Generally favorable reviews - based on 77 Critics

Critic score distribution:
  1. Positive: 75 out of 77
  2. Negative: 0 out of 77
  1. Feb 14, 2011
    The balance and depth in the game is astonishing, and even the odd characters have their distinct charms...What's really a shame here is that the developer didn't manage to find a way to supplement the core experience with extras that would extend the life of the game by adding some variety to the package.
  2. Feb 14, 2011
    Marvel vs. Capcom 3 is a blast to play, despite losing some of the high-level intricacies found in its predecessor. It's an exceptional synthesis of cohesion and chaos, and shows real improvement over its predecessor.
  3. Feb 15, 2011
    While it's a few dozen DLC characters away from fulfilling its true potential, the appeal of seeing Viewtiful Joe stand side-by-side with the likes of Dante, Thor, Deadpool and Ameratsu, and the overall value due to its superb execution, make it a must for anyone who knows what a Hadouken is or has ever made "snikt" noises with their imaginary claws.
  4. Feb 16, 2011
    The arcade mode is very short, and the lack of substantial unlockables makes this one a bit of a bummer in terms of play value. Still, you'll at least have fun both online and offline with the new battle system.
  5. Feb 14, 2011
    Small gripes aside, you shouldn't miss Marvel vs. Capcom 3 if you have even a passing interest in Capcom, Marvel, the fighting genre, or good games. This pugilistic prize mimics the polished, accessible reinvention of Street Fighter IV, forming another strong leg for the resurrected fighting genre to stand on.
  6. Feb 16, 2011
    MvC3 tends to emphasize flash over substance... and that's totally cool, for some folks, as MvC3 is going to divide the fighting game audience, including series faithful. Some will like that it's more accessible (if a bit stripped down), while others will decry the dumbing-down of their favorite series and its lack of arcade sauce.
  7. Feb 14, 2011
    All in all, MvC3 is undeniably a fine product, the result of a labor of love from its creators, and, indirectly, the fanbase that supports them. I'm sure some will be dissatisfied -- if you're expecting to play MvC3 like tournament MvC2, you'll likely wind up disappointed
  8. Feb 13, 2011
    Far more welcoming to button-mashers than Street Fighter IV, this is a game in which you can tap stuff and watch sparkly miracles happen. But to begin to understand and master its systems will take just as much practice as it did in Ono's game – and quicker reactions to boot.
  9. Feb 16, 2011
    Marvel vs. Capcom 3: Fate of Two Worlds is a solid fighting game that's easy to pick up. The redesigned controls and gameplay mechanics mean that pretty much anyone can jump in, but the game could do a better job in teaching some of its more advanced mechanics to newcomers.
  10. Feb 22, 2011
    Right now though, I'm enjoying the hell out of this game, I think you will too. Even if you're not the world's biggest fighting game fan, which I surely am not, there's a whole lot of spectacle to take in with Marvel vs. Capcom 3, which makes it damn fun to watch if not play.
  11. Feb 16, 2011
    Its approachable, eye-catching flair matches most of the hype and is sure to be a crowd-pleaser, though veterans may feel slighted by the simplified control scheme.
  12. Feb 14, 2011
    The possibilities are endless, and you'll experience something new in every match you play. Try to leave your preconceived notions about what this game should be at the door, pick it up, and just have fun because that's what this game is all about.
  13. Mar 23, 2011
    Marvel vs. Capcom 3 might be a bit light in the gaming modes, there's no denying that the core gameplay is solid enough stands on its own and has something to offer for every type of gamer. Fighting fans of all flavors will enjoy the hybrid 2D-meets-3D gameplay, the smooth animations, and the excellent character special moves.
  14. Feb 14, 2011
    With spectacular comic book presentation, some of the most chaotic action in any game ever and sufficient technical depth to keep even ultra hardcore fight fans happy, this is the impossible - a worthy successor to Marvel vs Capcom 2.
  15. Mar 9, 2011
    Marvel Vs. Capcom 3: Fate of the two Worlds is definitely a great beat'em'up, with gorgeous visuals and a deep and frantic combat system, good for casual or hardcore fans of the genre. Sadly is not a perfect game, single player mode is virtually missing, and the training mode is completely useless.
  16. Feb 28, 2011
    MvC 3 delivers pretty much exactly what I would've expected a modern-day MvC to be - crazy gameplay, fantastic controls, a lot of roster variety and depth, and jaw-dropping graphics. The only area it underperforms in is the online play, which is still a little too laggy even with the patch and its barren online mode selection doesn't do the game justice. Everything else is pretty much fantastic though, and that sole black mark isn't big enough to dissuade me from giving this a high recommendation.
  17. Feb 23, 2011
    Just like with its predecessor, I found myself smiling and laughing constantly while playing this game, and I think that's a pretty darn good indicator that this one is a winner. Excelsior!
  18. Feb 14, 2011
    Highly recommended for 2D fighting fans, a must-have for those who enjoyed the previous game, an excellent chance to return to a genre for those who left it years ago, and also a good option for many to discover a new style of game, through a charming roster of characters.
  19. 90
    The magic of the game is in its approachability... For both hardcore fighting fans and genre newbies, Marvel vs. Capcom 3 offers a whole lotta bang for your buck. [Mar 2011, p.70]
  20. Feb 16, 2011
    It is next to impossible not to recommend this game to anyone who is a fan of either of these two brands, as you will most assuredly find a fighter that suits your play style. Aside from the lack of spectator mode and redundant characters that made the final roster, I have nothing negative to say about this game.
  21. Jan 23, 2011
    While not the most technical or complex fighter on the market, it's certainly among the most enjoyable. [Issue#105, p.110]
  22. Feb 23, 2011
    It's a gorgeous fighter with vast depth, but it slightly lacks the tightness and coherence that made Street Fighter 4 such an instant classic.
  23. Feb 25, 2011
    For the diving board and fire hose audience, Marvel vs. Capcom 3 drains down to two modes: Arcade and "Story." Plenty of fun there with a live human opponent!
  24. Feb 14, 2011
    This game is pure spectacle. No fan of the Marvel vs Capcom series should miss this game.
  25. Feb 17, 2011
    Marvel VS Capcom 3 is definitely the sequel that you have waited all those years for.
  26. Feb 24, 2011
    Capcom has managed to make a fighting game that everyone can play and enjoy. Marvel vs Capcom 3 satisfies the hardcore fighter, yet is approachable for fighting amateurs.
  27. Feb 15, 2011
    A beat 'em up has to be fast, colorful and full of action. All these points have gone into Fate of Two Worlds making the game to a must have for every comic aficionado.
  28. Feb 15, 2011
    Marvel vs Capcom 3 is not a game, it's a nuclear rainbow explosion on steroids. There's nothing as crazy, fast and spectacular as it in the fighting genre right now. The gameplay is sure to appeal to both casual gamers and experts, and it's even more balanced than we expected. So much that it might even conquer a niche in the competitive tournaments, and that's definitely saying a lot for a Marvel vs Capcom title. Maybe it will never have the great balancing of games like Blazblue or Street Fighter IV, but it's an exhilarating beat em up that anyone should try, and that's more than enough to make it a masterpiece.
  29. Feb 18, 2011
    Marvel VS Capcom 3 comes with a lot of fun and fine game mechanichs that gives to expert players the opportunity to chain unbelivable combinations.
  30. Feb 27, 2011
    Marvel vs. Capcom 3: Fate of Two Worlds is definitely not just another fighting game. It's one of the most advanced games you can get so just go ahead and buy it.
User Score

Mixed or average reviews- based on 163 Ratings

User score distribution:
  1. Positive: 41 out of 60
  2. Negative: 10 out of 60
  1. Feb 26, 2011
    Capcom kinda messed this up. On one hand they simplified the control scheme so casual players can easily gain access to the game. On the other hand the stripped back modes, limited offline play and emphasis on online play lean towards hardcore gamers/tournament players. I would say while I like fighters, I would have to be a casual gamer, and I am really doubting if I should every actually keep the game. The fighting is solid, but I don't know how to do the flashy techniques that I would see in gameplay videos... why? Because there is no true tutorial mode. Mission mode is a chore, even going through it, I still don't understand how to do half of these things. I was also hoping for (the as promised) story mode, but Capcom somehow did not follow through. There is just arcade mode.....and thats it.
    Finally the character roster is alright, not the best. They were leaning towards more well known, modern games for Capcom and I guess whoever Marvel wanted for their side. Yet the charm for Marvel vs Capcom 1/2 was the combination on these completely random characters. In removing veterans like Megaman (in which including NONE of his incarnations makes no sense), Captain Commando, Strider and Jin, the legacy of Capcom is kinda just not there. Hell, they go and include MODOK and Dormammu ascharacters when its obvious that casuals wouldnt know who the hell they were, why does this then apply to Capcom characters? Makes no sense.

    Anyway this game just doesn't work for me. As a basic fighter it is spot on, but as an overall package it is lacking. I recently bought Power Stone Collection for PSP and I found that alot more fulfilling an experience for a game thats around 10 years old. But I guess Capcom know that the ones that love this game so much will be the ones that will shell out the dollars for the crazy amounts of DLC that this game needs to feel like a complete package.
    Full Review »
  2. Feb 15, 2011
    this game is good it might not be what people wanted from MvC3 but it is still good most of the characters in MvC3 are usable unlike MvC2 where out of the 56 playable characters that they had only about 10 were good for use in hardcore play. Better graphics more streamline gameplay great characters this game is global EVO worthy Full Review »
  3. Feb 15, 2011
    What a great game! There have been several games lately that a lot of people have been eagerly awaiting for a long time, but this is the first that actually seems worth the wait. Stunning visuals that look like you are playing an interactive comic book. Great music and character voices. Each character is brilliantly realized and is faithful to the source material (Deadpool is hilarious). The game is fun for the accomplished fighting game fan and newcomers alike. There is a great deal of depth in the fighting engine even though it has been streamlined a bit, and it hasn't been stripped so much that it will disappoint the hardcore fans. If you're a newbie you can switch on simple-mode and if your friends didn't know any better they'd think you're a pro, even though you'll still get crushed online. A lot of people are complaining about there only being 36 playable characters in the game (4 of which are unlockable), which is cut back from the nearly 60 in Marvel vs. Capcom 2, however a lot of those fighters were duplicates with swapped out palettes ( they had the same movesets, strengths, weaknesses, exploits, etc., they just looked like different characters). Each character in MvC3 is a total individual, unique in both appearance and play-style. Each has four different optional appearances, although these are just mainly color swaps. New characters have been announced as DLC later down the road and I'm sure more are on the way, this is the way videogames are made and marketed nowadays and I'm not going to deduct points for this as the omission of these items doesn't diminish the quality of the game, later they will merely add to it and keep the game fresh long after the "new" has worn off. The only issue I have with the game and the reason I docked it a point is the lack of game modes. You only really get arcade, versus, training, and online versus. They're all pretty much the same. The only difference is that at the end of the arcade mode you get a static cut scene ending featuring the character you won with, it's not enough to be considered a story mode. A new mode has been announced as DLC but for one reason or another Capcom decided not to include it on disc. This doesn't break the game but it certainly should have been included as the number of game modes was the sole area I thought was lacking in this game. That said, this is still a fast, fun, and highly addictive fighting game. Easy to pick up and play, but hard to master. It is great for solo play or even better as a party game because everyone has heard of most of these characters and it is so easy to just pick up and start wailing away on opponents. If you like fighting games, Marvel comics, or Capcom games, this will keep you entertained for a long time to come. Full Review »