Universal acclaim - based on 89 Critics

Critic score distribution:
  1. Positive: 88 out of 89
  2. Negative: 0 out of 89
  1. 100
    Dark and disturbing is something that is a running theme throughout Limbo, it isn't a nice game, it isn't one that will leave a smile on your face but it is engrossing and it will have you suckered in from start to finish.
  2. If you like clever game design, intelligent horror, or well-realised artistry, you really have to play through Limbo. It's an immaculate production, as close to perfect as it gets, and it will stay with you for a very long time.
  3. Any image of Limbo is an excellent letter of entry to a world shrouded in a dense and endless haze of mystery that Playdead, as producer, has managed to stand with distinct notes of balance, pulling puzzle after puzzle in the middle of inevitable surprises.
  4. A haunting puzzler brimming with ideas, Limbo is easily the platform's greatest successor to Braid. [Oct 2010, p.118]
  5. Limbo is as close to perfect at what it does as a game can get. It's artistic without being pompous, difficult without being cheap, and violent without being gratuitous. It gets everything just right.
  6. It might not have the length or volume of content that other excellent titles like Mass Effect 2 or Red Dead Redemption have, but pound for pound, Limbo is the best game I have played all year.
  7. 100
    It's inevitable that Limbo will be compared to 2008's Braid, but I think this game's sum takeaway is more in line with Portal -- an intricate and internally consistent world that communicates itself through simple mechanics and a creative, minimalist structure on which to hang events that happen to a vulnerable protagonist.
  8. 100
    LIMBO keeps you sucked into its bleak, grim universe with unique puzzles, simple controls, and an approach to game design Playdead calls "trial and death" gaming for long enough to be effective, but certainly leaves some length to be desired.
  9. Limbo has a transportive quality that's hard to articulate. It so expertly realizes both its internal gameplay logic and its prevailing aesthetic that it almost creates a sort of reverie as you play, fully removing you from your physical environment and plopping you into this cold, mesmerizing other land. Though you'll find it's a tough place to survive, it might also be one you're in no hurry to leave behind. The game is a masterpiece.
  10. Limbo is a game about death that manages to invest the act of dying, at least in the context of gaming, with a rare impact – quite an achievement considering how often it happens.
  11. Limbo is genius. Freaky, weird genius. Disturbing, uncomfortable genius.
  12. 100
    Dark, disturbing, yet eerily beautiful, Limbo is a world that deserves to be explored.
  13. Blessed by its magnificent 2D, black and white visuals, Limbo immediately captures. But then, controller in hands, the player will quickly realize it also delivers major gameplay scenes. The journey may be a relatively short one (half a dozen hours top), but who cares : it's a unique, powerful one. You will forget reality and dive into an evanescent dream, deliciously tormented. Simple. Bewitching. Memorable. Thanks.
  14. Great entertainment for the player. Even with no music, a depressing game world and no weapons or tools to speak of, Limbo is a great game. The only draw back, and the reason that I am not saying that you should stop reading this now and go buy this game, is that the game is extremely short.
  15. 100
    Regardless of its brevity, price, or minor frustrations, this is one of the best games currently available on Xbox Live Arcade. It's also one of the most essential must-play experiences this generation.
  16. The lack of plot may turn some people off but the excellent puzzles and mood make this a must have for hard core gamers.
  17. The only possible flaw I can really find with it is that it is over relatively quickly - it took me about six hours to beat it. However, in that time, LIMBO delivered an incredible experience from beginning to end, had no filler, and provided more memorable moments in that short time than many games of a far greater length.
  18. A triumph for independent game development, which manages to transcend all that came before it without having to re-write the genre.
  19. Hardcore fans of Braid may complain that the puzzles aren't as difficult, but as a cohesive unit, the game is deeply engaging.
  20. The simplistic yet gorgeous art direction, the scant yet absolutely effective sound cues, the limited yet engrossing storytelling and the unsettling atmosphere all come together to build a full experience, one that will not be forgotten for quite some time.
  21. Don't be caught in limbo making a decision – buy this game as soon as it comes out on Xbox Live Arcade, and support this kind of creativity in the game industry. No matter what kind of gamer you are, you won't be disappointed.
  22. And really, what the team at Playdead has achieved here--in their very first game, no less--is just tremendous. [Oct 2010, p.72]
  23. Limbo shows that there is salvation for an industry stuck in sequel hell.
  24. Limbo is without question a visceral, virtuoso performance of the kind that grips a person from start to finish.
  25. 95
    In a realm where creativity can so often be found lacking, Limbo stands out as one of the greatest independent games you're likely to find.
  26. This makes the entire four hours seem like a 2D version of Portal, and that's a welcome experience on XBLA.
  27. It's a brilliant take on classic conventions, and the way in which it's presented only adds to its genius.
  28. Kudos to Playdead for developing what is not only the best Xbox LIVE arcade game this year, but quite possibly one of the best ever to grace the service.
  29. Its unique atmosphere, intelligent design and challenge for the player makes it one magnificent game in the Xbox 360 portfolio.
  30. 94
    Extraordinary. It's as if the word were invented for it.
User Score

Generally favorable reviews- based on 392 Ratings

User score distribution:
  1. Positive: 46 out of 55
  2. Negative: 4 out of 55
  1. Sep 14, 2010
    If it weren't for the art direction, this game would have gained little attention. The general vibe is interestingly depressed and monotone, but the implication of the title: that the game somehow explores the concept of being in 'Liumbo' falls apart quickly. It is barely explored in the game itself, and at the halfway mark, the initial interest of being in a real / organic place replete with beats and animals preying on those trapped between worlds falls apart and the game descends into a generic clockwork maze. Filled with turning gears designed to expand the gameplay possibilities, they do not serve the theme or even truly expand the mechanics and show a distinct lack of inspiration and imagination for a game that only last a few hours. Worse, the base mechanics are floaty and imprecise, meaning the character is difficult and annoying to control: problems that were solved in the 90s on the SNES. Full Review »
  2. Sep 17, 2010
    I believe this game is nothing more than hype with its users liking it because of the media induced hype. I completed the game and it wasn't anything special, very repetitive nothing more than 200 gamer-score. Although this game is unique I just haven't bought into the genre. Although this review is very negative this is just my opinion, try the demo, it shows the game for everything it is. Taking into account the price i believe this game is mediocre. Full Review »
  3. Aug 22, 2010
    Without doubt one of the most beautiful games I have ever played, Limbo blurs the lines between video games and art. The puzzles are really devious too! But, way too short. I'm hoping they will create another Limbo game, as there are so many ideas here i'm sure they can greatly expand on this great little game. Full Review »