Mass Effect 3 Xbox 360

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5.7

Mixed or average reviews- based on 3622 Ratings

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  1. Mar 10, 2012
    7
    Undeserving of the unanimously negative user scores its receiving, Mass Effect 3 is a fine game, but is hampered by some sloppy writing and laziness on the behalf of the developers. Irritating things include not being able to import my custom Shepard face from a two year old savegame and some immersion breaking bugs (helmets on, helmets off) but despite this stuff, it's still fun to play,Undeserving of the unanimously negative user scores its receiving, Mass Effect 3 is a fine game, but is hampered by some sloppy writing and laziness on the behalf of the developers. Irritating things include not being able to import my custom Shepard face from a two year old savegame and some immersion breaking bugs (helmets on, helmets off) but despite this stuff, it's still fun to play, which I guess is the most important part. For the sake of a few important details, BioWare have released a game that is above average, when it could have been so very much more. Expand
  2. Jun 10, 2012
    7
    This is a very fine third person shooter. great graphics, fine gameplay, but very poor use of kinect, no great multiplayer. Buy with major caution..
  3. Mar 9, 2012
    6
    As with the first the first two titles,Mass Effect 3's strength lies in its story,universe and characters.Though the combat elements have improved,the series will never be remembered for it.Some RPG elements have returned but there seemed to be far less choices,renegade/paragon qte's and exploration in this game which is disappointing.Also the new secondary mission structure was inAs with the first the first two titles,Mass Effect 3's strength lies in its story,universe and characters.Though the combat elements have improved,the series will never be remembered for it.Some RPG elements have returned but there seemed to be far less choices,renegade/paragon qte's and exploration in this game which is disappointing.Also the new secondary mission structure was in turn,repetitve,boring and at times confusing with all missions jammed into a single list.Side missions consist of scanning for stuff,then returning it to the Citadel or gaining War Assets.How dull...As for the multiple endings,it pains me to state that the endings I've experienced are totally unsatisfactory.The final choices are little different and game quickly ends without giving real closure.A minute or two worth of cutscene is a disgrace.I gave the first two games 10.Despite the excellent lore,characters and dialogue,as well as the good combat,this one is not getting that. Expand
  4. Aug 18, 2012
    6
    I absolutely loved Mass effect 1 and 2, the character interaction, the combat and the story were sublime, mass effect 3 delivers this experience in a very mediocre fashion, while playing, I didn't feel the rush I felt when playing Mass effect 2, I felt like I was really in control of what I did, whereas in Mass effect 3 I feel like some of the choices were made for me, there seemed to beI absolutely loved Mass effect 1 and 2, the character interaction, the combat and the story were sublime, mass effect 3 delivers this experience in a very mediocre fashion, while playing, I didn't feel the rush I felt when playing Mass effect 2, I felt like I was really in control of what I did, whereas in Mass effect 3 I feel like some of the choices were made for me, there seemed to be less conversation options and I feel like I had less control. The ending was absolutely horrid and did not conclude ANYTHING, in the way it should have. This however was "fixed" by the extended cut DLC which was free, but I more or less knew how the endings would be with the extended cut before it came out, **** covered in sprinkles, it relieved a lot of anger for some people, but not for me, its not a fitting ending at all, I think this game could have been so much more. Overall I did enjoy it, but nowhere near as good as the previous installment in the trilogy. Expand
  5. May 30, 2013
    6
    Mass Effect 3 was a great improvement from Mass Effect 2, but it falls flat in a lot of areas. To its credit, Mass Effect 3 has much more intelligent A.I and your enemies use more coordinated attacks and aren't as predictable but this game still continues to be mediocre. I liked the campaign, because once again it had great characters and side missions that weren't delivery missions, butMass Effect 3 was a great improvement from Mass Effect 2, but it falls flat in a lot of areas. To its credit, Mass Effect 3 has much more intelligent A.I and your enemies use more coordinated attacks and aren't as predictable but this game still continues to be mediocre. I liked the campaign, because once again it had great characters and side missions that weren't delivery missions, but without ripping apart its ending, Mass Effect 3 doesn't have the same appeal as Mass Effect 1. It seems that they're straying away from its original RPG elements and becoming more of a tactical shooter. It's not bad in that setting, but I loved the original for being its own unique little adventure. This isn't a bad game, but not my favorite. Expand
  6. Jul 2, 2012
    7
    Here's the problem - Mass Effect is a magnificent series; but I can't recommend ME3 as a 10/10 game, or even anywhere close. The problem with it for me isn't really the ending (yes, it's true, it was unbelievably bad), but rather the fact it should be renamed "Gears of Modern Battlefield 5". I honestly don't class ME3 as an RPG; rather, it's an on the rails mediocre shooter, interspersedHere's the problem - Mass Effect is a magnificent series; but I can't recommend ME3 as a 10/10 game, or even anywhere close. The problem with it for me isn't really the ending (yes, it's true, it was unbelievably bad), but rather the fact it should be renamed "Gears of Modern Battlefield 5". I honestly don't class ME3 as an RPG; rather, it's an on the rails mediocre shooter, interspersed with a lot of cut scenes and dialogue, which is again on the rails. Even if you are a big fan, go back and think about it - you are treated to a lot of dialogue, you make choices etc. but no matter what you choose you move forward to the very same portion of the game as everyone else - you shoot stuff and run through corridors. I didn't feel like I was "role playing" as Shephard, unless you consider Call of Duty an RPG as well!

    Unlike ME 1 & 2, I felt very little for the plight of Shephard because throughout the game the overall writing is a bit sub-par compared to previous games. This is, in my opinion, symptomatic of the problems at Bioware at the moment; style over substance. It was like after two superb games I was being abandoned as a fan in favour of commercial appeal above and beyond anything else.

    Don't get me wrong, this isn't a "bad" game; you'd have to be completely out of your mind to say that ME3 is anything other than decent as a total package. But - and it's a big but - it's nowhere near the perfect game and in relation to the franchise it takes a giant turd on what has gone before.

    So it's bizarre to sum it up in this way, but there's no other way to put it - if you're a Call of Duty fan, looking for a more "in depth" game without sacrificing the mindless shoot 'em up FPS experience, then Mass Effect 3 is for you. However, if you're a fan of Mass Effect 1 & 2, then this game may very well disappoint you. At the very least, if you play this game, switch it off as soon as you see a glowing holographic image of a child - you'll thank me for doing so.

    So yes, I'd be wrong to score it any less than 7/10, but what I will say is that after the debacle that was Dragon Age 2 and now the less than stellar Mass Effect trilogy conclusion, I will be careful to spend money on a product bearing the Bioware logo, simply because the once accepted measure of excellence they held in a gamers heart has been lost. Let's hope a return to form is just around the corner.
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  7. Mar 13, 2012
    6
    This review contains spoilers, click expand to view. One of the first games I can remember truly enjoying was Twisted Metal II. The gameplay was okay and the graphics were fine for the time. But what really caught my attention is that each character had his or her own unique ending. They weren't even CGI cut scenes. I mention this, because this is what I want and why I play videogames; for a compelling and interactive story. With Mass Effect, I was drawn in by the story and the fact that I was able to choose my future. When Mass Effect 2 made my decisions apparent, I relished the though of fighting the Reapers in a galaxy that I helped construct. Over the course of the first two game I invested hundreds of hours (with six completions of the first game and twelve completions of the second game including one just to see everyone die). I have a deep emotional investment in this universe that Bioware created. So I do not relish being so critical of the completion to such a rich history. To begin: the gameplay has been improved. Weapons each have an individual feel. Choosing your weapon become a balance of what feels right and what is the most effective. It also affect how you determine your character's skills. Speaking of which, the RPG element of character development have returned. You now not only have a choice of which powers your character have and use, but the characteristic of those powers. This improves upon the strategy during combat as your powers are now adapted to how you want to play. In combat movement and power are more fluid once you adapt to the changes. Th kinect makes it faster but you can still slow the action and formulate strategy. Finally, the story is amazing... for the most part. Moments like Mordin ascending to the top of the spire or Tali removing her mask on her home world or just Captain Anderson and Shepard sitting together looking down on Earth quite literally brought tears to my eyes. I lost it upon the realization that Thane's final prayer was for me. But as much good as the story brings, there is disappointment. A story is as much the ending as it is all other components. If the ending is not rich and full, it tears the audience away from the experience. It leave a bad taste. And the potential endings (of which I have experience three) are lacking in fruition. They seem to destroy as much as they attempt to save... Further, all my efforts building a force seems to do little in the grand scheme of things. There is also very little closure for my friends and for the entire universe. I don't need everyone to live happily ever after, but I want to know who lives and who dies, how the galaxy is shaped, and I want to see all those forces I obtained fighting to the last stand. I didn't get any of that. Further, there were faces missing. Kal Reeger dies heroically without so much a a hello. No Fisk. Very little interaction with the council which I thought would be flushed out. And Grunt's cameo was only a single mission. He disappears after one interaction without so much as a "Stop and see me on the citadel before I ship out." There were also some other minor issues as far as choices. Not being able to remove the helmet on the full armor sets, having less weapon customization than Alpha Protocol, no armor enhancement, and fewer interactive conversations with the crew (like Tali being drunk or any interaction with Zaeed). Plus, what happen to the paragon and renegade opportunities? Mass Effect is not a bad game. It's enjoyable. But as a hardcore fan it's also a disappointment. With how much time and emotion I invested in ME 1 and 2, this should have been an easy 10. While ME3 managed to improve in so many areas, it fell short in some of the very areas that made the other two so compelling: a character driven story where my choices matter. Perhaps it was too large; Bioware may ave created something that was so big they couldn't live up to the conclusion that everyone wanted. But I can't help thinking it could have ended so much better. Expand
  8. Dec 14, 2012
    5
    This game was good, I enjoyed most of it. Mainly because by the time it kept getting closer to then end, it got a little retarded. For some reason, an anchor lady knows Kung-Fu. I laughed my head off at that part, and then the endings were AWFUL. They were bland, or at least that's what I though, and they were all way too similar, only with slight differences.
  9. Mar 20, 2012
    5
    Let me explain to you what all of this hype is about: the ending. The last 10 minutes. I mean, until the ending, the game was O.K., not as good as the rest of the series, but still pretty good. AND THEN THE ENDING. IT WAS HORRIBLE. HORRIBLE. HORRIBLE.
  10. Mar 13, 2012
    7
    While Mass Effect 3 has been on the end of some, lets face it, pathetic criticism lets get one thing straight; Mass Effect, as a series, has never been more than a stellar plot with solid, but not exemplary, game mechanics pushing it along. I understand a LOT of people will be frustrated with Mass Effect 3 an its shoddy delivery but lets grow up a bit shall we? As I said the gameplay asWhile Mass Effect 3 has been on the end of some, lets face it, pathetic criticism lets get one thing straight; Mass Effect, as a series, has never been more than a stellar plot with solid, but not exemplary, game mechanics pushing it along. I understand a LOT of people will be frustrated with Mass Effect 3 an its shoddy delivery but lets grow up a bit shall we? As I said the gameplay as always been basic and functional at best, and Mass Effect 3 deliveries the best game play experience of the trilogy. Its still not brilliant, but it is better. Plot wise I will agree that the ended is quite ham fisted, and liberties have been taken with continuity for the sake of accessibility. Making it the weakest of the series from a story telling perspective. So Bioware have got it nearly half right, and as a result have created a half decent and dreadfully over hyped game. Wait for a price drop, or rent if you must. Expand
  11. Jan 2, 2013
    7
    This review contains spoilers, click expand to view. ME3 is one the best games of the year, but there are huge problems also like the dialouge circle doesn't much through out the story and the biggest problem was the ending, in ME1 & ME2 your decisions matter for the sake of the story but in ME3 just takes that out completly and the ending you have 3 options : Control Reapers, Destroy all synthethic life, or synthesize all organic and synthetic life together and all the endings
    are the same and are different only alittle. The good things about ME3 is THE GRAPHICS, THE CAMPAIGN, THE GAMEPLAY. But I say that ME3 is my least fave ME game.
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  12. Jan 6, 2013
    6
    This review contains spoilers, click expand to view. Been a long time fan of the series but I feel this is by far the worst of the trilogy. I'd give it a 6.5 if I could. Spoilers below but will try to keep it vague.

    Pros: Felt like they did a good job building up to an epic conclusion.
    A lot of dialogue and the decision about the genophage was the hardest decision I had in the series.
    For me, ending did a good job tugging on emotions.

    Cons: They completely killed any meaning behind choices. Choices from previous games are whittled down to very small/short parts which are then boiled down to a readiness number for ending purposes.
    In the end you really realize there was no purpose behind any choice.
    Ending does a poor job of wrapping up the series and really felt flat.
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  13. Mar 12, 2012
    6
    Very difficult game to judge. The 99% of the game is awesome - dialogues, storytelling, characters and mainly the decisions from the previous games really matters here (at least mine were present. Even the fact that I collected all "Arasi Writing" collectibles in the first game played some small role in ME3). But the last 1% of the game is huge dissapointment. The ending is terrible. NotVery difficult game to judge. The 99% of the game is awesome - dialogues, storytelling, characters and mainly the decisions from the previous games really matters here (at least mine were present. Even the fact that I collected all "Arasi Writing" collectibles in the first game played some small role in ME3). But the last 1% of the game is huge dissapointment. The ending is terrible. Not because the story itself. Not because it isnot a "sugar and rainbows" happy ending. But because it will not tie up the game. And dont tell you at leasts the results of the final battle. But the problem is that these last minutes will make a lasting impressions of the game. So even when I was enjoying myself for more that 40 hours, now I feel really dissapointed, tricked and not motivated to play this game ever again. Expand
  14. Mar 16, 2012
    5
    This review contains spoilers, click expand to view. I had 24 hours of the best single player I've played on the 360. But, the ending is just so unbelievably awful (up there with Matrix Revolutions). It leaves you with the feeling that all the decision making of the past 3 games was completely pointless; it has spoiled the series for me and it's a shame because it was amazing up until then. How do Bioware and EA expect to sell the DLC after this is beyond me. Expand
  15. Jun 19, 2012
    6
    Having played through several times now, I am adjusting my score down. Whilst there are some brilliant parts of the story the ending is a wimper which makes no sense due to poor programming and writing. I don't care if the 'Extended Cut' pieces some of it together - it is poor finishing and Bioware should be ashamed of their sloppiness.
  16. Mar 18, 2012
    5
    This review contains spoilers, click expand to view. Great game, like Mass Effect 2 and 3. But too many damned bugs (2 mission impossible to get accomplished) and i got a bit disappointed with the ending. The ending itself is OK, but... all the choices made in 3 games became... nothing! Or at least, nothing i can see in the end. I would give it 10 if all the bugs are corrected and a decent ending (maybe the same ending but with many consequences made by previous decisions) Expand
  17. Apr 3, 2012
    7
    The battle begins but it didn't end the way anyone wanted (which can be seen from the user score). I have never seen such outrage from a game before, the gaming community went crazy over this title and the fate of those in the series. The first levels seemed beta'ish and unfinished. The rest of the game was great... But, why in the hell would you get rid of the Elevator scenes thatThe battle begins but it didn't end the way anyone wanted (which can be seen from the user score). I have never seen such outrage from a game before, the gaming community went crazy over this title and the fate of those in the series. The first levels seemed beta'ish and unfinished. The rest of the game was great... But, why in the hell would you get rid of the Elevator scenes that replaced load screens??? Why??? And the vehicle aspect... gone? Why? A great game that did not stand up to everyone's expectations. Did it make the game of the month on the podcast... Take a listen... http://liquidgamer.podbean.com/ Expand
  18. Aug 9, 2012
    7
    Okay, NOW I realize why people would be disappointed, though I disagree with those saying the game is god awful. Yes, EA monetized the crap out of this game, but that's no where the game fails, that's just bad business practice of the publisher funding the game's development. First, the positives. The combat has been refined and is pretty much as good as it can get at this point, althoughOkay, NOW I realize why people would be disappointed, though I disagree with those saying the game is god awful. Yes, EA monetized the crap out of this game, but that's no where the game fails, that's just bad business practice of the publisher funding the game's development. First, the positives. The combat has been refined and is pretty much as good as it can get at this point, although the new weight system hits infiltrators and non-power based classes REALLY hard. So I have to pick between having all my guns and almost never being able to use Adrenaline Rush now? That's stupid! (Wow, this got negative fast). That negative aside, the AI has been improved and enemy variety and behaviour has improved significantly, it's just slightly irritating most of the time it's cerberus and not the Reapers you're fighting (How did Cerberus build an army of millions in barely half a year, when they're known as a terrorist organisation?). Weapon modding is back and now it also has a visual effect as well as a gameplay effect, which is cool. It's not as deep as ME1's weapon modding system, but it spares us of that horrible inventory system and combined with ammo powers it integrates very well into the gameplay. Also, we get more gun variety and armour variety, which is always a good thing. So essentially combat is much better than before, so why is this game only a 7? It's Mass Effect! It should like a 9 or a 10, right? Well, unfortunately here are many negatives that hold this game back. The intro is boring and sloppy, especially compared to ME2. The reason is one, no dramatic opening and two, a crap ton of auto-dialogue (I'll be getting to that in a minute, believe me). As I'm re-familiarizing myself with the game mechanics I can't get invested into the story because in order to get invested into the story I must have reasonable knowledge of the game mechanics. Placing a major plot point at the time of a tutorial is probably the worst thing you can do with the intro. ME2 did this right, where I only had to run and move the camera in a controlled environment, so I could get invested in the story. The more advanced mechanics were saved for later when nothing as important was happening. The next negative is auto-dialogue, and it's over abundance. WHY? WHY WOULD YOU PUT IN LOADS OF AUTO-DIALOGUE IN A GAME BASED AROUND DIALOGUE CHOICES? That makes NO sense and just robs the player of the feeling that their Shepard is really theirs, and destroys immersion and the freedom the player previously experienced. The next negative is the abandonning of the build-up of ME1 and ME2, specifically Harbinger and the Dark matter plot. For those that don't know, ME3 was supposed to have a plot that revolved around dark matter but was abandoned for the whole "Synthetic vs Organic" thing. This leaves returning players confused as to what's going on and de-means the previous games. Not good. As for Harbinger, he was clearly set-up as the main villain in ME2, why reduce him to a glorified heavy hitter at the end? WHY? Everyone was looking forward to confronting the Harbinger why rob us of that? More abandonning of the build-up of the previous games. So second from last we have the problem that the story itself is more linear and interrupts and dialogue choices don't affect a conversation like they used to. They are generally just there for flavour and that's it now, which a shame considering how genius interrupts were as a concept and how well ME2 did them. And now to everyones favourite part, the ending. Where to begin... Well, even with the EC (Extended cut) it makes ZERO sense, and completely contradicts the themes of the Mass Effect franchise. It's disgusting. Your choices don't matter (As if EMS made your choices matter anyway LOL) apart from this one final choice and they don't even commit to Shepard dying. The EC provides the bare minimum character closure required and closes a few plotholes but it ends up trading them for more plotholes so it really is not much better and the character closure has been done before and BETTER with Dragon Age: Origins. Now THAT was an ending. This game is still very solid and enjoyable even if it is has some serious flaws. It still has those "Magic Mass Effect" moments, and the characters are as cool and well-written as ever (Apart from Vega) with their arcs coming full circle now, but compared to the other two ME games it doesn't even come close to reaching their levels of greatness. There are other complaints, such as the shafting of the ME2 cast, and a lot of fridge logic moments, and the fetch quests, but I could keep going for hours. All you need to know is this game is solid, but if you were expecting an amazing finale, prepare to be disappointed. Expand
  19. Feb 11, 2013
    5
    Boy, talk about a game developer living by the idea of "if it ain't broke, don't fix it". This could easily be a Mass Effect 2 expansion pack as it plays, feels, and looks just like the previous game. And although this would seem like a good thing, the story is now bogged down by too many chance encounters and contrived story telling. I don't want to by chance run into everything characterBoy, talk about a game developer living by the idea of "if it ain't broke, don't fix it". This could easily be a Mass Effect 2 expansion pack as it plays, feels, and looks just like the previous game. And although this would seem like a good thing, the story is now bogged down by too many chance encounters and contrived story telling. I don't want to by chance run into everything character I ran with in the previous game in a massive universe unless it makes sense to and ME 3 forces me to see my fellow squad mates in the most random and coincidental ways that it makes it all feel icky.
    The game has been replaced by all out action which will keep some people happy. It just lacks the heart of the first 2 games. Which is odd because its supposed to be a game the deals with the possible idea of extinction and instead of dealing with that, Im babbling politics with a krogan and turian? Boo
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  20. Apr 18, 2012
    7
    I will give this game a 7 why?, well it truly starts good, but the last part feels rushed and the ending feels like a book from stephen king... **** ending. Your past decisions does not have much of impact neither your current ones for the ending. then there is multiplayer, its cool and fun but I keep getting booted of EA servers along with tons of other players, besides there is thisI will give this game a 7 why?, well it truly starts good, but the last part feels rushed and the ending feels like a book from stephen king... **** ending. Your past decisions does not have much of impact neither your current ones for the ending. then there is multiplayer, its cool and fun but I keep getting booted of EA servers along with tons of other players, besides there is this glitch where my game freezes at a never ending loading screen at the main menu and I have to do a ritual of disconnecting xbox from internet and such and reconnecting it to be able to play. Game is good but has lots of flaws. Expand
  21. Mar 19, 2012
    6
    Well i will start by saying that im amazed that critics scored this game nearly perfect but not many went into detail about ending, never mention it @ all or simply (and boldly) allowed readers to think the game was great from start to finish, then i happened 2 go "outside the bubble" and found smaller, more obscure reviews and the score factored in that the ending was "literary suicide"Well i will start by saying that im amazed that critics scored this game nearly perfect but not many went into detail about ending, never mention it @ all or simply (and boldly) allowed readers to think the game was great from start to finish, then i happened 2 go "outside the bubble" and found smaller, more obscure reviews and the score factored in that the ending was "literary suicide" as one wrote. as quoted by r. ebert "if you had to ask what it symbolized, then it didnt" and i can say that this very much sums up the ending, struck in awe like many, i wasnt even sure if i had beat the game and had to check mt trophy in order to sort out if i did. thats just it, i felt like i did not know what had just happened and had to wait for the credits to scroll to know its over,and so i convince myself that ok maybe i just did not see the right ending and maybe i got the bad ending, "yes that must be it, w/ so many endings i must have screwed up along the way and got the bad ending" come to find out i got the desired and the most "definative" ending.. so then i go back and replay the mission etc and all the other endings are pretty much identical beside a different color or "end sequence" which consisted of a minute or so animation of walking another direction etc. i wont get into conspiracy theories or anything which is out of context but its kind of hard not to fall prey or offer self to some distraction or debate because we not only invested time, we invested emotion.. hours upon hours of carefully making right choices for a desired import etc, and for what? if i kind of got a heads up from critics that "decisions do not play as significant a role in mass 3 as it did in the prior 2" then i wouldve been able to prepare,lol.. but we are hearing words like art, story telling masterpiece also we were told by bioware that this would have multiple endings, a deeper consequence/decision mechanic, an end which would the opposite from lost, well no it may actually take the belt away from lost for the wtf just happened moment but the fact is that i shouldve known that a game which has a formula that works almost seamlessly, based primarily on decisions as well as story driven sequences which make the gamer care, think and DECIDE, it works so good that while i played every mass efect i made every decision carefully to prep my shep for the import into the next game, so if i am playing a game and already thinking of the next one then the system is almost flawless imo.. BUT it is obvious E.A had a bit of influence and brings me back to my point with this "formula", they deserted it and decided for MASS APPEAL rather than mass effect and i noticed this during the demo and how much emphasis was put on how one can play the game how one wishes and that the game can be toggled to suit any style, dont like stories? choose combat.. hate decisions? well you can toggle that too.. but wait, isnt that the part of mass effect which makes it like few others? and isnt that what i have spent many hours doing to have a desired and effective playthrough as well as end? was it just me or did it feel silly to scan planets this time around? as to say "hey dont want to waste time scanning for elements, well we fixed that too" huh? call me a loser, call me what you want BUT i enjoyed taking my time scanning for minerals and elements and launching probes with a feeling of purpose, because that was one of the many things which made me love this game, felt like what i did mattered and fulfilling. i can understand E.A 's stance from a business perspective, their knowledge and tactics of knowing that the fanbase of mass effect are going to buy this game regardless so lets find some fresh blood, but did the solid core and fan base have to feel jipped, let down, disappointed, confused and as well as angry in exchange for new profits/gains? well the core, the fans well we are mass effect. it breaths because we let it, we let it because it was great ,brought quality and emotion and stood apart from many other games and the exp was one like few others. but as much respect a game/developer may get through time can be undone in ten minutes.. i can not say that mass effect 3 was a bad game, but after putting in hours of decisions, careful choices to have it not effect anything in regards to the end , other than the war assets and "co-op"readiness , well i feel like it was more of a "okay hurry up and get this over with and go play co-op after" the fact remains that mass effect 3 is still a solid game, but an ending which was promised to be the finale we dream about also being admittedly rushed well how does anything rushed ever result to anything other than sub par to par? a game is about the exp, mass effect is about a unique and gripping exp BUT the end ruined both.. its obvious a lot has changed in the gaming industry in the past 5 years, mass effect supports this in every respect, reapers went from FEAR INDUCING to PAWNS Expand
  22. Apr 26, 2012
    6
    LOVE the game! HATE the ending!

    There has to be more to it than what we're being told. The whole thing is so completely out of place in the context of the previous games that it has to be some sort of clever ploy by Bioware so they can spring some DLC with the real ending. If this is the actual ending then it's an absolute disgrace and a complete slap in the face for fans. If & when they
    LOVE the game! HATE the ending!

    There has to be more to it than what we're being told. The whole thing is so completely out of place in the context of the previous games that it has to be some sort of clever ploy by Bioware so they can spring some DLC with the real ending.

    If this is the actual ending then it's an absolute disgrace and a complete slap in the face for fans. If & when they fix the ending I'll adjust my score.
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  23. Mar 9, 2012
    5
    ME3 did not feel as good as ME2. The story was a bit clumsy, the characters unfriendly and the relationship in-between them vacuous or unrealistic. I felt like I was watching a young girl playing with barbie dolls, but with a science-fiction plot instead of a pink play house. Don't get me wrong, the Sci-Fi idea behind all of ME is epic, I loved it. But this last chapter failed toME3 did not feel as good as ME2. The story was a bit clumsy, the characters unfriendly and the relationship in-between them vacuous or unrealistic. I felt like I was watching a young girl playing with barbie dolls, but with a science-fiction plot instead of a pink play house. Don't get me wrong, the Sci-Fi idea behind all of ME is epic, I loved it. But this last chapter failed to deliver because of the story-telling and the quite repetitive console-like gameplay.

    Here's how you beat the game: Move forward, shoot, repeat. You have nothing to think about or care about to beat the game.
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  24. Mar 28, 2012
    6
    This game is simultaneously overrated and underrated. Overrated because critics and fanboys blindly gave the game a pass without addressing its glaring, near deal-breaking faults such as a curious lack of choice, wonky dialogue, a cumbersome cover system, vague journal entries, Jessica Chobot, James Vega, an inexcusable glitch not allowing me to import my Shepard from ME1 and 2 (really,This game is simultaneously overrated and underrated. Overrated because critics and fanboys blindly gave the game a pass without addressing its glaring, near deal-breaking faults such as a curious lack of choice, wonky dialogue, a cumbersome cover system, vague journal entries, Jessica Chobot, James Vega, an inexcusable glitch not allowing me to import my Shepard from ME1 and 2 (really, Bioware?) and the now infamous ending. However, I would argue that ME3 is also slightly underrated because, well, the game STILL has solid combat, fun weapons (I love the Scorpion, a heavy pistol that shoots out sticky proximity mines), great music and a some genuinely rich emotional moments that strike a chord. The game's horrible conclusion and inability (or unwillingness) to weave "my Shepard's" actions from ME1 and 2 may not enough to "ruin" the game/series entirely and, for that matter, retroactively (a la Matrix Revolutions) but it's certainly enough to elicit a sense of regret over what could have been the best science fiction story of this current console generation (Portal 2 is safe!). Bottom line: an ominous shadow has been cast over this nearly spotless series. Expand
  25. Mar 7, 2012
    6
    Make no mistake, ME3 a good game and finale to one of the monumental video game series of this generation. Apart from the some Michael Bay'ed ultra bombasta-fest material that will make anyone with a monikom of taste and discretion want to retch (think ending of ME2 10-fold), this game hits hard on almost every level. What I don't abide is EA's approach to effecitively force gamers toMake no mistake, ME3 a good game and finale to one of the monumental video game series of this generation. Apart from the some Michael Bay'ed ultra bombasta-fest material that will make anyone with a monikom of taste and discretion want to retch (think ending of ME2 10-fold), this game hits hard on almost every level. What I don't abide is EA's approach to effecitively force gamers to purchase add-ons to experience the complete story -- a god awful milk-them-for-all-we-can strategy to compartmentalize and monetize what should be a cohesive and inclusive package. If you buy this game, know that you are in for a penny, in for a pound and are essentially voting for this sort of corporate malarky to continue. Expand
  26. Aug 17, 2013
    7
    At first, I gave this game a 9 for the fact that the music wasn't as rushed as ME2 majority of sounndtracks, for their aesthetically-compensating atmosphere, the moderate depth in characters' feelings about the Reaper War and the improved gameplay movement, flow, speed and resolution, although the power recharge system is still there which was kind of a bummer since ME2 you can'tAt first, I gave this game a 9 for the fact that the music wasn't as rushed as ME2 majority of sounndtracks, for their aesthetically-compensating atmosphere, the moderate depth in characters' feelings about the Reaper War and the improved gameplay movement, flow, speed and resolution, although the power recharge system is still there which was kind of a bummer since ME2 you can't constantly use powers without having them all charging just to use one power. And the soundtracks were absoulute emotional originality! However, despite thinking and thinking more about how MUCH potential this game seriously had, I realized that the EA gaining full control of the franchise after ME2 was just middle finger to veteran fans and a cynical step TOO FAR! The flaws are established; The villains weren't at their most authentic evil, like Kai Leng, who I thought was a superficial rather than a dangerous assassins, Harbinger not getting enough establishment at all, Sovereign was by far the most terrifying verbally and villanous character in the trilogy from ME1, no planetary exploration and instead like ME2, you get an even worse and less captivating side missions just to prolong the original game time, storyline was the main crap that was a bloody punch to the face by Bioware to all of us ME fans, the vaguely rushed, inexplicable and confusing endings were just a mockery to the entire trilogy!! Bioware needs to get their magic back that once manifested in ME and ME... ME3 just had NO diversity in missions, not enough ndifferent enemies, and the most ridiculous of them all, is on the Insanity mode, you instantly get cheap deaths by three randomly stupid husks and a ridiculously annoying Marauder shooting at you while your Shepard is annoyingly shaking from the targetting system, preventing you to kill that last idiot! Bioware just shoved their heads down with EA, not enough impact from decision making from the previous ME and ME2 decisions, although the Javik and Citadel party DLC's were fun, this was just overall bullcrap to me. Satisfactory for gameplay, but replay value for story and real gameplay is no worth whatsoever. BIOWARE MAKE MASS EFFECT 4 COUNT whatever you tend to call the next game! Expand
  27. Jul 31, 2012
    6
    A very big disappointment. You can tell bioware (EA especially) went to large lengths to make this game mainstream. As a result, we get an actioner that has few bright moments that gave us a peek of what the game could have been with diligence in development, instead of rushed release dates. Few ambitions are achieved in Mass Effect 3, despite its core being pretty solid in its own right.A very big disappointment. You can tell bioware (EA especially) went to large lengths to make this game mainstream. As a result, we get an actioner that has few bright moments that gave us a peek of what the game could have been with diligence in development, instead of rushed release dates. Few ambitions are achieved in Mass Effect 3, despite its core being pretty solid in its own right. Perhaps we expected too much. But I have a feeling they could have delivered. Expand
  28. Nov 11, 2012
    7
    How dare you Bioware! How dare you release a game that was awesome but not as awesome as it should have been! How dare you even toy with the notion of giving players options and then not have a unique ending for every single player that picks up a controller and enjoys every your enormous trilogy? How dare you actually CREATE something and try things instead of churning out the same stapleHow dare you Bioware! How dare you release a game that was awesome but not as awesome as it should have been! How dare you even toy with the notion of giving players options and then not have a unique ending for every single player that picks up a controller and enjoys every your enormous trilogy? How dare you actually CREATE something and try things instead of churning out the same staple crap year in and year out. How dare you omit details like what quarians look like under their suits, but instead give us the unknown origins of krogan and geth civilisations.
    Bah, this is like Ewoks in Jedi all over again!
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  29. Mar 10, 2012
    5
    The game itself is not bad, it isn't. There are some moments that are written rather plainly, like something our of a poorly written piece of fanfiction. There are bugs and that sort of thing, but the bottom line is the game is quite good. The soundtrack is arguably one of the best VG soundtracks to ever be released. The galactic readiness system is well done, and detailed. Some of theThe game itself is not bad, it isn't. There are some moments that are written rather plainly, like something our of a poorly written piece of fanfiction. There are bugs and that sort of thing, but the bottom line is the game is quite good. The soundtrack is arguably one of the best VG soundtracks to ever be released. The galactic readiness system is well done, and detailed. Some of the writing is amazing, the ending of a few side characters arcs for example. But this is all overshadowed by the extremely poor endings. Not only are the endings poorly written, in that they are all basically the same thing, but they can hardly be called endings. They give no sense of closure or an explanation. There is no epilogue, there is no finality. It's almost as if Bioware got tired of writing and just pumped the endings out withing five minutes of finalizing the product. It's a truly terrible way to end an otherwise good game, and fantastic trilogy. To say that the endings leave a bad taste in your mouth, would be an understatement. I cannot rate ME3 any higher than this, for a game that has such an emphasis on story and the development of the character's relationships to end like this, is abhorrent. Expand
  30. Apr 5, 2012
    7
    Great game, Wicked action sequences, good story.. But it where this ME really failed was the in the decision making part of the game. It was incredible weak and None of the choices you made really mattered. I wouldnt play it again.
  31. Mar 7, 2012
    5
    Just here to add to the hate for this game and how it was handled. Of course, this game is a critics darling--funny how the same critics have damned games that have day 1 DLC, but ME gets a free pass. Critics are inconsistent, and in no way objective about their reviews. They play favorites and do not hold all games to the same standards. I seriously used to read critic reviews to makeJust here to add to the hate for this game and how it was handled. Of course, this game is a critics darling--funny how the same critics have damned games that have day 1 DLC, but ME gets a free pass. Critics are inconsistent, and in no way objective about their reviews. They play favorites and do not hold all games to the same standards. I seriously used to read critic reviews to make informed purchases, but recently I've been avoiding them entirely. The past 3-4 games that I've enjoyed were slammed by critics for **** stupid reasons, and other games like this that shouldn't be forgiven or embraced, the critics gush over. Mass Effect was a great series, but this DLC garbage needs to stop. EA/Bioware, Capcom, Rockstar you seriously all need to stop cutting content out to sell to us later. We've had enough. Expand
  32. Apr 12, 2012
    7
    "The people who are crying about the ending are overreacting," was my initial impression while I was still working my way through this game while having to read a forum post, website update, or blog about fan outcry about the end of the game. As I was still playing through the mid-point of the game, I thought it was fantastic. The visuals and sound are great, the combat is fantastic, and"The people who are crying about the ending are overreacting," was my initial impression while I was still working my way through this game while having to read a forum post, website update, or blog about fan outcry about the end of the game. As I was still playing through the mid-point of the game, I thought it was fantastic. The visuals and sound are great, the combat is fantastic, and everything you love about the series is better than ever. You'll encounter some epic moments, and see all of your decisions come to fruition. My only issue, up to that point, was some outcomes were nearly impossible to change, and were based on some of the most mundane decisions made earlier in this game or in the two prior games. I thoroughly enjoyed the game... until the final moments. Unfortunately, I learned that the fans weren't overrating. The ending is, simply put, bad. In fact, I would go so far as to say it was one of the worst endings I've ever seen in my 2 decades of gaming (yes, including those old "Congratulations! You beat the game!" endings). For all the talk of decisions and choices, the final moments of the game were simply hollow and the ending was anything but an ending, full of plot holes and unanswered questions. For a series that spanned 3 excellent games (minus the end of this game), I was baffled as to how BioWare felt that the final parts of the game were at all satisfactory. I know I'm just preaching to the choir here, but it's all true. Mass Effect 3 was simply fantastic, until the final moments. Expand
  33. Jul 27, 2012
    5
    This review contains spoilers, click expand to view. ME3 was a good game the combat was fun and most of the story was good. The problems start with no ME2 squad mates on the Normandy, the love interests have very limited interactions, and less for ME2 li, we don't get to see Tali's face, etc. The star-child is forced into the story, and all the endings are anti-heroic in my opinion even with the extended cut it still sucks. But you should try for yourself. Expand
  34. Mar 12, 2012
    5
    Boy I never thought I would have to rate a mass effect game below a 9, but in all honestly, I loved the game up until the very end, yes they did dumb it down quite a bit from ME1, and even that was acceptable to me. But the ending was so atrocious that after I just kept thinking "WTF just happened" in my head. I also felt like one of the coolest thing about bioware games, the moralBoy I never thought I would have to rate a mass effect game below a 9, but in all honestly, I loved the game up until the very end, yes they did dumb it down quite a bit from ME1, and even that was acceptable to me. But the ending was so atrocious that after I just kept thinking "WTF just happened" in my head. I also felt like one of the coolest thing about bioware games, the moral choices you are presented with, were completely pointless, the ending I recieved had absolutely nothing to do with any of my choices, nor did it make any sense what so ever. I will gladly state that I would of rather of seen a cliche action movie ending than what I saw.

    PS. I've played both KOTOR 1/2, DA 1/2, Jade Empire, and ME 1/2/3, I'm not a bioware hater considering I've pretty much bought every game they've made for the last 10 years, it's just shameful how bad the ending was...
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  35. Mar 11, 2012
    6
    I'll start off by saying that I am a big fan of the Mass Effect series. I was fairly pleased with the majority of the storyline and dialogue in this game. The tone of this game is a lot more grim than the previous two games but I feel that is appropriate given the circumstances. Sometimes the voice acting can get a bit cheesy and some of the situations seem like they were ripped from a badI'll start off by saying that I am a big fan of the Mass Effect series. I was fairly pleased with the majority of the storyline and dialogue in this game. The tone of this game is a lot more grim than the previous two games but I feel that is appropriate given the circumstances. Sometimes the voice acting can get a bit cheesy and some of the situations seem like they were ripped from a bad action movie. The game play has had some tweaks and combat feels a bit more tuned. There are still bugs galore though and the AI still seems terrible despite claims of upgrades to it. Most bugs aren't extremely noticeable; heck sometimes they are downright funny but then you get the really frustrating bugs such as getting stuck and having to restart. Those bugs are one reason why this game lost a point. Another reason is how it seems that the events of the previous two games don't seem to have made as big a difference as I thought they would. Pretty much all of the key character's from the previous games make an appearance. Some are a big more significant than others but its certainly nice to see. The biggest problem I had with it was the ending. Its as though they were driving along on the nice little path of a storyline and then decide to just blindfold the driver at the end and hope for the best. The endings all make very little sense and just create more loose ends than they tie up. Hopefully we see more content in the future that makes things a bit more clear but until then I feel very disappointed with how the game ends. A little obscurity isn't necessarily a bad thing since it is nice to have the fans piece together certain aspects. But when the fans are left feeling cheated then its clear that something isn't quite right.
    So in closing, its not a terrible game by any means but it certainly isn't the game that the Mass Effect series deserves. For all the lore and background of the series very little of it is truly represented and the game feels more like an action game than a sci-fi roleplaying game.
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  36. Dec 26, 2012
    7
    Mediocre end to a great. I am a fan of the ME world, but ME3 was just above average. The importing of character relationships and decisions was great, but how they showed what your actions only made me go "ok, cool". And kinect didn't help much... But even with all that, I enjoyed myself quite a bit.
  37. Jan 3, 2014
    7
    Overall I enjoyed this game and the prior series. I've played it multiple times as a new game and importing a previously played character from ME1, ME2, and ME3, and as a male and female, and that had full Paragon and Renegade so I got my moneys worth out of it.
    What I found disappointing is that not all of the choices I made in ME1 and ME2 affected my ME3 character. For example: I know
    Overall I enjoyed this game and the prior series. I've played it multiple times as a new game and importing a previously played character from ME1, ME2, and ME3, and as a male and female, and that had full Paragon and Renegade so I got my moneys worth out of it.
    What I found disappointing is that not all of the choices I made in ME1 and ME2 affected my ME3 character. For example: I know I destroyed the Collector base, but in my imported game it said I saved it, and the illusive man even mentions it in conversation that I saved it, but I know I destroyed it.
    I also didn't like they way they changed the look of Ashley! She looks like Miranda.
    I didn't have a problem with the graphics or sound. I think they were good. I don't recall if there was music, but if so I usually turn off the music in my games so I can't comment on it.
    I bought and downloaded the weapons packages only to find out that in some of the missions you get better ones, like rescuing the student on the space station (where Jack is teaching, if you saved Jack) so that DLC was a waste of money.
    The searching for minerals was rather tedious, but better then ME1's way of collecting them.
    And the other DLC missions should have been part of the game or at least free to download/add on.
    I'm really torn between giving this game a 7 or 8. I'd like to give the game a 7.5. Maybe I'm cheap, but I'm going to give a 7 just because the DLC weapons, additional uniform, and mission should have been part of the game or available for download.
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  38. Feb 8, 2013
    7
    Decent. The multiplayer addition is basically crap. It's just a whole lot of forced grinding against standard waves of enemies. The single player was great but the ending was absolutely embarrassingly bad. Bioware's PR is atrocious as well.
  39. Apr 30, 2013
    6
    Well, again a mixed bag. The game is quite amazing up until that dang ending man. MP is fun, even a year into it, and still rolling on. The one thing that holds this game down is that crap ending.
  40. Mar 11, 2012
    5
    All my thoughts on the game has already been posted.... It felt like a 3rd person shooter rather than a RPG and I didn't like that there were less squad members and the new members were uninteresting. The second game was far better. I was so disappointed, I almost cried. :( ah well I was waiting for bioshock infinite longer anyway.
  41. Mar 15, 2012
    6
    It's really unfortunate that Bioware decided to end their series like this. As enjoyable as the first 2/3rds of the game was, it will only be remembered for its WTF ending. The coop was also a solid addition in my opinion. I'd love to see more horde modes with RPG mechanics.
  42. Mar 26, 2013
    6
    I absolutely LOVED this game, but the only problem I have, and this was a HUGE problem, is the ending. The ending was just SO terrible it's not even funny. I was so disappointed.
  43. Mar 13, 2012
    6
    This review contains spoilers, click expand to view. This game... It is easiily a solid 8.5/9 for me as it goes, at least up until you hit the last 20 to 30 minutes of the game and it quite literally all falls apart. The game itself:- The combat mechanics are a lot more shootery than I am used to but still fun and enjoyable, and they feel like a natural evolution. The dialogue and interactions with NPCs is deep, rewarding, and emotive IMO (I totally fell in love with Kaidan all over again, and the game made me really miss Ashley too). And the locations like the Citadel feel bigger, more live a the massive places they are supposed to be. The graphics are decently done (though not fantastic). And the quests and storyline while on the short side is solidly done. And then we hit that ending. An ending so horrific that I couldn't face doing another playthru (importing my other 5 Shepards into the game. An ending filled with plot holes so big you could fly a house through them. I was critical of Dragon Age 2's ending, but at least it was coherent and made sense even if it wasn't great; this ending is just an incoherent nonsensical mess. The ending quite literally ruined the game for me, ruined the trilogy for me. It's that bad. It's that bad that it doesn't just ruin the game or the trilogy, but it literally destroys the whole franchise's future. It literally ends all galactic civilization with no clear reason for it. It felt like Bioware was taking out their anger about the game/script being leaked on the fanbase, and giving us a giant F'U with this ending. I don't mind at all that Shepard had to die, to be honest I kind of expected that he wouldn't make it out of the trilogy alive. But to destroy all galactic civilization too? And as a consequence the whole franchise? It boggles my mind. I can't in good concience give this game any more than what I gave DA2 (a 7 btw), just because of this appalling ending. Expand
  44. Mar 16, 2013
    7
    I'll start right off the bat that Mass Effect 3 is a good game.It isn't as good as Mass Effect 1 & 2 and as a final part of Commander Shephard's story it doesn't fully deliver. The choices you made in the last games don't effect the story that much and the ending seems forced and not fitting at all. It is easily the weakest of the otherwise amazing trilogy.
  45. Oct 16, 2012
    7
    The closing epic Mass Effect trilogy is here, and with it we deserved conclusion to five years of prodigious adventures. The latest saga of Commander Shepard is up to the quality standards of the saga of BioWare, and despite some complaints interpelarle can focus their efforts almost exclusively on the main story, the fact is that it is a wonderful event and uploaded action and emotionalThe closing epic Mass Effect trilogy is here, and with it we deserved conclusion to five years of prodigious adventures. The latest saga of Commander Shepard is up to the quality standards of the saga of BioWare, and despite some complaints interpelarle can focus their efforts almost exclusively on the main story, the fact is that it is a wonderful event and uploaded action and emotional moments. A good game say what you say. Expand
  46. Mar 16, 2012
    7
    Oh, contrasting emotions.... I love Mass Effect, I've sunk huge chunks of my life into it, and now... I feel quite empty. First, the good. Combat is the best it's been all series, with vastly improved level design, weapons -both in terms of feel, customisation and variety. Ai is also much improved and much more aggressive, making for more mobile, frantic skirmishes than in camp-friendlyOh, contrasting emotions.... I love Mass Effect, I've sunk huge chunks of my life into it, and now... I feel quite empty. First, the good. Combat is the best it's been all series, with vastly improved level design, weapons -both in terms of feel, customisation and variety. Ai is also much improved and much more aggressive, making for more mobile, frantic skirmishes than in camp-friendly ME2. Squadmate interaction and banter aboard the Normandy is wonderful and this is where the true spirit of ME is fulfilled and is the game's pinnacle. Now, the bad: It's evident from the opening scene there is much less chance to control what comes out of Shepard's mouth, and whilst some times this makes sense to improve the flow of scenes for the more banal 'Let's get going' stuff, there are far too many instances of 'your' character acting out of it. The lack of any vehicle sections limits variety; there are a lot of awkward animations, lip-syncing is terrible, and the soundtrack lacking Jack Wall is underwhelming.

    Still the game does give you some pretty major decisions, and all the while you feel the urgency of trying to unite and save the galaxy building to a poignant, desolate feeling as you leave the Normandy for the final time. And this is where it all goes horribly, horribly wrong.

    Mass Effect is a game that has dealt with a lot of major issues and themes, and overriding it all was the ability to choose, As you reach the end, you're given an insultingly idiotic run-down on why this is all happening and asked to choose one of 3 choices, which are baffling and completely at odds with everything you've done and been bought through the 3 games to believe. And end that not only offers no closure, no vision of what became of some of your beloved team-mates, whilst shoe-horning in colossal plot-holes. It essentially renders everything you've strived for and accomplished to irrelevance.

    As a culmination to a trilogy that offered the promise of choices carrying over and through 2 whole games, Bioware was always going to fall short of expectations. However for the most part ME3 offers a very fine ending to the series.... that is until you get to the end.
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  47. Mar 11, 2012
    7
    I really do love ME1, with its flaws it was still an awesome game, for me the best one in the series.
    Then came ME2 i still really liked it, but there was something about it that made it not as good. It might of been that it was more action heavy.
    Then came ME3 oh dear. About 80% is shooting. I was on normal difficulty but ended up changing it to narrative. I just could not be bothered. I
    I really do love ME1, with its flaws it was still an awesome game, for me the best one in the series.
    Then came ME2 i still really liked it, but there was something about it that made it not as good. It might of been that it was more action heavy.
    Then came ME3 oh dear. About 80% is shooting. I was on normal difficulty but ended up changing it to narrative. I just could not be bothered. I just wanted to get it done to finish the series. Also sometimes the talking can be a bit choppy when it takes about 2 seconds for someone to talk. Any way. THE ENDING. OMG WHY?
    I expected to do what i was doing from beginning. Destroy the reapers, Save the galaxy and settle down with ma babe Ashley. BUT NOOOOOOO. We get s**t. This is not gonna get out of my head for about a month. I'll start thinking of alternatives and dream about it, what could of happened. It makes me annoyed that they couldn't just have you save the galaxy and have a happy ending. I don't care what it takes. Bioware has to do something. Make a alternative DLC ending or something of god. I think if they spent there time a little wiser the game could of been great. I would like to go back to ME1 and have a perfect game all the way through to ME3 to satisfy me but its over now no going back.
    Might as well talk about MP now. Its pretty fun did have all my items get deleted tho which was pretty annoying. Other than that it is quite entertaining. Overall they could of done better instead of taking a week to make 1 ending and copy and pasting it about 16 times. And one more thing. Why wasn't the history of the galaxy told at the end like what happened to the galaxy after the events?
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  48. May 8, 2012
    7
    I used to praise this game, but I never commented after I beat it I was that upset. I won't give this game a bad review because of all the things the only thing that really irks me is the ending controversy and some of the multiplayer.... other than that gameplay is mostly fine, but honestly the amount of plot holes is ridiculous and the negligence of the lore is sickening. I won'tI used to praise this game, but I never commented after I beat it I was that upset. I won't give this game a bad review because of all the things the only thing that really irks me is the ending controversy and some of the multiplayer.... other than that gameplay is mostly fine, but honestly the amount of plot holes is ridiculous and the negligence of the lore is sickening. I won't mention these things as most people already know about these issues and I don't want to spoil. I have every DLC for every Mass Effect and the conclusions literally just tossed it all out of the window...as for multiplayer, it isn't bad, but it isn't good either. Lack of different modes coupled with a small selection of maps with few enemy variations is just too repetitive. Bioware also hasn't helped by openly criticizing the fans for caring and one said that the fans "aren't producers!" This is true, but following the atrocious ending (in my opinion) Bioware should've looked more closely at it, from a fan's point of view. How can you miss your own lore!? The free multiplayer release didn't really help and the extended ending won't fix what most of the fans have problems with, nor will these free DLCs lighten my mood for paying 10$ for a half hour mission. I am sorry, but that is where I stand... Expand
  49. Mar 19, 2012
    7
    This game was not as good as I had hoped. Perhaps I was expecting too much, but I did not enjoy it as much as the previous 2. Having said that, it was still fun, and it was definitley not sa bad as some people make it out to be.
  50. May 19, 2012
    7
    Both good and bad. Plenty of settings to keep noobs and experts happy. The problem with this game though is that at points you can run round aimlessly and the pace is so slow it's really annoying, but then the game steps up everal gears and the pace becomes frenetic. The biggest gripe however are the endings, despite having 3 on offer, no matter which you chose, 90% of the ending isBoth good and bad. Plenty of settings to keep noobs and experts happy. The problem with this game though is that at points you can run round aimlessly and the pace is so slow it's really annoying, but then the game steps up everal gears and the pace becomes frenetic. The biggest gripe however are the endings, despite having 3 on offer, no matter which you chose, 90% of the ending is EXACTLY THE SAME. Expand
  51. Mar 27, 2012
    6
    After I finished the first Mass Effect in 2007, I couldn't wait to play the two scheduled sequels. I was a little disappointed in Mass Effect 2, as there were less RPG elements in the game. It felt more commercialized. Mass Effect 3 feels even more commercialized than the second game. The addition of multiplayer was not something I was looking forward to at all, and it was just as terribleAfter I finished the first Mass Effect in 2007, I couldn't wait to play the two scheduled sequels. I was a little disappointed in Mass Effect 2, as there were less RPG elements in the game. It felt more commercialized. Mass Effect 3 feels even more commercialized than the second game. The addition of multiplayer was not something I was looking forward to at all, and it was just as terrible as I imagined. Having to suffer through disconnections, annoying people online (think any popular FPS online chatter- that kind of annoying), and the exact same gameplay over and over (the only game mode is where waves of enemies spawn, you kill them, repeat) validated my concerns about the multiplayer. I firmly believe it was put in there solely to appease a wider audience and thereby increase game sales ($$$). The single player game was amazing up until the last 10 minutes. The ending was one of the worst I have ever experienced in my 23 years of playing video games. Also, if they are planning to release a different ending via DLC, that only further proves the point that it seems to be more about the money than it does the game, Mass Effect canon, gameplay, or the fans. In summary, much of the game is amazing, but I am overall very disappointed. Wish I would have stopped playing after the original Mass Effect. Expand
  52. Mar 17, 2012
    6
    Doesn't do what the series promised from the start, make your choices matter. We and the series deserved better. BAD BAD BAD ending! Keep saying to my self after I beat the game, "What a horrible game!" The non-ending really puts a damper on the whole series. Feel like I wasted my time since the first one (and I LOVED the first two games)I I assumed I would learn how MY choices changed theDoesn't do what the series promised from the start, make your choices matter. We and the series deserved better. BAD BAD BAD ending! Keep saying to my self after I beat the game, "What a horrible game!" The non-ending really puts a damper on the whole series. Feel like I wasted my time since the first one (and I LOVED the first two games)I I assumed I would learn how MY choices changed the Mass Effect galaxy.And no I wasn't expecting too much, but was expecting SOMETHING, ANYTHING! EA better not try to sell a DLC ending or I will officially declare Bioware a EA money grab casualty. At least right now their good reputation still has them on life support. But I think the writings on the wall. Expand
  53. Mar 13, 2012
    5
    I loved every mass effect game up to this one I enjoyed this ones gameplay and combat but the story writing and endings hurt. such a great series has ended in literal sadness for a series I really and truly loved.
  54. May 7, 2012
    7
    The cinematic experience of this game is one of the best and most absorbing in any game I have played. The technical accomplishment of this game is limited compared to the sequels and the production was clearly a sequel rather than a progression. The ending was powerful though I can understand how many conisder it a cop-out. This excellent series deserved more because of the high standardThe cinematic experience of this game is one of the best and most absorbing in any game I have played. The technical accomplishment of this game is limited compared to the sequels and the production was clearly a sequel rather than a progression. The ending was powerful though I can understand how many conisder it a cop-out. This excellent series deserved more because of the high standard it set itself. Expand
  55. Mar 17, 2012
    5
    I'm going to get straight to the point with this. It is OVER now EA / Bioware. You will get not one single penny more from me. EA / Biowares shameless and cynical manipulation of loyal gamers has gone too far. I've been with this series from the very start. Mass Effect 1 was a triumph even with its flaws. Mass Effect 2 was good, but it lacked some of the heart of the original and it wasI'm going to get straight to the point with this. It is OVER now EA / Bioware. You will get not one single penny more from me. EA / Biowares shameless and cynical manipulation of loyal gamers has gone too far. I've been with this series from the very start. Mass Effect 1 was a triumph even with its flaws. Mass Effect 2 was good, but it lacked some of the heart of the original and it was also the beginning of the money grabbing EA is notorious for. Mass Effect 3 is good, but has had almost all its heart and soul ripped away (with a few exceptions) and has finally confirmed what everyone knew, IT'S ALL ABOUT THE MONEY! There is so much I want to rant about but I'm just going to stick with one example. DAY ONE DLC. Why is this not in my game already? Why am I paying an extra £7 for access to this on top of the £40 I've already spent for the game? With the script leaks and art book leaks everyone knows that this character was part of the game. Yet still EA / Bioware deny. How stupid do they think we are? I know that I don't have to buy this content. I know that I can say "no". It's the manipulation and disrespect that EA shows to gamers that angers me. I would of given this game 8 out of 10 if I wasn't feeling quite so furious. I just hope that someone within EA / Bioware can put their ruthless pursuit of profit aside long enough to show some respect to customers and start making truly great, innovative, RPGs again. Expand
  56. Mar 13, 2012
    6
    Great and amazing game until the last 10 minutes. This isn't fan rage. It's simply a warning. You won't understand what everyone was complaining about until it's too late. The real tragedy is that Mass Effect 1 and 2 get caught in the blast wave and become worse games in the process.
  57. Mar 8, 2012
    6
    This was an unfortunate step backward for the franchise, it's lost a large amount of its charm. Now mind you, this isn't as bad as the whole Dragon Age 2 fiasco, but Mass Effect was once a magical experience. That feeling of a fun sci-fi rpg has been cast aside for an action movie pornography that tries too hard to have a great story and in the process became a mediocre B movie. TheThis was an unfortunate step backward for the franchise, it's lost a large amount of its charm. Now mind you, this isn't as bad as the whole Dragon Age 2 fiasco, but Mass Effect was once a magical experience. That feeling of a fun sci-fi rpg has been cast aside for an action movie pornography that tries too hard to have a great story and in the process became a mediocre B movie. The animations do not look like that of a triple A title and its now Gears of War in Space, except with dialogue and romance options. If I wanted to play a visual novel I would Bioware. The game is heavily flawed and one could see why it's being so poorly received, the overly positive reviews are incredibly unsettling and makes me disgusted to see these gamers through away their dignity and integrity to defend a game and company, who do not deserve to be defended. Expand
  58. Mar 10, 2012
    6
    Felt average and I didn't see anything new. I've played the first two and 3 was not what I expected. The writing didn't have as much depth as previous games. Also there wasn't enough combat to satisfy my gaming need. Too much talking not enough teeth-clenching moments. This game was not memorable in any sense I doubt I'll be looking back years from now and telling myself "Wow MassFelt average and I didn't see anything new. I've played the first two and 3 was not what I expected. The writing didn't have as much depth as previous games. Also there wasn't enough combat to satisfy my gaming need. Too much talking not enough teeth-clenching moments. This game was not memorable in any sense I doubt I'll be looking back years from now and telling myself "Wow Mass Effect 3 was great. Now that's how a series should end.". What horrible endings as well. Not worth 60 dollars. Expand
  59. Mar 24, 2012
    5
    Right this minute, Bioware is holding the future of narrative video gaming by the tail. They have been holding it for five years, but the future is a rough beast and Bioware must seize it soon or it will break their grip and scamper away for someone else to catch. Bioware didn't just create a series of games in Mass Effect, they created a phenomenon in video gaming. Perhaps withoutRight this minute, Bioware is holding the future of narrative video gaming by the tail. They have been holding it for five years, but the future is a rough beast and Bioware must seize it soon or it will break their grip and scamper away for someone else to catch. Bioware didn't just create a series of games in Mass Effect, they created a phenomenon in video gaming. Perhaps without understanding it fully, they created the concept of a game that could be entirely dependent on the actions of the player. When taken to a futuristic conclusion, it implies a game series in which not merely the narrative conclusions are dependent on player actions, but one in which the story itself that the player experiences depends on them. A game that offers multiple stories and experiences rather than one that simply tweaks conclusions. A narrative template comprising a whole universe that could be enriched over and over with new content. It is a breathtaking idea if only Bioware has the vision to see it. Mass Effect is a prototype, an imperfect exemplar of what such a game series could be. It was a good enough illustration of the concept that it was immediately embraced by gamers all over the world, but it is nothing like a complete realization. The technology will certainly require improvement before complete realization can be achieved.

    The problem here, is not so much that the end was that bad. I believe that it was a horrible narrative choice, but ultimately that comes down to a matter of taste. The problem here is that at the eleventh hour, Bioware lost sight of the brilliance of their own concept and fell back on the past and on a final gimmick that turned the game's agile feet into clay. The prototype game of the future was hobbled by antiquated marketing notions. They wanted that last game to be all things to all people without taking into account just why the concept was revolutionary by itself. At the same time, though, they wanted it to be completely unique. Unforgettable was the word that Casey used. It was this awkward combination of marketing goals that was the downfall of the game. The multiple play modes.were, in fact, a stroke of genius. Had the mission structure lived up to the concept of the series ME3 would have been astonishing rather than merely very good. Had the game ended with multiple reflections of previous actions, the game would have been a nearly perfect experience instead of a trauma for so many. They didn't need the gimmick at the end to make the game unique, because they already had uniqueness built into the concept. Someone forgot that the concept depends on the player creating his own uniqueness.. In fact, this is a game concept in which the player creates his own experience. This is what mystifies me about Bioware's protestations regarding their alleged sole proprietary interest in the creative process. In creating this gaming concept, they gave up a bit of narrative creative interest to the gamer himself, so now I see little sense in miming surprise over this current controversy. In over 25 years of video gaming I have never seen anything to match the depth of emotional investment this game series has elicited from its fan base. I very much wonder whether the suits at EA have any genuine appreciation at all of the magnitude of Bioware's accomplishment in that regard.

    With all that, Bioware is still on the razor's edge of inventing a whole new future for narrative video gaming if Bioware will commit themselves to seizing it. I have opined elsewhere that the franchise may be ruined already. That may or may not be the case, but the concept is alive and well if only Bioware will embrace it fully.
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  60. Apr 29, 2012
    6
    The gameplay itself is a vast improvement on its predecessors, keeping the actiony flow of Mass Effect 2 while both bringing back the more in-depth RPG elements of the first Mass Effect and relaxing some of the series' questionable class-based weapon restrictions. It is long, and for the most part, it is enjoyable, with a surprisingly well-implemented multiplayer facet that is vaguelyThe gameplay itself is a vast improvement on its predecessors, keeping the actiony flow of Mass Effect 2 while both bringing back the more in-depth RPG elements of the first Mass Effect and relaxing some of the series' questionable class-based weapon restrictions. It is long, and for the most part, it is enjoyable, with a surprisingly well-implemented multiplayer facet that is vaguely reminiscent of Payday: The Heist. These technical improvements do not stop it from being the weakest and least inspiring installation of the series, however, decorating its plot with a slew of empty "consequences" of actions past and its exploration with an absence of content-- Mako exploration was ill-received, and planet-scanning was ill-received, but instead of attempting a compromise or a new system, exploration was mostly rendered inconsequential. The Citadel remains the only re-visitable area of interest, while galactic exploration is turned into a mild annoyance and the rest of the explorable galaxy is turned into setpieces. There is one critical mistake made in this game, and that is that the integrity of the gameplay was sacrificed for the integrity of the setting and plot. The steps taken to make the Reapers feel like an actual threat simply serve to make various segments of the game annoying at best and frustrating at worst. Players invested in the first two games have a pretty substantial likelihood of being frustrated and upset by Bioware's insistence on compromising the more rewarding aspects of decision-making and exploration in exchange for a more "believable" setting, improved combat being the only net positive of this trilogy-ender. Expand
  61. Apr 3, 2013
    7
    Mass Effect 3 has it's flaws and I am not sure how to judge those. The franchise really has identity issues.
    The game has done things right: graphics, soundtrack, combat, multiplayer, these "touching moments"... yet it still fails to satisfy completely. Some important story-arcs are completely cut off, certain characters were simply dismissed, side-missions are almost non-existent, the
    Mass Effect 3 has it's flaws and I am not sure how to judge those. The franchise really has identity issues.
    The game has done things right: graphics, soundtrack, combat, multiplayer, these "touching moments"... yet it still fails to satisfy completely. Some important story-arcs are completely cut off, certain characters were simply dismissed, side-missions are almost non-existent, the writing is laughable at points and (this has already been discussed to death) the terrible ending happened.

    I don't know if more time for the development would have helped, but this game seemed rushed and unfinished at every end. It was an enjoyable game up until the ending, but certainly not the outstanding quality fans are used to.
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  62. Mar 6, 2012
    5
    well im about 15 hours in and so far not so good. there are some technical issues on consoles but i guess that could be overlooked if the game looked a bit nicer, but ya the graphics are not that good especially the face and mouth work,which normally would not be a big deal but ME3 focuses a lot on character interaction and watching npc robot faces all with such similar voices too.ughhh.well im about 15 hours in and so far not so good. there are some technical issues on consoles but i guess that could be overlooked if the game looked a bit nicer, but ya the graphics are not that good especially the face and mouth work,which normally would not be a big deal but ME3 focuses a lot on character interaction and watching npc robot faces all with such similar voices too.ughhh. on pc im sure it will look considerably better but not on consoles.the combat is good and it seems they really focused on that instead of the story.....o the story.....its ok i guess but not anywhere as good as the final mass effect deserves and is incredibly easy....i dont know why game developers are making games with no challenge anymore.....why have a difficulty setting when only a retard would struggle with anything less than hard.....i guess people want an interactive movie more than a real game with challenge. multiplayer is pretty good but nothing we havent seen before in other big games. i keep reading that all the questions left open from the other games would be answered.....but sadly that does not seem to be the case, so far any attempt at this is has been short and dry. i really hope this picks up as i progress right now its pretty disappointing and from what i hear of the different endings (that they suck and rip off the first dues ex game) that disappointment seems like it may continue to the end Expand
  63. Jul 17, 2012
    5
    Mass Effect 3... I patiently waited to play you, holding back my urge to play demo's and watch gameplay so that this final experience would be special. And it was very special, until the end. Gameplay and combat wise, Mass Effect 3 absolutely excels. I had a blast playing through all of the missions and it scores a 9.5 here. As for the plot (before the end), It was solid but they couldMass Effect 3... I patiently waited to play you, holding back my urge to play demo's and watch gameplay so that this final experience would be special. And it was very special, until the end. Gameplay and combat wise, Mass Effect 3 absolutely excels. I had a blast playing through all of the missions and it scores a 9.5 here. As for the plot (before the end), It was solid but they could have worked a lot more of the intricacies developed early in the series into this final story, it scores an 8.5 here. The end... oh the disappointing end. Even after the director's cut extended ending, I found myself saying "why Bioware?" Essentially, they added a insipid slideshow recapping what you just accomplished, that's all. This ending to my favorite sci-fi trilogy nearly shattered my love of the games. This ending scores a 2. Mass Effect 3 was supposed to end it all, and end it well. I would have taken sub-par gameplay and no multiplayer in a heartbeat for at least a decent ending. Expand
  64. Aug 31, 2012
    6
    The gameplay (i.e. combat) is good. The graphics are amazing. The presentation and story is bad. Sidequests involve either flying somewhere and shooting Cerberus people in a combat zone, or using the Galaxy map to scan planets. That's it - scan planets. You don't actually VISIT the planets, you just scan them, which allows to to magically recover artifacts, and rescue entire races. ByThe gameplay (i.e. combat) is good. The graphics are amazing. The presentation and story is bad. Sidequests involve either flying somewhere and shooting Cerberus people in a combat zone, or using the Galaxy map to scan planets. That's it - scan planets. You don't actually VISIT the planets, you just scan them, which allows to to magically recover artifacts, and rescue entire races. By pressing the scan button. These sidequests are picked up by eavesdropping on people's conversations in the Citadel (which, by the way, is the ONLY hub in the entire game... funny how everyone wants to meet you on the Citadel - there's nowhere else to go). "Hey dude, heard you talking on the phone to your buddy, saying you needed an antidote to a Reaper poison... I just happened to travel to a planet, and bring you back the antidote... here ya go." "Orly? Thats... awfully convenient... thanks?" You do get to meet your allies from Mass Effect 2, but it's more like "Oh hey Grunt/ Samara/ Jacob, how're things? What's that, you'd like me to kill some stuff for you? Sure. OK, we've killed all the stuff... guess I'll catch you later." It is nice to see how small decisions from ME1/2 played out, but you only really get to see it in small ways, like extranet messages. And finally, the ending seems to have been written by someone with no grasp of concepts like "logic", and is probably the most unsatisfying experience I've ever had with a franchise I used to love. Oh, and the DLC? With ME2, DLC like Shadow Broker was great since it added to the game and expanded on the universe and the characters - this Leviathan DLC is basically pointless for people who have finished the game. In short, the game looks great, but really disappoints - the polar oppoosite to the game that started it off, the first Mass Effect. Expand
  65. Mar 17, 2012
    7
    An excellent game all around, polishing and refinig the mechnanics of ME2 and reintroducing elements people enjoyed from ME1. For the most part it is a well structured game, atmospheric and intense with a cast of well written characters and high stakes narrative.

    Sadly, the ending is a complete waste of time. It is the Epiosde One of videogames. It is a badly written, nonsensical mess
    An excellent game all around, polishing and refinig the mechnanics of ME2 and reintroducing elements people enjoyed from ME1. For the most part it is a well structured game, atmospheric and intense with a cast of well written characters and high stakes narrative.

    Sadly, the ending is a complete waste of time. It is the Epiosde One of videogames. It is a badly written, nonsensical mess that aims to be bittersweet, but is just infuriaritng in its slackness and rushes nature. The ending is so bad that it drags down the entire perception of the game, and to a lesser exteent the rest of the series too.

    I give this game 7/10 on the basis that while 95% of the title was exceptional, the remaining 5% was so terrible, such an utter betrayal of not only the series but even basic storytelling, that is taints the reast of the game.
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  66. Apr 17, 2012
    7
    This review contains spoilers, click expand to view. A great game for the most part throughout. I do have some minor gripes about enemies, gameplay and lack of creativity with characters returning from ME1/ME2 with them still wearing the same attire from last game. The game made it fill like it was building to a massively great ending conclusion. Building war assets is a mindless task for the most part, but it felt like it was going to payoff in the end.

    Ultimately though it is the end that fails miserably for one of my favorite franchises of all time. I felt like I had to write this because of how much love I have felt for the franchise and the characters that didn't getting treated properly in the conclusion. There are many reviews about it so I won't go into great detail but I had to put my 2 cents in. Great game, great franchise, one of the worst endings in the history of endings.
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  67. Jun 9, 2012
    7
    I wanted to like this game I swear. I loved the first two games and was prepared for more but I just couldnt love it like the others.
    The game plays very similary to Mass Effect 2 , though I have been spoilt by playing other amazing 3rd person shooters and this felt quite weightless and cover mechanic I didnt like. The enemies are quite generic and all follow similar patterns, meaning it
    I wanted to like this game I swear. I loved the first two games and was prepared for more but I just couldnt love it like the others.
    The game plays very similary to Mass Effect 2 , though I have been spoilt by playing other amazing 3rd person shooters and this felt quite weightless and cover mechanic I didnt like. The enemies are quite generic and all follow similar patterns, meaning it felt repetitive.
    The game has been updated graphically to make it look fantastic , though with this high polygon count this means shepard always has to have his gun out like a sociopath. The story is awesome and I really enjoyed it, though "cameo-ing" all the characters from the previous game felt very cheesy , though was nice to see what happened to them.
    In the end the story was what pulled me through the boring action, if you've never played Mass Effect , play ME2 and then decide to continue. If you played the others, play through this just to finish your story.
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  68. Mar 7, 2012
    5
    Mass Effect 3 is the latest installment of Biowareâ
  69. Mar 18, 2012
    5
    ME3 is an outstanding game, don't get me wrong. Each clue episode is as heart-touching as ever, dialogues are excellently written (for the most part), and the whole emotional impact is so huge, that i couldn't handle myself and cried several times. But...
    But. The ending. It's not bad at all. It's even metaphorical and very surrealistic. OK. But i personally play Mass Effect not for it's
    ME3 is an outstanding game, don't get me wrong. Each clue episode is as heart-touching as ever, dialogues are excellently written (for the most part), and the whole emotional impact is so huge, that i couldn't handle myself and cried several times. But...
    But. The ending. It's not bad at all. It's even metaphorical and very surrealistic. OK. But i personally play Mass Effect not for it's symbolical content, but for it's straightness with a player. It's deep connection with you and the Big Story is one of the most important parts of the series. The motivation is important. This ending has no motivation at all. It feels unfinished and frustrating. Why do we play 85+ hours of the greatest adventure in gaming history? We were given the right to choose. And it was very well made, indeed. The ending of ME3 doesn't give you a satisfaction, because there is no choice at all. Some pointless images, highly metaphorical (and profoundly disconnected with the whole series) scenes, and then... It ends. Are you really sure?..
    It's supposed to be a trilogy, right? And why do i feel, that the last scenes are bad jokes? It seems for me, that the "Epilogue" DLC will be the right decision.
    Please, Bio Ware. There is nothing to be ashamed. You did a great job. But the ending confused too many of us. You may not rewrite it, but you still can correct it.
    I still recommend this game to everyone with a good taste and open heart and mind. But, first of all, play the previous two installations, and then proceed to this one. Maybe, by the time you finish it, we'll get the proper ending...
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  70. Mar 27, 2012
    7
    Sound design: Musical score is excellent. In previous games music resembles space-opera in ME3 music has different tone, more depressing which perfectly matches Sheppard current mission - save sapient life in Milky Way galaxy from Reapers. Voice acting is superb and guns sounds heavy as it should be. Great achievement.
    Graphical presentation: I'm little disappointed. After replaying ME2
    Sound design: Musical score is excellent. In previous games music resembles space-opera in ME3 music has different tone, more depressing which perfectly matches Sheppard current mission - save sapient life in Milky Way galaxy from Reapers. Voice acting is superb and guns sounds heavy as it should be. Great achievement.
    Graphical presentation: I'm little disappointed. After replaying ME2 and switching directly to ME3 you can see low resolution textures on character models, maybe it is subjective but still is hard to distinguish different items on casual outfits. Some armor models looks better then others. Lightening and reflection on armor are far worse then in previous title. Backgrounds on early stages of game looks like it made in first Xbox times, but it seems as story progresses you loose track and graphic start to look better. Like I said - completely subjective feeling.. In the begging of game on Earth, when you look down you can see strange 2D people running from the building which reminds me first games on PS1 and there are some glitches - Sheppard have some problem with eyes in early stages of game ;)
    Gameplay: Action oriented, fast and rewarding. Your squad mates are usually helpful, but sometimes when you order them to shoot at Banshee they charge right in front of her dying in result. On harder difficulty levels this can be irritating. N7 Cerberus missions are taking place on Multiplayer maps and are quite boring - same with multiple fetch quests. I miss hiding gun animation and roaming freely.
    Story: First act of game is quite boring, but as you play you get more and more immersed into universe. Characters from ME2 and quests feel a little forced and doesn't have depth - example: Zaed or Kasumi, but this is minor accusation
    Ending: It's true. Rage is acceptable. Full of plot holes and doesn't explain anything. If you take it directly the ending could be explained as: Reapers has won - either they destroy everything, or you inflict so massive damage to galaxy that you wiped out all species and solar systems with reapers. The only explanation is Indoctrination Theory. We all could be indoctrinated by Bioware - if it's true, and we will now in April then it's most incredible achievement in gaming history - but still making DLC for incomplete game is horrible act - even when it will be released free of charge.
    To sum up: AWSOME!
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  71. Apr 28, 2012
    6
    I expect more from this game ... being the final game in the series and all.. It was good until half way in and it seems like they recycle the same setup over and overall again, throwing in a banshee here and there. I didn't expect the game to take in all the decision and choices from the last 2 game, but to randomly throw email and phone-calls from past members is lazy. At least giveI expect more from this game ... being the final game in the series and all.. It was good until half way in and it seems like they recycle the same setup over and overall again, throwing in a banshee here and there. I didn't expect the game to take in all the decision and choices from the last 2 game, but to randomly throw email and phone-calls from past members is lazy. At least give me a scene where all my buddies and I run into the battlefield together. Being in a galactic war, the battle certainly didn't feel like it. still the same skirmish battles and is anything but epic. And there is no need for me to talk about the ending :( Expand
  72. Jun 27, 2012
    6
    As much as I really wanted to enjoy Mass Effect 3, there really is the feeling of this game getting rushed out of the door. In comparison to the first two, the story is paper thin, revolving around priority missions which somehow or another result in a main character being killed, much to my extreme disdain. The combat, I feel, isn't as well done or even fun as its predecessors, and by theAs much as I really wanted to enjoy Mass Effect 3, there really is the feeling of this game getting rushed out of the door. In comparison to the first two, the story is paper thin, revolving around priority missions which somehow or another result in a main character being killed, much to my extreme disdain. The combat, I feel, isn't as well done or even fun as its predecessors, and by the time the nonsensical ending came along, I was so ready to be done, that I didn't even care. Truly one of the most disappointing sequels I've ever experienced. Expand
  73. Dec 17, 2013
    7
    MASS EFFECT 3 is an excellent game with a top notch story, gameplay and the presentation is phenomenal. Bioware couldn't have ended the Sheppard trilogy any better. Throughout its 12 hour campaign i never got bored and just wanted more, the game is vast and you will have a lot of locations and planets to visit before the finale on earth and the ending is spectacular but not to everyone'sMASS EFFECT 3 is an excellent game with a top notch story, gameplay and the presentation is phenomenal. Bioware couldn't have ended the Sheppard trilogy any better. Throughout its 12 hour campaign i never got bored and just wanted more, the game is vast and you will have a lot of locations and planets to visit before the finale on earth and the ending is spectacular but not to everyone's tastes, which i understand. Its a (A,B,C) ending with very little differences but it was well written, even with the extended cut version there were still plot holes which need explaining big time Expand
  74. May 7, 2012
    7
    Mass Effect 3 is still a great game, however, it falls short in the end. There are some great additions, and just a little too many subtractions. I love the way the guns sound and 'hit' in this game, that was a great little mod. They got rid of 'heavy' weapons except in certain plot points, also nice. You can actually carry all weapons, and not just a select few according to your class,Mass Effect 3 is still a great game, however, it falls short in the end. There are some great additions, and just a little too many subtractions. I love the way the guns sound and 'hit' in this game, that was a great little mod. They got rid of 'heavy' weapons except in certain plot points, also nice. You can actually carry all weapons, and not just a select few according to your class, nice. Biotic powers are great as well, love the new sounds and moves. Sprinting is essentially unlimited, which is more realistic, especially for a cybernetically altered soldier like Shepard. They slimmed down the 'scanning for resources' minigame, definitely better. Did away with the silly hacking minigames and just showing the omni-tool animation, this is cool too. So all said and done the gameplay is improved on almost all levels. Love that they brought Ashley/Kaiden back. Sucked not to have a romance option in Mass Effect 2. However their interactions with Shepard could of been a little more. More is always better when it comes to character development, especially when it comes to romances in a world where you're all set to be the savior of the galaxy. Shepard needs something 'real' to fight for. They do have Shepard say this, just wanted more interaction is all.

    Now for the bad. It feels like a lot of the dialog choices were taken away. Way too many instances where there is only 'good' and 'evil' selections. That 'neutral' option is needed sometimes because it just fits better. Rarely any 'paragon' or 'renegade' choices (the blue and red text ones) to use in the dialog as well. The graphics still suck in a lot of places though. Don't know why they couldn't of fixed this somehow. The textures are blurry and lackluster for almost all 'clothing' in the game. The armors are mostly great, but anybody who isn't wearing any has a skewed look to them.

    Day 1 DLC, honestly I could care less. I bought the collector's edition so it came with the game. I paid more money yes, but so what ? I like this game and didn't mind shelling out for it. The story is still great, though like many others I'm not in love with the ending either. I won't sit here and say they should come out with DLC to 'fix' it. It's not so terrible that it ruins the entire game. However I will say that the game would of received a rating of 9 from me had it ended somewhere closer to what I would of liked to see happen. Sorry.

    All in all, still a great game, but arguably so.
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  75. Mar 6, 2012
    6
    This review contains spoilers, click expand to view. I had high hopes for ME3, Ive been a fan since the beginning. I like the game so far, gameplay is vastly improved, dialogue is strong, everything that was bad about the first two games was corrected in ME3. I feel like I have less dialogue choices now. there's no middle option, so that detracted my experience a little bit. Overall, this game is quite enjoyable, and a nice fitting end to Mass Effect. I like the characters, some have developed, The little retcons here and there are annoying but bearable, but it is kind of sad. Gameplay is fantastic, plays a bit like a Gears of War clone, but it still plays better. The sound and music are phenomenal, and the Graphics have improved, but could be better. Im giving it a 7 because despite the pros of the game, EA/Bioware have destroyed this game. their marketing strategies, dlc, day one dlc that has a pretty important character, and the feeling that it's about making money rather than making a great game. dont get me wrong, it's a fun game, but it could have been even better than what it was if the meta stuff was removed. EA, you are a terrible company. Bioware, you have lost a fan. this is my last EA/Bioware game I will ever buy, despite the fun I am having, you have lost a fan. Expand
  76. Mar 9, 2012
    6
    I've paid and played all of Bioware's ME and DA games (and DLCs), and both series have shown a consistent trend away from action RPG and toward something like an interactive movie. DAO and ME1 were standout games -- they had engaging stories, challenging missions, sufficient map variety, interesting characters and companions, *romance*, variable plot lines involving player decisions.I've paid and played all of Bioware's ME and DA games (and DLCs), and both series have shown a consistent trend away from action RPG and toward something like an interactive movie. DAO and ME1 were standout games -- they had engaging stories, challenging missions, sufficient map variety, interesting characters and companions, *romance*, variable plot lines involving player decisions. They were FUN games that left us wanting more (except the Maco -- we had enough of the Maco). ME2 and DA2, and now ME3, are not like those former games. Cinematics have gotten way too long (so they added the flashing LT/RT prompts to try to keep you from skipping them or leaving the room). Maps are tiny and are reused way too much (see DA2 for the worst of it). They try to cover up the scarcity of real playable content with filler side-quests like ME3's inane Citadel terminal hopping nonsense and tedious resource/war-asset scanning. ME3, in particular, adds more content filler by spreading out a simple character management menu over a four level ME3 ship with 30 sec load times between each level (do i really need to go all the way down to the shuttle bay to see my loadout?). And under all that filler the main ME3 mission is a scifi retelling of Henhouse Henery (Warner Bros). DAO and ME1 were well-crafted games that did not suffer for lack of Hollywood glitz or novelty shooter mechanics (not getting caught and killed by the ME3 cover system is the most challenging part of the game). They were compelling and tasty. Sadly, their successors are not -- their successors are Happy Meals. Expand
  77. Mar 12, 2012
    6
    Mass Effect 3 is a good game with some crippling flaws that prevent it from being great. Combat and gameplay are easily the best in the series; it retains 2's more visceral shooter-oriented changes while accommodating increased effectiveness of various powers and boosting elements of player choice. In short, it's the best of Mass Effect I and II; you can play as a gunning soldier orMass Effect 3 is a good game with some crippling flaws that prevent it from being great. Combat and gameplay are easily the best in the series; it retains 2's more visceral shooter-oriented changes while accommodating increased effectiveness of various powers and boosting elements of player choice. In short, it's the best of Mass Effect I and II; you can play as a gunning soldier or fight almost entirely through special abilities, and both are fully valid. While combat is a definitive improvement, changes with other aspects of gameplay are lateral at best. Gone are the earlier installments hacking mini-games (Yay!) and unwieldy vehicle segments (also, Yay!), but exploration seems significantly curtailed. Side missions are few and planetary exploration is gone, but I can't bring myself to miss either from Mass Effect 2. The tedious resource gathering aspect is scrapped, and in its place is a faster but no less vexing 'search and recover' mechanic. In a sense, de-focusing exploration makes perfect sense in the context of the game's story; the galaxy is at war with a race of synthetic invaders vastly more powerful than all native civilizations combined, and said armada is focused on the extermination of all advanced life. The story is darker than before, and if you listen to the NPCs talking around the game hubs you'll hear tragic stories of loss and hardship. The game's writing is, overall, superb; plot lines connect coherently and sync up with character motivations and development which extend over the course of the series. Mass Effect 2 had a couple truly touching moments, and it's clear to see that the authors wanted to replicate that here, too. They had mixed success; there are some very powerful, emotional moments, and a few that just fall flat due largely to the writing team just trying too hard. Mass Effect I and II were some of the best RPGs of this console generation, and I was ready to call ME3 the best of the lot... until the last half hour of the game. I should address some of the other concerns I've read here before going onto the game's true failing. The day one DLC is fun, entirely non-vital, and a decent investment if you like the game. It's absolutely comparable to the character DLCs in ME2, and I personally don't find anything to object to about it. The inclusions of multiplayer had me weary, but I have to say I was pleasantly surprised by how fun it ends up being. Shooter fans may find it simplistic and lacking, but if you like Mass Effect's combination of guns and special abilities, then you'll probably get a kick out of it. As it is, it's the only thing I've ever seen in four years to make me buy an Xbox Live gold pass. Really, the game is great... right until the ending. The grand resolution to the Mass Effect trilogy, easily the most engaging RPG franchise of the last five years... simply sucks. It's pointlessly arbitrary, nonsensical, and deeply unsatisfying. The sheer sense of betrayal it left me with makes it easy for me to understand the slew of negative reviews on this site. Allegedly, there are sixteen endings with variations along three primary choices you make in the last minutes of the game, but they're almost identical and all disgusting. I can't recall such a sharp whiplash in tone and enjoyment. It's the sort of ending that sucks the fun out of a franchise. If the ending of a grand trilogy had been... well, better, I would have happily given ME3 a 9/10. It improves on so many things of its predecessors (combat flow, character design, strategic choices, enemy variety, the list goes on), but in the end it leaves a bitter taste in my mouth. It came so close, and it could have easily been so much better... Expand
  78. Mar 7, 2012
    5
    The endings are terrible, there are numerous bugs with missions, and frequent frame rate problems and game freezes. Poor writing. The well crafted and interesting story from the two previous games is replaced with blatant and ineffective emotional ploys. It's as if every character in the game is going through an Emo Goth phase.

    The beginning of the game doesn't even make sense unless you
    The endings are terrible, there are numerous bugs with missions, and frequent frame rate problems and game freezes. Poor writing. The well crafted and interesting story from the two previous games is replaced with blatant and ineffective emotional ploys. It's as if every character in the game is going through an Emo Goth phase.

    The beginning of the game doesn't even make sense unless you opted to buy the last Mass Effect 2 DLC. Your storyline should not be dependent on option DLC.

    ME1 and ME2 are in my top 10 favorite games of all time. ME3 is a failure and a strong indication that Bioware studios has lost it's way.
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  79. Mar 6, 2012
    5
    Two words: AUTO DIALOGUE - even in story or RPG mode, the game rips away the controls and choices given to the player in the previous games. Want Shepard to say "x"? Too bad, he's going to spout cliched action movie lines for 5 minutes whether you like it or not. The spoken dialogue of the rest of the cast is just as bad. The absolute disdain for the player is obvious the entire time:Two words: AUTO DIALOGUE - even in story or RPG mode, the game rips away the controls and choices given to the player in the previous games. Want Shepard to say "x"? Too bad, he's going to spout cliched action movie lines for 5 minutes whether you like it or not. The spoken dialogue of the rest of the cast is just as bad. The absolute disdain for the player is obvious the entire time: This game thinks you are a moron, and has done everything it can to take away any opportunity for you to have fun with it. The action is dull, formulaic and predictable. The story is the worst type of pandering to the people Bioware want to play their games, i.e. the pubescent teenagers and creepy talimancers. Mac Walters has to be the worst game writer of his generation. This game blows. Expand
  80. Mar 6, 2012
    7
    Have loved the mass effect series since the beginning. Have played quite a bit of this game there are just some things that really seem like they are over looked. First why did they have to add more stuff to the button to take cover. This is very frustrating sometimes when it does not does what you want it to. The graphics are great and so is the story there just seems to be parts of theHave loved the mass effect series since the beginning. Have played quite a bit of this game there are just some things that really seem like they are over looked. First why did they have to add more stuff to the button to take cover. This is very frustrating sometimes when it does not does what you want it to. The graphics are great and so is the story there just seems to be parts of the game that were forgotten. I really was hoping the cover system would be better then the second game and it is even worse. I would highly recommend this game I just give it a seven because they did not improve over the last one. The game was just made to make money not to satisfy fans and that cost it some in the production. Expand
  81. Mar 7, 2012
    7
    It's interesting that when the developers listen to the players and implement changes the fanbase was whining about, the same fanbase complains.

    At any rate, Graphics - pretty flaky, even for this generation of consoles. Controls - pretty good, given it's not a keyboard/mouse Story - Excellent once you get started, though the presentation is rushed and obviously made for a current
    It's interesting that when the developers listen to the players and implement changes the fanbase was whining about, the same fanbase complains.

    At any rate,
    Graphics - pretty flaky, even for this generation of consoles.
    Controls - pretty good, given it's not a keyboard/mouse
    Story - Excellent once you get started, though the presentation is rushed and obviously made for a current generation of gamers with attention deficit disorder
    Gameplay - flaky at times, a complete tactical BOOYAH at others, sometimes an utterly blatant copy of Gears of War at others, often times it contains spots of brilliance in others.

    The game certainly is polarizing. Some obviously love it, some obviously hate it. Some of the whinier people give it all zeroes because they are incapable of seeing the whole game, some others give it all tens to counteract the whiners. It's utterly sad there aren't more mixed reviews of the game.
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  82. Apr 17, 2012
    5
    This review may be a bit biased in light of a few facts: I love the previous installments in the series so much that I had really high expectations for this game, the conversation mechanic didn't feel as important in this installment as in previous games in the series since halfway through the game you don't really choose dialogue anymore, and the ending of this game turned me way offThis review may be a bit biased in light of a few facts: I love the previous installments in the series so much that I had really high expectations for this game, the conversation mechanic didn't feel as important in this installment as in previous games in the series since halfway through the game you don't really choose dialogue anymore, and the ending of this game turned me way off because there were too many unanswered questions. Basically all three endings were based on the last decision you make, so if you logged serious hours in the series, be ready for disappointment. There is one exception in which your Galaxy at War progress and your single player preparation come into play, but even in that case, there are an unsatisfactory amount of answers compared to my expectations for the conclusion. I do enjoy the multiplayer, but it is difficult to find matches at times which is a fatal flaw for any online cooperative play. Overall, if I didn't already own this title, I would only rent it long enough to beat the game, and I would probably wait until all the DLC packs are out so I could make the most efficient use of my time. Expand
  83. Jun 30, 2012
    7
    This review contains spoilers, click expand to view. Just saying, the first part of this review will be me ranting about the end. I will no go into great detail, but seeing as how this is a review and reviews for games do entail the development for stories and the ending is, unfortunately, part of a story, I will have to talk about it. So you can skip that or take enjoyment in my displeasure for that god awful ending. Even with the extended ending, the ending for Mass Effect 3 is still crap. Albeit, the ending doesn't smell as bad as the first one, but crap is still crap. This game has not been redeemed. It does not matter how well they explain the ending; the way Mass Effect decided to take the Syfy Channel movie route and give the most asinine plot twist in gaming history has ruined the entire series for me. Even with their little PowerPoint Slideshow ending showing just how good life is regardless if you were a Paragon who went through pains to keep everyone alive or a Renegade who could care less who died as long as you got what you wanted. And the Synthesis ending is just too perfect of an ending. All the endings are devoid of any major consequences, there is little to no emotion for them, it does not show all of the effects of your decisions, focuses too much on the results of the three major endings, and has no epilogue for the characters in the third game. Just choosing any of those endings were a problem for me because they went against everything I and my Shepard stood for and stomped on all of the themes that the game developed over the course of three games. The only good ending was the Refusal ending and I still didn't like that one. I have no problem dying for what I believe in, but it's hard to enjoy an ending where everyone dies for your beliefs as well. I'm pretty sure plenty of people are going to say: "You can't have your cake and eat it too", and to that I say: It's my damn cake, I'll eat it if I want to! The endings do explain some things but does a mediocre job of it and adds even more plot holes to the unanswered ones from the original endings. And I am just not feeling the closure that many others are claiming to feel. If anything, I just felt like I wasted $180+ and only god knows how many hours for and ending that I could have read in a crappy fan-fiction. Actually, that's exactly what I did. And the worst part is, there are actually fan-fictions based of Mass Effect that have a better ending. That being said, Mass Effect 3 is still a good game. It just has an ending that deserves a spot in the albuquerque landfill. Okay that's the last thing I'm going to say on that ending. Probably. Any who, the game play was very fast paced and the enemy ambushes felt a lot more natural in this one then it did in the second game, which were as obvious as the outcome in a romance anime. The gun choice was extensive, but some didn't feel that different. And the gun and suit customization both were lacking. The suits were mainly the same ones from the last game so why couldn't I just drag those over? And I only used two of the gun customization the entire game. They should have kept the ones from the first game in this, come up with more or, I don't know, give each weapon their own custom add-on. The story-related levels and ME2 companion levels had more of an originality to them then the other games and actually gave each planet it's own feel. But the side missions were all stages from the co-op which is just plain lazy and diminished the value of the game's inherent originality. But back to the story related levels, I had the most fun playing those in compared to the other two games. I loved how the game became increasingly difficult as new enemies were added. Instead of just bombarding us with enemies to increase the difficulty, whenever a new enemy came onto the scene, I had trouble fighting them. And the levels they were introduced in did an amazing job of giving me time to cope with their unique fighting styles and capabilities. What really irked me was how the War Assets had no other function than raising the EMS and the fact that both Renegade and Paragon options were still open instead of being specific to the choices you have made throughout the game. One of the biggest problems with this game would have to be Javik and Vega. I have to seriously wonder why they were put into the game at all. I mean Vega really had little time to develop during the roller coaster ride the game had us experiencing and Javik was rather static. Aside from being the obvious black guy getting back at Imperial England by being a better imperialist, there was no point in him being in the game other than to tick me off. The best part of the game would have to be the sheer intensity I felt throughout the game.My favorite experience was the epic stare down with that Reaper on the Quarian/Geth home world. And each event after that just got more intense until the game pushed me off a cliff with that sorry excuse for an ending. Expand
  84. Oct 4, 2012
    7
    Good game. But has a lot of cons.
  85. Mar 11, 2012
    5
    An incredible game ruined by a very poor ending. If you don't care about the story you may have a great time, but if story is important to you, and you have been following the series you will be disappointed.
  86. Mar 7, 2012
    5
    Cons: Interactive movie on wheels, extremely linear, and predictable. Another sub par EA game. Pros: Cost:Hours of Gameplay ratio still better than other forms of entertainment, but if you're short on cash borrow or rent this humdrum game.
  87. Mar 11, 2012
    5
    When i first read the user reviews on metacritic for this game i thought they were all just trolls. I was playing the game and i loved it! until i got to the end... Here is what happened, the game itself was fantastic. The story was well put together (minus the last 20 minutes) and it felt like each decision you made actually mattered. I felt good being able to unite former enemiesWhen i first read the user reviews on metacritic for this game i thought they were all just trolls. I was playing the game and i loved it! until i got to the end... Here is what happened, the game itself was fantastic. The story was well put together (minus the last 20 minutes) and it felt like each decision you made actually mattered. I felt good being able to unite former enemies against a common enemy and creating the biggest attack force ever. The war assets I spent hours collecting would actually make a difference. The gameplay was fun and challenging, the RPG aspect was present and weapon choice and customization were all well done. The graphics were good (not amazing). I encountered texture pop-ins a lot! The graphics didn't really take away from the overall experience though. It was still a lot of fun to play and experience running into your former team members throughout the game. Everything was great, and I had these great visions for how it would end...then we got to the end. *******MINOR SPOILERS MAY OCCUR. YOU HAVE BEEN WARNED****

    It was like, all my decisions, didn't matter. all the war assets, i never actually got to see them used. They were just a number. a statistic. The races i united and saved, i never got to see the fruits of my labor and the successes of the races. I never got to see myself settle down with my LI and live a happy life. I have been playing with a character that i had imported from mass effect 1! a character where i had become connected to and had made hard decisions and gotten attached to other characters. and then it was all thrown away. just like that. all my decisions, all the people i got to know and care about, thrown away. The ending, ruined the trilogy. Mass Effect 3 is a fantastic game and with a better ending i would have probably given it a 9.5/10 (graphics issues). The story flowed well and it was very cool to see all the decisions i made in ME1 and ME2 all matter in ME3. I loved be able to unite everyone and create peace between groups that had despised each other for centuries. The RPG elements from ME1 were re-introduced but managed to keep out the excessive micro-managing to create a good blend of ME1 and ME2. The game was great and it felt like you were making a difference and every decision had an impact on the greater good. Until the end. The end ruined the entire game for me and ruined the trilogy. The best way to play Mass Effect 3 is to play all the way up to the last battle, but don't play that if you want to save yourself major disappointing. so, I have to knock off at least 4 points from my actual score because the ending was so unsatisfying and terrible. yes, it brought a conclusion to ME but in the most terrible way possible. I demand that Bioware fix this! We did it with Fallout 3. We can do it with mass effect. Overall, Play this game. just when you get to the last battle, stop! put the game down, or replay it but save yourself the disappointment of the last battle.
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  88. Mar 14, 2012
    7
    Overall a very solid game. I have been a fan/player since ME1 and ME2. Played through both at least 5 times. Already on new game + for ME3. Game play is good, not great, but just as good as ME2. Weapons, classes, squad-mates are good. Wish I could have a few more of the old favorites (I won't mention for people who didn't get to certain spots in the game yet). In effect, very closeOverall a very solid game. I have been a fan/player since ME1 and ME2. Played through both at least 5 times. Already on new game + for ME3. Game play is good, not great, but just as good as ME2. Weapons, classes, squad-mates are good. Wish I could have a few more of the old favorites (I won't mention for people who didn't get to certain spots in the game yet). In effect, very close visually to ME2 (bit better IMHO) and same goes for game play. Enemies are challenging and different. There are some surprising outcomes and you don't always get to be the "good guy (Paragon)" if you want to get the best outcome. I'm a little annoyed about the Effect Combat Readiness stuck at 50% without extra play (MP, some iOS game, etc.) I think I did almost everything and the best I could get was around 3800. I also bought the guide too (highly recommend or at least the online IGN or Wiki). Endings I've seen so far are a bit weak for the series. I thought they would put more into it. But I have a feeling this isn't the end of ME (or even Shepard perhaps). Maybe EA pushed BioWare to setup for a fourth in the series. Who knows. Definitely has re-playability, so I recommend a buy vs. rent. Also with a buy you get 2 day gold pass for MP (if you don't have an Xbox live account). First DLC is good too, but really should have been included in the main game. Expand
  89. Mar 24, 2012
    7
    Rented at Redbox first to try it out. It was good enough to buy so I purchased. Not the best of the series but fun anyway. I have not got to the end yet so I cannot say how disappointed I will be by that; but overall gameplay is good, graphics solid. Guess I was hoping for a little more.
  90. Apr 22, 2012
    6
    Coming into ME3 I was very much expecting a car crash, an unplayable, uninteresting mess not even worth my time. I guess that shows you really can't trust either end of the spectrum these days, Critics were praising it as the second coming of the Christ where as the vast majority of fans were claiming it was the worst game since Superman64. In reality ME3 is neither of these. Where as ME1Coming into ME3 I was very much expecting a car crash, an unplayable, uninteresting mess not even worth my time. I guess that shows you really can't trust either end of the spectrum these days, Critics were praising it as the second coming of the Christ where as the vast majority of fans were claiming it was the worst game since Superman64. In reality ME3 is neither of these. Where as ME1 was an RPG that felt like a bad TPS and ME2 was just plain bad ME3 strikes the perfect balance between being an RPG and TPS, significantly more weapons and armour than ME2 also offer some nice replay value for completionists looking to collect everything. Unfortunately the story seems to have gotten worse in pretty much every way conceivable, sure there are some great scenes that tap into the ME1 and to a lesser extent ME2 nostalgia but they're just that, scenes. ME3 has the least amount of interactive conversations of the entire series, which just plain sucks. Most scenes play out similar to the Normandy conversations with Zaeed in ME2, the frequency of these is kind of annoying when you look back at ME1 which had an abundance of in-depth conversations with most of the throw-away characters, this in conjunction with it's terrible, terrible ending mean it's hard to recommend ME3 to fans of the series and really there are a great deal more, and better story driven TPS out there if you're coming to ME3 for a shooter. Then there's the multiplayer, let me sum up the multiplayer with a single clause. The multiplayer clearly detracted from the quality of the single-player and ME3 would have been a better game had it not existed. Overall It's hard to recommend ME3 to anyone, it relies too heavily on series nostalgia to be enjoyable for people looking to get into the series this late and isn't a particularly great shooter either. ME3 is one of the most severe cases of wasted potential I've seen in a while. Mediocre at best - 6/10 Expand
  91. Mar 16, 2012
    5
    An otherwise flawless game marred by a lack of catharsis. On the gameplay front, this is a perfect game: everything you do in combat feels right, and even the recently added multiplayer is sleek as hell. For the most part, the story is just as fantastic, using five years of built tension to masterful effect. However, the ending features a mind screw of a plot twist that feels wrong givenAn otherwise flawless game marred by a lack of catharsis. On the gameplay front, this is a perfect game: everything you do in combat feels right, and even the recently added multiplayer is sleek as hell. For the most part, the story is just as fantastic, using five years of built tension to masterful effect. However, the ending features a mind screw of a plot twist that feels wrong given the context. In no way does the ending fulfill the expectations laid out by the prior two games or the promises of the devs, instead resembling a rejected premise from Stanley Kubrick's 2001: A Space Odyssey. My advice? Stop playing before the final mission and wait until BioWare rectifies the conclusion. Expand
  92. Apr 1, 2012
    7
    This review contains spoilers, click expand to view. I have Been thinking about the ending quite a bit, and I propose a new theory: Sheppard, Anderson and The Illusive Man did not make it to the control panel by accident, they were invited by The Reapers! (Close Encounters of the Crazy Kind!). So hear me out: If the Indoctrination Theory is wrong, then an alternative "Organic Theory" is in order and it goes like this: The Reapers cannot simply destroy all space faring life because they MUST receive INPUT from an ORGANIC to do so as they are the CREATOR of the Reapers! To this end they have sought out the most charismatic/Paragon (Sheppard), Militaristic (Anderson), and Maniacal/Renegade (Illusive Man) and have guided all of their paths to the control panel to determine which of them will DETERMINE the final fate of all cycles! Why all cycles? Because the catalyst VI mentions that Sheppard is the first organic to arrive to his location ever (please keep reading for more on this). If you look at the final sequence it is obvious all three men are under some level of control from the Reapers, and yet they are not a Thrall. They can still make decisions, and do so in the ending sequence according to their own will (agenda) be it to control, destroy, or combine (evolve), but only one can met the Reaper/Catalyst VI. The Reapers are standing by to see which of these men will dominate the others (classical Darwinian theory) and he who wins the battle, wins the right to choose! I think most players would choose as I did given my choices throughout the three games: To evolve the species at the end of this cycle. I recall Javik mentioning that in his time there were Protheans who believed they could control, destroy or work alongside the Reapers. Are these not the same choices being presented to the chosen three? They who have been determined, skillful, and strong willed enough to make it to this crucial point! As an aside, Wiki the number three and check out all of the interesting possibilities as to why Bioware chose this special number! I believe the first cycle's organics created the Reapers to prevent greater disaster as organics were either threatened by machines (or maybe something else), just as the Protheans worked to build the Crucible in their time to do in the Reapers which now threatened them (a cycle within a cycle?). So what does it mean? It means the Reapers are loyal to the creator (organics) and are simply following protocol in the logical manner that machines do. They are not being "mean" in destroying the space faring races, they are simply "doing" what they were built for. Again, without organic PERMISSION the Reapers have never been able to fully complete their original programming which is why all three men arrive to the control panel in the order that they do (because it is ALLOWED). So what is the threat that the reapers and citadel were created for? Simple: The Mass Relays are the threat! Something, Synthetics, Cthulhu maybe?, has come through the relays many cycles before, and the Reapers were the weapon that destroyed them and remained afterwards to guard against this threat and/or to destroy the relays. Whatever came through the relays will come again and the Reapers use the Space Faring Races as "fuel" to keep them going until the threat or relays can be destroyed for good by an organic giving them permission to do so via the catalyst! Sheppard being there with the catalyst VI allows him/them (Reapers) "more hope than he(they) knows" which is to say that for the first time in all cycles the Reapers can do what they were programed to do as an organic is there to decide for them the fate of the remaining organics in this cycle. Sheppard allows for the destruction of the relays, the elimination of the threat for which the Reapers were built, the completion of the Reapers programming (so they are no longer needed), and the survival of the races (even if now separated) is ensured!! As an aside, We are also assuming that time is linear after entering the portal, however, if this is not the case then it seems logical that the Normandy would attempt to regroup (as mentioned by the remaining commanders after Hammer's fall) to fight another day which explains that sequence after the choice is made. As with other lore, books, movies, the final choice to destroy, evolve, or control is up to the player and does involve real choice! That and the fact that half of us cant decide if we want chocolate or vanilla, window or isle, or blue tie vs. black tie, this seems to be more choice than we can normally handle! I'm curious to know what others think of this alternative proposal to explaining the current ending :). Upgrading my score to nine as this would be a cool way to end the series and quite explainable and consistent with what Bioware has been saying about the final act! Cheers, --ASF-- Expand
  93. Aug 6, 2012
    7
    I rented this for a solid month.While,I don't think I'll be buying it anytime soon,it's certainly a good pickup if you're into it.The atmosphere is great.Every area and fight is certainly distinct.The characters and AI are great.

    However,the fights and talk sequences are very monotonous.I just don't enjoy this series as much as others.The generic feel kind of throws me off. Overall
    I rented this for a solid month.While,I don't think I'll be buying it anytime soon,it's certainly a good pickup if you're into it.The atmosphere is great.Every area and fight is certainly distinct.The characters and AI are great.

    However,the fights and talk sequences are very monotonous.I just don't enjoy this series as much as others.The generic feel kind of throws me off.

    Overall Mass Effect 3 is a very good game.It has solid features and is very enjoyable.But it's more of a rental,as opposed to a buy."Mass Effect 3" gets a 7/10.
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  94. Mar 22, 2012
    7
    This was a very mixed experience, i understand what other people are talking about, there isn't much to criticize about the core gameplay, maybe the fact that the encounters feel very triggered, step right in and boom, enemies pop and now you need to kill em. Repeat this but change the enemy composition. Made me feel bit like dragon age 2 where i felt there was a great spot for an enemyThis was a very mixed experience, i understand what other people are talking about, there isn't much to criticize about the core gameplay, maybe the fact that the encounters feel very triggered, step right in and boom, enemies pop and now you need to kill em. Repeat this but change the enemy composition. Made me feel bit like dragon age 2 where i felt there was a great spot for an enemy encounter and whoops there it was every single time. There really didn't exist that much choice in the dialogue. You pretty much got all you wanted eventually no matter which way you wanted it. And for the side quests, well i just ended up eavesdropping, and then delivering stuff to people who i happened to pass by and had an indicator on em. I felt i was being held by hand. And everyone wanted to get in bed with me it seemed. But i spent a good 28 hours on the game, and don't think i will more. Expand
  95. Mar 15, 2012
    7
    Ok, I played all three games for the first time in the span of three weeks. ME3 was hardly terrible, but I can see why it seems like a major disappointment to the fanboys since ME2 was such a leap beyond the seriously-flawed ME1? Expectations were ridiculously high. The gameplay was fine, and the looting not tedious and meaningless. I suppose the passive quest selecting took time to getOk, I played all three games for the first time in the span of three weeks. ME3 was hardly terrible, but I can see why it seems like a major disappointment to the fanboys since ME2 was such a leap beyond the seriously-flawed ME1? Expectations were ridiculously high. The gameplay was fine, and the looting not tedious and meaningless. I suppose the passive quest selecting took time to get used to. The bosses were adequate. The visuals and audio were trouble-free on my PC version. The gay stuff might have been off-putting to some - sorry, the signs were there in the first two games so it just seemed like a natural á¼¹ÎµÏ Expand
  96. Mar 11, 2012
    7
    Until the last ten minutes or so, Mass Effect 3 is an easy 10. And as a general rule I never consider a game to be a 10, because there is always room for improvement. But as a capstone for a trilogy, the majority of the game was not only beautiful and moving on it's own merits, it did a truly astonishing job of reaching backward and making almost every choice you made in the first twoUntil the last ten minutes or so, Mass Effect 3 is an easy 10. And as a general rule I never consider a game to be a 10, because there is always room for improvement. But as a capstone for a trilogy, the majority of the game was not only beautiful and moving on it's own merits, it did a truly astonishing job of reaching backward and making almost every choice you made in the first two games feel like it really mattered. But then you reach the aforementioned last ten minutes. Without spoiling anything, I would have to say that in the context of a different game, the ending wouldn't have been terrible, but it wouldn't have been great either. It would be a solid seven. In the context of how well it fits into the rest of the trilogy, in terms of tone and overall philosophy, or in the context of how complete and coherent the presentation is, reasonable minds can disagree on how well it caps the trilogy, but I would have to say that objectively, the score range for the end should be 0-5, certainly no higher, and I lean heavily toward zero. But I am going with a 7 overall, because as astonishingly ill-conceived and poorly implemented as the end is, the other 95% of the game is still truly epic and moving, and I can't bring myself to discount that, no matter how much the atrocious ending makes me feel like I should. Expand
  97. Mar 11, 2012
    6
    Wow, I don't think I've been more mad at a video game than I have right now, after finishing Mass Effect trilogy. What other reviewers are saying is true. If you were a fan of Mass Effect franchise, you are gonna feel like you've been kicked in the balls and f-ed in the a$s by the ending (any 3). It is a great freaking game before that, especially story- and gameplay-wise. I spent 40+Wow, I don't think I've been more mad at a video game than I have right now, after finishing Mass Effect trilogy. What other reviewers are saying is true. If you were a fan of Mass Effect franchise, you are gonna feel like you've been kicked in the balls and f-ed in the a$s by the ending (any 3). It is a great freaking game before that, especially story- and gameplay-wise. I spent 40+ hours completely engrossed by the beautiful environment and choices that I had to make. Combat system is a bit clunky because of flawed cover mechanic, but it's manageable. Multiplayer is pretty fun, too, for around 10 hours (for me). But if you are a fan of Mass Effect franchise and have not bought this game yet, play up to the part after missile is launched on Earth, and use your own imagination. That will save yourself from a LOT of disappointment. Expand
  98. Mar 31, 2012
    7
    While I agree with some on here that the ending wasn't nearly what it should have been for the ending of the series, I definitely feel that flooding MC with negative reviews is a bit overblown. I simply loved the game, and the rest of the game DEFINITELY makes up for the last ten minutes.
  99. Apr 3, 2012
    7
    This review contains spoilers, click expand to view. So much of a game, so much to say, but I think I'll start before it even released. The Cerberus Daily News feed was supposed to have new articles immediately prior to the release of the game. Instead, it got a couple tweets of news, for fewer days than was originally promised. This would have been massively disappointing, were it not for the Emily Wong tweets. For those who weren't following, twitter became a live news source for the initial invasion taking place in Southern California. The story IT told was really cool and helped set the tone for the game itself. As for the game, the single-player portion may not have explored as many of the characters as I'd have hoped, but it DOES give the humor and OH *#^@ moments that I've enjoyed since the beginning in 2007. Finally however, there are plot inconsistencies that creep in to break some of the fiction. Things like Shepard restraining a Justicar and not being killed for it, or the Batarians learning FTL travel...from ruins on a planet in a different star system that required them to know FTL travel to get to in the first place. These are relatively minor but still, that sucks. They are the small blemishes that slightly mar the campaign as you attempt to save the galaxy. Then comes the part where you save the galaxy. At the end of ME1 and ME2, I had a sense of excitement for what the future held in the ME Universe, and how I could save it. There are NO endings that allow you to do that. With the destruction of the mass relays, (which for some reason doesn't necessarily destroy the systems they reside in) there is NO hope that the galactic community can continue to exist as it had because they are isolated in their own systems. I have no problem with Shepard being killed in the process, soldiers give their lives for lesser causes, but no matter what I do, the Citadel and the relays are destroyed, fundamentally altering how societies can interact. Garrus can't return to Omega to clean house after the war and Tali can't go back to her home world cuz they're both stuck on Earth. Or at least they should have been since they were in my squad and NOT on the Normandy which, oh yeah I forgot, had retreated to either FTL or a relay jump for some reason and ALL of my squad was there and not with me somehow. The last 20 minutes of the game, however you decide to end it, are disappointing. No matter what you do, you can't save the Citadel, you can't preserve the galactic community, and you're crew ends up in the exact same forest (though to Joker's credit, he was able to crash the SR2 delicately enough so as to NOT disturb any of the trees). Other decisions that don't matter but probably should have... ME1: Save the council or let them die. Anderson or Udina Save the Rachni or don't ME2: Blow up the Collector base or give it to Cerberus 3 of those decisions come in the final 10 min of each game, they are all among the most influential decisions Shepard ever makes...but the councilors all speak to you in the same manner. Udina will always be the human councilor, Anderson will always be an Admiral, the rachni will either be the ones you saved or some others will fill in the blank, and Cerberus will gain technology for the base or from salvage. DISAPPOINTING! Multiplayer was ok, tho I never got excited for the combat or gameplay of Mass Effect. In the campaign, I happily set it to story mode and blaze thru enemies so that I can get to the conversations quicker. But about the conversations and multiplayer...I felt as though there were fewer lines of dialogue in ME3 compared to ME2. I understand there is only so much room on 2 discs for content, but how much more fulfilling could the campaign have been if the multiplayer portion wasn't included? Could there have been more dialogue from characters left off the Normandy? Could my choices have made more of an impact? Could Tali have had an actual face instead of a stock internet photo? I may be wrong about the amount of dialogue created, but I'm not mistaken in my disappointment with many of the features I had hoped for. Overall a 7. I almost cried in my 1st playthrough when I thought I could save the Geth and the Quarians and ended up driving my good friend to her death. I've had to collect my jaw from the floor many times, and the humor of Joker, EDI, Wiks, and Mordin are amazing. But despite putting over 120 hours into a single character, no matter what I did or chose was enough to save the galaxy. Expand
  100. Mar 7, 2012
    6
    The past year has not been of Bioware's finest. Dragon Age 2 and The Old Republic were both slated to be AAA titles and had some commercial success, but felt to me rather lackluster overall. Mass Effect 3 has proved to be just as lackluster. Whether it's the poorly decided business choice of adding day one DLC or the glaringly obvious retcons, it's hard to find much good to say aboutThe past year has not been of Bioware's finest. Dragon Age 2 and The Old Republic were both slated to be AAA titles and had some commercial success, but felt to me rather lackluster overall. Mass Effect 3 has proved to be just as lackluster. Whether it's the poorly decided business choice of adding day one DLC or the glaringly obvious retcons, it's hard to find much good to say about Mass Effect 3. The gameplay mechanics are much smoother and the multiplayer helps keep this game from getting too negative a review. It's not terrible, but a rather average effort. Expand
Metascore
93

Universal acclaim - based on 74 Critics

Critic score distribution:
  1. Positive: 74 out of 74
  2. Mixed: 0 out of 74
  3. Negative: 0 out of 74
  1. May 12, 2012
    95
    Mass Effect 3 is an emotional rollercoaster ride with lots of tension and moving moments. The threat of the Reapers make every decision a hard one and your relationship with other characters will be tested. This, in combination with tight gameplay, makes this the complete experience.
  2. Apr 26, 2012
    100
    As a bombastic action-RPG with no previous context, Mass Effect 3 is a dark, engaging game with great combat, a well-written story, and all the epic space-opera you could want. But for those who have played through Mass Effect and Mass Effect 2, it's something much more.
  3. Apr 18, 2012
    96
    The storytelling itself, the more refined combat, the voicework, the visuals, et all, stand as a fine example of some of the best this industry has to offer, and with my minor complaints aside, there's no doubt that Mass Effect 3 will be deservedly at the top of everyone's list come this year's award season.