Metascore

Universal acclaim - based on 74 Critics What's this?

User Score

Generally favorable reviews- based on 1305 Ratings

  • Summary: Mass Effect is a science fiction action-RPG created by BioWare Corp., the commercially and critically acclaimed RPG developer of "Jade Empire," and "Star Wars: Knights of the Old Republic." As the first human on the galactic stage, you must uncover the greatest threat to civilization. Your job is complicated by the very fact of your humanity, as no one trusts you and you need to find a way to convince everyone of the grave threat. You will travel across an expansive universe to piece the mystery together. As you discover and explore the uncharted edges of the galaxy, you come closer to an overwhelming truth - learning that the placid and serene universe you know is about to come to a violent end and that you may be the only person who can stop it! In addition to the main story arc of the game, players are be able to visit a large number of uncharted, unexplored planets which are side quests independent from the main story. At any time during the campaign, a player can choose to explore one of these planets and have an opportunity to discover new alien life, resources, ruined civilizations and powerful technologies. Talents and abilities are upgradeable and advanced talent options become available at higher levels. Weapons and vehicles are customizable to include various effects, abilities and upgrades using the "X-Mod" system. Each character class have unique talents and abilities which increase in power as the player progresses through the game. [Microsoft] Expand
Score distribution:
  1. Positive: 70 out of 74
  2. Negative: 0 out of 74
  1. 100
    Mass Effect certainly has a few flaws, but it's easily the most enthralling space adventure that's ever been created for a video game platform. It honestly makes the Halo narrative look like amateur hour!
  2. Mass Effect is a triumph. A triumph for the science fiction video game, a triumph for the action RPG and a triumph for next generation gaming. And it sets up the sequel perfectly. I want to know what happens next.
  3. It's surprising that so many small annoyances and glitches made their way into a game of such general high quality. Still, most players will be able to look past them and enjoy Mass Effect for what it is: A terrific role-playing game with great production values and fun, exciting action.
  4. Mass Effect is still enjoyable enough to warrant 24 hours of play (completion with sub-missions), and the stops it makes en route are visually stunning. It just doesn’t find what it goes looking for: the myth and exotica to accurately follow Star Wars. [Christmas 2007, p.86]

See all 74 Critic Reviews

Score distribution:
  1. Negative: 20 out of 362
  1. This gets a 9 simply because of the mako exploration of planets. I cannot get over how many times I got stuck in some rut and had to restart. Also, there essentially is no autosave; you pretty much reset to the beginning of the mission. That being said, the scale of this game is amazing, and the remainder of the trilogy is even better from here. Expand
  2. This game is at the top of my list of favorites, alongside Metal Gear Solid 3, Battlefield: Bad Company, and Gears of War. It's a space opera (and I'm not claiming that phrase). It takes the best of the sci-fi genre from film and television (e.g. Star Trek's lens flares and strange high pitch soundtrack that creeps you out in that deep space kinda way) and sprays on a shiny new coat of paint and performs it like a true epic, something on par with Greek tales of heroes and side-quests. It's not overplayed, it's not pretentious. It's entertaining and meaningful at once. I played it during a period of convalescence because otherwise I wouldn't have had the patience. This is due to the inability of Commander Shepard to run, preferring a light jog instead. Match this character flaw with the future's architectural fetish for LARGE, open spaces and you have a test of patience. The HUD is unnecessary. All the information could be conveyed through character animation and in-world effects or placed in the Menu. The radar is cheap, the "target everything" reticule is distracting, and the upper title bar is insulting. If I can still remember people from high school I can remember characters in a game. The human brain is incredible. Mechanics feel like a group of RPG nerds were put to the test of building a shooter to get more people to play their nerd game. It works. I played it. But I wasn't impressed. Targeting is floaty and unsatisfying. There's also the obligatory grinding (ughh) in the form of traveling to unknown planets and bouncing around in a rover that is delightfully hard to roll.

    None of these factors take away from the greatness of Bioware's achievement with this game. However they do ruin my wish to replay it.
    Expand
  3. I enjoyed Mass Effect, though I wrestled with the interface (particularly the inventory) and controls at times. It's a decent, semi-hard sci-fi space opera that is definitely worth your time. Expand
  4. MichaelA
    2
    This game is terrible. All of the side-quest environments are just diffusion maps with almost no variation, there are only like five non-main quest interiors, most of the environments seem like rehashes from Knights of the Old Republic, the vehicle segments are frustrating due to poor design (jump jets do nothing but throw you off of mountains), enemies will glitch and respawn at inopportune times, character animation is just silly, graphics are jerky with lots of texture pop-up even in small rooms, loading times are atrocious, all elevators are too slow, death sequence is too long, game won't let you save right after dialog sequences (so you have to sit through them and select your choices all over again), the menu system controls so that you will accidentally exit when you don't mean to (it WILL happen), storyline is repetitive, main character can't be customized as much as you would think, stores sell inferior weapons for way too much, there are two buttons for drawing and replacing your weapon but no jump button, computer A.I. is stupid (for both friendlies and enemies), and the list just goes on and on. I don't see how this game gets such a free ride on reviews with all of its problems. On a positive note, it has Seth Green as the ship's pilot and it looks very nice in still pictures. That's all that I can think of. Expand

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