- Publisher: Brash Entertainment
- Release Date: Feb 12, 2008
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16The visuals aren't just crude, they're abysmal -- plenty of PlayStation 2 games offer graphics that outclass what's on display here. And in terms of pure content, this game offers so unbelievably little -- you can trudge through the whole thing in roughly two hours -- that it's nearly incomprehensible that this sits on the same shelf (with the same asking price, no less) as "Devil May Cry 4."
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With its incredibly short play time, lack of any reason to play through more than once, horrific camera, and just overall feeling of being rushed to the market, Jumper: Griffin's Story is unlikely to make anyone glad for the experience.
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20Incredibly repetitive.
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Jumper fails on all fronts; animation, sound, level design, control, combat, storytelling, balancing, item management...all of it. It can also be completed in approximately two hours.
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20All signs point to Jumper: Griffin's Story being a by-the-numbers, quickly assembled cash-in, but selecting poor, early-gen original Xbox brawlers as the template was a grave mistake. Those games at least made us chuckle; Jumper only makes us wince.
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35There could have been a lot of innovative aspects, but in the end, it’s too repetitive. With not challenging the gamers, Jumper’s only redeeming factor is the easy-to-earn achievement points.
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49This is the epitomy of a movie tie-in hack job. Low production values, monotonous gameplay, and lackluster visuals make this a story you can jump past.
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42One of the worst games on the console.
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Jumper is a typical movie tie in game, in that it follows the tried and trusted formula of being completely rubbish, something we all come to expect.
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It's painfully repetitive, and though you play as anti-hero Griffin, the added backstory just isn't that interesting. [May 2008, p.72]
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Makes you want to jump off a cliff.
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50Overall, the gameplay is stale and the presentation is below average.
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Jumper's redeeming quality is its overwhelmingly easy Achievement Points. Be warned, however, this is no Avatar; you will have to play through the game to get all of them, perhaps even twice.
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10There are simply no redeeming features to justify recommending Griffin's Story, even for people who are inexplicably fans of the movie.
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The worst game on 360 and of this generation, Jumper's perfect only in its failure. [June 2008, p.81]
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Awful camera angles completely ruin the interesting battle system, almost non-existent and overall poor sound effects make it better played on mute and the graphics simply confuse me as to what decade it is.