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  1. Mar 8, 2012
    Having grown up playing Baldur's Gate, I am saddened to see what Bioware has become. I considered DA2 a disaster made by other team. I considered ME2 a fluke. However ME3 confirmed this trend. Fetch quests instead of deep, epic plots. Gameplay consisting of shooting wave after wave of enemies. Shallow characters pandering to "beach party" MTV crowds, cheap scenes that(I guess) should evoke some emotion but are completely hallow, mysterious aliens turned into "Giant nasty robots". ME3 lost all the charm of the ME1, and seems like a glorified shooter. Bioware no longer makes RPG games I am afraid. Sorry, but I am no longer your fan. Expand
  2. Mar 8, 2012
    This review contains spoilers, click expand to view. Apparently my last comment was deleted, allow me to explain I am not trolling. Mass Effect is a wonderful series, we grow to love our character and the universe as a whole only to have it ruined with the ending. ME3s gameplay was relatively awesome and the story was great, but any gamer that is seriously into this series will tell you that the ending was horrible and left you feeling like crap. Hopefully Bioware fixes this with some DLCs, also I couldn't import my old characters, they used a stock photo for Tali's face, the ending scene is done with another stock image, the ending is very reminiscent of Deus Ex Human Revolution and its just a terrible letdown by what was my favorite company. Expand
  3. Mar 8, 2012
    This review contains spoilers, click expand to view. True Mass Effect fans fell in love with this series based on a few truths: Story, emotional character development, choices that have dramatic impact, and massive replayability. I feel robbed, sorely beaten out of lack of writing talent. Because let's be honest, gameplay has and still is sub-par. Not that it's terrible, just not as smooth as it should be after three installments. Gameplay should have been perfected In ME2, but instead we got sloppy mini-games, flimsy gun control, and miserable level design that completely negated the "exploration" theme of ME1. So why did we look over these flaws? Simple; the Truths that made us fall for the series in the first place. ME2 had those ever so important elements. ME3, unfortunately, does not. It plays more like a half attempted film where the conclusion is affected minimally by your choices throughout the games. What's more, is all that talk of "choices truly effect the story", have very little to do with the most important part of the series; the ending! Some elements are welcome. You can find weapons everywhere! Which, for me, almost completley made me have no reason to actually buy a weapon. But I like going to merchants and browse around. The relationships did not seem as genuine as before. Sometimes when my love interest said something "sweet" to me, it was difficult to realize that's what they were going for. I guess they didn't want to strain their actors voices, because I'm sure there was no attempt to re-record lines with a different " emotional" response. Most of the "love interest" scenes got really lost in translation, and came off very generic. I'm not going to spoil anything, but your love interests are LIMITED! When I say that I mean anyone from previous games are much smaller than it should. This should have been a hard decision on who to go with, but the developers make it painfully easy. BY LIMITING THE CANDIDATES!!!!! Robbed! That's all I can really say. The cinematics are beautiful, and the new worlds also reflect am artists masterpiece, but vanity only goes so far, and you can't put lipstick on a pig and call it a model. I mean it just is not the hype, at all. The new elements, though some are cool( weapon mods) though others not ( what is this reaper mini-game crap?!?! Huh?!?!) simply do not outway the huge fail to the fans. "Oh, yeah, I forgot; your decisions actually have no real effect, with any substance, at all, on the end game. We are just going to give you a few generic options that aren't really that different. Except for color!" I'm expecting this in a news conference with Bioware in the near future. And you'll figure out what I'm talking about soon enough. Just remember to save before the end game. And aim your controller away from the glass window. You have already spent enough on the game, don't let it cost you a window repair too! Expand
  4. Mar 8, 2012
    This review contains spoilers, click expand to view. I had to wait a few hours after finishing the game before writing a review because I wanted to take some time to look back on ME1/ME2 and be as fair and objective as possible when collecting my thoughts on ME3. This game is amazing in several ways: (1) dialogue between familiar (and to some extent unfamiliar) characters feels more real and natural, (2) combat is a lot more interesting and, in some scenes, more challenging than both ME1 and ME2, (3) the cinematic scenes depicting various key events in the story are visually engaging and easy to connect with emotionally, (4) the romance interactions between Shepard and his/her LI is a vast improvement from both ME1 and ME2, and (5) the overall visual element of the game (the Citadel, the new worlds that you visit--Rannoch and Thessia for example, and the characters themselves) made it really easy to immerse yourself in the game. Having been a huge fan of ME1 and ME2, I was happy to see that Bioware came through in these areas. I had moments where I laughed, moments where I felt giddy, and plenty of moments where I cried (e.g., Thane's death). That being said, I was incredibly surprised at how much the ending affected me. Up until the very last moments in the game (I would say up until the part where the destroyer reaper vaporizes people around you while you painfully drag yourself toward the beam), I would have given the game a 10/10 hands down. I would have bowed down to Bioware for telling the greatest story ever told. And then there was the ending: (1) The number of plot holes left is an insult to the bajillion hours that I invested in the first two games, (2) the Deus Ex-style ending completely chaffed my soul, and (3) I received next to NO closure on all of the relationships that I've been building up until the point. What happened to the people on the citadel (e.g., Bailey, the council, etc.) What happens to my team? What happens to the two squadmates that I took with me in the final battle scene? What happens to the races that I just spent hours trying to unite in hopes of a more relevant and fitting ending? I loved the Deus Ex ending in Deus Ex because it fit with what the story was about up until the end; Mass Effect was more than just a morally ambiguous thought exercise on organic vs. synthetic existence--it's SO much more than that--so why condense it all to that? I don't need Shepard to live in the end (and I certainly don't need a happily-ever-after ending where nobody dies and everyone is all smiles at the end of the reaper invasion), but I sure as hell was under the impression that I'd have the choice. I put so much thought into paragon vs. renegade, which is arguably the main driving force in the plot up until the very last scene, and it seems like no matter what you do you are boxed into an ending that's uncomfortable, unclear, and unnervingly disappointing. I was amazed at how emotionally connected I felt to the Mass Effect series, and spent what felt like an eternity looking forward to the final part of the trilogy. In terms of ME3, I felt completely satisfied with the exception of the ending, which seemed totally out of place and unnecessarily broke my enthusiasm and passion for the game. Do I hate the entire series now because of the way it ends? No. Will I deny that all 3 games are amazing in multiple ways and have allowed me to be a part of an epic story? No. Can I jump on the 10/10 bandwagon for ME3? Absolutely not, because the ending of such a huge story is critical, and in my opinion it was an epic fail in this game. If I could go back in time, I would probably have not played the game past Shepard's last speech to his/her team--at least at that point you were excited/terrified/scared, but you also had the hope that other characters instilled in you, and the hope that you spent so much time instilling into other characters. So in the end, I can't give this game a positive review, although it kills me to know that it would have been such an easy thing to do if the ending had (a) more variation and more of an actual decision-making component to it (such that all endings aren't essentially the same--I know there is room for argument here, but I maintain that it can all boil down the same basic ending), (b) incorporated more of the choices that you have been making for the past three games, (c) more relevance to the personal side of Shepard (e.g., how Shepard has evolved over time and who Shepard has become), and (d) more closure on all of the characters, relationships, and decisions that you just spent three games experiencing. You almost did it, Bioware. So close and yet so far. Expand
  5. Mar 9, 2012
    Semplicemente me3 non è all'altezza dei primi due capitoli , la storia fa schifo e il fatto che le proprie scelte non influenzino la storia pernulla è orribile .
    Grazie EA per aver rovinato pure ME3 .
  6. Mar 9, 2012
    This review contains spoilers, click expand to view. I will start off by saying that this was a very good game up until the last 20 minutes (After Shepard gets beamed up). I wanted my choices to matter and my romance to matter. The relationships you build with your characters are important and the choices made previously are important and that all must come together in the ending. There should be the chance for your romance to finally blossom and be given an ending, the reapers should be given a better ending: such as all destroyed or something like the geth and quarians, peace with mutual benefit but each independent (no synergy), or what would be even grander is that Shepard convinces the catalyst that organic and synthetic can be at peace: the Reapers retreat from the galaxy forever, the cooperation and understanding with the geth proves this point as well as EDI and Joker. I wanted an ending that would bring all my choices and relationships to a grand end. Happiness with whoever you settle down with or if he/she dies, a scene with a memorial and ur love interest there with a child to say good bye.
    I would also like to say that the choices from previous games do show up, but not in ways that I expected. Liked David Archer from Overlord, the reaper base was their but diminished, the geth choice was there but diminished, etc... The choices were there, but they did not manifest in ways that the fanbase expected. I was disappointed but understand how Bioware wanted to cater to a new fan-base.
    I was also looking forward to more exploration and freedom from the first two games with lots of small side-quests and missions, but that is also diminished from the first two. There are a few missions but nothing that aids very much in getting galactic readiness up or that is actually alot of fun. I was expecting in a whole galaxy at war there would be numerous side quests and missions from the various races asking for help but there wasn't. I wish there had been. Also, what about vehicle levels? I missed the Mako and the Hammerhead, they added a breadth of fresh air when you were bored.
    I understand that no one is going to be happy with this game and others will think its great. I thought it was a good but not great game. The DLC will make it better I hope to jack up war readiness and other side quests. It can be fixed and the trilogy can be given an end that it deserves. Perhaps bioware releases a DLC that is only for fans that wraps up the game in a way that the loyal fans expect. I hope that is what happens. I wanted something to wow me and make me happy in the end. With this title I did not get that.
  7. Mar 9, 2012
    Turned a really fun game and an awesome franchise into dog @#$% in the final 5 minutes. WORST. ENDING. EVER. (and this is from someone who has seen MANY terrible endings)
  8. Mar 11, 2012
    True Mass Effect fan here. The Mass Effect series has been about three things for these past few years 1. a climactic battle with the reapers 2. character involvement and attachment and 3. Choice and knowing that those choices mattered and during the first 40 hours of game play this is EXTREMELY true and amazing. I was sitting on the 8.5-9 rating range as you unite the galaxy under a singular purpose the adrenaline and almost pride you feel as an organic defying a set cycle of thousands of years and fighting the reapers planet to planet seeing the loss and sacrifice and desperate tooth and nail efforts of the galaxy to fight back....It was AMAZING and I congratulate Bioware on making that amazing effort...then I hit the final 20 minutes of the game and the game does a complete 180 degree turn and it goes against EVERYTHING I had just said previous, you are treated with a 5 minute space battle, not knowing what is going on just fighting through a linear path with no choice and at the end you are treated with three choices and I will tell you now, they are all very nearly a color palette swap and that is it. The choices you have made in previous games and this one are made completely and utterly irrelevant. And it leaves you in a dark place with many a more questions and no answers. To clarify Mass Effect 3 is an amazing game if you don't know the story and are just looking for an action game that has great story elements. But if you are a true Mass Effect fan like myself I implore you to stop playing when the ending sequence is started and make your own ending in your head it's the only way you will find closure. My character was was Justin Shepard a powerful vanguard who was fearless and would have gone down fighting next to his friends rather than cop out for the easy way. He deserves better, MASS EFFECT deserves better. Expand
  9. Mar 11, 2012
    If you're wondering why this game is so divided in its review scores, it's simple. The people who haven't finished the game are giving it 10's, and they are right to do so - 99% of this game is as damn near perfection as any other game on the market. But when you reach that last 1%, you will realise why this is getting review-bombed. The ending, put simply, is bad. Very bad. Not even 'Matrix Revolutions' bad, I'm talking orders of magnitude worse than that. A quick look at Bioware Social Network will show you the amount of people who have had Mass Effect effectively ruined by the ending. And the fans do deserve better, but more importantly this trilogy of incredible games deserves better. It deserves to go out on a high. So if you're reading this, Bioware employee, DLC. I beg of you. Charge 100$ for it if you like; maybe that's what you planned all along. But do something about it. Expand
  10. Mar 12, 2012
    None of my friends have liked the ending. I wish I could meet in person some person who did like the ending and really get a good explanation to how anyone could think how the game ended was a good idea.

    It ruined the franchise for me and now I do not want to touch anything ME related.

    That being said the gameplay was fun, so ya if you do not care about story (which why would you play ME
    then) I guess you can like the game Expand
  11. Mar 15, 2012
    Given the amount of time and effort, not to mention the emotional investment put into the series, the ending of this game goes against everything the series was built on. It effectively ruined the journey for me and many others.
  12. Mar 12, 2012
    This is the most depressed I have ever felt after playing a video game. I must say I am seriously disappointed with the ending; it's as bad as Deus Ex: Human revolution.

    I was still playing through the game when news of the metacritic review bomb came out. At the time I thought that people were being unreasonable. But now I understand the anger and disappointment being expressed.
    ending soured the entire experience, to the point where it's the only thing I can think about when asked to give my opinion of the game.

    This will be the first bioware game I don't immediately replay in order to see what happens with different choices. It's an enjoyable game, but not one I will play to the end again.
  13. Mar 6, 2012
    Are you kidding me?.. This game is AWESOME! it is different from the others and that's ok. Bioware manages to inject newness into a stellar franchise, at first i was a bit annoyed with the imported facial features being updated, but im begining to realize how awesome that feature is also, it allows the game to have an updated older feel for my Shepard. Bioware has certainly done it again! AMAZING game!!! Why so many zeros, i have no clue but there seems to be some sort of battle going on here. Definately a 10! Expand
  14. Mar 9, 2012
    This review contains spoilers, click expand to view. I am not one who is hard to please, but Mass Effect 3 had one of the worst endings I have ever come across in all the years I have been playing games. The overall story was good, I was engaged and immensely interested in what would come next. For most of the game I felt like the decisions I made in the past two games had actual weight, and well before actually finishing the game I couldnâ Expand
  15. Mar 6, 2012
    I've played all 3 Mass Effect
    This. Is a great game!
    The gameplay is a bit weird as the dialogue choices decreased. But I still love the gameplay!
    Moreover, the story!!
  16. Mar 6, 2012
    The problem with Mass Effect 3 is that it stems too far from its roots. Mass Effect 1 was an rpg that took place is an incredible future that you wanted to explore for hours. Mass Effect 2 continued to do the same, albeit in a lesser way. The trade though gave us gameplay that far surpassed the first. Then comes Mass Effect 3. Forced homosexuality and transgender roles on the Normandy, a placid universe despite the fact that it is allegedly being torn apart, and then the most lackluster story of the entire trilogy. Many people will debate otherwise but the game has lost any flavor it once had. If you must play it rent it, but if you enjoyed 1 and 2 you might find it hard to enjoy 3. Expand
  17. Mar 17, 2012
    Mass Effect 3 is a good game, but abandons many of the series's staples about half way through the game. The conversation wheel was which was a staple of the last two game is all but abandoned about half way through the game for more linear conversations. Talking to squad members on the Normandy in between missions is turn into a series of stocked conversation with no way to pick the dialog. Another staple that is lost are the Paragon and Renegade points. They are instead replaced with Reputation points which are earned despite the decisions you make. Another minor problems include a less detailed mission journal, which does not tell the how far you have progressed on your missions, but instead just give you a summary of the mission. Changes to the combat system such as weapon selection and modding are a welcome median from the two or three weapons per category in ME2 and the ridiculous over abundance of weapons and mods from ME. The weight vs. power recharge times is great way to make sure players are not over powered with weapons and unlimited fast recharging powers. The new ability to roll away make the actual combat more like Gears of War with powers, which is not a bad thing. The ending(s) does leave something to be desired, mainly an overall explanation of what is happening after you make your final choice. Expand
  18. Mar 15, 2012
    This review contains spoilers, click expand to view. We donâ Expand
  19. Mar 8, 2012
    Another crap space shooter rehash, this garbage is killing the gaming industry. When will you silly publishers stop funding this filth and start promoting innovation in games again? Games need depth, not pay-to-win multi player and push button - receive win single player.
  20. Mar 8, 2012
    This review contains spoilers, click expand to view. Let me just start off by saying i don't give a damn about the co-op, the single player has always been what I've purchased the game for (so this is a review of the single player). I've owned every single mass effect game since the very first one and i must have replayed them at least 4 times each (excluding this one) to get the perfect ending so that it could transition the perfect way into the next game. i even re-bought them on the computer so i could relive them again and make even better choices for the next game. the problem with this game is the fact that most and yes i mean MOST of the choices you've made throughout the previous games are either changed in the case of the Councillor i chose or completely discarded in the case of almost everything else. starting up this game i was really annoyed that they completely removed the idea that the (now) Admiral Anderson was ever the Councillor (and that's who i chose because Udina is a prick) it just erases you're choice and assumes you chose Udina so that he could betray you. as for the conversation mechanic (i first noticed this in the conversation with the illusive man where he decides he wants to control the reapers) the dialogue options are no longer choices to be made, it is just choosing how you word you're response (with only a few exceptions that don't really matter during the course of the game like: cure the Genophage or tell people you cured the Genophage and everyone belives you, like you cured the Genophage!), there is no more save him/ kill him its now "tell him to leave/ yell at him he needs to leave" and that continued to bug the living hell out of me for the rest of the game. as for the paragon/ renegade levels i despised the fact that you cant use a mixture, you go heavily one way or heavily the other, otherwise you dont have a high enough level of them to do anything with them starting about half-way through the game. not to mention that there we're a grand total of 0 paragon/renegade choices or interrupts that made a difference throughout the game ie: Kia Leng, he stabs at you, renegade interrupt you break his sword and then stab him and then say something/ no interrupt he misses and you stab him saying the same thing and doing the same motion as before. the followers were a disappointment as-well; just seeing alot of the followers and not being able to use them, or even see them more than once or twice throughout the game (excluding the last level where u see all of them, one at a time through a projector in a little conversation where there is one dialogue option each like: encourage/ remind what is at stake) and the fact that they killed off several of my favorite followers without giving me a choice to do anything about it really REALLY destroyed alot of enjoyment for me. one choice that i remember makes a difference is one between two followers. Tali and Legion, whichever one you choose wins, and the other one (along with their entire species) dies and there is no way to mediate it is very straight- forward "pick me or all the Geth die/ pick me or all the Quarians die" personally i went with tali and i guess that was the "good" choice but i felt like an **** because all the Geth had just said something along the lines of "Hey bro we're gonna help you out because your'e nice n'stuff" so i respond with "kill all Geth. as for the ending of the game, it took a grand total of ONE choice from the game (excluding the ending choice itself) and slapped it in there not any choices from any other game in the series but the one choice that made a difference the one Tali Vs. Legion, and guess how they acknowledged it, when the HD cut scene ends it shows the Normandy crash after being hit with a blue or red explosion (depends on the ending you chose), joker get out, and then your choice gets out... that's it. as for the ending choice itself you have the choice "between wiping out all synthetic life (and dying)" or "controlling the reapers(and dying)" and the only difference between them is: (control) the reapers get hit by a bluish explosion thing and then fly away / (destroy) the reapers get hit by a reddish explosion and fall over. overall it made for a very anti-climactic end to the series (or at least the Shepherd part of the series) Expand
  21. Mar 9, 2012
    I was a big fan of Bioware ever since KOTOR but i'm afraid that ever since they paired up with EA they've been making poor choices and as much as i loved Mass Effect 1 and 2 i have to say ME3 is the biggest disappointment in all the video games i have played. I actually really enjoyed the game up until the ending part that really makes me wish i never played it. All the endings are super depressing which means all the decisions you made in this game and last two games were pretty much useless, don"t even get me started with the day 1 DLC. Expand
  22. Mar 9, 2012
    This game was a clear 10/10 until I hit the atrocious, horrible, space magic and pixie dust endings. Seriously, you expect us to make a second play through with a knee to the groin ending? Returning the game to gamestop and I will feel lucky if they give me a buck for it. I am going to pretend they never made ME3. Seriously wait till this game is in the 5 dollar range or rent it.
  23. Mar 9, 2012
    The game was fun up until the end, at which point, the fun stopped, and the crushing disappointment set in. Not a proper way to end the trilogy in the least, and all the more disappointing given the quality of the rest of the game.
  24. Mar 9, 2012
    This review contains spoilers, click expand to view. This game was awesome. With very few flaws.

    1. Shepard talks for himself WAY TO MUCH.

    2. They kill off key characters that you should have the ability to save or let them die.

    3. The game is half as long as the previous two games. This is fine however since the game is so replayable and delicious.

    "So why are you rating the game zero?"

    Because this game had the most disappointing ending I have ever seen. It was the most disappointing thing that has ever happened in my life (No exaggeration) Everything you have ever done is absolutely pointless at the end of this game; it almost feels like a dream because it is so bad.

    I have no idea how Bioware thought this was a good idea. I would think at least one Bioware employee would be like 'These ending are going to ruin the entire franchise." But no. I hate my life right now, and I hate Bioware.

    I would spend 4000MP on alternate DLC endings, but sadly Bioware is to proud of themselves to let it happen.

    In order for me not to kill myself I had to create my own ending in my mind, that is how bad these ending are. I had 20+ characters waiting to be imported to ME3 and now it all seems worthless :(

    Bioware you officially got 99.9% right, and 0.01% Unforgivably, it was the 0.01% that counted the most, see you in hell Bioware. Signed Cmdr. Shepard
  25. Mar 10, 2012
    Mass effect 3 a epic conclusion? More like a epic disappointment.
    I felt that the ending was a major slap in my face and leave a bitter taste
    in your mouth!
  26. Mar 10, 2012
    The ending to an epic trilogy stretched out through 5 years. The build up, the emotional investment, the fun from playing... all is taken away by an ending sequence which doesn't even bother to be longer than 5 minutes. Your choices affect nothing, Your accomplishments are meaningless. Even if you manage to prove them wrong, you're not given a chance to state that. This is an RPG game. The plot is one of its main components, hell, they even added a narrative mode, where the fights are brain-dead and Shepard can tank missiles forever. To end the trilogy in this way is a joke. It just feels like Bioware suddenly decided to screw over the fans giving them a deus ex machina ending where your decisions don't matter at all. Expand
  27. Jul 14, 2012
    I previously reviewed this game before the EC was released and gave it a 0, the ending is much more satisfying and would have been a 10/10 if I had been able to have that experience on the first play through.
  28. Mar 13, 2012
    It was a fantastic ride right up until the last 15 or so minutes, when Bioware must have decided we had been given 2 happy ending in a row, so now we have to pay. It was kind of like having the best Christmas morning of your childhood ruined by the Manson Family busting down the door after the last present is opened, and then stabbing your mom and dad to death in front of your eyes with the kitchen utensils. Given the horrible feeling this game left me with, I can not in good conscience give it anything like a high rating. Sorry. Expand
  29. Mar 12, 2012
    Normally it would be impossible for a 5 minutes of cutscenes to ruin 30 hours of gameplay. Unless of course that 5 minutes is the ending to a trilogy spanning 5 years and over 70 hours of playtime.

    If you're a Mass Effect fan who has stuck with the series since the first game then you would do best to stop playing at the last save point and save yourself the hopeless depression that will
    follow should you play the ending sequence in this game.

    The ending is negligent betrayal by Bioware to its fans on the highest level. You'll be best of imagining your own perfect ending.
  30. Mar 12, 2012
    The game was excellent, with more in depth side quests and far better combat than even the second game. The battles were challenging and as epic as one would expect for the finale of the Mass Effect series. Up until the last 10 minutes. The AI child refers to itself as both "I" and "we". They couldn't even proofread the ending script. That's not the worst part. Yes, the endings are depressing. I'm fine with that. What I'm not fine with is the fact the ending contains major, obtrusive plot holes. Characters who are with you in the final battle someone come back from the dead and end up on the Normandy, which is for some reason in the midst of running from some random beam of color, in the span of 5 minutes. Really? Furthermore, the same characters are shown in flashbacks at the end, no matter if they've been dead since the second game or they're not even you love interest. That's just looking at the game alone. Comparing it to the rest of the series, the ending does not make sense. It is not artistic. It's not bad because its a tragic ending. It doesn't mesh with the story leading up to it. Why, if the citadel controls the reapers, did it not just allow them to jump in during the events of the first game? The ending is so bad that I regret giving $60 to EA/Bioware. I don't want to pay for DLC with a better ending. I expect to to not fork out $60 for a game with a nonsensical half-assed ending to a series that I spent well over 200 hours and $200 on. I gave the game a +1 since the first 99% of it was excellent. The ending was worth -9 though. Do not buy. Just replay the first and second games and save yourself the money. Expand
  31. Mar 14, 2012
    The ending alone ruined the entire series for me. I can't even play the game again because nothing I did even mattered. It is one of the only games I have played that I walked away feeling disgusted that I had even spent the money on it. If you care about story and honesty from a company, then don't buy this game.
  32. Mar 17, 2012
    Fans of the game (I was one) are flabbergasted the complete failure to deliver by Bioware. Gamers that, like me, followed this incredible trilogy (ME1, ME2 and ME3) got emotionally involved with the richness of the in-game characters and their interactions. All along and from the beginning of ME1, they were told by Bioware that choices that they made along the story arc would eventually have an impact on the ending. This was not the case. In the end (the last fifteen minutes or so), the main character of the game is presented with three choices, but these have practically no relationship with the rest of the game and how it was played. The impression is that Bioware decided to cut costs and rush the ending, as the three ending options are equally shoddy, with pseudo-philosophical explanations that don't make much sense. There is no resolution and the players are left with the impression that all they have done up to the end was a complete waste of time and effort. Most importantly, the players are left emotionally empty. It's a very confusing and depressing feeling let me tell you. The game could have had an epic ending with variations from the very bad (everyone dies) to the very good (everyone survives and there's a victory party) and an in-between bittersweet ending with lots of tears... But Bioware dropped the ball just before the finish line. I give this game a score of 3. These points are for the technical and artistic aspects, which are ok and good respectively. The main part of the points in my mind would have gone to the story; it gets 0 for the stupid stupid stupid endings. ME3 should have been the ultimate conclusion to the trilogy, a high point of sorts, but turns out in the end to be a dud. Expand
  33. Mar 18, 2012
    The game was beautiful. As it has been described to me it is like watching one of the greatest firework displays. You sit at the edge of your seat and you are moving ever closer to the finally. How could this get better? How is this going to end? When it finally comes to that last firework being shot off you sit there and watch as it is a dud....also it lands and smashes you in the face. The game leading up to it the end was one of the best in the series in my opinion. It did not grip you as much as it did in the others, I did feel like I was just watching on the side line. However game play improvements and multiplayer is great. The endings however ruin it for me. Nothing that I choose to do mattered, it was all for nothing really. To top it off they decide to put at the very end of the game a shameless plug for buying their DLC as a way to continue with the experience.... I am sorry but to throw a terrible ending in my face for a character I have invested over 100 gameplay hours and then to tell me to buy DLC....what a joke.

    My score reflects the endings and not the overall game. I apologize it if appears that I am trying to bomb the review for ME3. However as a long time fan this score (4/10) is what I feel is fair.
  34. Mar 19, 2012
    This review contains spoilers, click expand to view. My thoughts on the game without the ending, and a lil rant about the ending. I found the game play flawless, dialogue interesting, cinematic cut scenes very moving, game world breathtaking and an epic score of musical talent. It isn't hard to believe that the awe inspiring sight of a thresher maw being used to destroy a reaper was the highlight of the game for me and even at that high point it still managed to keep me glued for 3days. But at that stratospheric heights of the euphoria one feels when thinking they are playing the new benchmark for all RPG games, the cold vacuum of space sucks the air from your lungs and your are left to float aimlessly in the void. Leaving the amazement and wonder of the last 72 hours is reduced to a "Uh..wait a minute!?" moment. Personally, I feel that the game wasn't done justice and Bioware and EA should be apologizing for the awful, hideous and tone deaf sonata of an otherwise perfect symphony. (ps. An ending with simply a picture of everyone who survived giving a thumbs up would have been far superior to the dribble that was served.) Expand
  35. Mar 27, 2012
    Sound design: Musical score is excellent. In previous games music resembles space-opera in ME3 music has different tone, more depressing which perfectly matches Sheppard current mission - save sapient life in Milky Way galaxy from Reapers. Voice acting is superb and guns sounds heavy as it should be. Great achievement.
    Graphical presentation: I'm little disappointed. After replaying ME2
    and switching directly to ME3 you can see low resolution textures on character models, maybe it is subjective but still is hard to distinguish different items on casual outfits. Some armor models looks better then others. Lightening and reflection on armor are far worse then in previous title. Backgrounds on early stages of game looks like it made in first Xbox times, but it seems as story progresses you loose track and graphic start to look better. Like I said - completely subjective feeling.. In the begging of game on Earth, when you look down you can see strange 2D people running from the building which reminds me first games on PS1 and there are some glitches - Sheppard have some problem with eyes in early stages of game ;)
    Gameplay: Action oriented, fast and rewarding. Your squad mates are usually helpful, but sometimes when you order them to shoot at Banshee they charge right in front of her dying in result. On harder difficulty levels this can be irritating. N7 Cerberus missions are taking place on Multiplayer maps and are quite boring - same with multiple fetch quests. I miss hiding gun animation and roaming freely.
    Story: First act of game is quite boring, but as you play you get more and more immersed into universe. Characters from ME2 and quests feel a little forced and doesn't have depth - example: Zaed or Kasumi, but this is minor accusation
    Ending: It's true. Rage is acceptable. Full of plot holes and doesn't explain anything. If you take it directly the ending could be explained as: Reapers has won - either they destroy everything, or you inflict so massive damage to galaxy that you wiped out all species and solar systems with reapers. The only explanation is Indoctrination Theory. We all could be indoctrinated by Bioware - if it's true, and we will now in April then it's most incredible achievement in gaming history - but still making DLC for incomplete game is horrible act - even when it will be released free of charge.
    To sum up: AWSOME!
  36. Jun 26, 2012
    The new ending is a huge improvement and the series now feels a lot more complete. The game is such an amazing experience, no one in their right mind should pass on it.
  37. Mar 7, 2012
    It's great to see a game that allows such a wide range of experiences between people experiencing it.

    For instance, I experienced a game where you could choose to have relations with a wide range of characters in cut-scenes, or choose not to, on top of being a well-written epic about war, loss, hope, faith, and human redemption.

    Others, somehow, experienced a game where you're forced
    into gay bondage and have to spend every second of the game staring at naked floppy penises spinning around you like the Wicked Witch during the tornado in The Wizard of Oz.

    How two such different experiences can be had from a single video game is breathtaking!
  38. Mar 11, 2012
    They shipped a broken game. My score for the game reflects that. One of the Mass Effect universes key components was the character import across the games. This now doesn't work. Shame on BioWare & EA.
  39. Aug 9, 2012
    Okay, NOW I realize why people would be disappointed, though I disagree with those saying the game is god awful. Yes, EA monetized the crap out of this game, but that's no where the game fails, that's just bad business practice of the publisher funding the game's development. First, the positives. The combat has been refined and is pretty much as good as it can get at this point, although the new weight system hits infiltrators and non-power based classes REALLY hard. So I have to pick between having all my guns and almost never being able to use Adrenaline Rush now? That's stupid! (Wow, this got negative fast). That negative aside, the AI has been improved and enemy variety and behaviour has improved significantly, it's just slightly irritating most of the time it's cerberus and not the Reapers you're fighting (How did Cerberus build an army of millions in barely half a year, when they're known as a terrorist organisation?). Weapon modding is back and now it also has a visual effect as well as a gameplay effect, which is cool. It's not as deep as ME1's weapon modding system, but it spares us of that horrible inventory system and combined with ammo powers it integrates very well into the gameplay. Also, we get more gun variety and armour variety, which is always a good thing. So essentially combat is much better than before, so why is this game only a 7? It's Mass Effect! It should like a 9 or a 10, right? Well, unfortunately here are many negatives that hold this game back. The intro is boring and sloppy, especially compared to ME2. The reason is one, no dramatic opening and two, a crap ton of auto-dialogue (I'll be getting to that in a minute, believe me). As I'm re-familiarizing myself with the game mechanics I can't get invested into the story because in order to get invested into the story I must have reasonable knowledge of the game mechanics. Placing a major plot point at the time of a tutorial is probably the worst thing you can do with the intro. ME2 did this right, where I only had to run and move the camera in a controlled environment, so I could get invested in the story. The more advanced mechanics were saved for later when nothing as important was happening. The next negative is auto-dialogue, and it's over abundance. WHY? WHY WOULD YOU PUT IN LOADS OF AUTO-DIALOGUE IN A GAME BASED AROUND DIALOGUE CHOICES? That makes NO sense and just robs the player of the feeling that their Shepard is really theirs, and destroys immersion and the freedom the player previously experienced. The next negative is the abandonning of the build-up of ME1 and ME2, specifically Harbinger and the Dark matter plot. For those that don't know, ME3 was supposed to have a plot that revolved around dark matter but was abandoned for the whole "Synthetic vs Organic" thing. This leaves returning players confused as to what's going on and de-means the previous games. Not good. As for Harbinger, he was clearly set-up as the main villain in ME2, why reduce him to a glorified heavy hitter at the end? WHY? Everyone was looking forward to confronting the Harbinger why rob us of that? More abandonning of the build-up of the previous games. So second from last we have the problem that the story itself is more linear and interrupts and dialogue choices don't affect a conversation like they used to. They are generally just there for flavour and that's it now, which a shame considering how genius interrupts were as a concept and how well ME2 did them. And now to everyones favourite part, the ending. Where to begin... Well, even with the EC (Extended cut) it makes ZERO sense, and completely contradicts the themes of the Mass Effect franchise. It's disgusting. Your choices don't matter (As if EMS made your choices matter anyway LOL) apart from this one final choice and they don't even commit to Shepard dying. The EC provides the bare minimum character closure required and closes a few plotholes but it ends up trading them for more plotholes so it really is not much better and the character closure has been done before and BETTER with Dragon Age: Origins. Now THAT was an ending. This game is still very solid and enjoyable even if it is has some serious flaws. It still has those "Magic Mass Effect" moments, and the characters are as cool and well-written as ever (Apart from Vega) with their arcs coming full circle now, but compared to the other two ME games it doesn't even come close to reaching their levels of greatness. There are other complaints, such as the shafting of the ME2 cast, and a lot of fridge logic moments, and the fetch quests, but I could keep going for hours. All you need to know is this game is solid, but if you were expecting an amazing finale, prepare to be disappointed. Expand
  40. Mar 7, 2012
    Make no mistake, ME3 a good game and finale to one of the monumental video game series of this generation. Apart from the some Michael Bay'ed ultra bombasta-fest material that will make anyone with a monikom of taste and discretion want to retch (think ending of ME2 10-fold), this game hits hard on almost every level. What I don't abide is EA's approach to effecitively force gamers to purchase add-ons to experience the complete story -- a god awful milk-them-for-all-we-can strategy to compartmentalize and monetize what should be a cohesive and inclusive package. If you buy this game, know that you are in for a penny, in for a pound and are essentially voting for this sort of corporate malarky to continue. Expand
  41. Mar 14, 2012
    Just can't recommend the game right now with its current ending. It requires too much investment in the series to get a non-nonsensical ending that defies the series' basic mechanics. If the ending is fixed, then I would recommend the game in an instant, but at the moment it's just not worth the time
  42. Mar 7, 2012
    Bioware/EA certainly is capable of producing slapdash, focus-grouped crap. Dragon Age 2 is the prime example. But Mass Effect 3 is not Dragon Age 2. Is it the pure RPG of your dreams? No. Is it the greatest squad based shooter ever? Also no. Will it fulfill all of your fanboy dreams of Shepard and Tali living happily ever after in a house on the Homeworld? No again. If you evaluate it under any of these rubrics, you'll become enraged and give it a 0 on metacritic. (Same result if you hate day-one DLC or teh gheys with a passion, but I digress.) On the other hand, if you can just accept ME3 for what it actually is --a great sci-fi story with some good shooter and RPG elements mixed in-- you're in for an extremely enjoyable experience. In short, hating this game is like hating pizza because it's not ice cream. Expand
  43. Mar 12, 2012
    Mass Effect 3 is a good game with some crippling flaws that prevent it from being great. Combat and gameplay are easily the best in the series; it retains 2's more visceral shooter-oriented changes while accommodating increased effectiveness of various powers and boosting elements of player choice. In short, it's the best of Mass Effect I and II; you can play as a gunning soldier or fight almost entirely through special abilities, and both are fully valid. While combat is a definitive improvement, changes with other aspects of gameplay are lateral at best. Gone are the earlier installments hacking mini-games (Yay!) and unwieldy vehicle segments (also, Yay!), but exploration seems significantly curtailed. Side missions are few and planetary exploration is gone, but I can't bring myself to miss either from Mass Effect 2. The tedious resource gathering aspect is scrapped, and in its place is a faster but no less vexing 'search and recover' mechanic. In a sense, de-focusing exploration makes perfect sense in the context of the game's story; the galaxy is at war with a race of synthetic invaders vastly more powerful than all native civilizations combined, and said armada is focused on the extermination of all advanced life. The story is darker than before, and if you listen to the NPCs talking around the game hubs you'll hear tragic stories of loss and hardship. The game's writing is, overall, superb; plot lines connect coherently and sync up with character motivations and development which extend over the course of the series. Mass Effect 2 had a couple truly touching moments, and it's clear to see that the authors wanted to replicate that here, too. They had mixed success; there are some very powerful, emotional moments, and a few that just fall flat due largely to the writing team just trying too hard. Mass Effect I and II were some of the best RPGs of this console generation, and I was ready to call ME3 the best of the lot... until the last half hour of the game. I should address some of the other concerns I've read here before going onto the game's true failing. The day one DLC is fun, entirely non-vital, and a decent investment if you like the game. It's absolutely comparable to the character DLCs in ME2, and I personally don't find anything to object to about it. The inclusions of multiplayer had me weary, but I have to say I was pleasantly surprised by how fun it ends up being. Shooter fans may find it simplistic and lacking, but if you like Mass Effect's combination of guns and special abilities, then you'll probably get a kick out of it. As it is, it's the only thing I've ever seen in four years to make me buy an Xbox Live gold pass. Really, the game is great... right until the ending. The grand resolution to the Mass Effect trilogy, easily the most engaging RPG franchise of the last five years... simply sucks. It's pointlessly arbitrary, nonsensical, and deeply unsatisfying. The sheer sense of betrayal it left me with makes it easy for me to understand the slew of negative reviews on this site. Allegedly, there are sixteen endings with variations along three primary choices you make in the last minutes of the game, but they're almost identical and all disgusting. I can't recall such a sharp whiplash in tone and enjoyment. It's the sort of ending that sucks the fun out of a franchise. If the ending of a grand trilogy had been... well, better, I would have happily given ME3 a 9/10. It improves on so many things of its predecessors (combat flow, character design, strategic choices, enemy variety, the list goes on), but in the end it leaves a bitter taste in my mouth. It came so close, and it could have easily been so much better... Expand
  44. Mar 10, 2012
    The quality of the script really went down hill with the third entry. Bioware may think they are making a more "dramatic" game by feature overbearing music cues to pull on your heart strings and having characters deliver short emphatic quips, but all they have really done is take an interesting universe and made it seem more like a generic Hollywood blockbuster. There is still a lot to admire, but most of it is just inertia from the rich world they have already established. Expand
  45. Mar 6, 2012
    good grief. What an amazingly awesome and truly epic finale to a series that I've loved since the first. If you play through this game without playing the first 2 first, you're doing yourself a disfavor. You didn't read or watch the return of the king before watching the hobbit, did you? or watch harry potter 20 or whatever the last one was before reading or watching the first 19 or how ever many there were first did you? And play it the rpg way the way it was meant to be played. They fixed everything that was slightly wrong with the first two. So much more weapon and power upgrade capabilities. So much more armor customization. So much more story. XP for looking over a balcony? no. XP for helping disputes? Yes. Is it that much more awesome? yes. Everything is polished to a current gen premium shine. sound is brutal and varied and exciting and the best of the series and the sci-fi genre as a whole. I didn't enjoy the demo all that much and seriously didn't think it could recapture that amazement and discovery the first game did what seems like such a long time ago, but it does so much more. the negative reviews aren't from hard core gamers. period. if you know games, or mass effect, or science fiction, or fun, or life, you can't play this game and give it an honest bad review. that would be like saying the mona lisa has too much paint on it. or the zonda isn't fast enough. or the south pole isn't snowy enough. if you own a system that can play this game, do it. if you don't enjoy this game, you're a krogan. Expand
  46. Mar 22, 2012
    In an attempt to make this game appealing to new coming fans- they completely and utterly DESTROYED the necessity of the first two games...literally no POINT in playing them...NONE. Sad death of a legend.
  47. Mar 7, 2012
    Meh, boring as always. Story and character development are fine and necessary, but Mass Effect tends to spend too much time on its hackneyed story at the expense of being enjoyable to play.
  48. Mar 12, 2012
    A fantastic game series totally obliterated by one of the most banal, non-sensical endings in history. If the lame ending of Dragon Age 2 pissed you off, the ending of ME3 will prompt you to send your PC tower flying through the window and skidding into the street, where you will leave it in hopes of being run over by a car so you might be able to forget this entire series existed. I'm so goddamned disappointed. Expand
  49. Mar 11, 2012
    I literally just finished the game a few minutes ago, and I have to say, this is one of the best games I have ever played. Bioware did a fantastic job of neatly wrapping up the Mass Effect universe, plain and simple. Anyone that thinks otherwise, while entitled to their opinion entirely, isn't taking into account the scale of the actions in the game. I won't spoil anything, but almost every major story mission has huge consequences that already alter the game world tremendously, and the ending is simply more extreme. The ending now brings me to my next point. Unlike popular belief that the choices you made in the earlier games do not have any impact, contrary to a statement by Bioware, they really do. There are subtle occurrences that can and will alter the game's multiple endings drastically.
    Now that the controversy around that has been dealt with let me get on with the game. The game is spectacular! The gameplay is nearly identical to Mass Effect 2, but nothings wrong with that, because it works. The combat is fluid, with a slightly tactical edge to it, and even on Normal difficulty, will force you to think, and solve through each combat situation because it is quite challenging compared to most games' normal difficulty. There are several more weapons added into the game, improving on that part of the second game, and even adds simplistic modifications to them to allow for increased stats as you see fit. Outside of the combat, Mass Effect still is heavy story based game, and the story is fantastic, epic, impacting, and fills the player with a sense of desperation, and dread (a rare accomplishment in most games). The multiplayer is some of the best I've seen in a long time, being far more enjoyable, and fun then anything else in a long time, and I mean who hasn't wanted to play in the Mass Effect universe as Turian, or Salarian, or Quarian, or Krogan?
    There are really only a few things that can be said to harm the games rating. At times, the frame rate will get a bit choppy, but thankfully never have I experienced frame rate issues while in combat, and on one occasion the animation for jumping through a Mass Relay played when it should have loaded the next cluster of planets in a system. Aside from these minor issues, there is also downloadable content that can be bought on launch day that contains an overpowered character, and an overpowered weapon. To truly experience the full game, this content is necessary, and its unfortunate to see Bioware forced to do this because of their publisher, EA.
    The game, even with these flaws accounted for, is still nearly perfect. It's clear that Bioware was aiming to make a perfect 10/10 game, but unfortunately due to EA, and the minor graphical issues, the game looks perfect, sounds perfect, plays perfect, and feels perfect. I wish I could give the game a perfect rating of 10/10 but because of its flaws I have to give it the one less regardless of how minor they feel. Bioware has done an outstanding job with Mass Effect 3. I'm proud to call myself a citizen of Edmonton, Bioware's headquarters in Alberta, Canada. A fantastic way to conclude the trilogy.
  50. Mar 7, 2012
    The endings are terrible, there are numerous bugs with missions, and frequent frame rate problems and game freezes. Poor writing. The well crafted and interesting story from the two previous games is replaced with blatant and ineffective emotional ploys. It's as if every character in the game is going through an Emo Goth phase.

    The beginning of the game doesn't even make sense unless you
    opted to buy the last Mass Effect 2 DLC. Your storyline should not be dependent on option DLC.

    ME1 and ME2 are in my top 10 favorite games of all time. ME3 is a failure and a strong indication that Bioware studios has lost it's way.
  51. Mar 6, 2012
    Have loved the mass effect series since the beginning. Have played quite a bit of this game there are just some things that really seem like they are over looked. First why did they have to add more stuff to the button to take cover. This is very frustrating sometimes when it does not does what you want it to. The graphics are great and so is the story there just seems to be parts of the game that were forgotten. I really was hoping the cover system would be better then the second game and it is even worse. I would highly recommend this game I just give it a seven because they did not improve over the last one. The game was just made to make money not to satisfy fans and that cost it some in the production. Expand
  52. Mar 6, 2012
    I wanted to wait to finish the game before giving my final score, but al these random negative reviews are absurd. The game is fantastic thus far, Bioware knew what it wanted to do the series. Yeah there was DLC the first day...there was day 1 dlc for mass effect 2! and a bunch of other games. Honestly cant understand these folk. If you played me1 and me2, finish it the trilogy, you will not be disappointed. All those negative reviews are BS and would no be surprised if some are the same user Expand
  53. Mar 6, 2012
    Bioware has done it again. The mediocrity and senselessness of the series has been revamped in order to attract the CoD audience. In this they probably succeeded. Unfortunately the graphics area diamond dozen. It is a doggy dog world when the reapers win at the end, leading to a crippling defeat of your entire crew. Scattered across the universe or committing suicide, Shepard has no choice but to do the best he can and end the game before Bioware tries to create another sequel. He commits shamefur Dispray by not doing much in the game and instead focusing on the tacked on multi-player portion and the tablet applications sold separate.

    Overall a fantastic way to waste some time and money. If you are one gamers who use Facebook, Reddit, 9gag, Something Awful, or Twitter, get this game. You will not regret it.
  54. Mar 7, 2012
    Total rip off. Game crashes and wont load saves. Multiplayer is bugged and unbalanced. Every thing looks like PS2. Its like a mining simulator but less interesting.
  55. Mar 6, 2012
    I've played through both of the first 2 mass effect games, the first one was a little slow but told a good story, the second one was absolutely amazing, the third one in my opinion tops both of them. and to everyone giving this a 0 review because of day one dlc its only 10 dollars, and it doesn't really effect the story from what I've seen of it. so in conclusion i think this game has a shot at game of the year, and the only reason why this game has such a low user score is because of poor people who can afford a 70 dollar game but can't afford 10 dollar dlc. it just don't make any sense to me Expand
  56. Mar 10, 2012
    This review contains spoilers, click expand to view. I really liked the game until the last 15 minutes.The last 15 minute of the game wasn't about the story It was about a crazy alliance soldier seeing a dead child.The endings were worse.I liked the gameplay of deus ex human revolution but it's end really disturb me.And Mass Effect 3's ending wasn't so different there were 3 endings and you are supposed to choose one of them.That wasn't mass effect series system and that's why I liked these games but now it's just another game for me Expand
  57. Mar 7, 2012
    this is simply the best gaming trilogy out there. maybe it doesn't have the best gameplay in the world but it never claimed to. it said it was improving and i believe it has. i hope there are more games from this series set as a sequel maybe hundreds or thousands of years after because i cba with a sequel =]
  58. Mar 7, 2012
    The past year has not been of Bioware's finest. Dragon Age 2 and The Old Republic were both slated to be AAA titles and had some commercial success, but felt to me rather lackluster overall. Mass Effect 3 has proved to be just as lackluster. Whether it's the poorly decided business choice of adding day one DLC or the glaringly obvious retcons, it's hard to find much good to say about Mass Effect 3. The gameplay mechanics are much smoother and the multiplayer helps keep this game from getting too negative a review. It's not terrible, but a rather average effort. Expand
  59. Mar 8, 2012
    This review contains spoilers, click expand to view. Graphics: 9/10
    Replay: 9/10
    Story: 5/10

    I've played every ME since it came out back in '07. I remember buying the collectors edition when I was a senior in high school and putting more time into that game than Oblivion. I am truly invested in the series and have likened it to the star wars of my time. Now, as a senior in college, I've spent far more hours than I should have replaying both to truly get the fullest experience I can out of this series. I love each character and have never been more connected to these fictional individuals. This is the first time I've ever written a review on any game, usually I don't have the time for it. This game has really given me mixed emotions. Those of you who have completed the game understand where most of the anger is coming from, but all have to agree that overall it is a great capstone to a groundbreaking series. The graphics are crisp, controls are far tighter than that of ME 1 or 2, and most of the story is rock solid. My first major disappointment with the game was my inability to have my custom character properly port into ME 3. I had the same character, whose appearance I agonized over in ME 1, since the beginning and was hugely let down by this bug. Hopefully Bioware will find a fix, but its a poor way to initially start. Everything else is great as I stated above, but when that final 10 minutes roles through I was speechless. A game that I invested alot of time and energy in left me with mixed emotions when the credits rolled. My character maintained a LI with Ashley from the first game, something I was hugely excited for. I wanted to see this relationship evolve and grow and it did for the most part. The end threw this completely out the window. I have no knowledge of what happened to her or any of my other squad-mates, just a lack luster CGI video that's 90% the same, with minor endings (that last couple of seconds is wonderful if you get the perfect ending), but its anticlimactic. I'm not a juvenile so I don't expect happy endings, but closure would be nice. I'd be fine if Shepard, whose life I sculpted over 3 games and had the privilege to be involved in, lived or died. Its just upsetting that 3 ridiculous decisions that came way out of left field serve as the ending. For those few who read this completely just know that you should most certainly play the game. Its a treasure and one of the most powerful media experiences I've had short of the Terminator 2 ending (haha). Don't let that last five minutes dissuade you from enjoying the fruits of your labor, as Bioware ties up just about everything very well. Thane's story was quite touching as was Legion's and most assuredly Mordin. The memorial wall in the Normandy is also a nice touch. But please, if someone from Bioware reads this, or if someone else sees this, know that the ending greatly disappointed me. Instead of being an end, clear cut, it left me with more questions and over analysis. Overall its a wonderful game, but it seems that those story leaks earlier in the development phase really took a toll. It really seems like the ending was just thrown in there as a quick fix. Good gaming everyone and thanks for reading one guy's opinion.
  60. Mar 9, 2012
    I cannot in good conscious give Mass Effect 3 a good review. If you are a new fan you may be confused and overwhelmed by the brilliantly created and richly imagined universe and canon that Bioware develops. If you're an old fan then this game will leave you with a bad taste in your mouth. If you are strictly concerned with gameplay, then this game will have far too much story-driven plot and dialogue for you. That said the gameplay is solid through and through. Not perfect, but solid. Then again that's not why I picked up the Mass Effect series in the first place. The reason I cannot give this game a good review is that I am a story-concerned and ethical old fan. The ethics comes in with EA's (and Bioware's) shady business ethics. EA has released DLC critical to lore/story (not necessarily plot, there is a difference) and gameplay that you have to pay extra for. Unethical. Bioware's writers, producers and devs have lied to us for the entire production. The endings are not choice-driven and nothing you did in any of the three games matters in the end. The themes at the very end of the game (mind you a lot of the writing was brilliant) contradict the themes for the other two games and anyone who played through all three stories in this "character-driven" series will be nothing short of mortified with the pseudo-intellectual, quasi-philosophical ending (I believe the Russian word is "poshlost" meaning something that is meant to appear intelligent and meaningful without actually being either, thereby baiting critics to laud it so they can show how deep and intellectual they are). If the writers can't admit that they were trying to impress pseudo-intellectual critics instead of loyal fans, then they will lose my respect. If they can admit it, then they simply lose my trust. There are other parts of the game with questionable writing (Example: in the beginning you can practically hear the writers grunts as they try to start the story off in the clumsiest way possible). These are forgiveable blips as they don't ruin the series, but the ending destroyed the replayability value, not only for Mass Effect 3, but the first two games as well, which I was still playing every other month, because I enjoyed them so much. The gameplay, while still clumsy, is the best in not only this game, but any Bioware game to date and was highly enjoyable.

    In summation, I can say that if you are playing this game for gameplay, then there is far too much dialogue and story for that (which I personally love). If you are playing it for story and are new to the series, I'd recommend playing the other games first (or instead). If you are playing it for story and are a veteran of the series, then this game is not highly recommended. Or you can turn it off before the "poshlost ending". I don't expect them to fix the ending, but I don't expect to be buying another Bioware game anytime soon.
  61. Mar 9, 2012
    This game is worse than bad, it's insulting. As a long time fan of the series, I feel betrayed. Aside from the absolute pants on head retarded conclusion, the writing, voice acting, textures and animations have all gone to hell. None of our choices mattered in the end. It's been casualized and sexualized to death, in the laziest way possible. Look at Tali's face. I honestly wouldn't have cared if it wasn't aesthetically appealing. But the fact that they used a badly shopped STOCK PHOTO to reveal the likeness of one of the most speculated about and beloved characters IN THE SERIES, is a testament to how little bioware cares. And why would they? No matter how terrible a triple A release is, "critics" will praise it to no end, and the masses will take their word for it. This is why game journalism is a joke; it's all just thinly veiled marketing. And about the multiplayer pass and day one DLC? The game should come with a "parts sold seperately" sticker. Expand
  62. Mar 9, 2012
    This game is a complete disappointment. It was fun up until the last 5 minutes, and those five minutes make the whole series seem like a 100+ hour waste of time. I swear they had a five year old write the ending, and for those of you who think your choices from the last two games matter, they don't, there is only 3 total endings. That's it! Way to Go BioWare, your a joke company to me now.
  63. Mar 10, 2012
    The Game is disappointment. This concerns poor writing, dialogue, robotic delivery of lines. You are funneled though the game; the sense of important choices from 1 and 2 is gone, which invalidates those two superb games. The combat is also not well done; even if it resembles 2 it is much more random, the enemies are attacking in hordes and show incredibly poor AI, the one thing that makes them dangerous is their sheer number and power bar. They also get boring fast (A million husks! Incredible!) Somehow, maybe due to poor mixture of reload times and squad reaction, the combat itself does not work very well, 2 was way better and did not have this crappy balancing of powers and weight of weapons. The overall sense I get from this very dissappointing third entry is that its rushed and heartless, it showcases violence and sexuality in a way thats obnoxious and caters to the casual player. All in all this is not worth buying, the one thing that saves it is the high production values (though wasted) and sheer spectacle of it. This is what Matrix Revolutions was for the Matrix Trilogy: It forgets about 1, ridicules 2 by ignoring any plot points made in it and thus renders the whole series ineffective. I still hope I will wake up, Mass Effect 3 will be coming out tomorrow and be good. But it really is not; and its not because of trolling but because it is a mediocre title. Sad decline! Expand
  64. Mar 10, 2012
    If you are a Mass Effect fan, DO NOT play this game. After building to what looked to be an incredible, epic conclusion to one of the best videogame trilogies of all time, Bioware has instead released an utter disappointment. While combat and characters may be decent, the horrific ending ruins the entire mass effect saga.
  65. Mar 11, 2012
    I have never been so upset with a form of entertainment in my life. I've disliked books, movies, and games before, but I have never been so disappointed that I felt inspired to review it. The game is amazing until the last 15minutes. And those last 15minutes are so incredibly bad that it ruins the game. It's so disheartening and unexpected that I cannot bring myself to play the game again. It has ruined the series for me. I don't even know if I can play ME1 or ME2 again, because in the end nothing matters and you end up with more questions than answer and zero closure. Also, dear Bioware, not all of us enjoy investing hours in a game franchise to be left empty, hollow, and depressed. Why not just say hope is a lie? Expand
  66. Mar 12, 2012
    The Ending(s) kill the game.

    Playing the game I was blown away. Beautiful locations, good writing, slick voice acting, fun game play. While playing I kept thinking, "How can the score not be 98-100? How can any critic not give this game 100/100?" I felt proud of the character I was playing, I really liked the characters I was interacting with. I was happy that I'd spent 80+ hours
    putting together an import character. How could people not be as amazed as I was?

    Then I played the last 20 minutes. And... All that good will, all that enjoyment was just gone. Up until then I was really excited to replay the game with another class, another love interest, another play style. Up until then I was looking forward to (like ME1 and 2) getting all the DLC and playing them to death. Now I can't even honestly recommend this game to anyone. The story just seems to suddenly change into a different game in the last 20 minutes. I really don't think I can convey how stark the break in narrative tone is in the ending. It's incomprehensible that the writers who had delivered such an amazing story up till then decided this was the "right" ending. On endings... In ME1 you were were going to win no matter what. About the only unknown was Wrex on Virmire. Otherwise the ending was set. ME2 they upped that a lot, making the survival of the characters you had come to like (even your own character) contingent on your choices. But you could work at it and get the ending where you bring them all back alive, and that felt good. And then this. There is simply no possible satisfying ending (for me at least, you may like pathos and pointlessness). There is no really heroic ending, even a well written heroic sacrifice would have been preferable to what we are offered.

    Since this managed to pretty much undercut all the enjoyment of the previous games (no small feat), managing to make me loss interest in a series I had adored, I give it a 0/10. If you have asked me to rate it any time before the ending, it was an easy 10/10. But now, since I'm unlikely to ever play it again (and may not even want to replay the previous installments) I have to give it the lowest rating. How else can you score a game that makes to regret having played it, that is so problematic that the corrupts the fun of the previous games in the series?
  67. Mar 12, 2012
    Like many others, I have been a loyal fan, looking forward to each new release in the game since the first. Mass Effect 2 had its rough spots (hammerhead, inventory "fixes", etc.) but at least the decisions you made in ME1, for the most part, had a measurable impact throughout the game, right up until the ending. By comparison, your choices in ME1 and ME2 have next to no impact on gameplay in ME3, and next to no impact on the ending either. I say ending, because no matter what choices you make in any of the three games, at the end, all your choices amount to the same thing.

    The ending cinematics are basically identical, as are the consequences. Absolutely no closure is given to any of the plot lines for you, your companions, or the galaxy as a whole. Not a single decision you make has a measurable impact on the outcome.

    Furthermore, the entire lead-in to the ending seems rushed. I was expecting an epic fight, perhaps several of them, either before or after the conclusion of the Earth plot line. Instead, the plot line ends at Earth, and there is only a single battle.

    Throughout the game, despite completing every single side quest, my readiness never went above 50%, and the "galaxy at war" map never did anything except state that it was unavailable.

    Endgame aside, there are other reasons that the gameplay itself is the worst of the three. Planetary exploration has been completely removed. No mako. No hammerhead. Nothing. Some planets have a single thing you can scan for a-la ME2, but most don't. The weapon customization makes the inventory system even worse than the ME1 inventory system. In the most important fights, no matter what kind of Shepard you are playing, there is only ONE option: Run and gun.

    It seems the developers idea of a challenging fight is simply "drop more tough creatures on the character, and then shake the screen. Also, make it impossible for the player to unambiguously decide if they want to run, hurdle, duck into cover, or anything else by using the same button for all three." For characters more focused on powers, finesse, sniping, or stealth, many of the fights are nearly impossible even on normal or easy difficulty settings.

    You can no longer carry a heavy weapon with you into battle, of any kind. When the developers think you need one, they will hide it on the battlefield somewhere, and after dying 5 or 10 times, you might find it. You have a flashlight now, but you cannot control when it is turned off or on. Very useful on dark levels that the developers didn't think were "dark enough" to warrant use of the flashlight.

    All in all, this game is a huge disappointment. There is not enough to explore, your decisions do not matter, and combat often steps over the line from "challenging" to "obnoxiously difficult" for classes other than the soldier. The choices available at the end all feel more like losses than victories, and don't differ from one another. Bioware says there are 17 endings but in reality, there are simply 17 slightly changed versions of the same ending.

    I've played through the first two games 8 or 10 times each, and I'm struggling to find a reason to complete a play through of this one more than once. If my decisions don't matter, then what's the point?
  68. Mar 12, 2012
    This is the first time I have ever felt compelled to review a game in my 28 years of gaming. I have played Mass Effect 1 and enjoyed it so much that I refused to trade it. I played Mass Effect 2, multiple times and I kept that one as well. I spent a lot of time working on my character, making the choices, really defining my experience, so I happily purchase my Mass Effect 3. I love the game until the last ten or fifteen minutes. When the ending comes, it is not the disappointment of this series that is over, or joy that my characters journey is complete. It is of course the emptiness that every choice i made in the other games did not matter. I played all the side quests offered, even tried the day one dlc to see if that would make a difference. No... This ending is bad, the three choices offered are horrible. If I had known it would have ended like this, I would never have purchased it or wasted my time in such a manner. I tried changing several variables in the no avail. I don't think I have ever been so let down by an entertainment medium since probably the Star Wars prequels or the Matrix in film. Expand
  69. Mar 12, 2012
    I've never had my love for an entire game series completely negated by the last games ending. I've never felt so.... ****ing angry about an ending that I considered immediately trading my Collectors edition back in for almost anything else... And I bought Fable 3.

    From game one of Mass Effect it was said that our choices matter; and that importing your character from ME1 to ME3 would
    create stacked outcomes...

    And yet none of that was true. It was said that playing Multiplater wasn't needed to get the best possible ending. But that wasn't true either. I completed every side-quest and was a full paragon... And the ending sucked.

    What a slap in the face *Bioware.* I'm now embarressed by how excited I was for this game. Because the ending has completely ruined my experience
  70. Mar 12, 2012
    I have been looking forward to this game for two years, I have never been so disapointed with a game ending. As the end of a trilogy I expected the resolution of the reaper plot, and Commander Shepard's story. This story has captivated me for at least 100 hours over the past several years. In fact, I bought my Xbox 360 to play this series. The ending of this game invalidates all the choices the character/player has made over three games. Not only that the resolution deviates from the theme of the series in a strange presenting choices that seem to contradict the message about the power of individuals to shape their own future. Characters and entire alien races we've grown to love over the course of the games are then summarily railroaded into a convenient ending with not further exposistion on their ultimate fate regardelss of what the player has done over the trilogy. Expand
  71. Mar 12, 2012
    The journey over the course of the 3 games was a masterpiece of a game-writing and storytelling, but the ending of this 3rd game just completely ruins everything for me. I really wonder what the scenarists were thinking when they wrote the ending (yes, single), it just sucks and manages to completely cripple the most interesting sci-fi universe created in the last ten years ... Such a complete let down :( Expand
  72. Mar 12, 2012
    the ending really kills the series as a whole. i wanted a better ending to my shepard. too many plot holes. they dont even tell you what happens with yur squadmates, and all the characters you came to love. we played 3 games 100 hours plus on each shep story and this is how you end it for us? sad sad sad :(
  73. Mar 13, 2012
    I'm at the end of the game, and the frustration is overwhelming. My squad mates are so stupid they couldn't fight their way out of a wet paper bag. Even though I'm manually telling them to use their abilities.

    One hit kills abound from the reaper nearby, or the many banshees that close in on me because my squad keeps going down. And I'm playing on normal. The combat has been modified,
    they may call it improved but it's a poor attempt at "Gearsifying" Mass Effect. Shep is now one of the clunkiest characters i've ever played, but BioWare seemed to think the new abilities of diving around and swat turns make him capable of taking down multiple Geth Primes in close quarters, or multiple Phantoms with Nemisis support without breaking a sweat. What i'm trying to convey here is that BioWare have overestimated their combat tweaks. I'm playing as an engineer, using my abilities as much and as tactical as I did during the first two games, but it's making no difference. My sister is playing as a soldier class, she is finding it much easier, which leads me to believe this game is tailored for action. Not RPG. And i've finished the first two on insanity, so I know it's not my skill that's the problem here, just that I appear to be playing with the wrong character.

    Dialogue options are minimal. Your limited to saying pretty much what the writers want you to say. Your choices from the previous games amount to very little. I should have known this was going to be hugely dissapointing when I went to import my character and I received the error that my facial data could not be recognised. Seriously, that should have been sorted out early on in development. It's what Mass Effect is about, "your" Shepard, "your" choices. Some choices did carry through, with pleasing effects, but others were just worthless. I saw very little to do with homosexuality in this game, though I have NO problem with homosexuality. So there is little to worry about for the homophobes out there. There was one character, and I liked him. You may not, but then you don't have to speak to him if you don't want to. Another thing with squad mate interaction is there are a lot of instances of conversations like the ones you had with Zaeed, where you'll press A to talk but they just say "good to see you", but even worse is they'll have full conversations with you, you dont choose what you say, you just have a pre-destined converation. Like with Zaeed. This will happen more than you'd like.

    And don't get me started on that hideously cliched Cerberus assasin. At least killing that Jackass was satisfying.

    Overall A clunky action game, which may be enjoyed by newcomers to the series. For the followers this game may enrage you. I'll leave you with this piece of dialog from the game. Tali: I love you. Shepard: Keela se'lai. Really? How about a simple "I love you too"?
  74. Mar 13, 2012
    AMAZING game. Terrible ending. Horrible terrible no good very bad ending. You play and play for the sake of these characters... Hell, the developers go to the trouble of creating heart wrenching scenes before you get to the end... then... you get to the end. It's like they INTENTIONALLY created an ending that ripped your heart out and stomped on it...
  75. Mar 9, 2012
    As with the first the first two titles,Mass Effect 3's strength lies in its story,universe and characters.Though the combat elements have improved,the series will never be remembered for it.Some RPG elements have returned but there seemed to be far less choices,renegade/paragon qte's and exploration in this game which is disappointing.Also the new secondary mission structure was in turn,repetitve,boring and at times confusing with all missions jammed into a single list.Side missions consist of scanning for stuff,then returning it to the Citadel or gaining War Assets.How dull...As for the multiple endings,it pains me to state that the endings I've experienced are totally unsatisfactory.The final choices are little different and game quickly ends without giving real closure.A minute or two worth of cutscene is a disgrace.I gave the first two games 10.Despite the excellent lore,characters and dialogue,as well as the good combat,this one is not getting that. Collapse
  76. Mar 10, 2012
    While I enjoyed everything about Mass Effect 1 (and to a lesser extent, 2) it is really disappointing to see Bioware put so little effort into the conclusion of what should've been their next Baldur's Gate. The writing is childish, the illusion of choice is offensive, and the homosexuality and DLC is shoved in our face. There is nothing wrong with being homosexual, but when it's done badly it needs to be said. You did not paint homosexuals in a good picture, Bioware, even my gay friend was offended when he saw some of the scenes. This wouldn't be such a large issue had you not made relationships and sexual intercourse such a large part of the game's presentation. The $800 DLC is also unforgivable, when we buy the game we want the full game, not some shabby half-done piece of crap reaking of your laziness. Oh, and while I'm at it, I might as well tell you guys; Your choices in the previous game DO NOT MATTER. If you didn't make the choices they wanted you to make they are instantly retconned and replaced with what they wanted you to choose.

    For shame, Bioware. For shame.
  77. Mar 24, 2012
    The plot-hole filled ending poisons the whole series, i was planning on replaying me1-3 but the last 5minutes of the game destroyed the quality and replayability of the series.
  78. Mar 9, 2012
    Right before you finished the game, this would probably be your favorite game of all time, however, the ending killed it all, a worst possible ending a Mass Effect fans could expect.
  79. Mar 7, 2012
    This review contains spoilers, click expand to view. I loved Mass Effect 1 and 2 (okay, loathed the Mako and all that crap, but apart from that...) Mass Effect 3? Is a highly polished turd in comparison. The gameplay itself is better, smoother, prettier. The artwork is amazing. The plot? Ahahaha. BioWare decided to go all grimdark; nothing you do matters in the end, and you don't get a proper epilogue that tells you what happened to all your squadmates. No, you get a dude telling his grandson a story about "the Shepard." There is supposed to be some sort of payoff for the sense of urgency the game conveys so well, but no. You and your squaddies just get the shaft because of some badly written Space Magic. It's pretty much "a wizard did it."

    Another couple of words I think I'll just leave here, because everyone will know what I mean: Jessica Chobot. :P

    I won't be buying any more BioWare games on release day, and they've made it very obvious with their DLC and other marketing that they find the pay-to-win scenario extremely lucrative and worth continuing. So, sale rack it is from now on. For what it's worth, Garrus is one of my favorite characters ever in a game. That I enjoyed the characters (when they weren't being completely screwed over in ME3) is one of the reasons I'm not quitting BioWare completely.
  80. Mar 8, 2012
    I don't really understand why some users are giving this game such a low score, while it may differ from the previous slightly its not enough to warrant a 0 or 1 rating. Its interesting that users who game the game a 9-10 for mass effect 2 are now giving it a 1. Seems to me like something else is bothering players and its not the game play, I think the game is pretty freaking good if you ask me
  81. Mar 10, 2012
    Mass Effect 3 has to be the most disappointing thing since EA's acquisition of Bioware. This game is just so dumbed down to the max. It is not as what the so-called publishers describe it. The only thing good about this game is just seeing the Mass Effect 2 characters.
  82. Mar 12, 2012
    The game was absolutely perfect, until the ending. With that ending, they essentially negated every decision you've ever made on any of the three games. Your choices became ultimately pointless. The ending not only didn't make any logical sense, it also contradicted that Bioware promised they'd deliver on the game. There is NOT 16 endings. There are 3 endings. Even that is a generous approximation, more like there is one ending with three different versions. If Mass Effect 3 was a standalone game, then this wouldn't be an issue. Sadly, it isn't. This is a colossal disappointment of an ending to a trilogy that garnered critical acclaim from fans and critics alike. The current ending ruins the entire trilogy. No, I'm not being melodramatic. Mass Effect is about choices, and Casey Hudson has even personally claimed that Shepard (aka, the player) decides the story, thus, there is no canon. However, this is entirely contradicted by the end of Mass Effect 3, there is no choice, no closure and no real 'ending' in the full sense of the term. More questions are raised than answers, there's innumerable plotholes and definite pilfering from other games. The game itself is absolutely incredible, let there be no doubt. UNTIL the ending which essentially brushes the entire series that predicates it aside. Disappointing from Bioware. I, for one, expected better. Expand
  83. Mar 9, 2012
    ME3 did not feel as good as ME2. The story was a bit clumsy, the characters unfriendly and the relationship in-between them vacuous or unrealistic. I felt like I was watching a young girl playing with barbie dolls, but with a science-fiction plot instead of a pink play house. Don't get me wrong, the Sci-Fi idea behind all of ME is epic, I loved it. But this last chapter failed to deliver because of the story-telling and the quite repetitive console-like gameplay.

    Here's how you beat the game: Move forward, shoot, repeat. You have nothing to think about or care about to beat the game.
  84. Mar 22, 2012
    We all know the ending was bad but my complaint is about the actual game bugs and there were bugs in this game. The very foremost is that the Shepard importer does not recognize Mass Effect 1 created Shepards so if you have a character that you have used since the first game the third game does not recognize it and you have to start a new face from scratch. I consider this a DOA critical error. How did this get past QA!? From the very start before the game even begins you have a broken line of code. That is unforgivable. During game play I encountered other problems such as party members getting frozen in ladders leaving you to fight the rest of the mission alone, invisible faces on Shepard, Garrus dissapeared more than once while talking to him, if you chose a specific plot arc and a character dies that character if they are your love interest the game pulls them back from the dead to have sex with you on the Normandy and then ending has more than one inescapable plot holes. I mean dead characters reappearing as if ressurected from the grave plot holes so big you could drive a Mako through them. This game felt over all rushed and I cannot recommend it to anyone unless you are someone who enjoys a bad game like some people like bad horror films. And yes I found the ending to be fundamentally in contrast to the advertising of this game. Choices ment nothing what so ever in the long run and that is just sad. Expand
  85. Mar 12, 2012
    Please note that my score is on a purely subjective basis. It's my gut feeling about the game. That said, I was almost ready to call this my favorite game ever until the last 10 minutes rolled in. The ending was so bad, so cheap, so poorly written, and such a shock to the mind; that it basically ruined the entire series for me. I simply cannot imagine how they could have ended it on a more sour, bitter, depressing note. And for that, I am TRULY sorry. What a waste. Ugh... Expand
  86. Mar 6, 2012
    I dislike that they are trying to market this game off to casual gamers. As a trilogy I would rather have had them do what they did with this game to the previous two. Aside from that, the game isn't all bad. Although the game still feels much simpler than the first, the shooter element has gotten a vast improvement. The multiplayer is great, addictive and avoidable if you do not have means to play it online. All in all the game is great for mass effect fans. If you have yet to play the first and second ME I suggest you do before playing this, it will greatly improve what would otherwise be a very confusing story. Expand
  87. Mar 12, 2012
    Your choices don't matter as the game pretty much only has one ending. This is terrible for the concluding game in a trilogy. How is it that the developers can market a game as being based in a world that responds to your decisions then pull this stuff! Rent before you buy or just plain rent.
  88. Mar 10, 2012
    It hurts me so much to write this, but I don't know whether I should blame BioWare or EA for this massive disappointment. I have been counting down the days till ME 3 was released, to continue this amazing story, just to see it get raped and dumbed down for, what I like to call, "Call of Duty metal heads." it seems like all the decisions I made in the prior games are being overlooked just to force the story arch to fall into place. So many scenes are over dramatized, and poorly sequenced. Approximately 65-70% of the side missions are bland, fetch and deliver quests. Also, so many graphical hitches, pop ins, poor texture renderings, voices get cut off mid conversation.

    The only good thing about the game for me is definitely the battle engine. Very smooth and fast paced, guess that's why the CoD metal heads love it.
  89. Mar 11, 2012
    Wow, this game probably had the worst ending ever. I am not going to give any specifics, but it will be the same no matter what you have done throughout the last two games. The choices you make in this game are also pointless. The futility of choices is somewhat apparent during the game because you only have two options the whole time (paragon is always on top and renegade is always on bottom). However, this does not even come close to the nut punch that is the end. I am in no way joking when I say I almost laughed at how bad the ending was. It is apparent that they had no idea how to deal with all the possible choices so they create a deus ex machina that makes it easy for them. Given my disappointment with this game, I am unlikely to ever purchase one of BioWare's games again. This is truly sad because I loved the first two games.

    I will admit that I thought the gameplay was good and the ride was pretty damn fun, but that is essentially negated by the cop-out ending. The game also had several surprising bugs and there were lots of skips during the cinematics (which the game is full of). Aside from the atrociously bad ending, the game suffers from many other instances of terrible writing. This really makes me think the game must have been rushed b/c I loved the story in previous entries. It could be because much of the story is borrowed from science fiction books I like and the writers didn't know what to do when they had to figure out something for themselves, but I am just going to assume they were rushed. If you played the previous mass effects this will likely be one of the biggest disappointments imaginable. If you did not, you will probably not be bothered that much
  90. Mar 7, 2012
    Loved Mass Effect 1 and 2, this is a linear piece of **** I find myself watching TV in the background simply to keep myself somewhat entertained. Characters lack emotion, and don't have the same feeling in the previous games. Bioware pretends that the criticism is purely hate, when by looking at the negative reviews, this is clearly not true. Dialogue options are simplified and boring, combat is about the same, hardly any improvements, and explore-able environments have completely disappeared. This game is a giant joke. Personally, I'm pretending that Mass Effect 1 and 2 are true to the series, and 3 never happened. This is what the Crystal Skull movie did to the Indiana Jones series, it raped it. Expand
  91. Mar 6, 2012
    (9.44)-I rated it a 10 to counteract the negativity, but a 9.44 rating is what this game deserves in my heart.
    To start off the combat system has evolved a lot over the sequels. ME1 was my favorite, it was a straight up RPG with shooter elements, and sported the best "ammo" system to date that rewarded the cerebral tactician with the closest thing to unlimited ammo with no damn
    reload! I was so pissed off they changed this going forward in the trilogy, and all to appease to the brain dead FPS crowd (that I also shamelessly indulge in). Anyone that has played ME1 can attest to the superiority (and uniqueness) of this system versus the cliched FPS standard. Now ME3 manages to build upon the FPS element of ME2 and turn it more Gears of War (GOW) like in ME3 (Complete with combat rolls to get out of a tight squeeze). Listen BioWare (I am talking to you Casey Hudson!) if I wanted to play GOW, I would of gone out and f$(%ing brought GOW, but I didnt (Didnt buy GOW3, but I copped 1 +2) for a reason. I(Partially) brought ME3 because I was promised a truer more faithful representation of ME1 over ME2. I got the best of ME2 combat mobility with some of ME1 weapons upgrade (a plus to me). Overall ME3 combat is a positive, but on higher levels (I play on hardcore and Insanity) its annoying because its an amalgamation of the worst from GOW with COd W@W. To be more specific, ME3 plays like GOW with the Grenades at War Variant of COD..hence you will see alot of damn grenades being chucked at you for no reason, and combat engineers laying down turrets even though I blow their heads off before they should of had a chance to lay anything down. In short the Combat is a net positive, but its not a step forward, it just is, and it works (sorta) so I give it a C+.
    No spoilers, but lets just say I wasn't disappointed and I give it a 10/10. Interactions
    The interactions were "dumbed down" but perhaps it was a memory issue. Either way, it was a good step forward, since I no longer need to have a conversation with a Turian and Jellyfish, just to get the Jellyfish to STFU about the enkindlers. Now all I need to do is "support" one or the other and I get my "benefits". This allows me to focus my attention on real matters, like a suicidal zealot Jellyfish and two unlikely allies.Kudos BioWare!
    Its the little things that bring life and realism to a game, and ME3 has that. Yes, you will come across "Michael Bay-esque" scenes of explosion, but hey this is the end of sentient life we are talking about, their MuthaFing betta be some crazy ish going! And those scenes, along with the emotional toll that it causes makes the game that much more credible and enjoyable. 10/10
  92. Mar 6, 2012
    Mass Effect 3 is everything you want it to be. One of this generations greatest games so far, and I'm 6 hours into it. Seriously, how can anyone take those 0's and 1's seriously?
  93. Mar 7, 2012
    This score is based on the view of the build up to Mass Effect 3. If Mass Effect 3 was a stand alone title, with no prequel or setting up of a sequel, then I'd give it maybe a 5. But this game is utter trash as far as gaming standards are concerned.

    First off, the gameplay experience is weak. Is it fun? It's time consuming and better than doing homework, sure, but is it actually fun?
    Not for me, I am sure plenty of drones will enjoy this game for what it is, but looking beyond it, it's just a 3rd person shooter, with a leveling system, and a plot-holed filled story-line. And here comes the problem and why anytime I reach the point where I can say: This game isn't that bad, I realize that this game has a story and it's insulting my intelligence.

    Mass Effect 1 set up this neat little plot/mythology about Reapers and their times in history where they'd come out and wipe everything out. Through the entire game you kind of feared the Reapers, if not, out right terrified of the idea of them. There are tales of how merciless and prompt they were, wiping out civilizations in a matter of moments. They seemed omniscent. Pretty good stuff.

    Mass Effect 2, it did nothing for the plot really, but at least it had some fun forever-alone stuff you could do in it. Like continue developing relationships with characters, explore, etc. And the Reapers seemed to be scarcely mentioned.

    Now in ME3, the Reapers are finally here, in the hour of twilight. And what do they do? They suck at their job. They come off as inefficient. They seem like machines given AI to wipe out stuff, but in a rather slow and terrible fashion. I won't spoil anything, but yea, the Reapers, for having this reputation of being amazing, are terrible at everything, even dying.

    Sure, if you play it as a game, most everyone will like this. If you play it with the mind set that you want to play a video game worth your/my money, and you have an ounce of intelligence, you will find this game disappointing on all levels. Bioware has proven to not care about you, being innovative, or ethics.
  94. Mar 7, 2012
    The BEST game of my favorite game series. Deserves the 10 I give it. Proud to call it my favorite game. It mixes flawless game play with a compelling story. I was also skeptical of the "kinect enhanced" but i'm SOOO glad that it is easy to use and fun to play with.
  95. Mar 8, 2012
    For the finale of a game series that has been sold as an evolving story where the player's decisions guide the flow, Mass Effect 3 fails to deliver. Any major decisions from the first 2 games (saving or killing the council, what to do with the rachni queen, whether to save or destroy Maelon's genophage research) all ultimately end up being represented as numbers on a chart and nothing more. Some dialouge may change and some cutscenes may have different faces in them due to these decisions, but ultimately the game moves forward in the same direction no matter what decisions you made. That is ultimately why this game is and always will be a dissapointment to me. Credit to Bioware for starting one of the most ambitious gaming projects ever. It's unfortunate that they seem to have lost ambition halfway through. Expand
  96. Mar 9, 2012
    Mass Effect Trilogy Explained with the help of a bunch of apples. Imagine if i had one apple, this represnts mass effect 1, its all gravy but its clear it could get better. Imagine if i had two apples, this represents mass effect 2, its made some great improvements and despite some unvaried level design its a great game. Now imagine if i gave you no apples and TOOK A **** ON YOUR FACE.

    This represents mass effect 3, it actually manages to destroy what made it successfull ala modern warfare 3.
    How a team of people actually **** up so MONUMENTALLY, is beyond me.




  97. Mar 8, 2012
    This review contains spoilers, click expand to view. This is the worst of the trilogy. They have simplified them as they progressed, and the writing's quality has degraded at an even faster pace. They just stopped putting in the effort and it shows. Expand
  98. Mar 8, 2012
    Everything about this game proves Bioware's crowning achievement. It takes everything right about the previous games and betters them, and fixes all the technical issues. The combat is better than it's ever been, there are fewer technical issues. The writing is once again brilliant. Applaud Bioware, folks, they have done it again.
  99. Mar 9, 2012
    Seeing the HUMONGOUS disparity between what users are rating this game and what critics rate the game CLEARLY exposes the fraud of some game review sites via bribes. I have seen the instances of these bribes for high profile games increase severely over the past few years. I basically agree with Sheprdlovr's review, this game is very poorly put together overall. The graphics look terrible compared to any decent titles in the past few years. I feel robbed of my 60 bucks for this game, with the Star War's mmo being even worse. Expand
  100. Mar 9, 2012
    Its an amazing game all the way up till the last 5 mins. I didn't think it was possible but we have an ending so bad that it ruins the entire series. I can't even think about playing any of the other ME games after watching this ending.

    So in short its a 9 up til the last 5 mins

    The last 5 mins are so incredibly bad that it pushes the game down to a 4.
  101. Mar 9, 2012
    As with the first the first two titles,Mass Effect 3's strength lies in its story,universe and characters.Though the combat elements have improved,the series will never be remembered for it.Some RPG elements have returned but there seemed to be far less choices,renegade/paragon qte's and exploration in this game which is disappointing.Also the new secondary mission structure was in turn,repetitve,boring and at times confusing with all missions jammed into a single list.Side missions consist of scanning for stuff,then returning it to the Citadel or gaining War Assets.How dull...As for the multiple endings,it pains me to state that the endings I've experienced are totally unsatisfactory.The final choices are little different and game quickly ends without giving real closure.A minute or two worth of cutscene is a disgrace.I gave the first two games 10.Despite the excellent lore,characters and dialogue,as well as the good combat,this one is not getting that. Collapse

Universal acclaim - based on 74 Critics

Critic score distribution:
  1. Positive: 74 out of 74
  2. Mixed: 0 out of 74
  3. Negative: 0 out of 74
  1. May 12, 2012
    Mass Effect 3 is an emotional rollercoaster ride with lots of tension and moving moments. The threat of the Reapers make every decision a hard one and your relationship with other characters will be tested. This, in combination with tight gameplay, makes this the complete experience.
  2. Apr 26, 2012
    As a bombastic action-RPG with no previous context, Mass Effect 3 is a dark, engaging game with great combat, a well-written story, and all the epic space-opera you could want. But for those who have played through Mass Effect and Mass Effect 2, it's something much more.
  3. Apr 18, 2012
    The storytelling itself, the more refined combat, the voicework, the visuals, et all, stand as a fine example of some of the best this industry has to offer, and with my minor complaints aside, there's no doubt that Mass Effect 3 will be deservedly at the top of everyone's list come this year's award season.