User Score

Generally favorable reviews- based on 800 Ratings

User score distribution:
  1. Negative: 71 out of 800

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  1. May 27, 2012
    What I don't like: I'd loved to see a little bit of more transcendence of my actions. The weird camera moving system when you drive. Helping buttons are shown during the whole game, which makes decreasing the challenge's difficulty. I missed a cooperative mode, you always have a single companion with you. / What like: Very accurate and credible weapon's names. Very well documented, it's clearly visible that the creators made a great compilation of the information needed. The game's difficulty is challenging, specially at the interrogatories. / Conclusion: This is the best game I've tried from this company, just incredible, it makes you experiment a direct connection with the main character. Expand
  2. May 21, 2011
    First of all I'd just like to say that I have played virtually all of the rock star games over the years and have been impressed by everyone so far; L.A Noire is no exception.

    O.K so 9/10 why not 10/10? L.A Noire isn't you Red Dead Redemption Or GTA, yes its sort of free roam but not fully however when you have a fantastic story and great acting then that is quickly forgotten.

    L.A Noire
    is a charming game graphics wise although now and again the frame rate does have a little bit of a BF ( B***H Fit ) but that is soon forgotten when you are emmeresed into a fantastic storyline.

    You play a detective working up the ranks in the police dept in L.A , you are tasked with a case at a time, you get a small mysterious intro with a basic outline of what crime has happened and the you are despatched with your assistant to help you solve the case; along the way you get regular calls for side missions not relating to the main case but these rack up your XP and ranks in the police force.

    I rarely buy games on release day 1 but this was an exception and I can say this is a piece of art, the facial scanning allows you to make judgements on whether you trust people or doubt people or think they are downright lying, this can be challenging at times, but that is half the fun!

    So looking for a new game? This is the one for you!
  3. May 24, 2011
    A truly special experience. This game was clearly meant for a certain kind of gamer. An adult gamer and one that has a mature mind. Those who scoring this game low clearly lack the maturity to appreciate it for what it is...a work of art. If you go I to this game expecting GTA not only are you a fool you will be disappointed.
  4. May 31, 2011
    Like some critics have said, L.A. Noire might not be a game that everyone will love, but it is a necessary game for people who want to see how video games have and will evolve. I begin with this because there is a lot to this game that may turn people away - it is NOT your typical GTA game except for driving, story comes before action, trial-and-error may become necessary, and the pace of the game is slow. As for me, I thought this game was amazing. I've always loved adventure games, but production values and quality assurance usually leaves something to be desired for your average adventure game. But here we have a giant in the gaming industry producing an uncompromising adventure game - it is a dream come true for someone like me. Roaming crime scenes and interrogating suspects is a thrilling departure from typical gaming fare. The new facial animation technology is a stunning innovation that merges real human emotion into the game worlds; it is not quite perfect, but it must be seen. There is simply nothing like it. Before ending, though, I should note that environments take a while to load (especially when driving), causing some frequent texture pop-in. But since the core of the game is in detective work, this is not that detrimental. Expand
  5. May 22, 2011
    This game is very solid. I don't normally go for Rockstar's stuff, because it's usually a mashup of poorly executed gameplay mechanics, but the interrogation system is really good and is a strong enough mechanic to carry the game. The story and acting are both competent. The driving and shooting mechanics are kinda spotty, and a somewhat short campaign that I wouldn't care to replay combine to drop this game to a 9. Expand
  6. Jun 17, 2011
    I must say, there isn't a game out there quite like this. Remember "Where in the World is Carmen Sandiego?" Take that, and multiply the detective work by x100. Every fine detail of the world is a clue to Cole Phelps's task to solve the case. The phenomenal use of motion capture technology makes interrogations unique, interesting and makes you focus hard on the quirks of a character's face to see if they are lying or telling the truth. There is no poor performances in the game either. Each and every actor does a phenomenal job, not one actor is bad at doing his or her performance and they are 100% believable in every sense of the word. Why does it get an 8 though. Driving around is tedious and it's honestly pretty weird (though the chases are nice) and the shooting is... 'meh' at best. Other than that, a must buy. You're getting your money's worth with the amount of hours it takes to beat this title. Expand
  7. Jul 3, 2011
    L.A. Noire is an innovative but flawed title that brings gaming to places it has never been before. The most impressive feature of this game is its amazing facial capture technology, creating realistic faces. Unfortunately other areas of the body are look merely average in comparison. 1940's Los Angeles is stunning recreated, with the attention to detail reminiscent of Red Dead Redemption. The detective work is interesting and clever, allowing the player to piece together the case and give their brain some work to do. Chase sequences both on foot and in your car feel fresh as does the hand to hand fighting. The game does, however, go on too long, with the game often feeling like two or three separate stories in one. There are many instances that could be described as climaxes but the game keeps on going. The game does get repetitive with time but the intriguing cases help keep you interested. While not a classic, L.A. Noire is still an exceptional game that deserve recognition. Expand
  8. Jul 30, 2011
    L.A. Noire is a nice innovative game. To keep it short: + Good story, for most of the game + Investigating is fun and original + Atmosphere, music and aesthetics are great + Action is ok + Allows you to skip parts after a few attempts to continue the story. Great idea! + Faces look terrific. + I really liked some of the main characters. - Investigation is seriously lacking. Most of the time it's trial and error, and error means the clue is gone forever. Knowing when to press (try to get more by intimidating) or to reveal a lie (by presenting evidence) can be very confusing and frustrating. The faces don't always help, since sometimes the "lying motion"only kicks in after 15 seconds. Phoenix Wright got this way, WAY better.
    - The story is sometimes extremely poorly told. With the plethora of characters in the game, the story writers should have done a better job keeping the spotlights right and the designers should have given an option to review past characters. Also, some of the climaxes just don't make sense, because of the addition of action gameplay. Some scenes are just ruined because random mobsters show up for no apparent reason other then to be your cannon fodder. I found the ending very unsatisfying as well.
    - Interface and restrictions are clunky sometimes, especially during the action scenes and chases.
    - Some cases are very poor. The biggest flaw of them is that they often don't leave the solving part to the player. I literally thought at some cases: This is **** neither of this suspects did it, and still I have to press charges against one. That's maybe the stupidest thing a game designer designing a game where the investigation skills of a player are tested can do. It's like saying to a soccer striker:"yeah you can run down with the ball, but God forbid you to take a shot at the goal!" It made me feel stupid, it made Cole look stupid and it made the whole cheering crowd look stupid. Again, Phoenix Wright got this WAY better.
    - (small) Some minor annoying bugs. (X360, My personal worst bug was the playing of the boss music during a tragic cutscene...)

    All with all, L.A. Noire did a bold and good job, especially on the aesthetics department. The story department had it's high ups and low downs, and the gameplay department should have put some more effort in making stuff more clear to the player. I hope they learn from their design errors and take the time to make the successor of L.A. Noire a more complete and potent experience.
  9. Aug 7, 2011
    For the first 10 hours or so, I was convinced that L. A. Noire was about to become my favorite game of all time. The amazing scripting, graphics, and thought-provoking gameplay mixed with intense chases and shootouts felt like the perfect combination of elements had finally melded together into one perfect videogame. Then the second half rolls around, another 10 hours or so, and suddenly I'm wondering if I'm even playing the same game. The storyline starts jumping erratically, as if they simply had no idea what direction to take the main character, which is worsened by the fact that your main character actually changes for the last few hours of the game (during which you are limited to campaign missions and unable to explore the surrounding areas). By the end, I found myself wishing that the actual conclusion to the campaign had been at the end of the second act, with the third act cut out all together. It doesn't necessarily ruin the game, but the second half also had me noticing repetition that I hadn't been noticing when first playing. The actual gameplay has little variety and the case investigations feel like the have no impact on the story, so as far as long-term entertainment goes this might not be the best investment. I still think it's worth playing though, if for nothing else then at least to see the amazing graphics at work (seriously, it's creepy sometimes). It certainly sated my desire for an L.A. Confidential-style videogame, and while not as straightforward or as action-packed as something like Mafia II or GTA IV it can still be intense and exciting. Just don't expect to put it on your Top 10 list. Expand
  10. May 21, 2011
    First before I start, don't listen to the bad reviews on the game, there just trolls who just want to rate down the game. I am so far in about 6-7 hours into the game and so far I love it .Graphics: Graphics look amazing, facial recognition is the best ever in a game, and there is a ton of detail on the city. Setting takes place in recreated 1947 Los Angeles, which means it resembles the actual city of Los Angeles in the 40s, and the city is HUGE; biggest city ever in a rockstar game. You start out as Cole Phelps who who wants to bring justice(goodie detective) and rises through ranks of departments from cop to vice and others ranks. You mainly find clues and do interrogations of suspects and witnesses for the main story, and there are some shooting actions and car and feet chasing; there are a total of 21 story cases each are very long except the beginning ones. There are also side investigations that you can start from your police car; similar to city task in gta4 and stranger task in red dead; total of 40 side cases. There are a total of 95 cars to drive. There is a level up system where you get exp by how well you do interrogations and other stuff (20 ranks in total and each rank unlocks something such as suits and hidden cars) and you get intuition points which help you in cases. Other stuff to do are finding rare landmarks which there are 30 in total, finding film reels which are 50 in total, finding newspapers during story cases which are 15 in total which reveals a story of a psychiatrist, and hidden rare vehicles you have to find around the city (15 total). You can replay cases to get a better rank which means u don't have to start over the game and there's even a "free roam" mode which I believe some games should have; *cough* *cough* Mafia 2. Some negatives is that it is more limited than red dead and gta but isn't really meant to be a sandbox game and can get repetitive sometimes. Overall La Noire is a great game that's a mix of gta and heavy rain. It offers a lot of challenge and paying attention. Highly recommend it and also join rockstar's social club for a better experience. Collapse
  11. Sep 28, 2011
    L.A. is the kind of game that I would expect to love for it's completely original concept and change of pace. Although the game certainly stands out among the popular crowd of massacre-fatigued shooters, it has a lot of shortcomings that gradually ruin the experience once the sense of novelty subsides. First of all, the game's engine is not impressive but what they manage to do with it is. The facial animations are unlike anything in any other game and are so realistic that I can often recognize real actors/actresses as characters in the game. The one downside is that the amount of information in these animations pushes the game to use 3 discs for the XBox 360. The game's scale is certainly not equivalent to a standard game on 3 discs. At first the game totally captures the player's attention. Being a detective and actually using reasoning skills in a video game is an impressive new experience that I think needs to be further developed in the future. Unfortunately, there's one major problem with the concept: how can make a game that fits the player's ability to reason? Everyone has their own logic, and although these different reasons may be sound and true and come to the same conclusion, L.A. Niore's gameplay struggles with the problem of a linear game trying to fit a dynamic player's thoughts. Interrogations with suspects consists of analyzing the suspect's verbal and body language and deciding whether to believe, doubt, or accuse the suspect of lying. Believing and doubting are vague enough to allow for multiple ways of thinking, however the game handles accusations of dishonesty poorly IMO because it requires you to present a piece of evidence as proof that the suspect is lying. The problem is that this allows for one and only one method of thinking. Just as an example, in one investigation I found a stash of military grade morphine in the suspect's possession. When he denied it, I accused him of lying and presented the stash as evidence. Makes sense right? Sure it makes sense, but the game is programmed to accept one piece of evidence specifically, and that piece of evidence wasn't the right piece of evidence. What WAS the correct piece of evidence was another suspects accusation. Yes, they both come to the same conclusion, he's lying. However, the game only allows for one method of thinking in order to solve cases. There's a system of "intuition" points that are essentially life-lines when you come into these situations, however these one-time uses only partially solve the problem. Also, later on in the game as your cases demand you travel to more locations, it actually becomes necessary for you to visit these locations in a specific order to be able to get the right pieces of evidence by time you need them. However, there's no way to know which one you need to go to first so whether or not you get a 5-star rating will come to depend on luck. Lastly, there's no save system, which could have helped a lot to solve these issues, but as it stands the only way to load game is to restart an entire investigation which will take hours. Another problem with the game is FILLER. This game has more filler content than anything I've ever played. In the beginning when you are searching for a particular criminal, you are going to solve hours worth of cases before you make any progress whatsoever (it's hard to talk about without spoiling it). Sure the cases are interesting, but the game completely loses its sense of direction after hours of irrelevance. The open world has mixed results. It's only there as immersion and atmosphere and has nothing to do with gameplay or exploration (there are monuments you can find but that is so underdeveloped that I refuse to count that as exploration). Driving throughout the world will require that you follow the rules of the road which I just find to be more filler than fun, and any mistakes you make on the road (which I guarantee will happen because the AI drivers are atrocious) will be saved and remembered as property damages which will negatively affect your mission rating. There is, however, a way to bypass this and fast travel by telling your partner to drive instead of you. Finally, everything other than investigating is highly underdeveloped. The gunplay is absolutely terrible and boring, and car chases are linear and frustrating with unresponsive vehicle controls and terrible AI drivers. As with any rockstar-published title, there are plenty of serious and adult themes throughout the story, but unlike other titles, L.A. Noire only mentions them rather than further developing them. The game at its core experience is gold, but there are simply too many flaws standing between that golden experience and the player himself. It's easy to tell how much Rockstar Games struggled working with Team Bondi in the areas of the game that are pathetically underdeveloped, and a future title with a little more directional focus could take this concept to the stars. Expand
  12. Jun 20, 2011
    L.A. Noire shouldn't be confused for a Rockstar game, because it is a Team Bondi game. The concept is something entirely new, and it comes close to Heavy Rain in bringing movies and gaming closer together. Playing as a detective is a lot of fun, and L.A. Noire is probably the best detective game I have ever played. If it wasn't for the music in the background indicating clues, which you can turn off, I felt I was honestly a cop searching for the next lead to solving the case. The story is excellent. Between the flashbacks, the newspapers and the main story, L.A. Noire tells the story not only of Cole Phelps, but of the corruption that plagued L.A at the time, and it all works together quite nicely. The action parts are fun as well, but the detective gameplay really shone though. The best feature of the game is their new technology that allows cameras to capture peoples expressions. It was essential to the interrogation parts I found, and I can't wait to see other games with this new budding technology. The sound, music, voice acting, and real acting for that matter all are perfect in my book. Team Bondi created a beautiful Los Angeles, but I was disappointed in how little to do. Sure, you can search for the film reels, visit landmarks and find newspapers, but not much more than that. The street crimes are repetitive and often times boring. The game was just overall very linear for being an open world game. Aside from that, L.A. Noire offers a lot of fun, and a game that everybody should experience for themselves. Expand
  13. Jun 10, 2011
    Story and character are the stars of L.A. Noire. The gameplay is only adequate, not great but never bad enough to break engagement with the story.
    Much of the gameplay should be familiar to GTA players, mediocre driving and cover based shooting in a large open world. L.A. Noire adds very basic investigation and interrogation modes where the player attempts to solve the current case.
    Although none of these gameplay elements are very impressive on their own, there is enough variety that they never become tedious and together are more than the sum of the parts.
    Although it takes a while before the different threads of the story come together and the non-interactive cutscenes can feel disruptive, it really pays off later in the game. There is some fantastic storytelling and character development here that drives the game forward. The much hyped facial technology looks very good, but it is the quality of the story and excellent voice acting that makes the characters engaging.
    While there is some side content and collectibles, there is not so much that the player can easily get distracted from the main storyline by less satisfying tasks. All travel sequences are skippable without penalty.
  14. Nov 3, 2011
    Good story line and interesting characters make this game well worth playing and the detective type role offers an unusual game playing experience on the downside the chase felon, drive to point A, chase felon, drive to point B sections get a little repetitive but still worth a play through.
  15. May 30, 2011
    Anyone who says this is a bad game is a little girl. This game has the graphics, characters, storyline, everything is there. the storyline is very intence with cases that will keep you guessing for the whole game it also has a back story (srry no spoilers) I kust really loved this game i dont no what to say.
  16. May 27, 2011
    This game is incredible. LA Noire is a unique gaming experience that I hope will pave the way for similarly mature experiences in future games. This is not GTA, though elements of the open world may borrow from it. This is a slow-paced exercise in careful examination and interrogation that takes place in a mostly faithfully recreated 1940s Los Angeles. It is heavily story driven so you will spend a lot of time watching cut-scenes and talking to people. It is basically a stylized take on the popular film noir of the 40s and 50s (think: LA Confidential). If you appreciate the era, the genre, or a good crime drama then you will most likely find a lot of enjoyment in LA Noire. The gameplay is divided into a series of cases and mostly breaks down like this: Explore crime scene and gather clues, interview witnesses, look for more clues at other locations, interview more witnesses, interrogate suspects. This is interspersed with the occasional car chase, foot chase, fist fight, or shootout to break up the pace and add a bit of action. In fact, these events sometimes feel a little forced and were occasionally annoying in their frequency (sometimes it feels like every suspect wants to run from you). I get the opinion that these events were mostly put in to satisfy the gaming crowds that have come to expect heavily action-driven games. But LA Noire doesn't need it because the thrill of being a cop in 1940's LA is enough on its own. This game is obviously geared towards mature gamers, and to those of us that are tired of the endless shooters and mindless kill/blowstuffup games that seem to flood the gaming market. Ultimately, LA Noire is a unique and refreshing gaming experience. It won't satisfy those who are looking for 1940's GTA, but offers a nice change for those looking for a little more from their gaming experiences. Expand
  17. Apr 19, 2013
    Rockstar Games have earned a good reputation in gaming circles for high production values and that trend continues with the Team Bondi developed LA Noire. Set in the late 1940s the game is an interactive detective story following the career of ex-army lieutenant Cole Phelps.

    There have been complaints from those expecting a Grand Theft Auto (GTA) style open world game but LA Noire was
    never advertised as such. The game is far more structured than any GTA game, or even Red Dead Redemption for that matter, and the focus of the game remains firmly on solving the cases provided by searching crime scenes (in the manner of the old point and click adventures) and questioning witnesses/suspects. The much vaunted facial mapping technology is very impressive even if it does still becomes all but impossible to spot when someone is hiding the truth in later cases. The game is not totally devoid of action however with most cases involving a few shoot outs, car chases or rooftop pursuits and these are fairly well implemented even if the controls aren’t always as precise as they could be.

    Many of the cases are fairly interesting and the script writing, while still not up to the quality of the best TV programmes, is certainly better than the majority of those seen in video games. A number of other minor flaws, such as a few repetitive cases, can be largely ignored but one complaint that certainly can't be is that all too often it feels more like you are being lead through some of the investigations rather than actually playing the role of detective. Regardless of any choices made the game plays out in virtually the same way and this comes very close to making the gameplay pointless on occasions. For many the atmosphere created will allow them to get past this but it all means the game does not live up to the hype.
  18. May 30, 2011
    I do worry about Rockstar, thatâ
  19. Sep 23, 2011
    I really wish I knew what happened to Rockstar, because GTA3 was as much fun as I've had playing a video game. it's also the last time I nad fun playing a game put out by Rockstar. Their 'games' are technically brilliant. The graphics are outstanding, the sounds are spot on they do a solid job creating environments and mood, but their games don't have the tiniest bit of fun in them.
  20. May 24, 2011
    If you are someone that enjoys previous entries by companies like Quantic Dream you will more than likely enjoy L.A. Noire. If you are simply expecting the next Red Dead or GTA then this style of game play probably is not for you and you should give it a rent first to test the waters. I personally love the game. It has a great gritty feel and really pulls you in to the story. The cast and voice acting is great along with the dream sequences that flesh out your characters story. The city of L.A. looks and sounds amazing, one of my all time favorite game to date. Expand
  21. Jun 1, 2011
    For those who loved the GTA series, L.A. Noire has got to be a taste of something familiar. But that's not always a good thing. The characters and cars handle about as good as a drunk guy pushing an overloaded wheelbarrow over a grease covered hockey rink. Now that I've got the biggest negative out of the way, we can move onto more positive territory.Ã
  22. May 21, 2011
    L.A Noire is just one of the best games I have ever played to be totally honest! The replayability is there, you can easily replay all of the cases again, with many different outcomes, etc. In Short: The graphics are just perfect, I would rate them 10/10
    Sound and Voice Acting is AMAZING! 10/10
    Gameplay - 10/10
    Replayability - 10/10 - Trust me, I would play this over and over again, it
    does not get repetitive, so don't listen to this negative reviews, they are just HATERS! Rockstar games and team Bondi have made history......

    L.A Noire is a Masterpiece!
  23. May 24, 2011
    Wow this game is Amazing ON PS3,to bad for Xbox users 3 discs LMAO. Overall it's a must have game that harkens back to era of simpler times.Gunplay is it not as exciting as you would expect,but the story is where it shines,think of this game as more of an interactive story and treat it as such.
  24. May 17, 2011
    Let me begin by saying that if you think this game is grand theft auto in the 1940's you should stay away. This game was probably a little over-hyped because it's published by Rockstar and we usually know what to expect from them. This game goes in a completely different direction. You CAN NOT go around and jack cars and beat up hookers. You actually have to act like a cop, which is good and bad. It's not quite as open as the grand theft auto games, but it is much more interesting and engaging. Some cases are boring, and some are great. The interviews and interrogations are pretty cool, but they kind of hold your hand through it. If you do something wrong and fail the case, you just go back to the last checkpoint. The facial animations are awesome, but not something I particularly care much about because it's a GAME. It is not a movie, which is what it feels like at times. I would usually be upset that the developers spent most of their money on crap like facial animations because I would think it would take away from the rest of the game. In this case, I don't notice anything. This is a very polished game. I'm giving it a 7 because it was over-hyped and the interviews and game videos leading up to the release were very misleading (trust me, I saw all of it). Please don't expect an action packed, high-octane thrill ride of a game. This game moves much slower. I expected this, but I wanted the investigations and clue system to be a little bit deeper. Overall, this game is a good buy. Unlike everyone else, I don't necessarily think it makes you feel like a detective, but it is certainly very fun and engaging. Definitely rent before you buy if you can. This game is good, but it's not for everyone. Expand
  25. May 18, 2011
    Simplemente comentar que este juego es una fantástica aventura de novela negra, y la gente que está decepcionada es porque espera un GTA, y este juego es de todo menos un GTA. Solo queda felicitar a todo el equipo de Team Bondi por su trabajo, y a Rockstar Games por haber dado una vez más con la tecla correcta, y por supuesto felicitar a toda la gente que va a poder disfrutar del título, entre los que me incluyo yo. Título imprescindible en vuestras estanterías. Salu2!! Expand
  26. May 20, 2011
    This is a must have game for those who place story and atmosphere at the top of there wish-lists when it comes to the things they seek for entertainment. L.A. Noire brings these elements in spades. Each case brings you deeper into the "reality" the developers have constructed. Action junkies will complain about its pace, which admittedly is not as urgent or fast as some people require for it to hold there attention, but with a little patience you can enjoy this groundbreaking game in all its glory. --As a side note to those who complain about the ease with which clues may be found or interrogations can be carried out, TURN OFF THE HINTS AND DON'T USE INTUITION. They are adjustable for a reason-- To summarize, great graphics, great story, great gameplay (in its own niche), and GREAT GAME. Expand
  27. May 21, 2011
    One of the best games of 2011. Thanks Rockstar GAmes, thanks Team Bondi was give us a very great game and a very awesome story mode ever! I played it and i really love it. Hope Team Bondi makes the sequel or prequel of L.A. Noire.
  28. May 22, 2011
    The review under green don't like videogames anymore, don't like inovations anymore. L.A. Noire is the best game of the year and Rockstar proved that sandbox is a kind of game that you can enjoy FOREVER. This games is innovative, beatiful and the new motion face cap is the most wonderful thing that I've seen in a videogame. Im from Brazil. Mateus Prado Sousa
  29. May 23, 2011
    Rockstars history is violent and bloody for sure. Known for creating Red dead redemption, Bully, Manhunt and ofcourse the 'notorious' Grand theft auto series. Rockstars team Bondi does things differently and places you on the opposite side of drug dealers, murderers and the mafia. Story

    You play Cole Phelps, a veteran who fought the japanese in the second world war and started working in
    the city of Los Angeles for the police as a street cop. Through out the game little will be told about cole's social and personal life. Information about he's experiences in the war are told by cutscenes after certain cases you solve. They provide some info about cole's personality and past but later in the game these cut scenes will occur less often. Not much is givin away about Cole nor he's family or social ties. You will occasionally get some additional information about the protagonist from the conversations with you're partner while driving to a location but this is not enough for me to make me care about him. The entire story aspect however is not bad. As the cases you must solve have plenty of good story telling in them. They keep you interested and there are plenty of plot twists in them to make you keep guessing and investigating. Together with the sublime voice acting and face animations it will keep you hooked till the last second. Gameplay

    L.A. Noire is a sandboy game but with it's restrictions. I found Mafia 2 quite a linear sandbox game with little to do outside story progressing missions. If this made you dissapointed and trade back or not buy mafia 2 then you should not even attempt at trying this game out. There are no real side missions except for the occasional dispatch call. You are givin all the time in the world to visit all the landmarks, collect all movie reels and read all newspapers but it doesn't fit in a serious game like this as you are always investegating a case. There are 5 kinds of gameplay in L.A. Noire: Investigating, shooting, driving, interrogation and chasing. Investegating and interrogation are the primary gameplay aspects in this game. This game is about detective work. To find evidence and exctract evidence from suspects in order to succesfully solve you're case. Shoot outs are rare but a good diversion and chases on foot or car are exciting and make the experience less repetative. Investegating a crime scene or a another location is simple. Walking near an object you can investigate will make you're controller vibrate. Once you have picked up the item you are able to inspect it from different angles, making you search for information about the item you picked up. once you have discoverd all clues the investigation soundtheme will stop playing. Interrogation is not as simple as gathering clues. When interogating a suspect you will pull out you're notebook which is a tool mainly for marking a destination on the map, writing down clues and asking questions. People you interview will react differently to the questions you ask. After you asked someone a question they will either Lie, tell the truth or are in doubt. Judging by how they react to a question you can select one of the three options. It is really awesome, But there are also some little flaws here in there. Judging if someone is lying or is in doubt can be really difficult as the facial animations are alike. And since a question can only be asked once this can be frustrating. To claim that a person is lying you must always have evidence to back up you're claim. This is a risky business as you must always have the right evidence in you're notebook to prove them wrong. sometimes evidence seems most likely to prove that a person is lying. This is not always the right one and sometimes after you claim that you're suspect is lying, the clue you thought that would prove it becomes the wrong clue because sometimes after you stated that the suspect is lying the suspect will raise a question irrelivant to the question you asked. It is still very well executed never the less.

    Shootouts and chases are situations you won't come across often although chases are more common. I noticed one thing almost immediately. You don't have a weapon reel nor can you store weapons anywhere. Everytime you pull you're gun you will always use you're standard pistol. You can pick up weapons from fallen enemy's. Unfortunatly you can't keep them. Chasing someone in a car or on foot is easy but fun. the routes and car crashes are all scripted but they still managed to impress me. Presentation & Sound

    L.A. Noire looks very good and ofcourse the main selling points of this game is it's revolutionary face animations. This game would not have been that special if they did not use this technique. Graphics look smooth, realistic and the mechanics work fine. This game is very special no doubt. This game is the best in what it offers.
  30. Jun 12, 2011
    this game is awesome no dout its based pro world war 2 your officer cole phelps u start off as a loley cop but u finish the game much more than that it has amazing graphics,acting great gamplay though most gamers who refuse 2 evolve like the gaming industry has every case changes its just great has great side missions crime street cases,collect cars,locations & due 2 dlc police badges which unlocks a new costume ive played it 2 times straight & never got bored its a masterpeice must own 4 any gamer & this game is not grand theft auto your a detective not a gangster remember that Expand
  31. May 24, 2011
    I can safely say that it stands shoulder to shoulder with the likes of GTA IV, GTA: Vice City, Alan Wake and Red Dead Redemption. It earns it's stripes in all areas of merit and playing it you do get the feeling that after this, games will never be the same again.

    The bar has been set now, and I think only GTA V will raise it.

    It has the second best graphics ever seen in a third person
    game, Red Dead Redemption being in first place. Graphically the game doesn't start off great, but your jaw will be on the floor by the end of the game. A very smart move from Rockstar, who I sense were the brains of this operation. The last taste left in your mouth is a very pleasant one, and it's easy to see how that pays off.

    With Rockstar's involvement, the game benefits greatly from their expert execution of games, but they couldn't make it better or as good as a GTA title for obvious reasons. That said, the missions towards the end of the game do bring into question whether the missions beat the latter missions of GTA IV and I'm inclined to say they do, though something tells me that they won't be as good as the latter missions in GTA V.

    The music is perfect throughout, paranoid and tense, adding to the dense atmosphere of each darkened scene, though much of the game is bright and colourful. Some parts of the score reminded me of the Donnie Darko score, other parts reminded me of 70s James Bond themes.

    It also has the best script ever written for a video game and a fantastic story that plays out at a perfect pace. Adult gamers will rejoice in how well the game is written and how good the voice acting is. It truly feels like playing a movie, and that's why it feels so revolutionary.

    Praises sung, it's not without it's flaws. The cars don't handle all that great. I know that they are 1940s cars, but their handling just doesn't feel very realistic. That said, it never once bothered me and I did take great pleasure in tearing through 1940s L.A. at 80mph. The framerate is very laggy and the game is spread over 3 discs? Red Dead Redemption is held on one...

    The game is also very linear, and while it's still the same chassis used for GTA IV and RDR, the missions are episodic and anything in between crops up while you're driving around trying your best to piece together cases, which is the worst possible time. I also found that it was obvious when interrogating whether suspects were telling the truth, but you had to guess between doubt and lie, which became irritating very quickly. However, there is a 'Free Roam' option which allows you to explore at your own pace.

    I should stress that this game is absolutely not intended to be played by those with short attention spans or those who just want to go around blowing things up. GTA veterans can still take control of any car they like and drive like a maniac, but there are consequences to your every action.

    I have a feeling that this is a delicious taste of what GTA V will be like, and I now feel like an 8 year old boy who knows what his present from Santa is going to be.

    Based on what this game promised to be, I want to give it a 10 out of 10 for bringing truly original joy to the formula that the GTA games spread out over their last 4 games (RDR not counted of course) and for setting the standard so high. However, due to it's flaws I am forced to give it a 9, which reflects it's Metacritic score of 90, which I consider to be fair. I'll continue to play it and I may even update the score if I feel that's necessary.

    I hope that discerning buyers find this review helpful, I can say safely that not since Red Dead Redemption have I felt that a game was worthy enough to warrant spending £40 on release date.

    I eagerly await the first DLC package!
  32. May 25, 2011
    LA Noire, is set in a gloriously convincing depiction of Los Angeles in 1947.
    The controls are similar to GTA, the game style is very different to GTA. You are a LAPD detective, question suspects and witnesses, solving cases. You have to analyze facial responses and bodily twitches, just like in real life.
    Overall it is an outstanding game, very fun, well worth the money. Breathtaking
    camera work, well done rockstar and Team Bondi for producing an outstanding game. Very addictive. Expand
  33. May 25, 2011
    This review contains spoilers, click expand to view. About 3/4th of the way through. Fun game, great concept. However it is a little repetitive. Chasing the suspect every other mission with the same outcome is kind of becoming common. Other than that, I would recommend the game. Expand
  34. May 26, 2011
    L.A. Noire is unlike ANYTHING in stores now. Its worth the 60 bucks it really is. It's a slow pace game so if youre used to shooting up things then just rent it and try it but everyone needs to at least give this game a go
  35. Jun 3, 2011
    I love Rockstar games, I loved Gta IV, I loved RDR. but L.A. Noire is just an ok game, its brilliant what Rockstar tried to do but the first part of the game I was bored the homicide disc was brilliant then th rest of the game was ok. I don't understand why they didn't have stranger missions, that was one of the best parts of RDR. This was a good attempt at what could have been a brilliant game.
  36. May 26, 2011
    An honest review from an honest gamer. I read every detail about this game, from dev to release date. It took six years to hit the shores and i can honestly say it hits a strange spot as a gamer. On one hand you have the incredible facial scan and setting of the 1940's. Every detail from the artfully decorated L.A. circa 1940's to the sound of your shoes hitting the pavement creates a feeling like you've just crossed the threshold of gaming and cinematic experience. Then time kicks in and as your play on you feel a little less involved, like its already done, like your just pushing the right buttons to keep the story moving. This fault isnt dealt with well but to its credit, the story hits you in the middle and as you come closer to the conclusion you'll be amazed at just the change of pace and style the game undertakes. If your a fan of film noire you'll enjoy this game as if its your last. For the mainstream CoD Blops fans you'll hate it...every moment. But i urge everyone to buy it even at a discount price months even years from now because this game does what no other games has or maybe will do, and that is empathy. You feel every hard knock, every inch of doubt and frustration as Cole Phelps. While it certainly isn't a perfect game, it lacks a solid fighting system,even basic controls such as jump, it's linear gameplay. But its story, art, characters and feel are unlike anything and i mean ANYTHING you will encounter its the gaming world today. Not perfect but as damn close as anything you'll buy on consoles to date. Expand
  37. May 27, 2011
    Not a bad game, but far away from being one of the Rockstar jewels that they use to create. The open world it's just limited to driving, leaving the game with a single predefined path making it so linear. The best feature in the game is the graphic part.
  38. May 29, 2011
    To start off, this game is easily one of the most surprising games to come out in a long time. Is it good? Better, its GREAT. But that doesn't make it immune to a few problems.
    Story - The story is fantastic. You are Cole Phelps, a war veteran, trying to bring justice and control to a city that is beginning to burst with fame and crime. The story is mature and does put in its quips
    of humor here and there. However, the cases you follow definitely have a serious tone to them and each and every crime you come across gives new challenges and rewards you for interrogating and investigating appropriately to how well you handled a situation.
    Facial animations are superbly done well and when you think you have learned all the tricks of when someone is lying or doubting you, then begins the whole new area that throws you off your feet and you are cornered in a room in which you can't discover a lie.
    Music - A very classy soundtrack that fits the territory well. Makes the atmosphere relateable that you can relax into the plot.

    Graphics: While yes, the facial animation is well done, if you were to compare graphics to other games, it would make LA Noire low on that list. It is similar to GTA and while yes, for 2011, the graphics are good, they aren't enough to write home about.
    Replay Value - Once you beat the cases, the sense of mystery and danger is gone, and you know where to look for clues. However, it is fun to see how perfect of a score you can get if you try hard enough [which isn't easy even with a 2nd play through].
    More Dark than Noire - For something to be called Noire, good guys can't be as good as they appear to be and bad guys need to be either evil or borderline understandable [Watch Memento, LA Confidential]. It is still a dark and shadowy world in which you will enter with femme fatales and dark streets, but I felt it being more dark and detective opposed to being part of the noir genre. but that's is really not a complaint, mainly because it is still a great atmosphere and great game.
    Overall? Get this game if you enjoy thinking and playing in the roles of cops who are trying to save a city from a menace. Don't get this game if you are too anal about everything and think COD plots are the best thing on earth.
  39. May 29, 2011
    When you go into this game, don't expect an old fashioned GTA or a modern RDR. L.A. Noire is a completely different game. Everything about it shys away from the classic sandbox genre, and as one can expect with such a genre changing game, it does some things right, and some things wrong. What it does right is to connect the player to the game. This was the first sandbox title that made me actually feel guilty after smashing someones car or running over a lamppost. The cases are fun and engaging, the characters are believable, and the gunfights and chases managed to keep me on the edge of my seat. But throughout the game I couldn't help but think that something was missing. There just wasn't anything to do between cases. A few side quest would have helped, maybe even a few street crimes that weren't half way across town. You just take a case, ace it or screw it up, and move on to the next one. And that's why I can't give this game a perfect score. Expand
  40. May 30, 2011
    Initially impressive - and kudos to Rockstar and Team Bondi for doing something a little different - but soon a feeling of being too tightly directed takes hold. In one case, because I chose to follow a particular line of inquiry (not in the order the developers intended), I wasn't given the opportunity to go question someone else against whom I had evidence: the case just got closed and one perp got off without so much as a visit from me. The illusion of 'reality' given by the underlying story, the facial mo-cap and the real-world environment is shattered by you not having the freedom of choice you would have in that situation. In short: the novelty and tech raise your expectations, then fail to meet them. There is a similar tension between the need to solve crimes and the inability to pursue your own ideas of how and why those crimes took place. To get this right in a videogame is of course supremely difficult, but maybe less emphasis should have been put on restrictive story arcs and more on standalone cases that gave you a little more freedom to fail.

    The developers want you to experience 'the story' from beginning to end and this becomes too apparent about a third of the way in. It is still an enjoyable game and, as a gamer of long experience, I'm pleased to have something different and more mature in theme and execution to play, but it isn't the landmark some reviews would have you believe.There are odd visual glitches (eg, a taxi driver standing on his car instead of sitting inside it, a man laying in, rather than on, a mattress), and frame rate issues when things get busy. The switch between sandbox and cut scene, eg, when you arrive at the scene of an incident, can also be a little jarring, but overall it is a beautiful, evocative thing to look at and listen to.

    It seems churlish to give it a low score given the amount of effort that has clearly gone into the game. Without the huge 3-disc environment, the professional acting and the facial animation innovation it would be a 6. With it, it deserves a 7. With the gameplay challenges of the format overcome it would have been a 9. Let's hope the good bits turn up in other games in the future and that no one tries to do something similar, but with less effort and panache (yeah, we can hope...).
  41. May 30, 2011
    I love this game. Please don't expect GTA by any means. Think of it more like the open world of GTA combined with the interactive game play of Heavy Rain. If you loved heavy rain you will love this game. I will not lie there was a yearning for more gun play but it by no means was a deal breaker. I buy games because I usually have a good sense of production value. I would say rent this title. Make sure its for you. If it is then go out and pick it up. It seen the only people who dislike this game thought it was going to be GTA. Make sure to read the reviews and watch previews. Study up before you drop your cold hard cash. If you are reading this its a start. Expand
  42. Jun 1, 2011
    This game was, at the very least, interesting. It's facial expressions were very realistic, and the city made me feel like I really was in the late 40's. However, this game fell flat on it's face in some areas. First of all, the gameplay, while fun, becomes somewhat repetitive after several missions. The process was Look for clues, Interview, Chase, Interrogation. This game seemed to suffer from "Assassin's Creed Syndrome" (putting so much effort into new tech that you forgot to focus on the gameplay). However, the story is somewhat interesting, and the music really blended nicely. This game could improve, but was very well done. Expand
  43. Jun 1, 2011
    I'll start of by saying that this game is very different from other "sandbox" I'd go as far to not even call this game a sandbox game. The things you can do outside the main plot are very trivial, but fun for people who like achieving everything in games.

    Keeping thins in mind, La Noire is a really well made game. The story is strong, and the use of professional actors really makes the
    plots believable. La Noire is a game for people who like games with a strong story like: " Heavy Rain, Mass Effect or basically any story driven RPG" Expand
  44. Jun 1, 2011
    People play games for a lot of different reasons. If you like shooting or driving in video games, this might not be the title for you. Gunplay and driving mechanics in LA Noire are loose at best. You can ask your partner to drive, and if you fail too many times during a shootout the game will let you skip it, which demonstrates that even the developers know their systems are not as polished or finely tuned as almost every other game out there. I love this game in spite of some sloppy flaws because it lets you feel like a detective. You search the scene of a crime, interview the witnesses, and grill the suspects. The voice actors give (mostly) inspired performances which directly influence your interaction with the game, a first in my experience. Decisions you make have immediate consequences, and the narrative flows on with numerous possible branches depending on your input. Brilliantly executed! Expand
  45. Jun 1, 2011
    Don't get me wrong, I love this game, but I gave the game an 8 for a reason. The main reason the game got an 8 from me was the pacing. . . it was just a little too linear for my taste to be from Rockstar. It is an extremely entertaining game, but is is purely story driven, and if you are someone like me, who works all day in a dismal office setting, you want to go home and just blow some stuff up. I love the concept, and the storyline were very appealing, I just had issues with getting negative marks for driving, which is really hard to do if you don't run people over, or damage stuff, but if you let your partner drive all the time, you miss out on some pretty funny dialogue between you and your partner. I do thoroughly enjoy giving people the beat down in the brawl mode though, very fulfilling . . . Expand
  46. Jun 2, 2011
    Creative and innovate. A new take on adventure, puzzle solving, and game play. Definitely a fresh idea from Rockstar. They so easily could've made a 1940's/1950's GTA clone, but it is so much more then that. The combat is similar to Red Dead Redemption and the whole concept is fresh. Also, the new technology for rendering actors and delivering convincing facial expression.
  47. Jun 3, 2011
    L.A. Noire is a great game overall, except the fact that the gameplay (even though from Rockstar) lacks as much gunplay as i expected. The art is amazing and I give Rockstar full credit for recreating 1947 Los Angelas.
  48. Jun 10, 2011
    This game is like a long movie, just bring popcorn because, all the time you are just running or doing some slow things, started getting repetitive soon as started but the story is the nice thing here, and the graphics.
    Nice game, great story, gameplay so-so

    It's worth a rent
  49. Jun 7, 2011
    It's a genuine step forward, and a great achievement. Some aspects are spot on, such as the clue hunting and elements of the story. Attempting to make more of an interactive film than a responsive video game is commendable, and hopefully this will pave the way for similar material. However, for no one reason I can specify, it's just not that engaging. The frame rate drops on the xbox don't help either Expand
  50. Jun 6, 2011
    L.A. Noire is a great game, and it is shameful that people buy this game, thinking it is a GTA type game. Rockstar said a million times that it isn't, and dumbasses like Rosenzweigjcb do not see the beauty and true meaning of this game, and yet waste their $60 and troll on this game. Really, I honestly think that people buy this game, just to troll Rockstar for not making a GTA type game this time around. Jesus, just play GTA IV all over again if you need to, or wait another few years for GTA V. (GTA 5 for those idiots who cannot read Roman Numerals.) The story is great, and it brings a new type of game play to the world of gaming. I personally love it, and cannot wait for the upcoming DLC due in a couple of weeks. Expand
  51. Jun 8, 2011
    This review contains spoilers, click expand to view. I think this game is a very exciting experience for every gamer. Rockstar is very experienced and confident developer that creates only the best titles. And this game is one of the best their project. L.A. Noire is a very serious and realistic sandbox-box that shows you detective's routine. MotionScan is amazing and makes Noire more realistic and exciting. This is one of the most interesting game of this year. Expand
  52. Jun 8, 2011
    Easily one of the best written games to come out since mass effect 2. The game play is well curved and its unique style of play and exploration is fantastic. It treads some new ground and it does it well. Any fan of new experience or intelligent/puzzle game play should give it a go.
  53. Jun 8, 2011
    If I ever learn that a friend or family member doesn't like this game, I will be forced to cut them out of my life lest they infect me with their bad taste. It is nothing short of a masterpiece. There's an unpleasant plot twist near the end that will put many people off, but it was a necessary one to elevate the character of Cole Phelps from bland protagonist to one of the most three-dimensional characters I've ever encountered outside of real life. My only problem with this game is that it's over. Seriously, buy this game. Expand
  54. Jun 8, 2011
    This game is quite amazing. I think that Rockstar did an excellent job with this game. You can tell they spent a lot of time into making sure you got the feel for the era of this game. You are a detective that was a purple star receiver and an amazing detective trying to make the streets of L.A. a better place. It is rather challenging to choose the correct response in interviews, however, it has been a while since I have last played a game that is both very fun to play and that is also a challenge without having to choose a difficulty setting. It is slow at first, but once you get used to how the game is played, there is no problems. I would recommend this game to anyone who enjoys a good challenging game that will keep you guessing. Expand
  55. Jun 12, 2011
    An awesome game. You'll love it if you like anything Rockstar puts out. The ending was very noirish, that's all I can say without spoiling anything. Check it out if you haven't already.
  56. Jun 14, 2011
    I've sat through some very interesting games in my life. Mass Effect, Assassins Creed, Rock Band, The World Ends With You. The list goes on and on. But LA Noire, wow. LA Noire deserves to be on a list of it's own. Visually and technically, you will see one of the most impressive games of our generation. Musically and thematically, you will hear and feel one of the most impressive games of your lifetime.

    You, for the most part, play Cole Phelps, a decorated war hero turned beat cop then detective for the LAPD in the late 1940's. It's just after the end of World War 2, and we see a city not only growing into the city we know it to be today, but also healing from the scars of what the war truly did to it and the world as a whole. people who thought they'd be coming home to hero's praise are working dead end jobs and losing their minds. Families are picking up the pieces after their husbands and fathers come home with scars far deeper than the eye can see. Fear of communism and the red menace is everywhere, as are monsters who are willing to advance by taking advantage of everybody they see.

    The technological advances shown in this game will either be a boon or a curse for all forthcoming titles of similar design. The visuals provided in facial features and gestures is unprecidented. There has never been a game to have this calibre of detail. When you look at Cole and he's upset, or he's angry, or he's intense, you know it, and you feel it. It's not just from the unbelievable facial features and gestures provided, it's from the incredible voice acting and scripting. It's from the entire atmosphere that truly captures your imagination and wholly envelopes you as you watch the story unfold.

    There are 5 main types of gameplay involved. there is investigation, interrogation, driving, gunfighting, and action/brawling. In investigation, you survey crime scenes and discern what possibly could have happened. You gather clues and interview witnesses. It's not as difficult as it sounds, as the interface is incredibly user friendly, and your controller rumbles whenever you come across a clue, even if it may be hard to find. Not everything you see is useful either, but generally your trained gumshoe is able to tell you if the item is useless or not. Given that this is 1947 and not modern day CSI, you'll almost cringe at some of the things you'll see the detectives do with evidence, such as taking a dead body, slogging it over, grabbing the face, hands, and clothing. You'll go through it, looking for evidence or clues, with no concerns for destroying possible hidden evidence. In interrogation mode, you'll generally be sitting across from someone and asking them questions, trying to get the truth out of them using your skills and intuition as a detective. This is where the technology of fantastic facial features really shines, as youu must watch facial features and gestures to see if someone is lying to you or not. This can get difficult at times, given the situation. Sometimes you might get better information from someone if you go easy on them, like when you interview a child. They are generally afraid, or trying to protect someone they love.

    The car driving is simply flawless. Your control over a vehicle is very simple. Left trigger is gas, right trigger is break. If you want to take a turn sharper, simply tap the left trigger to do a sort of handbreak turn. The AI drivers can be a little dumb, but once again, it is 1947, and regulations for driving credentials were far less stringent back in the day, thus explaining this to a degree.

    The shooting and action/brawling segments are almost minigames in a sense. They are generally short sections at the end of a running or driving sequence where you either shoot a fleeing suspect to death or beat him to a pulp. The control in both sections is quite good, as shooting is a pleasure, and fighting, while tangly, is easily completed as well. This isn't a shooter or fighting game, this is a detective, thriller murder mystery. If there was too much of one or the other, you'd lose the true value of the game itself.

    LA Noire is not just a game, it is an experience. Not since my trying Super Mario 64 have a felt this sense of "wow" when playing a game. Mario 64 ushered in an era of real 3D gaming, far more than most of the inferior titles that claimed the same before it. LA Noire has ushered in a era of true "immersion". Yo will genuinely feel for every tough decision, grieving wife or husband, for every scared or abused child. There are no punches pulled, it is full on gruesome for bad scenes, full on joy for good scenes.

    This is a must game for anyone who has ever said "I like video games". It's not my favorite title by any means, but it ranks up there in the amazement and wow factor. Play this game. Experience the next generation of gaming, before it happens.
  57. Jun 15, 2011
    Rockstar have done it again, L.A. Noire was released with plenty of hype, mostly with regards to the new MotionScan capture technology being used on the faces of the characters in the game, and have they ever surpassed the expectations.

    For anyone who has played any of Rockstars previous sandbox games (Grand Theft Auto series, Red Dead Redemption) you will spot an almost instant major
    difference, instead of operating outside the law, you take control of a young up and coming patrolman, Cole Phelps as he works his way through the seedy underbelly of 1940â Expand
  58. Jun 19, 2011
    While i appreciate the effort that was put into the atmosphere, art direction and overall feel of L.A. Noire, i couldnt help but feel it fizzled out at around a 3rd of my way into the game. It lost my interest, and in todays gaming world, getting gamers to keep your game disc in there console is more important than ever. Unfortunately, despite great ideas and some interesting cases, Team Bondi and Rstar games failed to grasp this philosophy. 7/10 Expand
  59. Jun 20, 2011
    It is a great game with has a good story line and a nice fast passe story telling with good interesting cut-seen's . Really good you should go out and buy it.
  60. Jun 23, 2011
    Now let me begin this, L.A Noire is one of the best game out there. Imagine if you are a detective and you want to solve crimes. You got yourself this game. You will start thinking that this is a rip-off GTA. Wrong. This is a true revolutionary. It is basically like a tree. It connects from one thing to another depending on how do you solve the case. The game also has RPG elements. Like the experience, dialogue choices, and more.

    The graphics is very good. It uses a great technology motion capture tools stuff that I don't have any idea how it worked. It is revolutionary. A new thing on a game. The shooting mechanic works well, the AI is not stupid at all, and the environment looks detailed. The story is awesome and I have nothing again to say with this game. The final score is actually [ 11 ] out of 10. Revolutionary. And a MUST-BUY
  61. Aug 2, 2011
    The first 2/3 of the game are one long tutorial that finally picks up the Noir beat for the final stretch. However, the best parts end up more watched than played. Its worth playing if you're interested in games in general, and it's not bad for new gamers looking to hone their skills. Is it amazing? No. It is interesting? Yes.
  62. Jun 25, 2011
    Overall, a phenomenal game. I was hoping for a 1940s version of GTA IV, but am starting to really get into this one. The graphics are great, and the gameplay is responsive. My wife even enjoys watching me solve the cases as we play through the game. I would recommend this game to anyone who wants a single player break from the FPS genre.

    Pros: Gameplay, graphics, facial technology,
    Cons: The game takes a while to get into. The cases sort of resemble each other for a while and can get monotonous.
  63. Jun 26, 2011
    Its is a stunning game, with awesome graphics. This is the game that i have been looking for, this format needs to be in other games. Its a mind blowing beautiful-looking game with good and difficult cases.
  64. Jun 29, 2011
    The people who rip the "feel" of this game, obviously don't understand it was not intended to be your stereotypical video game. It was designed to be an interactive detective story, much like "Heavy Rain" on the PS3. Both games are very innovative. Rockstar took it a step farther and included more gameplay, even allowing you the ability to wield your weapon and personally drive throughout the city. I would not knock this game until you beat it, as your involvement becomes greater as you progress. Initially, it does get repetitive, but later on, the game changes just as you are about to become bored, and it'll capture your attention again, entirely. Expand
  65. Jun 30, 2011
    Rockstar and Team Bondai emerge victorious in this call to arms for 1940's lifestyles and crime the way it was meant to be, dirty, dastardly, and down to earth.
    L.A. Noire is not like anything you have ever played, first of all. It is one of the finest games I've played this generation. It is not anything like what some are comparing to Grand Theft Auto or Red Dead. This is a beast of its
    own nature. The game begins in post World War II 1940's in Los Angeles, California (*duh*). You take on the role of police officer Cole Phelps, who recently finished a tour in Okinawa. Cole Phelps is exactly what you would expect out of a police officer, he is a true down to the bones good guy. His actions show love for his job, and the citizens around him, and while some may call him dull or boring, its just the way he must act on the job. He later in the story, unravels into a deeper and wiser character who we can almost relate to. Overall he is unlike any other Rockstar character out there, seeing as he is a complete opposite from GTA characters.
    From then on you will be able to explore the open world sandbox of 1940's Los Angeles, a world that has been fully and beautifully recreated to the slightest detail. If you are however, expecting a Grand Theft Auto does noir will be extremely disappointed, that's not the point of this game, and not what it was trying to do from the beginning. What it is trying to nail however, it nails perfectly, right down to the little details. From the incredible facial expressions, to the backdrop from gunplay and more to narrative, everything about LA Noire is simply to be marveled at because, well, it is done so good. The narrative in LA Noire can be summed up as marvelous, dark, gritty, and mature. It will take unexpected twists and turns along the way that will lead you gasping and grinning.
    The gameplay is incredible, the highlights being the incredibly revolutionary interrogations that will leave you cheering everytime you get a question correct. Interrogating suspects is a tricky and hard task, because you really do have to be able to use some true detective work and check your suspect's body language. It really goes to show Rockstar's attention to detail. The rest of the game goes into clue solving (where the vibrations and sounds can be taken off for a more realistic experience), freeroaming, and action sequences that range from car chases, foot chases, or close quarters shootouts similiar tol RDR or GTA. Simply put the gameplay is perfect.
    The techinal aspects of LA Noire are astounding. The soundtrack features all the contemparies of 1940''s music in general and for music aficionados will surprise and please. The voice acting and new motion technology have to be the best yet in a game, and a staple for the genre to come. Top that with a beautiful, living, breathing world and all around impressive visuals, LA Noire is a fantastic game, and a long one at that clocking in at around 25 hours if one does everything they can. In the end LA Noire is a game about story and detective work, if you are not here expecting those things, go somewhere else because you won't like what you see and what you get. LA Noire is exactly what it set out to be, a narrative driven, technological advancemant, and no less than the next step for Rockstar Games.
  66. Jul 3, 2011
    Really detailed with amazing facial animation with new technology. The interragations are the most challenging part of the game, which makes the player feel like a real detective. The investigations are amazing and really open-worlded. There is really nothing bad about the game expect long loading times and slightly bad framerate, which lowers the game down. The ending, in my opinion, was though very bad, like most Rockstar games. 9 out of 10 Expand
  67. Jul 15, 2011
    GTA San Andreas, GTA IV, Red Dead Redemption, L.A. that just doesnâ
  68. Jul 16, 2011
    Excellent game with strong story, excellent characters and voice acting. The "feel" is one of the best I have ever experienced in a video game.The only Drawback in my opinion is that I expected it to be a little longer by I don't mind because of its excellency. Can't wait for its sequel
  69. Jul 18, 2011
    I'd be lying if I didn't say I loved this game. There are just a lot of things I wish it had more of but I guess we can just wait for that stuff in the sequel.
  70. Jul 19, 2011
    I really wanted to love this game. It's a long puppet show. Yes, voice acting and art direction are out of this world but gameplay is boring and slow. It's almost like recreating an old tale you have no personal interest in. While the facial mocap is impressive, at times it feels a bit too Uncanny Valley.
  71. Jul 22, 2011
    Awesome concept but by the end I just wanted it to be over. Theres only so many clues I can handle searching for. At the end of the day I still think its worth picking up though.
  72. Jul 24, 2011
    I especially loved this game for it's sense of novelty and sheer innovation, but the repetitive sequencing is regenerated like oxygen, you really can't stop breathing in, but at the same time you get used to it and think "i'll die someday and that's it" (what?) The things Rockstar promised to showcase through the game were not exactly what we've expected, except it was more than what we've actually imagined it to be, the graphics are purely next-gen and still above that ratio even though it's a bit representative to what Rockstar games have accomplished over the past few years. The games sandbox is quite appealing and it's resemblance to the 40's L.A. is what seems to have achieved Team-Bondi's goals for the game. The narrative is eerie along the unexpected twists and creative direction, how your choices affect your reputation as a detective, and how aggressive or persuasive you are is an amazing element that really brought the genre to life, and not forgetting the mind blowing motion-scan technology that really replicated the intensity, fear, anxiety or the suspicious looks of actors into what made L.A Noire a game that really redefined the detective game genre and blew our minds. (mine at least) Expand
  73. Jul 23, 2011
    This is absolutely an amazing game, I am playing it for the 3rd time and it is as much fun as the first, especially since my interviews don't go the same way and different suspects are picked up. Definite must-buy, another classic by Rockstar.
  74. Jul 31, 2011
    L.A. Noire is a nice change of pace when compared to traditional sandbox third person shooters, games like GTA IV, Crackdown and Saints Row etc are all great games but have a much greater focus on explosions and OTT action. L.A. Noire has an engaging story, interesting characters and some great game mechanics not found in many other games. There's gun fights and car chases, street crimes that can be attended at any time (all of which can be skipped if desired) but the main focus of the game is the crime scene investigation and suspect interrogation. On the surface they are both very intruiging elements of gameplay but after a few hours of them, it is clear to see there isn't much depth and that proving a suspect is lying requires one piece of concrete evidence, which can be frustrating when you have multiple items that link them to the crime, but the game says "no, it has to be the correct ONE". The well detailed facial animations are the game's highlight and really help to sell each character, unfortunately everything else just seems ot have been pushed to the sidelines. Cover and shooting mechanics feel very sluggish and will lead to many a pointless death, car handling feels like you are trying to control a shopping cart weighed down with bowling balls and there really isn't anything to do in the large an oppulent recreation of L.A. The game does the atmosphere and the detective gameplay brilliantly, it's just a shame it doesn't do the other areas of the game as well. It's also a shame that the game is a product of Team Bondi's slave driving approach to development. Expand
  75. Jul 18, 2012
    This is a tricky game to write a review for due to the fact that this game is for an extremely select few. To give a bit of background: Noir is my favorite genre of film and fiction, I was practically raised on the stuff.

    The best summary I can give is this: The game play elements all play well but they are mediocre at best- the action and driving is standard and polished however does
    not stand out amongst games that hold a more consistent focus on third-person action (Max Payne 3) or driving (any GTA game). When I speak of driving elements in L.A. Noire, the driving is fun but because points are deducted if the player does anything that is logically contradicting to a police officer's duty- this makes sense- but any sort of vigilantism is nonexistent, which is peculiar given that the game is supposed to be about corruption and scandalous themes. Sure, the main character is a "goody two shoes" but it would be cool if there was a development where he becomes more of an antihero- this would make it classic noir.

    On the note of vigilantism, the game is initself a contribution to the noir genre - this brings up a minor complaint on my behalf that the game is spelled "noire" as if its trying to be avant garde or chic despite the fact that it could have easily been spelled "L.A. Noir" and perhaps would have looked better; many elements of noir are not present (focus on shadows, the hero being an anti hero), although the cliches of murder, crime etc are present. I suppose this is insignificant in the big picture though.

    The highlight and main focus on the game lies in the interrogation of suspects and witnesses, and it is in this regard that the game does get some major pros- the cons inherent are that, after a while, it can become extremely difficult to get the "correct" answers (being "lie," "truth," "doubt") and the major encouraging facet that how some of the missions unfold and how the plot is unveiled is based on the where, who, how and why's extracted from interrogations can be very clever.

    Though, for a perfectionist who wants to get down the "perfect" (or close to "perfect") accomplishment of tacit objectives in the missions, there is a requirement of having to restart the entire mission and some of the longer cutscenes cannot be skipped; as well the same interrogations must be done to lead one from one character to the next.

    The plot is good. People have compared it to L.A. Confidential, which is a fair comparison, though I would say that the film is much better and (perhaps ironic to the game) executed in a fashion more fitting to the noir genre.

    It's not that this game is bad, it's just not stellar or even very great, in the long run. Rent it or borrow it first from a friend but keep in mind the game becomes understandably formulaic. Regardless it should be praised for being unique- but being unique has never made a game a standalone classic or an absolute must have.
  76. Feb 3, 2013
    A revolutionary game that sets new standards in facial animation. An interesting character, gorgeous period detail, immersive graphics and audio. If you enjoy Philip Marlow you or Sam Spade you will love this game.
  77. Dec 13, 2011
    L.A. Noire would be great if it were'nt for its repetitive nature , but it still manages to be unique in its own way . A little more variety and this could very well have been a Game of the Year contender but nevertheless , if you're looking for challenging investigations , excellent attention to detail , a " slow to kick into high gear " yet memorable story , then L.A. Noire is the game for you .
  78. Sep 10, 2011
    sure at the beginning it is fun, but after a few missions it is just so repetitive. The facial expressions are great but sometimes the world seems so fake.
  79. Sep 26, 2011
    Very impressive graphics specially the facial expressions, storyline is good just like heavy ran though a bit dragging at times, tension and excitement can be felt whle playing beig one with the character so to speak. Movemes were somewhat repetitive though adequately compensated by its graphics.
  80. Oct 7, 2011
    Rockstar proves that they could make a very awesome yet addictive games beside GTA. and it paid by this game.. L.A Noire. since the first time i heard and watched the trailer of this game, i'm instantly became a fan. not just that i like a challenging and "thinking" game, but i also want to see the awesome graphic (especially the facial expression of the people) in this game and Rockstar made an amazing job on this one. the checking of crime scene and the investigating method looks very realistic that makes u wanna become a detective after playing this game. the environment looks so amazingly great (it is represent what 1950's look like in the real life) the voice acting was so awesome and i think if Hollywood considered to make a great detective movie or another video game movie, L.A Noire could be a good one. unfortunately, this game also has a negative point such as: repetitive mission and repetitive side mission (they just change the case story) but all of that can be forget, because the game also put an interesting storyline of the main character, Cole Phelps and Jack Kelso. so if u all a fan of Rockstar games product (especially GTA) and also a detective game fan, this game is a must have. and, if u just wanna play around and try around, this game is also quite good enough to play. Expand
  81. Oct 12, 2011
    Easily one of the best games of all time. The fact that the crime is all based on real events adds a nice realism aspect. The gameplay is really fun. It got a lot of flac at launch for not being like Grand Theft Auto, but I think that's a good thing based on what we got instead. It's only real flaws are glitches found in any other Rockstar branded game.
  82. May 4, 2012
    L.A. Noire is a phenomenal experience. Not only is it a unique twist on the open world sandbox game, but it is an unbelievably refreshing challenge. While the challenge of most games of today are about shooting and quick kills, gaining experience and killing bosses etc., L.A. Noire challenges the player to investigate, put together esoteric clues, and decide whether or not someone is lying or telling the truth during interrogations, via the ridiculously detailed facial animation capture technology. There are shooting moments, but they pepper certain moments of rising action. It's not a normal game by any means, especially coming from the controversial developer Rockstar. But this game is by no means simple; characters are mature, the material is mature, and the way L.A. Noire engages the player is far different than anything I've ever played. The way the story, the sub plots, every single cutscene, and cases all weave together truly engage the player to think as well as examine all aspects of what exactly is going on is masterful, if a little unbalanced. The gameplay mechanics may be a little wonky at some moments, and there are a couple glitches that occur, and the story may take quite some time to start getting good, but the positives more than outweigh the negatives. L.A. Noire is innovative, fresh, and most of all engaging and challenging, all in new ways. Rockstar and Team Bondi have truly crafted an awesome and riveting experience, one that comes fairly close to be crowned the "Citizen Cane" of video games, if it is a minor bit flawed. This is one game I definitely recommend to anyone looking for a now inexpensive and very fresh take on the sandbox video game. 9.5/10, rounds up to 10 on metacritic Expand
  83. Nov 27, 2011
    This is one of the best games of the year. Everything about this game is perfect, but I have to give it a nine because there is no replay value at all. Once you beat everything, there is no reason to play the game again. I really cant wait to see what Rockstar does with this franchise in the future!
  84. Nov 10, 2011
    All the cases are thought out, and Homicide desk is **** brilliant, with first class writing and exceptional dramaturgy. The game has a strong gallery of characters, motion capture that is out of this world and an excellent soundtrack.

    Sounds like a perfect 10, does it not?

    It would be, If not for the insanely frustrating ending that makes love to you from behind. And I'm not talking
    about the good kind of backdoor lovemaking that you want to try out with your girlfriend.

    You should still definitely buy the game and play it like it's golden ecstasy on fire, but - for the love of everything good and jolly in this world - don't rush it because you're expecting an epic conclusion at the end.
  85. Nov 15, 2011
    When i was playing this game, it was like a 30h film. I've enjoyed too much with this game and its amazing history. 10/10 perfect game, you must buy it if you like SP amazing games.
  86. Nov 17, 2011
    Never in my life have I felt the impulse to return a video game within the first hour of playing it. Where do I start? Yes, the facial rendering technology is amazing. Yes, I realize that L.A. Noire is more a refined, interactive story than a fast-paced video game. I bought the game knowing all these things. However, upon execution, it never lived up to the hype. The "last straw" of my experience was the sluggishness of the controls. They felt slow, burdened, as if the lead character was walking through jelly. All of this is coupled with a repetitive set of investigations that failed to leave any lasting impression. At the end of the day L.A. Noire was a real disappointment. Expand
  87. Nov 23, 2011
    OVERVIEW: I was very excited for this game, as the new genre appealed to me. Although it delivered on that part, the various other problems makes it difficult to play.

    PROS: The style and feel of 1940's LA is spot on; and that is helped by the great graphics. The great graphics also deliver a new facial system which I really enjoyed. It basically takes the actors face and puts it into
    game, which is crucial for the lie detection system that Rockstar put into the game. The part about the gameplay that I enjoyed was the detective stuff. Searching for clues, interrogating people, etc. The story was also brilliantly told, except it was shown through the very last part of the game.

    CONS: Like I just said, the great story is the last of many small stories told through various cases. Each case equals a story except for the last few cases which are connected and tell a bigger story. The game comes on 3 disks, so that is a lot of random cases that I didn't fine entertaining. The none detective gameplay involves car chases, shootings, foot pursuits, etc. This was relatively bland and got very repetitive. The only thing to do besides the main cases was answering to radio calls, which consisted of the above styles of gameplay. LA Noire was also very consistent with other Rockstar games, which for me is a bad thing.

    GRAPHICS: 9 out of 10; Great visuals and cool new facial animations made it look very realistic. STORYLINE: 7 out of 10; The ending was great, but the ending began halfway through disk three.
    GAMEPLAY: 5 out of 10; Detective gameplay was unique but the rest was very repetitive and uncreative.
    LASTING APPEAL: 4 out of 10; The same thing for three disks gets pretty boring. Again, only the end made me want to keep playing.
    OVERALL: 6 out of 10

    CONCLUSION: LA Noire was a great idea that just failed to deliver on the typical video game aspects. It is hard to get past this and envy the great style and feel for the game.
  88. Nov 21, 2011
    When you get past the innovation and face expressions what you have is an average game that reminds me of the repetitive game play that was once assassins creed. It was fun half way in after that I could care less. I know its a detective story and its not GTA however picking A, B or C in the end is still A,B or C.
  89. Nov 26, 2011
    While it lacked some replay value and interesting side missions, it were a very nice story with an interesting anti-hero and play style. And the facial expressions are awsome.
  90. Nov 21, 2011
    Interesting, unique, and yet lacking enough polish to give this game a higher score. Some of the missions had enough movie-going quality to warrant the title, while others were rehashed tropes of video games in the past. This game started to wear out its welcome after 30 or so hours.
  91. Mar 1, 2012
    For me, L.A. Noire is one of those games that is very hard not to like. At one point or another in our childhood, we've either wanted to be a detective or played being a detective with our friends and L.A. Noire just allows you to be one. The game has its faults but they are few and far between and nothing that would make this game bad. Driving can be a little hectic, even if you put the siren on, cars tend to not move, people tend to still not care. Also, things can get kind of linear at times. The side missions always involve you shooting someone whose either robbed a bank or gotten into some kind of dispute. The great things about the game is just the experience of playing as a cop. Finding clues, questioning suspects, shootouts, trying to find the right person to charge, that whole experience is brilliant. The graphics are great, the people and their facial expressions are great, overall great game. Expand
  92. Dec 6, 2011
    It starts off interesting and is good for a few hours but repetitive objectives, boring gameplay, and confusing interigation tactics leave this game's potential down for the count. It looks and sounds great and it very original and unique (something we havent seen for a while) but it gets so boring. It doesnt help that the plot to the game takes far too long to develope and it ends poorly as well.
  93. Apr 9, 2012
    I was so psyched for this game and it was a letdown. Rockstar has absolutely no clue how to finish a good story. The story started out great but quickly boiled down to stupid, illogical and finally just disappointing. They need to get rid of their writers because they suck at endings. The main character was whiny, wimpy and a moron. The face recognization was supposedly awesome but I found it all but useless. Most of the time characters acted and looked the same irrelevant of whether they were lying or not. And if you got it wrong (and wanted 5 starts) you had to start over. I spent more time wasting away on replaying missions and sitting through the unskippable cutscenes just because the game illogically felt someone was lying. If the LAPD was so blind and stupid in that era that they couldn't recognize when they arrested the wrong person or when someone was lying then LA would have never survived. The entire "who's guilty and who's innocent" was nothing more than a writer's poor attempt at creating a believable story. There were only a handful of cases where the guilty party even made sense. It was so horribly bad.

    The vehicles were hard (and unrealistic) to control, the traffic AI was really bad and the driving sections made little sense. Never once couuld I (a detective in LAPD) catch someone who decided to drive away - businessman, student, whatever. Even worse was that traffic lights seemed coded to be red when you needed to go through them so you end up driving the entire time with your siren on. Even then half the time cars would pull out in front of you anyway.

    The story also went about 2 desks too long. After the homicide desk they should have stopped but instead they continued to bring down the story with the additional desks. The arson was perhaps the worst as you hardly ever played as the person you were playing the first 4 desks. Finally the save points were in bad places - just before unskippable cutscenes, after some point where you couldn't go back, etc.

    On the positive notes the combat seemed reasonable, the city was huge (a good thing since you end up driving all around it forever), the graphics were great and the acting wasn't too bad. The collectibles (especially since you couldn't easily track them) needed some work and it would have been nice if the collectibles were more than just a checkbox on your list. The city could also have been used better. As it stood I always had my partner drive just to get to the next part of the game.

    I was so excited about this game but by the time I was half way through the game I was ready for it to end and not really impressed. I've never really been that impressed with Rockstar's games and from now on I'm going to strongly evaluate whether I'll purchase them. They just don't have a good track record of creating good ending and games worth playing.
  94. Dec 16, 2011
    Anyone else feel like they're actually within the game? Especially with the Dahlia Murders. This is the climax of the game. I'm not saying the rest is awful, it isn't, but this was a jewel.
  95. Dec 20, 2011
    The interactive detective gameplay runs smoothly and becomes pretty addicting. But I think they could have gotten a bit more creative with the cases. The plots of each murder/case are supposed to tie into each other for the sake of the overall plot, but somehow that doesn't make the repetition any less painful.
  96. Jan 1, 2012
    I was kinda disappointed with this game. It was probably because of the high expectations this game had going into it's release but I was expecting a Game of the Year candidate. What I got was only a good game with some flaws. The story, which was the backbone to this game IMO, was a bit of a disappointment. I enjoyed the middle of the game, where you had to solve the case of the Black Dahlia, but I didn't like everything else you did in the game. The characters were kinda dull, especially the main character. I definitely didn't Cole and his character as he really wasn't very likable, nor could you relate to him very easily. The sandbox portions of this game were very lacking and that's especially sad coming from a company that was affiliated with Rockstar during the development of this game. Now there were some good things in this game. The well documented Motion Scan for all the facial animations was very nice and groundbreaking. However there were more bad things than good with this game for me and that's very disappointing for a game with such promise. There were some good things here that they could have capitalized on to make a tremendous game. Instead this game will forever be in the category of what could have been, along with Duke Nukem Forever. Expand
  97. Feb 24, 2012
    This game was just boring as hell, AS HELL!! I was very disappointed as i was somewhat hyped about this ,but after a good hour worth of gameplay ,I just wanted to go back to my bed and take a nap. This game doesn't even get interesting until the last chapter, but by then you would have most likely given up playing this repetitve mess overall. And there is Absoulutely no build up too the ending, so if you don't pay close attention, you wont know what the hell is going on torwards the end. Rockstar has already proven that a Logo on a box is not a game make with that crappy State of emergency game, so idk why people blame it on Rockstar, Blame the developers. this game was just too overhyped and idk why anyone would even consider buying the DLC for this Just to play more generic, repetitve, boring point and click missions. Expand
  98. Feb 22, 2012
    As whole the game was gripping, although I play games for the narrative, story and character dev.
    I can't really make an apt review of the game play; one point it was very repetitive.
    The biggest pro to this game is the story, I shed a manly tear.
  99. Jan 30, 2012
    First off, this game is amazing. The detail, graphics, storyline, and gameplay are fantastic. The storyline is the best part of it all, as with every rockstar game. even if u dislike the gameplay, at least recognize the hard work that was put into making this and detail this game has to offer.
  100. May 21, 2011
    First before I start, don't listen to the bad reviews on the game, there just trolls who just want to rate down the game. I am so far in about 6-7 hours into the game and so far I love it .Graphics: Graphics look amazing, facial recognition is the best ever in a game, and there is a ton of detail on the city. Setting takes place in recreated 1947 Los Angeles, which means it resembles the actual city of Los Angeles in the 40s, and the city is HUGE; biggest city ever in a rockstar game. You start out as Cole Phelps who who wants to bring justice(goodie detective) and rises through ranks of departments from cop to vice and others ranks. You mainly find clues and do interrogations of suspects and witnesses for the main story, and there are some shooting actions and car and feet chasing; there are a total of 21 story cases each are very long except the beginning ones. There are also side investigations that you can start from your police car; similar to city task in gta4 and stranger task in red dead; total of 40 side cases. There are a total of 95 cars to drive. There is a level up system where you get exp by how well you do interrogations and other stuff (20 ranks in total and each rank unlocks something such as suits and hidden cars) and you get intuition points which help you in cases. Other stuff to do are finding rare landmarks which there are 30 in total, finding film reels which are 50 in total, finding newspapers during story cases which are 15 in total which reveals a story of a psychiatrist, and hidden rare vehicles you have to find around the city (15 total). You can replay cases to get a better rank which means u don't have to start over the game and there's even a "free roam" mode which I believe some games should have; *cough* *cough* Mafia 2. Some negatives is that it is more limited than red dead and gta but isn't really meant to be a sandbox game and can get repetitive sometimes. Overall La Noire is a great game that's a mix of gta and heavy rain. It offers a lot of challenge and paying attention. Highly recommend it and also join rockstar's social club for a better experience. Collapse

Generally favorable reviews - based on 83 Critics

Critic score distribution:
  1. Positive: 78 out of 83
  2. Negative: 0 out of 83
  1. Jul 26, 2011
    Look past the glitz of technical achievements, richly designed sets, ostensibly interactive environments, and you will see the real L.A. Noire – a vapid adventure with a hole-ridden plot, a boring unsympathetic hero, and rough stitches in places where content should be.
  2. Jul 13, 2011
    In attempting to ape the triumphs of another medium, it overlooks the triumphs of its own. The result is disappointing game, but an impressive interactive experience.
  3. Jul 1, 2011
    L.A. Noire is a new breed of adventure game. It's quality and scale completely eclipse even the most important achievements in this genre and I strongly recommend it as the best interactive detective story of all time. [June 2011, p.52]