Metascore
80

Generally favorable reviews - based on 71 Critics What's this?

User Score
7.7

Generally favorable reviews- based on 423 Ratings

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  • Summary: Immerse yourself in an all-new massive universe from the minds of bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead designer Ken Rolston. Choose your path and battle through a sprawling world featuring intense, responsive, and customizableImmerse yourself in an all-new massive universe from the minds of bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead designer Ken Rolston. Choose your path and battle through a sprawling world featuring intense, responsive, and customizable RPG combat. Collapse
Score distribution:
  1. Positive: 55 out of 71
  2. Negative: 0 out of 71
  1. Feb 7, 2012
    100
    Deep, polished gameplay wrapped around an interesting and engulfing universe with all of the bells and whistles RPG and action game lovers crave spread across enough content to keep you busy for months.
  2. Mar 8, 2012
    90
    Ultimately, Kingdoms of Amalur: Reckoning is a game for the nerdiest RPG aficionado AND the regular Joe who wants just a splash of fantasy. Featuring wonderfully original graphics, gameplay that is fun and approachable, and a story that entertains without entrapment, this game is definitely worth a spin. But even in light of all it does right, Amalur's greatest accomplishment is boasting a very complex and intricate game while giving the appearance of something straightforward and effortless.
  3. 86
    In terms of laying the groundwork for future iterations, Reckoning does an incredible job of establishing the lore as well as the world of Amalur itself. On the other hand, it fails to dish up a compelling single-player narrative, as the main plotline lacks substance and culminates in an almost cliché boss encounter by today's standards.
  4. Feb 7, 2012
    80
    As it stands right now, the loot-gathering is outstanding and the combat, with the full character progression system supporting it, is faster and more responsive than any other RPG out there.
  5. Feb 17, 2012
    80
    A gigantic and compelling RPG experience. It's not quite ready to topple the big guns of the genre, but despite feeling "inspired" by every RPG or fantasy ever made it manages to offer a unique and entertaining alternative. Even if it does add yet another surly scantily-clad elf girl to the genre.
  6. Feb 7, 2012
    79
    Don't be fooled: If you pit Kingdoms of Amalur against Skyrim, Reckoning will be pulverized – Bethesda's roleplaying epic is superior in every aspect. But as a hack-and-slay in an expansive world with entertaining fights and more loot that you can carry Amalur stands out. It is exactly what I've been waiting for since the good old days of Champions of Norrath or Dungeons & Dragons Heroes – even though the inventory system lacks usability.
  7. Feb 7, 2012
    50
    Even with such an elegant combat system, however, Reckoning does not know how to indulge it. The actual combat scenarios themselves are painfully pedantic and lose any surprise after the first few hours of play.

See all 71 Critic Reviews

Score distribution:
  1. Negative: 17 out of 177
  1. Feb 13, 2012
    10
    I simply love Skyrim, Oblivion, and many other such RPGs and im adding KoA right to the list. Im not saying everything is perfect (difficultyI simply love Skyrim, Oblivion, and many other such RPGs and im adding KoA right to the list. Im not saying everything is perfect (difficulty and camera both been addressed by Curt in forums) but the fun of the combat makes it hard to put down. I love the environments also and i know the cartoon type graphics are a turn off for many but i love games that let me see fantasy and not something i can see in the real world. I wish all the best for 38 studios and this IP because with all the generic shooters out there good RPGs are hard to find and i think this is gonna be a great IP. Expand
  2. May 18, 2012
    10
    It's been a long time since I've gotten sucked into a game, I can lose track of hours while playing. This game is just plain fun and my scoreIt's been a long time since I've gotten sucked into a game, I can lose track of hours while playing. This game is just plain fun and my score reflects that. Others don't like graphics or facial expressions or some random refresh thing or some blah blah about the story. I'm no expert on those things but I know when I'm having fun. Expand
  3. Feb 7, 2012
    10
    This game is a way doesn't deserve the 10. However, it was developed so beautifully that Skyrim, Oblivion, Dragon Age, Fable, Mass Effect orThis game is a way doesn't deserve the 10. However, it was developed so beautifully that Skyrim, Oblivion, Dragon Age, Fable, Mass Effect or other RPGs do not compare. The combat is so awesome and it brings a new dimension of ass kicking. Though the game looks like Fable 1, I have been waiting for a game that gives me a new combat system that really challenges the player. Skyrim combat system was a joke, but this game showed them differently. This game is a must have if you are a RPG fan or just want to wait for Mass Effect 3. Truly an epic game. Expand
  4. Feb 26, 2012
    8
    I am pleasantly surprised at how much I am enjoying this game! More than anything I was intrigued at the idea of getting some Mass Effect 3I am pleasantly surprised at how much I am enjoying this game! More than anything I was intrigued at the idea of getting some Mass Effect 3 swag just by playing a demo, but after trying it out decided I would give it a go. I definitely do not regret my choice, I'm 20 hours in and loving it! Unlike a lot of people, I enjoy the more 'cartoony' style with the bright colours, a nice change of pace from most current gen games. The combat looks and feels good and is easy to pick up, though certainly not the most complex compared to a lot of action games. The fast travel system is handy, and contrary to some other commenters, I actually find the world map very helpful and easy to navigate. The camera is a bit annoying at times, but far from game-breaking, you do have control of it, after all. The story hasn't pulled me in the way some other games have, but I'm still interested to see where it goes. I'm not really into RPG's that much, a lot of commenters are comparing it to Skyrim (which I haven't tried) and Fallout (which I'm sorry to say bored me to tears), so I maybe don't have the same perspective, but I think KoA is just plain fun. Really glad I took a chance on this one, and I hope it does well, congrats to 38 and Big Huge! Expand
  5. Feb 9, 2012
    8
    At 25 hrs into the game I'd say it is a solid 8-8.5. People giving this game a 10 or very low scores are either blind fan boys or jadedAt 25 hrs into the game I'd say it is a solid 8-8.5. People giving this game a 10 or very low scores are either blind fan boys or jaded crybabies. I've been playing RPGs for 20 years and would say I have an open and fair attitude toward each game I play.

    KoA doesn't bring anything really new to the RPG field per se, but manages to take elements from great games and mash into one package. Combat is KoA's strong suit and it puts most games to shame in this category (Skyrim...). My only gripe is that I haven't encountered any opponents that require any real strategy to defeat, which is disappointing. Basically if you are somewhat competent player shouldn't ever die in this game (other than at the intro scene). I've been playing as a Shadowcaster (mage/rogue hybrid) and it's a blast. Switching between weapons and magic is smooth and fast. KoA has some of the best animations for stealth kills I've seen in any type of game. There's something beautiful about crawling up the back of a big Jottun, slitting his throat and watching the blood spray out.

    The main story and quests are on par with current popular wRPGs, nothing terribly impressive or highly engrossing but interesting enough that I'm curious in how it plays out. Main characters lack any real personalities which in turn causes you to be less drawn into the world. I find this to be a growing trend in field (played 160 hrs in Skyrim and I don't think there's a single memorable character in the game, same with my 7 NG+ playthroughs of Dark Souls).

    The world is quite large, but it's really not an open world like a Bethesda game. It's more along the lines of a MMO with interconnecting zones. Quests do a good job of moving you around the zones as does self exploration.

    The crafting systems are so-so. It would have been nice to actually have some type of leveling associated to them instead of the skill point system that's a direct pull from Dragon Age Origins. The talent trees are pretty solid and are reminiscent of WoW's talent trees. All the talents are useful and can cater to how you want to play the game.

    I've encountered a couple very minor glitches so far nothing really major though like Skyrim or Fallout:NV. The biggest issue I've had is with wonky camera angles. One time the camera went into the ground after I killed a guy and I couldn't see the other one I was fighting for 10 seconds or so when the camera righted itself.

    I installed the game on my Xbox HD and load times are generally pretty short.

    Conclusion:
    If you're looking for a fun RPG to waste some time on KoA: Reckoning is definitely worth your time and money. Just don't go in expecting the next best thing in the RPG realm.
    Expand
  6. Feb 13, 2012
    7
    Pretty decent for what it is: an awkward hybrid of Fable, Dragon Age and Oblivion. The world is beautiful, but can feel claustrophobic whenPretty decent for what it is: an awkward hybrid of Fable, Dragon Age and Oblivion. The world is beautiful, but can feel claustrophobic when you run into invisible barriers. There is freedom to explore and pursue countless quests, but none of them feel important and while fun, the combat soon becomes repetitious and boring. Basically, every feature of the game, from story, to combat to exploration can be summed up by saying "it's good, but........" Expand
  7. Mar 13, 2012
    0
    Go play Fable, Skyrim, Mass Effect, Fallout - really any other RPG. KOA is a huge let down. Boring story, generic acting, generic characters,Go play Fable, Skyrim, Mass Effect, Fallout - really any other RPG. KOA is a huge let down. Boring story, generic acting, generic characters, generic quests, generic everything. The decent combat is not enough to save this game. You are better off playing another PG, trust me. Expand

See all 177 User Reviews