User Score

Mixed or average reviews- based on 146 Ratings

User score distribution:
  1. Negative: 29 out of 146

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  1. Jun 13, 2012
    Just writing this review to give a quick warning: Mercenaries 2 servers were taken down about a year ago, and the game will freeze your Xbox if you try to play while connected to Xbox Live. You MUST play offline. There is a workaround involving a demo for another EA game, but this ought to have been fixed by now. Way to go, EA, you've ruined an otherwise good game.
  2. Jul 10, 2011
    This review is several years late and I purchased the game for a mere $8.00 recently with my friend, seeking a new game to grant me another two week haven of decent entertainment. Overall, despite it being an extremely low cost, I can BARELY say that it was worth it. At first, the novelty of open world roaming game and awesome explosions did its job, mesmerizing me in my first few hours of gameplay. But as with all novelties, it eventually wore off, leaving nothing more than its barren, uninspired, bland carcass. To start, there's a glitch before you even get to the main menu, where if you have Xbox Live but are not connected to the EA servers at that time, you're game will freeze at the main menu. It's rather embarassing that to this day, there has not been a patch to fix this. The storyline of the campaign is something you would expect out of a subpar action film, where you're a mercenary who has been stood up and betrayed by one of your contractors, and you seek revenge. There is no story arc and the entire tale is extremely bland and boring. I literally could not care about the story less, and all of the main characters except Mattias are total idiots. What you eventually come to realize is that there are no real main storyline missions. To progress in the campaign, you must do all of the sidequests and jobs available from all of the various factions and eventually a random cutscene will advance you in the story. At first, all of these side jobs are exciting and quite fun to blast through, but as I was sitting there, escorting the same damned executive to the same damn building for the 6th time, I realized that every single side mission from every single faction winds up being the same repetitive, mind-numbing garbage over and over again. Blow this building up. Defend this structure. Escort this d-bag to point X. Capture this building. There's an absolute abundance of missions to do, but as mentioned earlier, are all essentially the same, merely adjusting the difficulty and amount of enemy resistance to appear different. Sure, as you progress you unlock new weapons, vehicles, and airstrikes, but when you look at it from afar, it really doesn't add up to much at all, and certainly wasn't a very good incentive to keep progressing. All of the airstrikes pretty much function the same, save for a few, and the vehicles have horrible handling as well as generic weapons. Every .50 caliber machine gun on every vehicle is the exact same, and the sound effects in general aren't very good. Cars have the most unrealistic damage that they can sustain before exploding. If you drive over a slight hill on a road and your back bumper grazes the summit, you will take 15% damage of your starting 100% health. It gets old, fast. The graphics are actually not bad, and the explosions on this game still never cease to amaze me, consisting of amazing smoke textures and fantastic effects. It's always entertaing to "paint" an area with a nuclear bunker buster and watch as an entire outpost of enemy soldiers are obliterated amidst a glorious mushroom cloud of death. The co-op is pretty decent, featuring solid drop-in and out mechanics, but it also erases the airstrikes of the non-host as well as all of his vehicles. If you complete a mission in your friend's lobby, it does not count for you at all. The characters in the campaign are likable enough, and voice acting is mediocre at best. The dialogue is hilarious at times, especially for the jet pilot you eventually recruit. Every game has its glitches, but this game features a ridiculous amount of them, ranging from regular game crashes all the way to disappearing characters models. They happen much more often than is tolerable, and quickly spoils much of the small amount of fun remaining in this already mediocre game. The guns are not satisfying to use, save for explosive weapons, and they shoot essentially the same. Overall, this game is probably one of the most uninspired and repetitive games out there. The side missions are grueling and sometimes ridiculously hard, and you never feel a sense of accomplisment no matter how far you progress in the game. Cheesy storyline (as if one mercenary can push an entire military presence out of a country), and a glitchy mess sums this game up. The only incentive that kept me going was achievements, and I even had to settle for those. Not recommended, unless you can get it for less than $10.00. Expand
  3. Jul 15, 2011
    The funny thing is it looks some people review this game without even playing it! Although a great concept for a game it lacks far too much. Guns are far too inaccurate, vehicles handle like garbage, graphics tend to flicker a lot, a ton of bugs from what I have came across. Poorly scripted in a lot of aspects, like I say a great concept for a game it would be fun if it matched up with the integrity of games such as GTA etc. But lacks so much and seemed rushed into development. They are no longer a developer on top of that so that says something. I'm just glad I got this game out of a bargain bin for $8.00 but even then I don't think it was worth my $8.00. Expand
  4. Apr 14, 2011
    Short review: I just watched a Let's Play for this game and boy, did it remind me how much fun it was. It's not a great game, but it's just plain non-stop fun of blowing stuff up. In the end, I prefer Just Cause 2, which has the advantage of being younger than Mercs2. Both are great for blowing stuff up.
  5. Nov 14, 2011
    EA ruined this game. I think they got too involved in Pandemic's workings and made this game borderline cheesy. The single saving grace to this game (and why it received instead of 0) was the open-world aspect. Vehicles galore. Weapons galore. The map is very large, would take you several hours to discover every nook and crannie it has to offer. The addition of boats is awesome. I have never had so much fun speeding down a river in a jet ski or speedboat, and the terrain is very well designed, a step above the prequel. This is a much more fun open-world experience than that of the prequel, and that is where the positive stops. The story is terrible. The dialogue is terrible. 99% of the missions are terrible, no where near the difficulty that the original had. The entire game can easily be beaten in a hour, which is pathetic. There is no real reason to side with any particular faction, because the story ends the same nearly every time. The story is terrible (sounding like a broken record). It is such a shame the open-world momentum was halted by a storyline so sappy and flooded with sidekicks, it is amazing that this game was written by adults. Think of cheesy Saturday morning cartoons that are forced into a T-rated game, and you get this. I have spent about 100 hours playing the open-world experience of the game, and about 3 beating the game twice. My advice is to get into the game, get past the awful opening scenes, play just enough of the game to get your chopper pilot and bomber, and then activate all the cheats. The Fuel air launcher and anti-material rifle are the best weapons in the game. The line of luxury cars you can receive is pretty awesome. Before you get too depressed by the story and dialogue, go have fun first, and then forget there is a story to this game. Expand
  6. Nov 28, 2012
    It is more of an 8.5 but I'm rounding up. This is one of the most underrated games on the 360 (or PS3) loads guns, vehicles, airdrops to play with and you can blow up almost everything if you put your mind too it. helicopters are fun to fly. The sandbox environments are huge. The story is ho-hum and there can be some pop in but the core game is incredibly fun. I'm sure this game is like 15 bucks most places now, if you can find it do yourself a big favour and pick it up! It is a great co-op game but just as fun solo. Expand
  7. Jun 25, 2013
    The world is not very noteworthy, and some of the gameplay is kind of insignificant, but the destructibility and action of 'Mercenaries 2: World In Flames" is really all you need for an entertaining action experience.
  8. Sep 12, 2013
    It is more or less exactly the same as the first game, just with better graphics, a few new additions and a different location. There are a ton of glitches and bugs in the game, but luckily I managed to bypass most of the serious ones, so my game went mostly problem free. Overall: While it is more of the same. That isn't a bad thing. The first game rocked and so did this one. Just a real shame they weren't a bit more daring. Also, the game could have used a bit more test before release. Expand
  9. Apr 2, 2014
    Take a great action game add Monster energy drink and you've got Mercenaries 2. This game took a route that most games usually go down if the original becomes popular enough. MAKE IT EXTREME!!!! The once cool, low-key characters have become over-blown and over the top cut outs of their former selves. Covered in tattoos and sporting more attitude than necessary this game destroys everything that made the original so great. From choppy graphics, pop in that would be bad on the Dreamcast and collision detection that'll make you say "HUH?!" The only redeeming feature is the 2 player co-op, but even that has just as many flaws as playing alone. Expand
  10. Jul 31, 2014
    This is fun, but flawed, mostly due to EA shutting down the multiplayer servers. It also is a little buggy, and its graphics aren't top notch, but are good. This is good to play as long as you can ignore its small little screw ups.

Mixed or average reviews - based on 69 Critics

Critic score distribution:
  1. Positive: 34 out of 69
  2. Negative: 2 out of 69
  1. The game is worth a rental and a purchase if you want to keep your destruction going. So if you’re looking for a fun game, check out Mercs 2.
  2. 79
    For every time I cursed the stupid AI, I cheered at the demolition of another building. For every bug that got me stuck in some bushes, there was an attack chopper waiting to be jacked. If Mercenaries 2 had more polish, it would have been a great game. As is, it’s still worth playing – and enjoyable – but falls far short of its promise.
  3. 83
    It won't light the world on fire, but this next-gen playground of destruction offers you tons to do (well, tons to explode), it's always enjoyable, and I dove right back in after the credits rolled.