Mixed or average reviews - based on 17 Critics

Critic score distribution:
  1. Positive: 4 out of 17
  2. Negative: 2 out of 17
  1. Nov 29, 2012
    Omega is a short DLC that doesn't have much of the distinctive Mass Effect experience.
  2. Dec 8, 2012
    For those that aren't at all bothered by the slightly mediocre gunplay, there are a few new enemies that are fun twists on creatures with which we are already familiar. It's enough to keep the feeling that we've seen it all before at bay, but not much more.
  3. Nov 28, 2012
    BioWare has had a year to get Omega right. It didn't.
  4. Dec 1, 2012
    There are significant differences in the ending depending on how Renegade or Paragon you play it, consisting of 6 possibilities, 4 of which are distinctly different. You can either end up on Aria's good side or end up on her bad side, but none of it really translates to the main campaign, which is a shame. You can't even return to Omega after the mission and nobody on your crew mentions your absence or anything about the mission, not even Archangel, aka Garrus. That disconnect really sucks, and it'd be nice to have something like that after the mission was over to distract from it not having any impact on the ending. Really, Bioware? After all that work we don't even get to go back to Omega for a drink?
  5. Dec 14, 2012
    The lack of emotional weight makes Omega just another pointless series of hallways chockful of mildly challenging cannon fodder.
  6. Games Master UK
    Jan 16, 2013
    It's too pricey, too inconsequential - and too late. [Feb 2013, p.85]
  7. Dec 17, 2012
    While Omega has its good parts, it doesn't bring enough of that signature storytelling to the forefront. I love pulling the right trigger to shoot dudes, but I enjoy using the same button to interrupt a cutscene even more. This DLC doesn't understand that.
  8. Dec 6, 2012
    What's left is all that combat, which seems to go on interminably with too little to break it up.
  9. Dec 6, 2012
    If you're looking to expand your time in Mass Effect 3, the combat is good enough to enjoy, though it doesn't really earn its keep with a fifteen dollar asking price. If you want more Omega station, I'd suggest a replay of Mass Effect 2 instead.
  10. 65
    Omega has little narrative impact on the main game. Omega has snatches of rich backstory, but it's a limited, pricey thrill aimed only at the series' most devoted fans.
  11. Dec 12, 2012
    In the end, the biggest problem that Omega struggles with is the fact that nothing about it seems worthwhile in the overall scope of the game's narrative. This is particularly true if you've already completed the game.
User Score

Mixed or average reviews- based on 90 Ratings

User score distribution:
  1. Positive: 36 out of 90
  2. Negative: 23 out of 90
  1. Nov 28, 2012
    To summarize other user reviews. If you completely in love with ME3 especially combat mechanic then you should purchase this DLC, if youTo summarize other user reviews. If you completely in love with ME3 especially combat mechanic then you should purchase this DLC, if you dislike arcade and dull multiplayer combat skip it. There isn't much new to story, furthermore after you complete DLC Aria is still sitting in Citadel like nothing happened. DLC is full of bugs, though I must admit that lightening effects were impressive. Omega isn't as entertaining as Shadow Broker for ME2. For me it wasn't worth 1200MSP. Full Review »
  2. Nov 28, 2012
    This review contains spoilers, click full review link to view. Interesting characters, a known and possibly liked setting (if you played Mass Effect 2) that could offer plenty more in-depth exploration. And of course the first female turian. It screams : Potential! And it just goes wasted like the rest of the game.
    I played the mission on Insanity and finished it in under 2 hours and didn't rush at any point. Streamlined combat that was clearly inspired by the multiplayer, partly missing ambient noise and voices creating a lack of atmosphere and several bugs. A streamlined story that offers little background and has no impact on the game itself except a few war assets. Because we know how the game ends. And that is the main problem of the DLC. While you could argue the same for Leviathan, its story line centered around the reapers and their creation which kept it interesting for me. Omega is about Aria. And there's not much to tell. Worth the time playing it? Yes if you want to see the turian and listen to Carrie Ann Moss. Worth the money? Absolutely not. Bioware set the bar for DLCs with Lair of the Shadow Broker and has not been able to reach that level of quality since.
    Full Review »
  3. Nov 28, 2012
    This review contains spoilers, click full review link to view. I was eagerly waiting for this... Overall I enjoyed pretty much everything about it. Combat was satisfying the story was good and it was well worth the money for me. Despite all of this and that even though it is after all a DLC, I was expecting alot more connections with the reaper invasion story. What was cerberus plans about the adjuvant? Why was controlling Omega was really that important for Cerberus and the most important thing to me, some clues about indoctrination confirming or denying the theory. In the leviathan DLC you see Sheppard being controlled by the leviathan and the story ends by the hero admitting he as quite the headache... Headaches are signs of Indoctrination. In Omega, you get nothing at all... But when I remind myself that I should rate this DLC on the content only, then I must say I had a pretty good time taking back Omega and it was well worth the money to me. Full Review »