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Mixed or average reviews - based on 13 Critics What's this?

User Score
7.3

Mixed or average reviews- based on 23 Ratings

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  • Summary: [Xbox Live Arcade] Seventeen years ago, you survived a vicious Pfhor assault on the U.E.S.C. Marathon. Now you have been awakened by the enigmatic, sentient A.I. called Durandal and sent to an alien world to uncover the mysteries of their advanced technology. In Marathon: Durandal, armed with only a pistol, you are humanity’s last champion Marathon: Durandal is a cult classic first-person shooter (FPS) that continues the tradition of great gameplay while remaining faithful to the spirit of Bungie lore as the predecessor to the Halo franchise. Upgraded visuals: All images in the game have been redrawn in high definition. Marathon: Durandal features a new modern networking layer built with Xbox LIVE in mind. The redesigned controls take full advantage of the Xbox 360 Controller and enhance playing a first-person shooter on a home console. [Microsoft] Expand
Score distribution:
  1. Positive: 1 out of 13
  2. Negative: 2 out of 13
  1. Where the action of Doom’s XBLA debut sucked me back in, I didn’t have quite the same attraction to Marathon: Durandal, especially considering the stomach-churning byproducts of its “new and improved” look. It’s a good, smart shooter, but I don’t think it’s aged as well given its more deliberate pace.
  2. 74
    I think it's quite a bit better than DOOM in almost all aspects. But it's impossible to ignore the fact that everyone who has played Marathon has gotten nauseous. I've never seen this happen with a game before, but obviously anything that leaves people feeling worse than when they booted it up, can't get a very enthusiastic thumbs up.
  3. First and foremost, it has just as much charm as id's classic Doom, with hilariously bad pre-rendered enemies, a fresh feeling of exploration and multiplayer options galore, both off-line and through Xbox Live. The second is a rapid frame rate that induces motion sickness.
  4. An interesting curio for Halo fans, but expensive. [Oct 2007, p.96]
  5. Despite being ahead of "Doom 2" in many respects, it's simply nowhere near as fun to play. Saddled with clunky combat, it's impossible to come to this with fresh eyes and appreciate what the fuss was about.
  6. The Marathon fan base out there who played the game over 10 years ago will most likely be the only ones to get any real enjoyment out of this one.
  7. A blast from the past that should have stayed unblasted. Play the free version if you must. [Nov 2007, p.94]

See all 13 Critic Reviews

Score distribution:
  1. Positive: 5 out of 8
  2. Negative: 2 out of 8
  1. Sep 24, 2010
    9
    As part of Bungie's first successful series, this port of Marathon 2: Durandal lives up to the original with some new features including 8-player co-op! Don't worry, the motion sickness has been fixed since a patch was released in 2008. Anyways, the game offers a lot features that Halo players might recognize, like Kill the Man with the Ball is Oddball. The only complaint is that there isn't a lot of people online, but most of the achievements can be earned by yourself or with friends. For the "World Domination" achievement, you need to have an online match with a person who already has the achievement. Luckily, there is a leadership board section called "The Seventh Column" which shows all the people who have it. Hopefully, you will find somebody who will help you. The Single Player can be challenging and you might get lost, but after several playthroughs, you'll get the hang of it.
    The game is also a great way to play with your friends if you want to kickback and play some multiplayer or play co-op. The game is only 800 Microsoft Points, but worth the buy. However, the cost for the Map Packs are 400 MSP each, raising the total to 1600. There is a Marathon nameplate on bungie.net for Halo: Reach for those who have recently played or have the game, as well.
    Expand

See all 8 User Reviews