Mar 28, 2013I quite enjoyed the older MGS games but this is HORRIBLE! As usual there's way too many cutscenes and quicktime events (where your character will finish a battle etc. without any input from you). Also the bosses are just horribly frustrating. You're put up against these characters who have crazy over-the-top powers and moves and it's just plain unfair. You have to try again and again until you manage to chip away at their health to win the battle and it's NOT fun.
This is it for me and MGS games never again this was horrible in every way I am warning you now DO NOT BUY THIS and support such an awful game.… Expand
Jan 23, 2014I adore Metal Gear Solid, and I love Bayonetta. Why not combine the two?
Well, because it will be filled to the brim with poor design choices!
The first issue is the camera. More of the time, the camera stays where it needs to be. However, when fighting multiple enemies or enemies with ranged attacks, I was regularly blindsided by missiles and heavy attacks from offscreen, causing my death on more than one occasion. This is especially prominent during any boss fight in which the boss summons minions. As you fight them, the boss is offscreen, charging its super-death attack, to take down 75% of your health and you have no way to stop them or see it coming.
The second big issue is the lack of feedback the game gives you. The tutorial takes about a minute to explain what is going on, but then abruptly ends, almost like it was unfinished. Then, the game just sorts of throws you into the game with no explanation. Stealth is not explained (and is extremely poorly implemented, almost to say "SEE, THIS IS METAL GEAR, YOU CAN BACKSTAB ENEMIES"), and neither is the game's main selling point: The "Zandetsu". Essentially, you can line up and quickly cut enemies to bits exactly where you want to cut them. Unfortunately, this seems completely pointless, as a single cut using this skill (which operates on a meter, which also was no explained in the tutorial) will kill most enemies. On top of this, the game counts the pieces you cut the enemies into, but I still have no idea if this affects literally any aspect of the game.
Another rather strange problem I had was that the game had no dodge function, and in order to block enemy attacks, you had to essentially be standing still, or had to flick the analog stick in the direction of the attack enemy, then press the attack button. This led to a lot of accidental missteps, as I was sprinting around, trying not to be shot, before being suckerpunched because I couldn't block at the same time quickly.
I THINK the game has some sort of dodge move, because it's listed in the store, but even after I bought and equipped it, I wasn't told how to use it.
Another major issue is the story, which is absolutely abysmal. I assumed that, this being a Metal Gear game, the story would be at least serviceable, but this is absolute trash. They treat is as though it is a sequel to something I should already be completely familiar with, and don't particularly explain who all these people giving me missions are, why they're important, why Raiden teamed up with them, or what exactly he's doing. For the first several hours of the game, I visited Africa, Mexico, and Russia, and had no idea why I was there or who the characters were, despite my best efforts to understand even the basics of the plot. It is absolute goofy gibberish, and is an excuse at best.
So, I really don't understand the love for this game. It is a mediocre-at-best Bayonetta knock-off that is wearing a mask that looks vaguely like Metal Gear Solid. The controls are tight, but the mechanics make little to no sense, the Zandatsu is there basically for eye candy and little else, the plot is nonsensical and pointless and lacks 100% of the intrigue of previous games, and it just feels cheap and aggravating to play, due to being constantly pummeled from just off screen.
Save your money, buy the MGS Collection instead.… Expand
Jan 19, 2014THIS GAME IS TOTAL **** now then i couldnt even get past the first boss because of the dodgy camera and terrible parrying mechanics it made it near impossible. the slow motion cutting people up was fun as **** but i couldnt get over the dodgy mechanics and poor camera sorry MGS
Apr 16, 2013Metal Gear series and hardcore beat 'em ups fans will fall in love with this one. They will even extend their experience by replaying the game. They will have no troubles at all with its highly-problematic camera along with its useless junk in the combat system. They will handle it. Gamers outside the fandom do not need to get excited, there is nothing interesting for them.
Apr 5, 2013Revengeance has moments worth 90/100 but it is surprisingly short and rather shallow. Apparently turbulence during the development process forced the team to make some cutbacks. [CD-Action 04/2013, p.70]
Apr 3, 2013Ultimately Platinum has managed to deliver on the vision that Kojima first announced back in 2009, and it's a roller coaster ride from start to end. The gameplay is the forefront of importance for the genre and it’s there that they’ve certainly managed to deliver.