User Score

Mixed or average reviews- based on 3509 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Mar 13, 2012
    This review contains spoilers, click expand to view. Honestly I find anyone giving this game a 9 or 10 mind boggling. That ending was completely trite, trash, garbage, the **** worst ending to any game I've ever played. A huge disappointment. It should immediately have 2 points knocked off just for that, and that's being EXTREMELY generous. The game was glorious, I loved every minute of it, until those last 5. The gameplay was good, I loved the story and the action and then... biggest god damn let down of the century. Unless I dunno, you missed out on the rapture or something oops that still hasn't happened. Anyway. Anyone giving this game a 10 either hasn't beaten it, is fan wanking, or is a troll. I absolutely loved the series, easily one of my favorites and then they slap me in the face with the first day DLC which is already on the disc and an ending so abysmal it's forcing me to knock it down to a god damn 3. What they did right, game play was good, I enjoyed the animations, MOST of the story was thoroughly enjoyable and evoked emotion, I was legitimately distraught at the deaths of Mordin, Thane, and Legion, and getting to romance Steven Cortez and Kaiden Alenko as Male Shepard.

    And then... they **** it ALL up, in 5 minutes. Took me over 30 hours to beat the game, all that I loved, and they **** it up in 5 god damn minutes. How is that even possible, how could they have gone so **** wrong. And honestly I don't even care that Shepard dies, I care about the **** trash where we see 3 people get off the Normandy in the aftermath and oops who the **** cares about all the rest. What the **** happened to all the people we spent learning about, building attachments too, we not only are forced to watch Shepard die with that bogus pick your poison ending but we get no closure for more than half of the characters we spent collecting and working with for the preceding games only to become side notes in this one.
  2. Mar 13, 2012
    Decent game other that Bioware making mistakes like not following what happened in other games, as well as the end where you get essentially one ending that they changed the color on, pick your favorite color and watch the Galaxy be destroyed. Also they removed important content(From Ashes)and made it a DLC, if you have the game on computer you can get the DLC for free by editing a few codes of line in the game files. I seriously don't know how EA or Bioware will recover from this. I won't buy another game from either of the companies again. Expand
  3. Mar 13, 2012
    There is no way to accurately describe how disappointing this game is. 99% of this game is wonderful. The last 10-15 minutes of this game destroys everything that you have come to love about the Mass Effect universe. The day before the game was released I was so exited, like a child the night before their birthday. Now I feel terrible. None of the choices I have made over the course of the three games have had any impact on the ending. In fact the ending so thoroughly nukes what you were fighting for it destroys all replay value the game may have had for me. I have no interest in walking my other Shepards through this game to meet the same end. As someone who has grown to love this series over the years and invested over 100 hours of playtime, I wish I could un-play this game. Expand
  4. Mar 14, 2012
    Bioware. Sit down. We need to have a talk. Listen, I was with you when you took the customization out of Mass Effect 2. I defended you when you blatantly recycled maps in Dragon Age 2. I even enjoyed your poor gameplay copy of World of Warcraft with The Old Republic. Why? Because the writing in your games was good! I enjoyed your stories! But this is inexcusable. That Bioware writing I know and love is gone. The feeling that my choices matter, which made your games so great is utterly absent. Instead, I'm given a generic piece of junk that has a completely slap-dash ending. I'm sorry Bioware, but we're over, I cannot stand to play your games after this. But we had some good times, didn't we? Remember Baldur's Gate? Yeah, I'll always treasure those memories. Good bye, Bioware. Expand
  5. Mar 17, 2012
    The endings steal the strength of the mass effect series in the importance of your choices and the possibility of different paths. Join the retakeme3 movement and demand a proper ending to an otherwise great experience.
  6. Mar 22, 2012
    As I write this review I am watching the credits roll after finishing my first play-through of Mass Effect 3. I am a huge fan of the series, having logged hundreds of hours in the first two installments. In those games I followed every story arc to it's end, had every conversation I could. I became invested, and I loved the universe of the Mass Effect series because my actions created the experiences I had there. For these reasons I am disappointed in this latest installment. Disappointed because the decisions of the first two installments take minor roles, and new game play options take center stage. This is a game that should have been made for the fans, not to garner support for Kinect and lay claim to a new multiplayer audience.

    This (supposedly) final installment feels like a slap in the face to the fans of the series. There is no soul, no investment in the story line. Each "priority" mission feels like a chore instead of a journey, and the story as a whole is simply swiss cheese; full of holes. Take the opening sequence, for example. (This is not a spoiler. It was in the demo. Just a heads up.) Reapers descend on Earth, and Commander Shepard just strolls over to the only Mass Relay in the solar system and simply flies off into the sunset? Are the followers of the immaculate story telling from the first two installments meant to believe that the Reapers wouldn't even post a guard at the Relay? Nothing? Even knowing that Commander Shepard, the constant thorn in their paw, would be trapped if they block his only escape route? I think not.

    The bottom line is this: the combat is engaging, dynamic and very fun, but the story is utter trash. My disappointment is so strong that I can't even allow my love of the first two games to influence this negative opinion at all. Multiplayer is a decent addition, and Kinect audio functions are novel, but as a whole this game is forgettable. I never thought I'd describe Mass Effect this way. I'm sure that other (former) fans feel the same way.
  7. Mar 23, 2012
    This review contains spoilers, click expand to view. Great series and concluding story up until the last 10 minutes, disappointing enough to tarnish the rest of the series as well. What does the game do different than the previous titles? The action has even more fit and finish and is an absolute blast, some customization to weapons is given but a better variety of mods would have been welcomed. Voice acting is great (except for some odd journalist person out of nowhere with a nightmarish outfit) and the story will pluck your heartstrings. Quest tracking is awful, embarrassingly awful when you are unable to view your inventory for a quest item and the quest tracker provides no clue as to whether you've picked it up or not. This might no be an issue if you play this parts in large block of time but if you are taking frequent breaks between these side missions it is hard to keep track of that else you need to do before you return tot he hub. Also there is no announcement of time limited windows for completing side quests, I found out when I saw them disappear and forced me to load a previous save. To sum this up, the game is great, I would have appreciated more dialog conversations but it wasn't a deal breaking....until the end. I don't think this ending is sad, or depressing. It's just bad, cheapens the rest of the story and the universe the game is set in. If this is your first Mass Effect game I don't think the reaction will be as terrible, but if you've fallen in the love with the characters and story, beware. Expand
  8. Mar 23, 2012
    Not only did Bioware decide to appeal to the greater masses by giving up the individuality and writing of the previous two games in the Mass Effect installment, but they have given up their talent. Mass Effect 3 reduces game choices to simple 2-decision dialogue bubbles, forces a multiplayer element into the game in order to get the "good" ending, and blatantly plagiarizes artwork from both a stock image site and Deviant Art. Notably, the former was used, (albeit poorly photoshopped), as the reveal of the identity of a character that had been left faceless for the entire series. The voice talent of many of the prominent figures from previous games are also notably absent, leaving one to wonder if Bioware had decided to cut corners, or if they just gave up. Enemy variety is reduced to a fraction of what it was before, weapons are scarce as ever to come by, and one strange element is how ammunition is once again in the form of bullets, when in previous games you had an unlimited amount. This is the future after all, isn't it? Day-one Downloadable Content is also present, which is senseless and blatant greed on the developer's part. This wouldn't be so bad if it weren't for the fact that there was also DLC in the previous two installments, and a large portion of Mass Effect 3's character development is obtainable by playing those. The game is forced, as well as your decisions in it, unless you decide to fork the dough over to Bioware for the final installment in the series. If you're unhappy with the endings, which are all the same save for a different color of firework, don't worry! Bioware's publicly apologized and is working on a new ending. (Yes, you read that right.) Expand
  9. Mar 17, 2012
    **** aside this a fantastic game. The graphics are beautiful, gameplay is some of best third person shooter controls I've played next to Gears of War and the soundtrack is spot on. Voice acting is great too but he writing can be a bit cheesy. The new multiplayer mode is also surprisingly brilliant. Probably the best survival mode I've played in a game yet. That being said the game's not without it's problems. Day one DLC is never a good thing and it cut's out a very important part of the story. The fact that most controls are on the A button is kinda awkward too, I found myself taking cover or rolling over and over when trying to revive a teammate and then have them bleed out on me. The biggest problem I have with the game is the ending and I'm sure my fellow Mass Effect fans will agree. Everything story-wise up until the last 10 minutes is fantastic. But then the ending kicks in. Without spoiling it all I can say it's a confusing, plothole-filled mess that kinda just says **** you" to all your decisions in the past games and only gives you one conclusion but with a different colour. Bioware have said they're listening to feedback over the ending so here's hoping to some future DLC that will resolve everything. Expand
  10. Apr 8, 2012
    The Mass Effect trilogy receives it's latest and last chapter. After starting up the game I immediately noticed big differences. You have 'less say' in the dialogue options. Comparing it to Mass Effect 1 it's a huge leap backwards. Why would you take away something that made the first one so great?! Don't get me wrong, you still have times where you have to choose between outcome A or B, and believe me when I say that those choices are immensely difficult, that because you realy care about the characters and story... also Mass Effect 3 hugely improved on the combat system, it's near perfect. You realy enjoy using the weapons and powers to take town hordes of enemies... this all on a great galactic scale while explosion and reaper invasion-sounds hurl around you. Epic, I'd say. The Multiplayer has this great combat aswel, minus the epicness that you get in the single-player ofc. ... After having several friends telling me the ending is completely out of place... I finally got to the end. I have to say, it's not THAT bad... It's still epic and the climax is there! ... but I do have to agree, it gives no closure on Shepard or everyone else around him/her. Mass Effect 3 is a great game, you notice the hard labor that Bioware made for making this title, and the Original Score + the graphical design and presentation makes this one hell of a trip into the sci-fi universe of Mass Effect. So all in all, I know the ending could've been much better, but since EA announced they will give us more closure in the near future, I believe it will make this game jump that one step higher on my personal scoreboard. Expand
  11. Apr 4, 2012
    To say that Mass Effect 3's ending is polarising would be a great understatement. You either love it or hate it. That said, the ending does not render the rest of the journey null and void. The 30-odd hours it'll take your Shepard to reach the conclusion of this game rank amongst the most memorable experiences in gaming history. Wonderfully fleshed-out characters, beautiful alien worlds and a rich universe have always been trademarks of the series... and the ending does little to diminish the fact that the Mass Effect trilogy is one of the best sci-fi properties ever created. Films such as Star Wars, Star Trek and Alien have crafted amazing worlds... but none have allowed you to create your own place in the universe quite like Bioware's trilogy. Expand
  12. Mar 6, 2012
    I love this game. So much. This game is the pinnacle of everything BioWare has learned about storytelling throughout the Mass Effect series. While the first game was heavy on plot-driven storytelling and the second was heavy on the character development, Mass Effect 3 has both in spades. The cutscenes vary between epic and heartwrenching, the dialogue is great, and the voice acting has improved. The fate of all life in the entire galaxy rests on Shepard's shoulders, as it has since Mass Effect 1, but for the first time in the series, it's easy to get a sense of just how heavy that burden is. Expand
  13. Mar 9, 2012
    I've paid and played all of Bioware's ME and DA games (and DLCs), and both series have shown a consistent trend away from action RPG and toward something like an interactive movie. DAO and ME1 were standout games -- they had engaging stories, challenging missions, sufficient map variety, interesting characters and companions, *romance*, variable plot lines involving player decisions. They were FUN games that left us wanting more (except the Maco -- we had enough of the Maco). ME2 and DA2, and now ME3, are not like those former games. Cinematics have gotten way too long (so they added the flashing LT/RT prompts to try to keep you from skipping them or leaving the room). Maps are tiny and are reused way too much (see DA2 for the worst of it). They try to cover up the scarcity of real playable content with filler side-quests like ME3's inane Citadel terminal hopping nonsense and tedious resource/war-asset scanning. ME3, in particular, adds more content filler by spreading out a simple character management menu over a four level ME3 ship with 30 sec load times between each level (do i really need to go all the way down to the shuttle bay to see my loadout?). And under all that filler the main ME3 mission is a scifi retelling of Henhouse Henery (Warner Bros). DAO and ME1 were well-crafted games that did not suffer for lack of Hollywood glitz or novelty shooter mechanics (not getting caught and killed by the ME3 cover system is the most challenging part of the game). They were compelling and tasty. Sadly, their successors are not -- their successors are Happy Meals. Expand
  14. Mar 17, 2012
    I'm torn, and deeply saddened by the ending. Mass effect 2 was the best game I've ever played to date, and I flat out loved every second of that game. I absolutely loved mass effect three practically the entire game. Loved the voice acting, combat, and much of the writing, but the ending just flat out disappointing me. I was expecting the endings to be vastly different from each other, but they're pretty much the exact same ending over and over again. I feel like the choices I made in the previous two games really didn't matter at all. Regardless of the giant letdown at the ending, I still loved the game and enjoyed every second of it to ending. Expand
  15. Mar 16, 2012
    The game is absolutely top notch until the ending is reached and you're presented with 3 choices. 3 choices which completely dismiss any decisions you've made prior in any of the 3 games. There are 3 ending scenes with no closure and a convoluted, out of character plot which disregard the franchises key themes. This destroys any motivation you may have to replay this game-or any of the other ME games. Expand
  16. Mar 16, 2012
    I have never seen a game of this quality botch an ending so badly. This ending single handily brought the game down from about an 8 or 9 to 4. It
  17. Mar 16, 2012
    I honestly don't know why everyone is complaining... I've been following this series since Mass Effect 1, and this final installment does not disappoint.
  18. Mar 10, 2012
    Felt average and I didn't see anything new. I've played the first two and 3 was not what I expected. The writing didn't have as much depth as previous games. Also there wasn't enough combat to satisfy my gaming need. Too much talking not enough teeth-clenching moments. This game was not memorable in any sense I doubt I'll be looking back years from now and telling myself "Wow Mass Effect 3 was great. Now that's how a series should end.". What horrible endings as well. Not worth 60 dollars. Expand
  19. Mar 12, 2012
    Honestly, Bioware cut corners on this game, and what could have been a hit with both critics (who are clearly paid for by major developers) AND fans, turned into a minor black eye on what is otherwise an excellent trilogy. This IS a good game, but it is flawed when it didn't have to be. A few more months and Bioware could've spent the time developing three alternate endings, as opposed to copy and pasted versions of the same ending that completely eradicated any feeling of your decisions up to that point feeling like they mattered worth nothing. In addition to that, they also could have formulated answers for the clear plot holes in the game. (SPOILER ALERT!!: Who is the being on the Citadel who created the Reapers? What made them come to that decision? Why would the Normandy be in FTL Travel when clearly, they were orbiting Earth assisting the crew?) They also could have worked out to numerous kinks in the cover system, such as popping out of cover when you change weapons, or not returning to cover when popping out to fire.) Other issues include glitches that freeze your game or cause characters to disappear during talking scenes. I believe there was definitely a money grab mentality here. I point to a multiplayer that has very little depth in light of other XBL Shooters, but is a necessity to play if you want your galactic fleet to be at full strength. By forcing that on players, it assures that those who bought the game used will have to buy a pass to play the online Multi. Also, the entire "From Ashes" DLC could have been integrated into the game itself. In the end, there are many flaws with this game. However, none of them stop the game from being fantastic up until the ending. And if it helps: If you haven't played this game to the end? Take my advice: ONLY CHOOSE ONE ENDING AND DO NOT PLAY THE OTHERS. It will ruin it the experience. Expand
  20. Mar 20, 2012
    Let me explain to you what all of this hype is about: the ending. The last 10 minutes. I mean, until the ending, the game was O.K., not as good as the rest of the series, but still pretty good. AND THEN THE ENDING. IT WAS HORRIBLE. HORRIBLE. HORRIBLE.
  21. Jul 17, 2012
    Mass Effect 3... I patiently waited to play you, holding back my urge to play demo's and watch gameplay so that this final experience would be special. And it was very special, until the end. Gameplay and combat wise, Mass Effect 3 absolutely excels. I had a blast playing through all of the missions and it scores a 9.5 here. As for the plot (before the end), It was solid but they could have worked a lot more of the intricacies developed early in the series into this final story, it scores an 8.5 here. The end... oh the disappointing end. Even after the director's cut extended ending, I found myself saying "why Bioware?" Essentially, they added a insipid slideshow recapping what you just accomplished, that's all. This ending to my favorite sci-fi trilogy nearly shattered my love of the games. This ending scores a 2. Mass Effect 3 was supposed to end it all, and end it well. I would have taken sub-par gameplay and no multiplayer in a heartbeat for at least a decent ending. Expand
  22. Mar 6, 2012
    This has been some ride, since Mass Effect first grabbed my attention. I have played through every bit of the first two games, and loved every minute. Now the final comes, and I feel equal parts excited and sad. Sad that it will have to end, but thrilled to get a chance to play it. And it does not disappoint. The emotion - always the strong point of Mass Effect - is brought to another level. The characters that I have come to care so much about are even more fleshed out. And the goosebumps at certain points of the game...well, I won't spoil. Just get it. Expand
  23. Mar 6, 2012
    As a generic rank and file sphess mareen, I really related to James Vega. It's good that bland, roid pumped people like me are getting represented in video games. Thank you Bioware.
  24. Mar 6, 2012
    Honestly this game is just down right amazing. Mass Effect 3's story is just breathtaking, its graphics are great, the action is good, and the way your choices impact the story makes you truly feel like you make a difference. Please don't let the user score on this website sway you from playing this game. Mass Effect 3 is a great game that should be experience by everybody who owns a console or a pc. Expand
  25. Mar 6, 2012
    This game is beautiful. I'm not sure how anyone could possibly have played through the entire thing so quickly. Even playing straight through I'm not all that far in.
  26. Mar 11, 2012
    The game itself was amazing, I had so much fun playing it. The story was such an unforgettable experience and I was captivated the whole time....up until the last 10 minutes. I'm not going to be a jerk and spoil it for anyone, but I played the first two when they launched and have been really excited for the 3rd one to conclude the story. Unfortunately the ending was so bad that not only do I feel cheated but I now have no desire to go back and reply the game again which may not seem bad until you compare it to the first two which I played four times each. I really hope Bioware releases some DLC post ending so give the fans some closure on the story. They do that and I'd give this game a perfect 10. Expand
  27. Mar 11, 2012
    ME3 is an amazing game, it has great graphics and the best combat in the games so far, it delivers on every front, the build up to the final battle provides some of he best story in any game i have ever played. However! the ending to the game is possibly the most anti climactic in a game ever! It feels very streamlined and like a gloryfied quick time event. And out of the 3 choices you can make you get pretty much the same ending, each is possibly more depressing than a news report about some child being killed! its that bad! The whole game would have been the best experiance of my life (Better than sex! ;) hehe) but the ending made me feel like id just wasted the 3 days it took me to complete every mission and then the time i spent on the suprisingly good multiplayer trying to increase my readiness for the final battle, it made me feel hollow and empty inside and the real reviewers are making up crap, maby they've been paid off or sumin, but the game offers no closure im still wondering what happend to the normandy crew as the clip they show you is just about as understandable as someone tripping on LSD! all in all just because of 2 scenes in the game it has gone from a 10 to a 6! also, very few of your choices in previous games have any affect aside from one or two cameos, Bioware lied! i would still highly recomend this game as the journy to the final battle is better than any of the other two games but the last moments ruin the mass effect universe for everyone If you want a better ending read this and post it everywhere you can so bioware will take notice! Expand
  28. Mar 11, 2012
    I've previously really enjoyed the mass effect series. Played the whole thing, taken the time in each game to explore every facet of the universe, explore each nook and cranny; and ultimately enjoy the ending i (felt) like i carved wth my character. ME3 let me into the mass effect universe again which i was happy about, it let me make differences, resolve rivalries and most importantly form a connection with characters both new and old. Graphics were fine, there was some texture pop in, and characters randomly dissapearing but i accept that as just part of the course for a game of such scale. Sound and music were fine too, alot of recycled music and effects but hey they worked, they still do. Gameplay was fine, typical ME gameplay, i liked the alterations to the skill try that let you customize it abit more. Customizations for weapons could have been made abit more so that they actually made a noticeable difference rather than passive alterations. But overall no real complaints with gameplay, not groundbreaking, but a tried and tested formulae.

    Story: this is where my problems lay. I like the idea of the reapers, the whole cyclic nature of the galaxy shepard lives in.. and even all the characters. I liked vega, even though he was a massive stereotype. I had nothing against that reporter wearing skin tight pvc, but i thought she was just a gimic and could have been implemented alot better. BUT what i didnt like was the ending... i spent the entire game making decisions that i felt mattered to be slapped in the face with that pile of rubbish. Normally i'm not one to really care, because hey.. its a game. But i spent a good portion of my life playing mass effect, and i feel abit screwed over by poor writing in the end! Its like buying a brand new car only to find out the air conditioning makes the car smell of fish, not soul destroying, but damn annoying. Everything boils down to an a'la deus ex:human revolution style ending, rendering everything you did previously useless. I just feel cheated by the designers that they sold (and i bought), massively marketed, pushed and succeeded in pushing something shoddy like this. I just fear its a sign of the times we live in when designers think its fine to end a story like this. Its not fine to create and sell something that ends like this.
  29. Mar 12, 2012
    The last 20 minutes of the game appear as brought over from another game; without any logic or closure. A typical deus ex machina with 3 arbitrary choices, and missing is the logical expected one.
  30. Mar 12, 2012
    This is a masterpiece of a video game. All of you people who are freaking about this game, are the same ones who freaked about Elder Scrolls and such... These are amazing games, that take you on amazing journeys. I don't know what you want from games? If you can't enjoy Mass Effect 3, then you seriously need to analyze if you are just too jaded to be playing video games at all. This game does not deserve a 1 or a zero and for anyone to give it such a designation just shows they nothing about games. You gamers are giving us all bad names, and it must stop. Is the game perfect? No. Is it the best game ever? Probably not. Is it a very good game? Yes, as someone who has been playing games since pong, yes, it is a good game, and it is like nothing else on the market. Expand
  31. Mar 13, 2012
    The game gives us the best story, the voice acting gives you tears as the characters come to life. Yes, many including me didn't really like the ending but even then the game ends leaving everything open and closing the chapter on Shepard's story. It is up to the individual to make what he wants from it and that is true art. To leave things so open and yet finishing it all is hard and few actually can do this. The problem Bioware did was that they made the best game possible and some thought the deserved to have the ending fit them. The story gives us Shepard who is on Earth when the Reapers attack. He/she must flee and unite the known Galaxy against this threat or else all will be lost. The soundtrack is perfect and make you want to cry or yell in some parts from sheer joy or sadness. The characters especially Tali'Zorah vas Normandy and Garrus Vakarian feel more alive then any characters in any game and in almost any movie, the game is that good. The graphics have been fine-tuned and are truly beautiful, the fact that eyefinity now works is also an added Bonus. The combat is smoother then ever before and is now a true cover to cover shooter like Gears of war in terms of combat. The romances are wonderful, I let a few tears drop as my Shepards love interest in the final battle said "I want more time" in a tone of desperation, sorrow and love that I couldn't take. The emotional investment the gamer forms is truly marvelous. The game gives the player an almost outrageous amount of free will in many aspects like combat, exploration and story which is typical for Mass Effect and gives players an even greater feeling of immersion. The fact that you can load your save files from the previous games is superb as your individual story continues which the choice from every quest and conversation following you to the next game. If you like a truly good sci-fi adventure, if you like to have real characters threat travel with you, characters that almost feel alive, if you want all that then start playing Mass Effect and buy the next two games when you finish. This is in my opinion the best game series in the world and the only faults I was able to find in this game was that you have to be emotionally prepared for this game as it really touches your heart in ways you couldn't possibly expect. the other fault is that this is the end of Shepard's saga and I will never again be play him or romance Tali'Zorah and save the galaxy with her along side Garrus Vakarian the best turian there is. Expand
  32. Mar 14, 2012
    It is the most beautifully crafted sci fi game i've ever played in my life, story/gameplay/graphics all came together in one unforgettable experience ... right until last 10 min.
  33. Mar 16, 2012
    I'm reviewing this right after finishing so this may be overly influenced by the ending. Nonetheless, 3 games worth of choices and storytelling were tossed out the window in the final minutes leaving me with a severely bad impression. I don't mind the tone or the darkness. I do mind that it felt like, for the ending, a different group of writers were brought in, given a two-sentence plot summary and told that resources were limited so they should cut as many corners as possible.

    Up until then, I was planning on going back on playing through all three again to see the results of different paths. After I played through the 3 alternate endings thinking I must have just picked the wrong one the first time, I was so annoyed that I just uninstalled it.

    For a game in which the consequences of choices have had real in-game (and emotional) impacts up to that point, to have the ending completely disconnected from any choices you made is ridiculous.
  34. Mar 21, 2012
    Should be renamed No Effect. Felt like a waste of time afterwards. Gameplay is just okay. Mass effect isn't exactly known for its action gameplay. All it really has is story, and it was doing incredibly well with that up until this game. Only pickup if you don't care about how it will end.
  35. Mar 21, 2012
    I am a big fan of the series and even bought my first 360 to play the original on release. I have had some minor complaints about the series on the way but I never voiced them as they were minor inconsistencies and things that didn't really matter. However, the last 10 minutes of this game ruin the experience as a whole for me. It even makes playing the previous installments of the game painful, know that no matter what you do, you will be pigeonholed into three, essentially identical and equally lame endings. If not for the ending this game would be at the very top of my list of favorite games. Expand
  36. Mar 28, 2012
    This review contains spoilers, click expand to view. I will not lie, this game didn't do it for me. Unlike most, I had actually started with Mass Effect 2, played through it 4 times, then moved onto the first one, played through it 4 times, and then used those caracters in Mass Effect 2. Reason? I wanted to see how it changed the game. No such feeling for this game. Bioware just simply gave up with this one. I love the lore, absolutely love it, and I loved the idea of the Reapers, as well as the mystery surrounding them. But this game did not do justice to that love. First of all, it starts out awkwardly, without explanation of what happened after ME2, a little awkward, but it can be over looked. Next (Spoiler warning!!!!!) you uncover the plans to a superweapon that will end the invasion that just started a few minutes ago. WTF? After playing up the Reapers as a race of destructive beings that are nigh unkillable, you immediately find the solution, on Mars of all places. No, too easy, no thought involved in that one. A personal gripe of mine as that after they played up the whole "consequences of having romanced 2 people in the prior games", all that happens is you choose, that's it. No emotional turmoil, no conflict of interest, nothing. And they ruined the caracters. No emotional link with them in this game what so ever, except maybe Liara. Animations: recycled from ME2, and they glitch like crazy during cutscenes. Unacceptable. And don't even get me started on the ending. No closure, nothing you did matters, and plot holes the size of the Great Lakes. However, the game does have some upsides, notably the combat. Improved upon the satisfying style of ME2, included some of the RPg elements from ME1 (at a seriously cut-down scale mind you), and varied ennemies with different tactics. Story missions had good designs, and the multiplayer, despite being unoriginial, benefits from the flare of Mass Effect combat (biotic comboes mainly). From a gameplay perspective, a satisfying result, but from a story and technical perspective, it wreaks of laziness and lack of creativity, and depth, something that IMO, ME1 revolutionised, and ME2 perfected, and that ME3 now recycles and downgrades. Expand
  37. Jul 8, 2012
    Overall the game was very disappointing for me, and this is sad because I have played the other 2 ME games and consider myself a Mass Effect fan (maybe it should be considered). A few parts were very well done and this is what made the game bearable for me. The Tuchanka and Rannoch mission chains were the games saving grace and the writing was in most cases stellar. Which makes the debacle at the end of the game even harder to understand. The ending was nothing short of a travesty. It took away my desire to replay the game and even the other two games. When a game does that I would consider a 4 a very generous score... Expand
  38. Mar 18, 2012
    Here we go. My most anticipated game of this year. I have been waiting for this game since Mass Effect 2 mentioned it on its loading screen. I have been playing for 25 hours. I have completed it. From my reviews of the previous Mass Effect games, I highly regard them as one of the greatest Sci-fi stories of this generation and of all time. To make it short, I am a huge fan of this Sci-fi video game series. Mass Effect 3, for the past 4 months, have consumed me with anticipation and hype and I can tell you that for the most part, it was worth it but let me remind you to put emphasis on "the most part". Mass Effect 3 is a great game. The gameplay is the best in the series, the scope and ambition is huge, the story is still great and the characters are still great. All that is probably the big bulk of the game. But I am hesitating to my own surprise. After completing it, I felt completely bitter sweet. It wasn't horrible but It wasn't satisfying. I have read the comments made in this site about the game's ending and how it was a complete let down. From all the the comments, I was still confident that Bioware wouldn't disappoint with the ending of a prolific 3 game trilogy. To my own dismay, the thing that completely prevented me from giving this a 9 or 10 was the ending. It wasn't bad but it gave me such an empty feeling and I didn't like it one bit, especially when I have been lovingly crafting my story ever since the beginning. It felt so abrupt and it made me feel like all my accomplishments from the previous two games and my play through of ME3 inadequate and it left a lot of questions hanging for this series. Maybe its just me. Maybe this is the ending Bioware was planning since the beginning of the game and I wanted a satisfying ending because my Shepard has been working his/her (I have two Shepards) ass off. I wasn't satisfied at all. I have read theories about the ending that made me hopeful but as of now, they're still theories, not facts. The only positive thing that I could say about it is that I have never seen an ending quite like it and doesn't follow the typical Hollywood like ending which made me respect the ambiguity of it. Other than the ending, there are other problems the game suffers from. The dialogue option is very dumbed down to my surprise. If you want a conversation with your squad made on your off time, you only get the option wheels when at certain points of the story. The option wheel is dumbed down as well as I felt there was less dialogue options than in the previous games and the quick time paragon/renegade trigger and the charm/intimidate options are very occasional. All of this makes a very linear story that gives you smaller options on what path you can choose. There are still bugs from the previous games that ME3 suffers from like the random lighting, slow texture resolutions and occasional lag. Oh and the lip-synch is quite off too. The ending is the thing that most people and fans have been complaining about and I agree but unlike most of them who gave this game a straight 0 because of the ending, I still enjoyed this game. I love the story in this game, albeit the bitter sweet ending and it can be very intense, especially when you're doing Priority missions where you gather the entire galaxy for war. The combat is fantastic and will test your strategic skills when having gun fights. The characters are still the characters I know and love from the previous games, some matured from the past 2 games. Garrus is still my loyal sidekick and best friend, Joker is actually at his funniest in this game because I was laughing at his jokes and comments all the time and Liara is still one of my favourite video game heroines. Even when the dialogue option is dumbed down, it was still fun hearing conversations from the npc's. The multiplayer is fun but Mass Effect 3 doesn't really need it and I know that Bioware intended to put multiplayer in the series since the first game. Before I end this review, I should probably mention the one day DLC. I do agree that it is steep in price and felt like a cop out. The mission was absurdly short for a DLC and the character squad mate that you get should have been in the main story but to be honest, I really like the Prothean squad mate. I think he's probably one of the best squad members I have ever recruited because he's pretty much a walking renegade on vengeance mode. Shame you have to buy him (if you bought the game in standard). Overall, this game is really good. It could've been great if not for the bitter sweet, empty pay off it gives you after all your hard work, especially if you've completed the previous games and its limited choices you can make but it's combat, characters and progressing story makes up for it. I'm glad I waited for it and I'm glad that I played it. Expand
  39. Mar 8, 2012
    Great game. Picked up ME 2 just to finish another toon. I was a little leery at first and I almost jumped on the boycott wagon. I thought for myself and managed to snag a CE. Loving it. Combat is dynamic. Lots of room to improvise. MP is also a blast. If you are a fan of the series pick this up if you haven't already. Oh and ignore the troll reviews. It was a raid done for the lulz only.
  40. Mar 19, 2012
    This review contains spoilers, click expand to view. First let me say that this is a great series and until the last 10 minutes of the game, this was the best game in the series. Most of the game really felt like a fitting end to the series. The gameplay is amazing, the visuals are stunning, and this game provokes more feeling in the player than any game(or book or movie for that matter) I've ever experienced. You make choices that allow people to sacrifice themselves, and you care about these characters. You are filled with hope and despair, joy and sadness, all at the right places. Then there is the ending. I won't say anything specific about what happens at the end, but I still checked the box for spoilers because even what I will say will be considered spoilers by many. None of your choices mattered. There are three endings and which you get or are successful are all based on your Effective Military Strength number. What's worse is that the endings aren't even functionally different. They destroy the ME universe and the franchise. I felt completely numb after finishing the series for a while and then the anger started to grow. The one good thing I can say about the ending is that there is a movement to change it so we might end up getting the ending we deserve. Expand
  41. Mar 15, 2012
    Subpar all the way, the boys and girls at Bioware went out to the back shed and slapped this garbage together in their spare time. Instead of investing time and effort into making it a great RPG they tried to make it a shooter, an RPG and a movie to widen its appeal and give them more money. In places ME3 has its moments, but they are few are far between, the graphics are nothing to get excited about, the plot detached and the choices you can make have little or no overall impact regardless of play mode. They have forgotten thier roots and the established lore of thier own game. I would rather pay for and be forced to read all of the twilight novels than play this dreadful game. Expand
  42. Apr 4, 2012
    This review contains spoilers, click expand to view. I wish I could score this game twice. Once would be for the gameplay, options, dialogue, and general playability. That score would be very high; I am a big fan of the Mass Effect series, and I thought that this one was pretty good, considering. The second would be for the ending, and it would be negative. Dear Game Developers, please read this. I don't want you to try to leave me thinking at the end. I don't want to turn off the game and say, "well, that sucked." I want to end happily riding off into the sunset with my lady (Tali, in my playthrough). I WANT TO SURVIVE THE END OF THE GAME. WHAT IS WRONG WITH THAT? Why can't I be the conquering hero? Why can't I use my paragon points to change the outcome? I know that I am not completely representative of the gaming community, but I want a happy ending. Bioware took three games to utterly fail to give me that, and left me feeling deeply unsatisfied. I am disgusted by the shoddiness and sheer badness of the ending. In fact, I would suggest that all video game writers consider the seven year old test- would a seven year old be happy with at least one of the endings?
    On an unrelated note, I add my voice to those that have spoken about the shoddy, tactless attempt to add in different sexuality and gender options. It seemed utterly forced. In the end, the ending made it feel like Bioware didn't care about me. It didn't care about how I felt after I played.
  43. Mar 7, 2012
    A fantastic and highly-satisfying conclusion to one of the best RPG series of all time. I bought the collector's edition of the game and have been unable to tear myself away from it since 12:01am on release day.
  44. Mar 17, 2012
    I'm going to get straight to the point with this. It is OVER now EA / Bioware. You will get not one single penny more from me. EA / Biowares shameless and cynical manipulation of loyal gamers has gone too far. I've been with this series from the very start. Mass Effect 1 was a triumph even with its flaws. Mass Effect 2 was good, but it lacked some of the heart of the original and it was also the beginning of the money grabbing EA is notorious for. Mass Effect 3 is good, but has had almost all its heart and soul ripped away (with a few exceptions) and has finally confirmed what everyone knew, IT'S ALL ABOUT THE MONEY! There is so much I want to rant about but I'm just going to stick with one example. DAY ONE DLC. Why is this not in my game already? Why am I paying an extra £7 for access to this on top of the £40 I've already spent for the game? With the script leaks and art book leaks everyone knows that this character was part of the game. Yet still EA / Bioware deny. How stupid do they think we are? I know that I don't have to buy this content. I know that I can say "no". It's the manipulation and disrespect that EA shows to gamers that angers me. I would of given this game 8 out of 10 if I wasn't feeling quite so furious. I just hope that someone within EA / Bioware can put their ruthless pursuit of profit aside long enough to show some respect to customers and start making truly great, innovative, RPGs again. Expand
  45. Mar 6, 2012
    Great Story and in my opinion a fitting end to the trilogy. Definitely worth playing if you have played the first and Second games because it finishes arguably one of the best Trilogies of Games this gen.
  46. Mar 28, 2012
    What a sh**y ending. No chance of a good ending, even if you have make only correct choices over all 3 games. Bioware has lost all his skills. First gameplay and now storytelling. Nothing more is left of a once great development studio.
  47. Apr 17, 2012
    This review contains spoilers, click expand to view. A great game for the most part throughout. I do have some minor gripes about enemies, gameplay and lack of creativity with characters returning from ME1/ME2 with them still wearing the same attire from last game. The game made it fill like it was building to a massively great ending conclusion. Building war assets is a mindless task for the most part, but it felt like it was going to payoff in the end.

    Ultimately though it is the end that fails miserably for one of my favorite franchises of all time. I felt like I had to write this because of how much love I have felt for the franchise and the characters that didn't getting treated properly in the conclusion. There are many reviews about it so I won't go into great detail but I had to put my 2 cents in. Great game, great franchise, one of the worst endings in the history of endings.
  48. Mar 6, 2012
    I love this game so far. I played through ME1 once and ME2 twice. I liked 2 more and I may like it more than this one. That said it is still a great game. I decided to write a review to counter some of these stupid mad about same day DLC comments. First off it makes sense what bioware said they did it for. It takes time from game completion to release. So why not work on more content. Just because it was done before the games release doesnt mean it should be free. Also all those saying that it is unlocked off the disc are full of crap. Its a huge download. Well over its on the disc content like other games. Expand
  49. Jun 12, 2012
    Before anyone calls me a "troll" for giving this game a zero, allow me to explain. Originally I thought this game deserved a 5/10. I found about half the content enjoyable, if a little bland. The music was lacking in atmosphere, the dialogue is ropey and the graphics buggy! (my characters head revolved like an excorcist moment!) Then came the gameplay, removed almost completely from anything remotely RPG and lacking depth. The A.I are atrocious, constantly glitching through walls and running backwards into enemies. Despite this, I was enjoying an average 5/10 game. Then came the release day content that was included on the disc, pointless multiplayer, ridiculous flirting for no reason, massively boring sections of corridor shooting monotony, and the fact I had to swap disc four times within 40mins!!! This is yet another over-hyped and over-rated lazy effort from bioware. I waited and only paid £15 for it and still felt cheated. If this is the supposed "natural evolution of the RPG" I worry for the future of decent, in depth games. My last grievance, that really dropped the score, was the blatant copying of Gears Of War. The cover system I can accept, but now add roady-running, rolls, jumps and melee. Also now a hammer of dawn impression! Give it a rest Bioware and get your own ideas. Expand
  50. Mar 7, 2012
    This game is a great culmination of me1 and me2. Battle system is very responsive. Kinect features add for seamless battles with no pause for a weapon wheel. Graphically a great improvement. My only grip would be a confusing side mission system. That however is not enough to detract from a fantastic game. On a side note so many of the "0"s given on this site aren't people even reflecting on the game but Bioware or some personal issue. I dare anyone to find a more engrossing story. Yes the endings aren't picture perfect, but has anyone realized the galaxy just got its ass handed to it? What are we expecting? Rainbows and unicorns? Happy reapers holding hands with turians in lush fields? This game isn't that. The possible endings are wonderful and go with the story. Play it though and see for yourself. You will not be disappointed! Expand
  51. Mar 24, 2012
    After putting 200 plus hours into this franchise i feel like i just got the finger from bioware. The ending is bad...any way you put it. Everyone around the internet keeps on saying that "just the last ten minutes were bad" not just the last ten minutes...the entire ending in its entirety is just terrible
  52. Mar 7, 2012
    This game is a masterpiece.
    The most part of the people who doesn't like it is because they just don't have it.
    This is really an awesome game.
    The story, characters, music...everything is awsome.
  53. Jun 12, 2012
    I know that this score my seem harsh to some of the hardcore Mass Effect gamers out there, but i was so disappointed with Mass Effect 3 that in my opinion it doesn't deserve a better rating. I have way to many complaints to list here, but the things that really annoy me about this game are simple. Bioware have gone from ripping of other sci-fi tv shows, games, books etc to ripping of Gears of War and badly at that. Also, why do they feel the need to do a Dragon Age 2 and overly sexualize the characters. For a female gamers such as myself, I dont need to see Miranda's bum when I am having a conversation and dont want to play a game that degrades women. Therefore I have marked Mass Effect 3 down from the score I gave it and was highly disappionted as I like the other Mass Effect games. Expand
  54. Mar 6, 2012
    I have to state that Mass Effect 3 is one of the best games i have played in years. The previous two games were extremely compelling and engaging, however the final game in the series makes everything all so personal and emotional that puts other games to shame. Mass Effect 3 overall tone is of a bleak, hopeless war against a god-like entity known as the reapers and they manage to convey that in an outstanding manner. The combat is fluid and much better than the previous two games. The enemy A.I is excellent. Enemies constantly flank you and you are forced to move between covers and use powers aggressively. Although the same cannot be said for the companion A.I. The difficulty scale is very well crafted. It is not punishing as Dark Souls or kid-easy as Fable (I play in Hardcore/Insanity difficulty) but finds a perfect balance. Also for all hardcore action game fans, Mass Effect is not an action-centric games but it gives challenges at a constant pace. If you are looking for more action-oriented games you should stick to Halo or Gears of War. Mass Effect series has always been about the story and character interactions that make you want to care about the galaxy and the myriad species that reside in it. It pulls your heart-strings and makes you emotionally invested in it's story. Commander Shepard has never felt more human. The best part about that is we can sympathize with his cause and his pain. It's not like the commander is a unstoppable tank who cannot be beaten and whose only motivation is Revenge; you see doubts, fear, pain and all the other emotions that one generally expresses when over a thousand god-like ships take over you home and kill it's people. People have stated that they find the ending unsatisfactory. They are entitled to their opinion however i rudely disagree. I found Mass Effect 3's ending as one of the most spectacular and beautiful moments in games. It provides the perfect closure to Shepard's epic journey across the galaxy. I argue about the ending because: The galaxy is at war and there is noway of predicting which way the war can go. War is unpredictable and Mass Effect 3 capitalizes on that. War is not for the weak and it states that clearly from the very beginning and galactic war is the premise of the entire game. Mass Effect 3 does have a few weak points and while it's far from perfect (let's face it no freaking game in the entire universe is perfect) it's by far the most compelling game i have ever played. The multiplayer component is another part that i like a lot. The levels are very well designed and provided you know how to play the game properly and find the right team, it is thoroughly enjoyable. In conclusion, Mass Effect 3 does everything right. It is more like it's famed predecessor Mass Effect 2 in terms of gameplay and graphics but that's not a bad thing at all and it brings back many of the things players enjoyed in Mass Effect. I really recommend playing the other two games too just to appreciate the depth of Mass Effect's world and characters. Mass Effect 3 in my personal opinion is the best game i have ever played and the series as a whole is one of the best video games series that has ever been created. Expand
  55. Mar 7, 2012
    About 6 hours into the game and i'm really enjoying ME3 so far. As for these trolls and haters with all the negativity, just because you don't like the game doesn't mean you need to ruin it for everybody else. If you have an issue with the day one DLC, then don't buy it. If you don't like the multiplayer, then don't play it. If you don't like ME3, get the 35% of cash you will get back from trading in the game and buy something else you will probably complain about. Expand
  56. Mar 6, 2012
    God like. Absolutely godlike. I enjoyed playing this more than Skyrim. I haven't finished the whole play-through but I'm a few hours in and I'm loving it. Gameplay's solid, voice acting's solid, graphics are solid, and freedom is solid. LOVED IT
  57. Mar 7, 2012
    great game great end to the best trilogy. really perfect. 10 don't beleave all those 0, there is people on metacritic that has given 0 to the godfather part 1..
  58. Mar 17, 2012
    I'm not even mad that the ending sucked. I'm mad that it sucked and DIDN'T MAKE ANY SENSE! It was like if Francis Ford Coppola died right before shooting the last scene of The Godfather. Then some idiot hack came in to take over and scribbled a final scene together by finger painting his feces on a canvas. And to top it all off Bioware has the goddam nerve to TELL US TO BUY UPCOMING DLC IF WE WANT TO LEARN MORE! Tell you what Bioware, you can come over here and suck on MY DLC. Expand
  59. Mar 6, 2012
    After spending somewhere around 25 hours getting through Mass Effect 3's single-player campaign, there was one question I couldn't quite answer: why is this game called Far Cry? The sequel, developed by Bioware Montreal, retains nearly nothing from Crytek's 2004 original or from the Xbox and Xbox 360's Instincts and Predator derivations. The story doesn't carry over, the characters aren't the same, there's no mention at all of Jack Carver, there are no mutagens, no feral powers, and no Trigens. Instead, it's a struggle between warring factions, called the APR and UFLL, in an unnamed African nation.

    The game also doesn't give players a pre-determined protagonist. Instead, you select a character to play as, and the rest of the cast appear in the game world around you as friendly NPCs, called buddies, who you can choose to work with. Things begin with a simple tutorial section, introducing you to basic first-person shooter controls and the game's premise. Your main goal is to find The Jackal, a menacing character that supplies weapons to the APR and UFLL to keep lit the fires of conflict.

    The point is, with this kind of setup, it's odd that the Far Cry name was even used at all, other than for its obvious name recognition value. Pushing that issue aside and accepting that this is basically a totally different game, you'll find there's quite a bit to like.

    There are few direct analogues for Mass Effect 3, as it truly is an open-world shooter. It's a stark contrast to Infinity Ward's unrelentingly linear Call of Duty games, and offers more freedom than what Crytek wound up delivering post-Far Cry with its pseudo-linear Crysis franchise. Perhaps GSC Game World's S.T.A.L.K.E.R.: Shadow of Chernobyl is the best comparison, though even that game differs, because where it leaned more toward role-playing elements, Mass Effect 3 is almost all about shooting. There are still ways to upgrade your character, but the focus here is most definitely on action.

    For instance, there's no inventory in the game, just four weapon slots. There's one for your machete, one for a sidearm or accessory, one for a primary weapon (assault rifle, SMG, sniper rifle, shotgun), and one for a special weapon (rocket launcher, mortar, flamethrower). All these weapon types aren't available at the game's beginning; you must unlock them by performing side-quests for weapons vendors located around the world. Much of the game works like this, letting you unlock little bits and pieces here and there to make your journeys across the grassy plains, mountains, and jungles of the world more convenient, and make the process of killing a little easier.

    Outside of main quests there are several types of distractions for you. You can do the weapon vendor quests, which always involve hunting down a convoy and disabling it. The rewards are good, as you get access to more weapons, but the quests themselves can get repetitive. There are also quests you can get from buddies you find around the game world and assignments from ominously garbled voices transmitted over electrical towers. Ultimately, they all boil down to pretty much the same thing: go to a location and kill a guy, blow something up, steal something, or force someone to do something they don't want to and then kill them. And if you're particularly obsessive compulsive, you can spend plenty of hours tracking down the multitude of hidden briefcases which contain varying quantities of diamonds. You'll also occasionally have to quest for medicine since, surprise, your character has malaria. While the premise of a sick protagonist seems like it could have had some interesting implications, the way it's implemented here makes it seem like more of a nuisance than anything else.

    Some of the main quests can be fairly interesting, but usually only if you choose to work with an NPC buddy. Whichever buddy you've unlocked that likes you best will give you a call after main missions are acquired, offering an alternate method of completion. Sometimes it screws over the faction you're working for but ultimately involves the same infiltrate / kill mechanic used in most of the other quests. More rarely you'll get to do something totally different, like using a warhead to drop a bridge on a barge instead of having to infiltrate the barge and killing a target on it. Using buddies like this to complete missions in different ways is also to your benefit, as it gradually upgrades all the safe houses in the game world with ammo stashes, health supplies, and eventually vehicles.
  60. Mar 7, 2012
    It's interesting that when the developers listen to the players and implement changes the fanbase was whining about, the same fanbase complains. At any rate, Graphics - pretty flaky, even for this generation of consoles. Controls - pretty good, given it's not a keyboard/mouse Story - Excellent once you get started, though the presentation is rushed and obviously made for a current generation of gamers with attention deficit disorder
    Gameplay - flaky at times, a complete tactical BOOYAH at others, sometimes an utterly blatant copy of Gears of War at others, often times it contains spots of brilliance in others.

    The game certainly is polarizing. Some obviously love it, some obviously hate it. Some of the whinier people give it all zeroes because they are incapable of seeing the whole game, some others give it all tens to counteract the whiners. It's utterly sad there aren't more mixed reviews of the game.
  61. Mar 6, 2012
    This HAS to be the best game ever made!!!! It looks fantastic, the gameplay is AMAZEBALLS!!! And this is just an altogether epic game. I love the beginning, and how we pick up right where we left off!!! I can't wait to see what happens. So far I AM IN HEAVEN!!! So happy, my life has meaning again!!!! I LOVE U bioware :)
  62. Mar 6, 2012
    You will care about everything that happens. The gun fights you get in suddenly feel like they have a real purpose, and the things you're shooting really deserve it. They really knocked it out of the park on this one. Mass Effect has never been about pure gameplay, its about the story, however the gameplay has actually improved from ME 2 bringing it closer to its roots and implementing gun mods. Playing from ME 1 to 3 with the same save file is an incredibly personalized experience unavailable in any other series! Lastly if you are a fan of good science fiction than this is something you just can't miss. Expand
  63. Mar 6, 2012
    the **** never **** ends. Seriously though, who gives a game a zero because they hate dlc? ME1 rules, ME2 rules, ME3 rules. yaaaaaaaaaaaaaaaaaaaaaa
  64. Mar 6, 2012
    With its grand storytelling and enthralling gameplay, Mass Effect 3 doesn't just bring an epic trilogy to a close, it rivals the most revered space operas.

    At the close of Mass Effect 2, Commander Shepard learned of an impending Reaper threat to the galaxy, but was brushed off in typical bureaucrat fashion and his warnings were dismissed. At the start of Mass Effect 3 we see that Shepard
    was right all along and that the threat to the galaxy is on Earthâ Expand
  65. Mar 6, 2012
    every thing you would expect from a ME game nice work Bioware. i dont think they could of any thing different in make this game another masterpiece from the great minds at bioware.
  66. Mar 6, 2012
    Great game and a great ending to the trilogy. Bioware does a great job closing plot holes while leaving others open in case they decided to bring the Mass Effect universe back. A great ride from start to finish, one of the best games of the year.
  67. Mar 6, 2012
    Amazing game. Nuff said.

    Yo I'm MC Mass Effect 1, 2 & 3
    I really like those games but the trolls disappoint me
    Martin Sheen, Mark Meer, and Seth Green
    Why all the bad reviews?
    They have a perfect trilogy!
  68. Mar 6, 2012
    Mass Effect 3 proves a more than worthy conclusion to the always outstanding Mass Effect series. With the exception of a minor glitch here or there, the experience is a seamless masterclass in gaming, one that is still able to provide an emotional and memorable experience beyond the simple shooting mechanics. Not to downplay those, however, as they have also been drastically improved from previous installments. Of particular note is the new and improved melee system, which has come leaps and bounds ahead of where it was in the last two games. Mass Effect 3 is a brilliant conclusion to an already exemplary series, and I could not have asked Bioware for more. Expand
  69. Mar 6, 2012
    Mass Effect 3 is pretty awesome, like the rest of the series. Stop **** about there being a gay sex scene, you don't have to watch it, you don't have to have a gay Shepard, you don't have to talk about it, and you don't have to think about it if you don't want to. And a lot of people are saying the ending sucked, and I havn't finished it yet, but I played five hours of it today, and considering it only cam out about 19 hours ago and there is more than 19 hours of gameplay, I think either most of them are lying, or skipping half the game. The one downside is, they say over and over that thousands are dieing every minute, but then have a little speech about it, wasting time. Other than that, the game is wonderful! Expand
  70. Mar 6, 2012
    Amazing!!!!!! Don't look at all these noobs who just can't afford to play it and are jealous. These noobs just want to hate on bioware and ea for pointless reasons. Bad Ending. Which is actually one hell of an ending and also day-1-dlc, (go back to can't afford it)
  71. Mar 6, 2012
    I'm about 12 hours into the story, and let me just say that all the people that are giving this game a zero are very bitter people. This is an Epic game, and although it isn't 100% perfect, it blows it's predecessors out of the water when it comes to game mechanics. The story is compelling, and and the Characters deep. The only thing that feels forced are some of the side-quests, but it's still better than many other games. It is more action than RPG, although they removed everything that was annoying in ME2. I would recommend the entire series to anyone that wants an experience rather than simply a game. Expand
  72. Mar 6, 2012
    This game is awesome but what i really wanted to say was that at least 95% of the negative reviews are fake spam reviews, also they came like 12 hours after the release which is impossible ALSO the spam accounts are also just downing bioware and i am not really sure why. Everybody should get this game ONLY IF you played the first two because it is definitely worth it and there will never be a more satisfying trilogy than the mass effect series. Expand
  73. Mar 6, 2012
    Im loving the game so far. It`s funny, click on ``all this users review`" for some of the 0/10's. You will realize some people made an account to give 0/10 to ALL 3 MASS EFFECT 3's ON ALL OF THE CONSOLES. Thats just horrible, clearly some hardcore trolling going on. ME save ported perfectly and can't wait to see what the decisions i made in me3.
  74. Mar 6, 2012
    A good game for a shooter. Not so much for the RPG part though. Excellent more in the vein of action adventure type of game with some dialogue choices (which is not a bad thing!)

    The good: -Gameplay wise, shooting is responsive and using powers is fun. Enemies can push you to use tactics. Guns shoot differently too and you can "feel" the difference.
    -Graphically it is better in terms of
    lighting and realistic hair.
    -Dialogue/Voice acting: Dialogue is not perfect and can range of incredibly cliche to excellent but Voice acting is so good even the cliche lines sound good.
    -Cut Scenes: Very cinematic. Felt like I was watching a movie.
    -Music is very good.

    The Bad:
    -The 'A' button for everything can be problematic in combat (like wanting to cover but rolling instead).
    -Graphically animation seem worse than Mass Effect 2 particularly when people talk. It was quite strange that this aspect of the game actually degraded from its processor.
    -Story: Plot is atypical and tries to force drama too many times that for some it maybe annoying. An unsatisfying endings that may cause some player to feel like the first two games were for naught and a lack of a rewarding epilogue might be the defining factor of replay value.
    -Choices: Due to auto dialogue (even for Story mode) take up around 50 percent of the time and thus choices in dialogues seem lacking. Also, some may feel that their "Shepard" got hijacked because of the auto dialogues.

    Overall, this is a good game despite its short comings. Depends on the players though if it is "A must play". A long time fan may love it or hate it. However, new players may find the game okay due to not experiencing the previous games to appreciate it.
  75. Mar 7, 2012
    Mass Effect 3 personally has everything the others had and more the kinect features feel natural the multiplayer is great fun and for those it doesnt interest is optional and the story simply sucks you in
  76. Mar 7, 2012
    Mass Effect 3 lives up to the Mass Effect legacy. It's awesome game. I loved ME and ME2. ME3 is as good, if not better than the first two games. Ignore the hate. This is a quality game. I love how Bioware took the time to add multiplayer to the game, but it is not required in anyway.
  77. Mar 23, 2012
    I wish that the company had been as loyal to the fans as I have been to the series. After all of the gameplay and all of the care I took playing and replaying the first two games, all I get are three crappy choises that all amount to basically the same thing? I won't be wasting any more money or time with Bioware games if they think this is acceptable.
  78. Mar 7, 2012
    Excuse my french but are you people **** crazy? This game is simply outstanding! Sure your decisions don't have as much impact as the previous 2 titles, but this game is a masterpiece in its own right! Easily one of the best if not THE best games on the 360/PS3, it deserves nothing less then 10. All games have small imperfections, and apparently people cant see past that. I now hold much less value in the opinion of the users. To anyone out there on the fence. BUY THIS GAME, you will not regret it. Expand
  79. Mar 7, 2012
    While the shooting mechanics and gameplay are solid if a bit uninspired, the major selling point for this game, namely the freedom of choice associated with this title, have been stripped down by a considerable degree in comparison with the first two titles. The RPG elements (such as looting, exploration, ect) have been reduced to clicking the left trigger button and launching a pod, if you're lucky enough to find anything (at least it beats scanning the planets...that really sucked). Contrary to the opinions of other reviewers, I thought the plethora of unhappy endings for this game were appropriate (after all, the Reapers are supposed to be a serious threat to existence, kind of like Hitler was to the rest of the World); however, some of the plotholes in the series make the storyline intolerable at places. Did you destroy the Rachni Queen in Mass Effect? Well, regardless of your decision in the first game, you get to look forward to seeing her again. This is the only plothole I have verified, but based on the lividness of other reviewers I have no doubt that more of them await me in a second playthrough.
    If plotholes and a lack of the RPG experience was not enough, I have learned now that in order to increase my "galactic readiness" level in the single player campaign, I must play the "Galaxy At War" multiplayer. Now, I'm not against multiplayer games or the multiplayer experience, but I bought this game with the (I believe reasonable) expectation that I would be able to completely control my virtual galaxy's fate (at least to the degree of control that my virtual Shepard could exert) without having to go through a (usually repetitive if not sometimes entertaining) multiplayer platform to achieve the results. Perhaps the Call of Duty franchise could have benefitted from this type of multiplayer-to-singleplayer tie-in, but a franchise that has grounded itself in a rewarding single player experience making a move like this is beyond risky from a business perspective, and IMO a downright disappointment. Perhaps the biggest flaw of this game is the choice of squadmates. I understand limiting the number of them to facilitate a deeper connections with the NPCs through more detailed dialogue, but with a series that has introduced me to such an overwhelming number of interesting characters already, why would I want to parade about the galaxy with Ronnie Coleman? Seriously, James Vega is easily one of the stupidest, flattest, and stereotypical characters I have ever had the displeasure to interact with virtually, and it was a very bad decision on Bioware's part to introduce him in the series when any, and I mean any, of the other characters I had previously been exposed to could have filled his spot on that limited roster. Combine those with two new "character introductions", and now my ship in this galaxy has been filled with quite a displeasing number of people that I would rather throw out the airlock than interact with on a deep, meaningful level. So I've said a lot of negative crap about this game and yet I am still giving it a five. Despite these flaws, which have pretty much ruined the experience for me, I understand that I am the only human being here with my very specific tastes and expectations, and that while some other hardcore fans of this series may be able to relate to my opinions about the ending to this trilogy, EA's sickening influence over this franchise has successfully introduced it to a large number of very different gamers. If you like contrived, mindless shooting like what you see in certain James Cameron movies and in too many games being rushed into production these days, then please go ahead and purchase this game; you will certainly not be disappointed in what this game has to offer. And while you're at it, buy the day-one DLC as well, which is an embarrassing stain on the gaming industry as a whole that will likely lead me to pirating one in every six games I buy, just to level the score for raping my wallet. But if you are like me, and you are a huge fan of the first game in this series, and at least a loyal fan despite watching EA's influence mar the quality of the second game in this series, then I would highly recommend you wait until this game is in the twenty-dollar bin at your local gaming store before you buy it because this game will be one disappointment after another from start to finish. Or better yet, don't buy it at all and let Bioware know that we, as fans of their effort on the first game in this series, will not buy any more of the garbage from the money-grubbing scum that like to call themselves Electronic Arts, and that includes Bioware games if they choose to remain associated with them. It really is a shame that a franchise with as much potential as this one was ultimately destroyed by greedy idiots trying to appeal to a larger audience despite the franchise's financial and critical success from jump street...
  80. Mar 13, 2012
    Great and amazing game until the last 10 minutes. This isn't fan rage. It's simply a warning. You won't understand what everyone was complaining about until it's too late. The real tragedy is that Mass Effect 1 and 2 get caught in the blast wave and become worse games in the process.
  81. Mar 11, 2012
    This review contains spoilers, click expand to view. I'll begin this review with my own perspective on the game's ending, since that seems to be the source of most of the low user scores on this site (the controversy over the DLC aside). I'll admit, immediately after completing the game, I felt a little betrayed by the finale - the pseudo-philosophical climatic revelation and choice was quite unexpected, as was Shepard's inescapable death, and the lack of resolution for most of the player's allies left me cold. However, the more I reflected on ending and all of its permutations, the more I appreciated it. In my view, the lead-up, that last ditch charge towards the beam, the horror of the Citadel, the last moments with Illusive Man and Anderson, all worked on a very potent emotional level, no matter what followed. Catalyst's revelation of the Reapers' nature makes a great deal of sense in the context of the rest of the series, giving them motivation and character that transcends the typical pestilential invader trope - indeed, there is even a perverse sort of logic to the Catalyst's solution, preserving organic life as a whole by ensuring that no force can rise up to stamp it out forever, that adds an unexpected element of ambiguity. Then comes Shepard's choice and sacrifice - admittedly, Bioware could have done more to make the consequences of each choice visually distinct, but the choice itself is very powerful and fascinating in terms of its implications. At first, I was afraid that the truly transformational nature of each path nullified all of the other decisions the player makes throughout the course of the series, but that really isn't the case. Barring the "failure" ending, the galaxy lives on as a result of Shepard's triumph, deprived (at least temporarily) of the easy transport of the Mass Relays, but able to rebuild and self-determine all the same. It is a bit frustrating that the futures of your party members and allies are left unstated, but then, it would have been impossible to satisfy every player and all of their investments in particular characters - leaving their fates to the imagination was, perhaps, the most elegant solution. Finally, Shepard's "death" in each ending seems to have rankled a lot of people who would have grown extremely attached to their own Commander over the course of three games. I empathize with this, but I'm inclined to think that killing Shepard was a brave and powerful choice on Bioware's part. It would have been easy to have Shepard bounce up the the Citadel, shoot Martin Sheen, flip the Reaper kill switch, and waltz off into Garrus'/Tali's/Ashley's/Wrex's arms, but that would have diminished the sheer emotional impact and consequence of the finale. No matter what choice is made, Shepard ends a cycle of destruction that has lasted for millions of years and defines the character of the galaxy for the next million â Expand
  82. Mar 12, 2012
    This was by far the best mass effect experience until the final mission, during the whole playthrought it really was awesome but the end was a big let down, anyways, still a great game!
  83. Mar 12, 2012
    Truth be told I loved the all but the last 10 minutes of the game. And those 10 minutes left me with such a feeling of distastes that it basically ruined the whole game for me. When a game is founded off of the users decisions over 3 games, why did BioWare decide to ignore all those choices at the end of the game and force me to pick 3 choices that don't make sense with how I played the game? (Let alone the unanswered questions.) My guess is that BioWare had a very ambitious set of multiple endings planned, but that due to time concerns they scrapped them and left us with an unfinished game with a token ending that they plan to flesh out with dlc. Expand
  84. Mar 13, 2012
    All forms of narrative storytelling (whether it be books, movies, or video games) are judged on the beginning of the narrative and the conclusion of it. With that being said, Mass Effect 3 is a great game until you reach the lackluster ending. When a company such as Bioware creates a game that takes pride in its extraordinary writing, issues with the story are huge because we, the consumers, expect the best from Bioware. This awful set of ending scenarios is probably another money milking tactic of EA's in order to squeeze more money out of the Mass Effect IP, whether it be in the form of DLC or future sequels (Bioware has already stated that even though Shepard's story is over, the Mass Effect IP may continue in the future).

    It's entirely possible that this series of ending scenarios was made in order to make the writing process for the next trilogy of ME easier, which I hope was the case because apparently they downgraded in that regard. Mass Effect 3 is rather enjoyable except for the last 30 minutes, with that being said, if you prefer to play video games with strong narratives, this game isn't for you. The ending has many plot holes which are not explained and any questions that were to be answered from previous installments were just replaced with new ones (most likely to garner interest in future titles).

    One last note; there are a lot of reviewers here who believe that those who are giving low scores are ignorant or that it's merely a bunch of "trolls". The truth is that this franchise was harmed in the worst way when these terrible endings were implemented. The truth is that for most of the negative reviews (not all of them, but most) there is a player who was expecting an epic conclusion to an epic saga, but was left with a deep feeling of betrayal and disappointment due to a tragic ending of a great trilogy (I do not mind sad endings, by tragic ending I mean an ending of poor taste). I'm not sure if I'm going to buy ME4 (I definitely will not buy it on its day of release, so I can wait to see the reviews before purchasing it) but if they do plan to continue the franchise, I hope they carry it out in a careful manner and return to the roots that made Mass Effect 1 such a great video game. I'm sure those who are loyal to the franchise will agree with me.
  85. Mar 14, 2012

    As a prelude, let me just say that I'm a writer, and I make my living writing. I've been a writer since long before Mass Effect came out, and that's a huge part of what drew me to these games. What I loved about the ME series was how masterfully the story was woven in such a way that the authors (Bioware) crafted a tale that actually permitted input from the
    readers (gamers) to determine how the story progressed. No matter what path you chose, the story was interesting and engaging, but your decisions always had clear consequences in the end, as the decisions of any protagonist should.

    Coming into ME3, I was a little nervous. After all, with the bar being set so high with the other two, could Bioware really deliver a fitting conclusion? I mentally prepared myself for the worst. But then, as I played through the game, my fears were gradually alleviated. Frankly, the experience was Epic with a capital E. I saw how the decisions my character had made in the previous games impacted the galaxy around him. The characters came to life and drew pure emotional responses from me as the plot continued to weave itself together. But the arc of the story was clear: Shepard was not going to survive. I was okay with that, and I was ready for that. And playing through the final mission on Earth, having final conversations with all of Shep's squadmates, the writer in me was satisfied. All the loose ends seemed to be tied up. The ending was in sight, it was just a matter of seeing what exactly would happen.

    I'll spare you the details, but in the last 5 minutes of what had essentially been a hundred hours (or more) of story, that story was destroyed. The sad thing is that the story all made sense, it all fit, except for that last 5 minutes. From the perspective of a player, I failed to accomplish my mission. To quote Ecclesiastes, it was all vanity and grasping after the wind. From a writer's perspective, it's like I crafted a beautifully written and engaging trilogy of novels, but made someone else who didn't know the story or care about the characters write the last paragraph of the last book.

    As I played through the game, I kept thinking: "This is how video games should be." Now, seeing the end, all I can ponder is what could have been. It was so close to being perfect! But it all unraveled in 5 minutes, FIVE minutes! I didn't want a "happy" ending where Shep lives and has kids and blah-blah-blah (although the option would have been nice, admittedly), I just wanted an ending that kept in step with the series and made sense to a reasonable person. But none of the "endings" meet those criteria. It's just that simple, and just that disappointing.

    The endings as they are, if accepted in a straightforward manner, are so nonsensical that anything, even a hallucination or even the Reapers winning, would be more fitting. At the very least I hope Bioware will own up to how mercileslly they butchered the end of such a great story. The optimist in me dares to hope that they actually do something about it; it would not be the first time a game was significantly changed with a patch, or that a game's ending was changed with a DLC pack. No one is going to forget the feeling of being betrayed by the end of ME3, but it would go a long way towards healing those wounds if Bioware would try to make things right somehow.

    As a writer, I understand the argument that the creator of a story has the right to determine the ending as they see fit. And I think it's valid. But even in the realm of printed fiction, Sir Arthur Conan Doyle "changed his story" and brought back Sherlock Holmes after the public outcry at the character's death. Even in the realm of literature, there's room for an author here and there to admit they were wrong and change their tune. I earnestly hope Bioware decides to do the same.
  86. Mar 17, 2012
    Mass Effect 3 is a marvelous game that manages to destroy the entire trilogy in its last 15 minutes. The first 95% of the game is really quite good. Bioware manages to put together some spectacular set pieces and really fun action scenes. The combat is also for the most part better than it has been in the previous games. They also do a good job brining in things from the previous games, and let you make some really cool decisions. The dialog and voice acting is quite excellent for the most part. There were parts that were hilarious and parts that I will admit I cried at. I did have some minor problems with this portion of the game, though. The â Expand
  87. Mar 19, 2012
    It's sad to see this great game end this way. The ending, or rather lack of one, is appalling. Absolutely none of the decisions you've made in the game, or in ME1/ME2 make any difference, and the end result is always the same just with different color, it leaves you with a feeling never wanting to touch Mass Effect again. The end of the game offers no closure or what's even worse doesn't make sense at all Expand
  88. Mar 24, 2012
    Right this minute, Bioware is holding the future of narrative video gaming by the tail. They have been holding it for five years, but the future is a rough beast and Bioware must seize it soon or it will break their grip and scamper away for someone else to catch. Bioware didn't just create a series of games in Mass Effect, they created a phenomenon in video gaming. Perhaps without understanding it fully, they created the concept of a game that could be entirely dependent on the actions of the player. When taken to a futuristic conclusion, it implies a game series in which not merely the narrative conclusions are dependent on player actions, but one in which the story itself that the player experiences depends on them. A game that offers multiple stories and experiences rather than one that simply tweaks conclusions. A narrative template comprising a whole universe that could be enriched over and over with new content. It is a breathtaking idea if only Bioware has the vision to see it. Mass Effect is a prototype, an imperfect exemplar of what such a game series could be. It was a good enough illustration of the concept that it was immediately embraced by gamers all over the world, but it is nothing like a complete realization. The technology will certainly require improvement before complete realization can be achieved.

    The problem here, is not so much that the end was that bad. I believe that it was a horrible narrative choice, but ultimately that comes down to a matter of taste. The problem here is that at the eleventh hour, Bioware lost sight of the brilliance of their own concept and fell back on the past and on a final gimmick that turned the game's agile feet into clay. The prototype game of the future was hobbled by antiquated marketing notions. They wanted that last game to be all things to all people without taking into account just why the concept was revolutionary by itself. At the same time, though, they wanted it to be completely unique. Unforgettable was the word that Casey used. It was this awkward combination of marketing goals that was the downfall of the game. The multiple play modes.were, in fact, a stroke of genius. Had the mission structure lived up to the concept of the series ME3 would have been astonishing rather than merely very good. Had the game ended with multiple reflections of previous actions, the game would have been a nearly perfect experience instead of a trauma for so many. They didn't need the gimmick at the end to make the game unique, because they already had uniqueness built into the concept. Someone forgot that the concept depends on the player creating his own uniqueness.. In fact, this is a game concept in which the player creates his own experience. This is what mystifies me about Bioware's protestations regarding their alleged sole proprietary interest in the creative process. In creating this gaming concept, they gave up a bit of narrative creative interest to the gamer himself, so now I see little sense in miming surprise over this current controversy. In over 25 years of video gaming I have never seen anything to match the depth of emotional investment this game series has elicited from its fan base. I very much wonder whether the suits at EA have any genuine appreciation at all of the magnitude of Bioware's accomplishment in that regard.

    With all that, Bioware is still on the razor's edge of inventing a whole new future for narrative video gaming if Bioware will commit themselves to seizing it. I have opined elsewhere that the franchise may be ruined already. That may or may not be the case, but the concept is alive and well if only Bioware will embrace it fully.
  89. Mar 21, 2012
    The game was perfect... until the last 10 minutes. The combat was awesome, the set pieces were great, war was burning the galaxy. Shepard's decisions were supposed to doom or save the galaxy. Fast forward to the end: you only get 3 endings, the endings have huge plot holes, and turn off the game with immense rage. This game's ending is an abomination compared to the rest of the series (including the rest of ME3). The ending is so bad that I still have to give a score of 2. Expand
  90. Mar 21, 2012
    This review contains spoilers, click expand to view. I played all three games and this one made them all turn bitter and useless. The first one gave me true exploration and an uncharted galaxy in which I had full control and repercussions for my actions. Real effects and sacrifices. I was in full control of every aspect of my character, his weapons, class, armor, decisions, even right down to his face. In essence I had become Shepard, I saw me in the game. In the second one I further saw the repercussions of my actions, the good and the bad. Though I noticed that a lot of the independence found in the first was gone and replaced with more linear missions, less exploration and open-world type missions. But we did gain impressive battles and a much stronger foe, and my squad mates depended on my choices. While I missed the old style, I readily embraced the new with its flaws. Then we get to the third, the "ending we deserve". From the get go, the bugs are obvious, the loading screen takes forever and the game freezes randomly during exploration sections. Conversations are painfully linear without much options for a more in depth dialogue, and the paragon renegade choices are quite obvious and don't really present much of a moral challenge anymore during basic game-play save for a few occasions. The Kinect option was over-hyped and not nearly as much fun as you would think. On a positive note the enemies are challenging, exciting, and be quite formidable lending this game some respect in that area, and the scenery is spectacular. Being able to see many of the home worlds was a great decision. But the story line becomes confusing at times, many characters show up without introduction which were never seen in the basic games, only in the dlc. Kai Leng being the most annoying of all of them. But even this was forgivable once I saw the fleet reach earth and full on assault the reapers. In my opinion it was the most awe inspiring battle I have ever seen in either movies or games. Seeing so much at stake, and understanding the emotion of the moment, how all three games had worked toward this. It was momentous. The assault on London furthered the fight, bringing my Shepard ever closer to the heart of the enemy. The increasing attacks, the stress, it was brilliant. Then the suicide charge to the beam. The brush of death, and then the crawl to the beam to fulfill your destiny. It was a story of a legend! It was genius! And then silence, you hobble up to the platform to meet TIM and Anderson. You defeat TIM and open the citadel arms and you sit back with Anderson, both of you barely alive but victorious...and then they decide to destroy everything you ever fought for in the next 15 minutes! The crucible was just a ploy! A scam! Up comes Mister AI/god/starchild/*sshole who decides to tell you the real story which can be boiled down to just plain racism and genocide. The smartest sentient life in the galaxy wasn't much for logic, no debate, no discussion, just pick a color and die. He gives you some bs story and expects you to eat it all up with no questions. Then no matter what decision you choose, the galaxy is destroyed, Shepard dies. Then to top it all off your crew leaves you for dead and act like they don't give a damn about what you just did. This was my ending? All my resources, choices, actions, and friendships boiled down to a color and galactic destruction in every option? How can I not be upset and feel scammed. Even at the end Shepard speaks of hope being the driving mechanism of life, which the catalyst shoots down as pathetic and useless. Why did Bioware do this? To teach me a life lesson that no matter what we all still fail? life is pointless?that I should never pre-order a game ever again? Seriously, nobody thought this was a bad idea? Expand
  91. Mar 22, 2012
    For me, plot is everything that makes a game. You can shoot aliens or people in just about any game. Once you've played one FPS or RPG and you learn the mechanics, they only very slightly from game to game. The biggest differentiation between games is the plot, the characters, and their story. These things are responsible for drawing the gamer in and making them care. For the plot to go so terribly wrong in the final minutes is mind blowing. Through this trilogy the plot was masterfully crafted, like a fine wine. I never noticed a single plot-hole until the last five to ten minutes of this game. The ending robed this series of everything I was led to believe it stood for, violates canon, presents flawed logic, and introduces inexplicable situations and plot-holes. It is hard for me to understand how the plot could be so finely crafted for one hundred plus hours, only to be spoiled in the final five to ten minutes of the final game of this trilogy. Furthermore, it's as if they cut the story off at its climax. There are no signs of denouement to be found for the main plot. As such, this game fails to deliver on the developer's promise that this game would wrap up the main plot and answer many remaining questions. I sincerely hope that this was not an intentional ploy to sell DLC. I hope that Bioware comes through on releasing a better ending, however, if they intend to sell it to me, I'm done. I would much rather they sell a complete game to me at $70, than to sell me an incomplete game for $60 and charge me $10 to properly complete the game. How underhanded and dishonest is that? I'd also rather they release the game months past its due date than release an incomplete game, but that is more tolerable. With plot being my sole purpose for buying and playing games, I cannot honestly rate my experience any higher. It is a shame considering I truly loved this series, until the final five to ten minutes of this game. Expand
  92. Mar 23, 2012
    this is incredible!!! how can such a bad game get released? i hope someone get fired for it!!! it's incredible, i've never played a worst game in my life: the ending made no sense! what was the point of playing the two previous games if the choices don't matter anyway? it's awful! i hope bioware goes bankrupt!
  93. Mar 23, 2012
    And the series ends with an incoherent whimper: BioWare's MASS EFFECT 3 is a colossal let down. The final installment in the trilogy, it is a game plagued by small glitches, a broken journal system (where you're never quite sure where you need to go to fulfill your quest), auto-dialogue (as opposed to the branching dialogue choices of the first two games) and one hell of a laughable ending that sinks the whole mess. People act like the ending is some kind of "artistic statement", but the "Final Hours" app shows the game's lead writer and project director were unsure of how to end their game as late as November 2011 (when the game was supposed to come out). As a result, they stole the storyline from Matrix 2 & 3 and jammed it into the ending of ME3. Suddenly our choices don't matter, and the ending cinematics are both lazy and baffling.

    This game is a red hot mess, and not at all what was promised by BioWare before release.
  94. Apr 4, 2012
    This game was amazing.....till the end. I felt hallow and sick because of this ending. I'm going to pretend it never happened. No choice, major plotholes and no closure.
  95. Apr 7, 2012
    OK- had to review this, just finished the game, and then looked at all of the bad reviews, had to throw in my 2 cents.

    This game is not a 0 or a 1 - not a 10, but a very good game. I suspect everyone giving it a 0 or 1 mostly hated losing a loved character that they invested so much time in and the ENDING. To me, the game felt similar to ME2, but more dramatic and BIG - I was blown away
    with some of the impact this game had. I really enjoyed it. I can understand how people did not like the ending, but this was a story arc that was planned from the beginning, and I can accept that the developer decided that the story arc ended like this. If Shepherd was able to live, I guess that people would be giving it a similar score to ME2. I overlooked some of the cheesiness and warts that the game has, and enjoyed the journey. I give it an edge over ME2. On one hand - much better combat, and real emotional impact for me. One the other hand - poorer writing, less free will, and some unnecessary searches for random 'war assets' that only took away from the game. THE GOOD: 1. The cinematic quality was very good. 2. The battles and action is so much better than ME1 and 2, where I felt battles were not as good as the role-playing elements. Every battle in ME3 felt felt exciting and like I had some valid options. The diverse enemies kept me on my toes. I was stuck early in the game on Regular difficulty, redoing a battle like 10 times, until I got used to the new more realistic battles, and then I was able to play most of it on a harder difficulty, and I really enjoyed the fights, instead of just trying to get through them to get back to the story.
    3. Throughout much of the game, my actions from ME2 and ME3 MATTERED - I was SO pissed off and emotionally invested when my actions from the games turned out to wipe out a group of people in the game and had one of my members commit suicide. I was really upset, but that really added to the idea that my actions have ramifications. Wow, I at the time I thought that I was doing the right things, but in hindsight I could see how my decisions led to the bad result. THE BAD:
    1. Too short.
    2. The game does take away some control - your character has less leeway - the story and the cinematic quality of the game sacrifice some free will.
    3. EA's and MSoft's money grubbing ways. I will rarely play a new game - I will play a used copy most of the time. I will never buy downloadable content on XBL for this game or another game. I will probably never pay to play games on XBL. Why? Horrible value! I don't want to be bled dry by the greedy big names. Look at the appstore model - a bunch of free and affordable entertainment. I don't regret buying this.
  96. Apr 10, 2012
    CAUTION The author is not afraid of repercussion of this article, unlike â
  97. May 22, 2012
    I know lots of gamers think that the ending is very disappointing, but Bioware will bring the extended cut and then I decide about the ending-thing. Besides that ME3 is a solid third part of the franchise with good graphics, great voice acting, good story and perfect gameplay. Its multiplayer is also very addictive and you can have hours of fun with it. Great game, could be better but I love it and I am a big fan since the first Mass Effect. Expand
  98. May 24, 2012
    This review contains spoilers, click expand to view. A fine ending to perhaps the greatest gaming series ever. Minor improvements over Mass Effect 2's battle engine, skill tree and weapon's features make this one familiar, yet better than previous installments. Yes, the ending was a bit lousy, but in no way does that hurt the gaming experience, though I'm interested to see what the company does with the alternate ending download. Expand
  99. Mar 12, 2012
    The new standard of decision-making and storytelling in games, Mass Effect 3 sets an example of a narrative which will make you consider your decisions thoroughly, or regret otherwise. The Clint Mansell composed music is emotional and the soundtrack pays homage to many sci-fi series of the past with its electronic touch - the presentation is also exquisitely refined with vastly improved lighting and art design which far exceeds most games. That being said, besides an otherwise improved combat system, the enemies are quite dull and mainly runs towards you in a very outdated and unintelligent fashion. I also resent the idea of having to purchase the Day 1 DLC, especially in this case since it involves a major story arc which should have been part of the game in the first place - and I refuse to endorse the abuse of loyal fans who have become invested in the story thus far, and are being exploited monetarily in order to have complete narrative experience. To purposely leave out the answers to some of the most important questions in this otherwise wonderful sci-fi universe comes across as non-appreciation towards loyal fans, and I cannot with my principles intact overlook such an inconsiderate move upon giving a numerical score - in addition to the publisher's behavior towards Windows fans who were not able to buy the game for their Steam library along with previous installments and the rest of their collection, making the whole process very inconvenient for them as consumers. In regards to previous installments it is an improvement in certain aspects such as the leveling system, at the same time however, Mass Effect 3 also appears more dumbed down by introducing genre stereotypes such as characters who seem to have been put in place only to appeal to a more casual audience - instead of remaining true to the initial values of the series. To conclude, this is quite possibly one of my favorite sci-fi universes, and I cannot recommend the journey enough. Though towards the end of the ride I didn't truly feel like I was given complete closure, and the game wasn't quite the improvement Mass Effect 2 was either. All in all I don't think I'm alone in conveying my dislike for the way BioWare has decided to treat their loyal fans. I would still recommend the game to those who would like to see how it all ends, though I would add to that recommendation and advise to disregard the DLC, and perhaps buy the game at a later date - when it's much cheaper. Because otherwise publishers such as EA will continue to set a bad example by withholding important content for monetary gain in order to exploit gamers. Expand
  100. Mar 16, 2012
    This review contains spoilers, click expand to view. I had 24 hours of the best single player I've played on the 360. But, the ending is just so unbelievably awful (up there with Matrix Revolutions). It leaves you with the feeling that all the decision making of the past 3 games was completely pointless; it has spoiled the series for me and it's a shame because it was amazing up until then. How do Bioware and EA expect to sell the DLC after this is beyond me. Expand

Universal acclaim - based on 74 Critics

Critic score distribution:
  1. Positive: 74 out of 74
  2. Mixed: 0 out of 74
  3. Negative: 0 out of 74
  1. May 12, 2012
    Mass Effect 3 is an emotional rollercoaster ride with lots of tension and moving moments. The threat of the Reapers make every decision a hard one and your relationship with other characters will be tested. This, in combination with tight gameplay, makes this the complete experience.
  2. Apr 26, 2012
    As a bombastic action-RPG with no previous context, Mass Effect 3 is a dark, engaging game with great combat, a well-written story, and all the epic space-opera you could want. But for those who have played through Mass Effect and Mass Effect 2, it's something much more.
  3. Apr 18, 2012
    The storytelling itself, the more refined combat, the voicework, the visuals, et all, stand as a fine example of some of the best this industry has to offer, and with my minor complaints aside, there's no doubt that Mass Effect 3 will be deservedly at the top of everyone's list come this year's award season.