Generally favorable reviews - based on 47 Critics What's this?

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Mixed or average reviews- based on 120 Ratings

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  • Summary: Madden NFL 11 promises to redefine the way you experience the game of football. SIMPLER: From 350 plays down to 1, the all-new GameFlow system puts you in the helmet of an NFL quarterback to execute an authentic, situational game plan, one play at a time. QUICKER: 60 minute game times reduced to as little as 30 minutes; spend more time on the field and less in the playbook. FULL games, HALF the time. DEEPER: Madden NFL 11 includes all-new 3-on-3 Online Team Play, improved animations, more intuitive controls, and Madden NFL Ultimate Team...all to the play-by-play of Gus Johnson. [Electronic Arts] Expand
Score distribution:
  1. Positive: 43 out of 47
  2. Negative: 0 out of 47
  1. I went into this game as a skeptic. Madden NFL 11 made me a believer.
  2. There is so much to like and so little to dislike this year, that if given a chance, I can't see how any true football fan can't find a way to experience Madden football this year and have nothing but a good time.
  3. Easier to pick up and play (and faster pace) than previous Maddens, without losing any strategic depth.
  4. This year's version of Madden doesn't take a huge stride forward, but it does take a few steps in the right direction. If Gameflow can be improved, and the defense is given the same level of attention offense received this year, Madden NFL 12 could be amazing.
  5. If you're not a dedicated online player and own last year's game, the play value goes down substantially. But if you're big into playing online or have taken a break from the series, this is as good a version as any to jump into.
  6. Improvements such as revamped AI, more realistic animation, and a new play-calling system make this the best Madden yet.
  7. Madden NFL 11 continues the strong trend of the series over the past years. Though it does not introduce a ton of change or innovation, the improvements it makes in the running game, presentation, and flow of the game are plenty to warrant a purchase by any fan of the series, or of virtual pigskin.

See all 47 Critic Reviews

Score distribution:
  1. Positive: 21 out of 35
  2. Negative: 10 out of 35
  1. Aug 13, 2010
    As a football fan, I've been waiting for this game for a long time. This game is very good. The new game function, Game-Flow, is great for casuals and new Madden players while there is still a chance to play the game the conventional way. They have improved almost everything. The Madden Moments are great to replay some very good matches in the history of NFL. The on-line part is really good. The Co-op playing is fun with football fan friends. In conclusion I can recommend this game to every NFL fan. It's a good way to prepare for this year's season. Expand
  2. Aug 12, 2010
    Best Madden yet! However that's only because the only thing they ever change year to year is the graphics and small gameplay details, they've completely abandoned superstar mode, and the create a team options haven't changed in years. I think EA has to work harder to produce more of a complete game Expand
  3. Feb 24, 2011
    As a longtime Madden player I would never use GameFlow, but it finally let me play against my young kids, since the robot calls the plays for them in this mode. Music is more stock than in previous Madden games. They changed the audibles, so I lost my years of self-training on them this year. Still a great game. Expand
  4. Sep 16, 2010
    The cover is pretty cool, but the game itself is not that much. The option of turning the game speed faster was a really upside in my opinion, and the madden moments are still pretty cool, but it still doesn't have that awesome gameplay that madden 06 and 07 had back in the days. Expand
  5. Jun 11, 2012
    TOO SIMILAR TO MADDEN 10. This is review for first time madden owners. this game is great for guys without madden 10. Great graphics, good gameplay, poor commentary though. If you have madden 10, dont buy. Expand
  6. Aug 23, 2010
    I don't usually like to jump right on and review a game within 24 hours of purchasing it. I usually give myself a little time to form a more accurate opinion, but Madden NFL 11 really left a lot on the field from my perspective. EA Sports' Madden slogan is, "If it's in the game, it's in the game". practice squads, bundling and trading draft picks from next year's crop (or the year after), fully customizable playbooks, plays, and uniforms, and 45 man game-day rosters are all things that are "in the game" but still no where near the madden franchise. I may be in the sad minority here, but I don't give a crap about online play, especially online team-play. What I tend to focus on the most is franchise mode. Playing the franchise mode on Madden 11 is a serviceable experience at best, but very disappointing if you were hoping for any upgrades. It is basically the EXACT SAME interface as Madden 10. With the exception of mid-day lighting/shadow contrasts, the In-game presentation has been polished visually (but they still get some minor uniform details wrong), but the actual game-play is frustrating. The new "strategy pad" is certainly subtraction by addition. EA has had the same format for YEARS for pre-snap adjustments with the trigger buttons. This "strategy pad" changes that for no good reason at all and actually involves more button pushes and more time than the old format. This is the opposite of what they were going for in their efforts to "streamline" the game-play. Also, they decide that after 6 or 7 years of the analogue stick kicking interface, that they would go back the X button double-tap timing system. A curious move at best. Most of these changes seem like they were made for the sake of making them, with no real thought toward overall gameplay efficiency or accuracy. The new "gameflo" system is only commendable for the effort made. It is misguided and inaccurate, but i do agree with them that coaches/offensive coordinators don't come into a game with 300 plays to choose from. It seems to me that there's better ways of going about this, like selecting from your playbook a choice of 20 plays or so, and carrying them into a game with you, and that's all you have that you can call, and you select those plays based on what works well against your opponent's commonly called plays. That would also alleviate the burden of having to hear some jacknut OC tell me why he's calling a ridiculously useless play (i know, i can just turn it off. i did.). As for the in-game commentary, once again, i'm probably in the vast minority, but i haven't listened to that in years on any sports game, so i'm no authority there. For the sake of being fair, I'm sure it's earth-shatteringly amazing. It's probably the one thing that would change my whole outlook on this game, because it's the one thing I turn off immediately every year. I just don't think NFL football players have the TV commentary presentation playing in their helmets while they're playing the game. Considering I was one of the midnight release people that had had this game reserved and completely paid for a full month in advance it pains me to say, but overall, this game is a $60 roster update. In summary: meh... Expand
  7. Aug 20, 2010
    Oh I am soo dissapointed yet again with this game. It honestly gets worse each year. The gameflow makes it feel like an arcade game like Blitz or something and no longer an NFL simulation. It is far to easy at default settings. I have turned them up but haven't found a sweet spot yet. The online play is laggy and there are no provisions to prevent poor online sportsmanship. Do yourself a favor, get NCAA 2011 instead. At least rent before you buy and make you own decision. I hope 2K games or anyone else gets an NFL license soon. Once Madden got that they got lazy and quality has been getting consistently worse. By the way, I am selling my copy should anyone want it in spite of my warning. Expand

See all 35 User Reviews