User Score

Mixed or average reviews- based on 75 Ratings

User score distribution:
  1. Positive: 38 out of 75
  2. Negative: 21 out of 75

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  1. Mar 6, 2013
    Omega was not the flop I was led to believe it would be. I agree with the sentiment that Aria was never a rich and compelling character, but the larger reviews seem unjustly harsh. The bad press, I suspect has more to do with publications trying to save face after giving ME3 perfect score when the ending was sub-par. Regardless, Omega was an entertaining adventure. We have the chance to return to Omega and are greeted with vibrant new environments, unique enemy types, and interesting battles. Will the dlc affect the ending? No, but that doesn't make it any less entertaining. The weakness lies in characters. Aria is more a thug than a charismatic tyrant. Petrosky is less a tactician and strategist than simply one more obstacle. However, this made it seem truer to the Mass Effect universe. An over-powered biotic has power simply because she has greater ability than others who seek it. Cerberus recruits humans with massive egos that underestimate their competition. And Shep will do what he needs to do to gain the forces required to beat the Reapers. I wish my squadmates could have come, but the adventure is worth attempting if you enjoy the ME universe and want to extend Shephard's tour. Expand

Mixed or average reviews - based on 17 Critics

Critic score distribution:
  1. Positive: 4 out of 17
  2. Negative: 2 out of 17
  1. Jan 16, 2013
    It's too pricey, too inconsequential - and too late. [Feb 2013, p.85]
  2. Dec 17, 2012
    While Omega has its good parts, it doesn't bring enough of that signature storytelling to the forefront. I love pulling the right trigger to shoot dudes, but I enjoy using the same button to interrupt a cutscene even more. This DLC doesn't understand that.
  3. Dec 14, 2012
    The lack of emotional weight makes Omega just another pointless series of hallways chockful of mildly challenging cannon fodder.