of the time, Inversion was boring me, and when it wasn't doing that, it was frustrating me.
-
Aug 3, 201230Regrettably, it amounts to a barely-competent shooter with an off-putting aesthetic, ludicrous plot, gimmicky hook, and a frustrating tendency to repeat its boss-battles more than a JRPG.
-
Jul 26, 201260A masterclass in how to make the absolute least of your own unique selling point. [Issue#87, p.82]
-
Jul 17, 201230It's never satisfying to condemn any game but it's hard not to with Inversion. There are glimmers of nice ideas within, but the water is too muddied to see them clearly. All that's left is a bunch of mechanics that we've all seen before, and better implemented elsewhere.