Mixed or average reviews - based on 44 Critics

Critic score distribution:
  1. Positive: 4 out of 44
  2. Negative: 10 out of 44
  1. Aside from a few nice options, sadly this is second-rate sword-slashery. Try Ninety-Nine Nights instead.
  2. For most players there's just not enough here to hold any prolonged interest. [Mar 2008, p.100]
  3. There comes a time when you start to hope that the Circle of Doom in the title is actually the red ring of death so you won't have to play it anymore.
  4. This game is a boring affair where the logic in the design is nowhere to be found. Instead of the Circle of Doom, we rather prefer a Red Ring of Death.
  5. 40
    Multiplayer action adds as a bit more life to this bare bones game. Coming from a series that understands character progression and massive battles so well, Circle of Doom seems more like a quick way to put out a title instead of a fully developed idea.
  6. 40
    But boring combat is just one half of the misery pie that this game serves up, with half-baked role-playing elements comprising the rest.
  7. Circle of doom indeed. [Feb 2008, p.81]
  8. Repetitive tasks have a history as a means of punishment that goes back to ancient myth. Kingdom Under Fire: Circle Of Doom seems keen to emulate this for reasons known only to its sadistic creators. [Mar 2008, p.128]
  9. 30
    It's never a good sign when I nearly fall asleep while playing a game...multiple times.
  10. Kingdom Under Fire: Circle of Doom follows a straight-forward formula, but somehow, it can’t even get that right. Most of the time, it just makes the gameplay too easy, too basic, or too difficult by design.
User Score

Mixed or average reviews- based on 46 Ratings

User score distribution:
  1. Positive: 11 out of 18
  2. Negative: 6 out of 18
  1. RonaldP
    Apr 19, 2009
    Very well made game, balanced weapons ammor and AI. I usually hate these kinds of game but this is actually fun and not a grind fest. You aren't bothered by a silly story cause you don't have to ever read watch about it if you don't want. Very well laid out levels and a nice variety of enemies that continue to change as you go though the game. Warning it gets harder as you play, and some of the boss figthts almost feel imposible. all in all great game wish their were more like this. Full Review »
  2. RaunchyR.
    Jul 12, 2008
    This game is horrible. I can't believe Xbox 360 has the nerve to put something out like this. The graphics and the game as a whole remind me of some game that should have been available only on PS2...years ago. The story is something that I couldn't even follow because I dont think there was much of a story. Any kind of words displayed on the screen were absolutely unreadable. I couldn't figure out what was used for which button thats how unreadable the words were. The graphics are such that the only way you can tell where you enemies are is if they are moving i.e. the Final Fantasy mmorpg for the same console. I just bought this game and will be returning it in the same day. I bought this game to get away from FPS's that are all too present in Xbox 360 and now I'm screaming for my Rainbow Six. I gave it a 2 only because it is playable, technically. Point is...DON'T BUY THIS GAME!!!!!!! Full Review »
  3. PaulD.
    Jan 8, 2008
    This game is awful. I played it for an hour waiting for something, anything, to happen other than button mashing and allocating points to the three attributes (health, luck and skill) but it didn't. The only thing about the franchise that made it stand out was the strategy elements, without them, KuF:CoD is just half a game, the boring half. Full Review »