Lost: Via Domus Xbox 360

Metascore
55

Mixed or average reviews - based on 50 Critics

Critic score distribution:
  1. Positive: 5 out of 50
  2. Negative: 15 out of 50
Buy On
  1. A little Lost goes a long way with diehard fans. So, while I wished there were some deeper gameplay moments or a longer adventure (the game clocks in at about seven hours), I couldn't imagine, as a Lost fan, not playing this game and loving what it has to offer.
  2. 80
    We are offered up a compelling story, classically 'Lost' in fact, and fans will be more than titillated by this.
  3. Pelit (Finland)
    80
    Quotation forthcoming. [Apr 2008]
  4. Anyone who hasn't seen Series 1 and 2 needs to watch them before playing to understand it all. Although the game is terribly short, it is good for a quick rent as the whole adventure and Lost aspect is pulled off relatively well.
  5. Lost: Via Domus is above the average movie/show turn video game, it has its faults but does have some very nice touches.
User Score
6.4

Mixed or average reviews- based on 60 Ratings

User score distribution:
  1. Positive: 4 out of 16
  2. Negative: 7 out of 16
  1. Apr 24, 2011
    2
    As an avid Lost fan, I got this game as a rental to see if it was any good or revealed anything about the TV series. I was more thanAs an avid Lost fan, I got this game as a rental to see if it was any good or revealed anything about the TV series. I was more than disappointed. This is a game that is an embarrassment to me as a fan of the Lost TV series. It's clunky, poorly designed and although it looks quite good, the island is so 1-dimensional that you can rarely go off a set path. The characters were not voiced by their TV counterparts and you play as a nobody. You go around taking photos of the island and in the end it's just totally boring. This is one of the few games I cannot recommend anyone play, Lost fan or not. 1/5, just plain bad. Full Review »
  2. Rem
    Apr 22, 2017
    5
    One of my earliest Xbox 360 games, Lost:Via Domus was a pleasant surprise with its remarkable (for the time) graphics, faithfulness to the TVOne of my earliest Xbox 360 games, Lost:Via Domus was a pleasant surprise with its remarkable (for the time) graphics, faithfulness to the TV show, and a plot that genuinely intrigues you at first. All this eventually becomes naught as you peel away the layers and discover a bare bones game that works better as an interactive episode rather than a satisfying gaming experience.

    Taking place within the show's first two seasons, Via Domus pits you as a survivor of the titular plane crash that sets up the game's events. Once again they play the amnesia card which works well enough, you genuinely want to know what the heck is going on as the game goes back in forth in time as you try to piece together who you are and your role in the story. Notable characters form the show's first few seasons make a return though most of them are there simply for fanservice as they rarely do anything other than hint on future events and subtle references to the TV show, you'll care for none of the characters, but they get the job done of moving the plot along. At every turn of the story you'll be curious as to what happens next only to be stupefied at the game's underwhelming ending, quite meta if you ask me.

    To tell a good story you need a good medium for the player to experience it, and Via Domus' medium is basic at best. For a show about survivors exploring an island in the middle of an ocean, the game is severely linear with little room for deviation from the main path. The game stresses survival mechanics, but none of them are used all that much and none of them are difficult in the slightest. From the trading system to the stealth and hunger mechanics, there is some promise, but none were explored well enough to create a fun, lasting experience. The game also totes puzzles, but there's a grand total of two of them and none were that difficult to solve. Included as well is a conversation system, which ultimately boils down to asking questions and no way to shape your character. The most fun you'll have with the gameplay are the flashback sequences which task you in finding a specific angle to capture a snapshot to get the full picture and gain some insight of the plot.

    The game's visuals are dated nowadays, but for 2008, it was good looking and remarkably detailed. The game's music is something you'd expect from the show, a nice touch from the generic music from other show based games. Via Domus' presentation as a result is pleasing, just not anything special. The greatest sin this game commits aside form the empty gameplay mechanics, is the length. I know the game wasn't based off all the seasons of the show, but this was an opportunity to explore new things yet the game clocks in at 5 hours, with me taking my time. The game ends before it starts to become good and when you charged over 40 dollars at the time for this, it's just insulting.

    Lost: Via Domus, while better than many games based on TV shows, is still lengths away from being a good game itself with its plot that that doesn't quite reach its potential and gameplay that might be better off not existing for how little player interaction it asks of you. It's okay at best, which is more than what most cash grab show based games can even achieve.
    Full Review »
  3. Mar 28, 2017
    7
    As a major fan of the series this game is a bit of a let down. It's still a decent game and well worth a play through for all fans of theAs a major fan of the series this game is a bit of a let down. It's still a decent game and well worth a play through for all fans of the series. Not much more than a one time play through waiting for you here. Full Review »