- Publisher: UTV Ignition Games
- Release Date: Nov 15, 2011
- Summary:
- Developer: Virtual Air Guitar Company
- Genre(s): Action
- # of players: 1 Player
- Cheats: On GameFAQs
- Special Controllers: Kinect Required
- More Details and Credits »
Score distribution:
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Positive: 2 out of 18
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Mixed: 13 out of 18
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Negative: 3 out of 18
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Mar 8, 201280In terms of addressing and incorporating the new standards established by Kinect, Kung Fu High Impact has done well. It's fun played alone or with a group, and is even a great workout.
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Dec 9, 201173Using Kinect to play a 2D beat 'em up is a great idea, but the novelty fades off after a couple of hours. Not that it takes much longer to finish the story mode, which is not quite enough for a retail game that costs 40 euros. [Dec 2011]
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Feb 2, 201270Kung Fu High Impact is a great Kinect title, provided you aren't expecting a deep brawler experience. It's accessible, since you don't have to mimic specific gestures to succeed, and the tracking implementation is in the top tier of Kinect games. Kids can play it easily by flailing around and mine loved being able to beat up the bad guys with minimal frustration. I had a lot of fun with the game's cheeseball story, and kept finding myself drawn back to it to progress in the story and challenge myself with more difficult custom fights. If you have a Kinect, this is worth checking out.
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Dec 15, 201130Clever comic-book trappings aren't enough to save Kung-Fu High Impact from frustrating motion controls and boring action.
Score distribution:
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Positive: 4 out of 4
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Mixed: 0 out of 4
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Negative: 0 out of 4
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9
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8
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