Mindjack Xbox 360


Generally unfavorable reviews - based on 42 Critics

Critic score distribution:
  1. Positive: 0 out of 42
  2. Negative: 26 out of 42
Buy On
  1. Xbox World 360 Magazine UK
    Mar 1, 2011
    You'll feel frustration nearly as much as exhilaration, but the concept shines through. [Apr 2011, p.96]
  2. Jan 31, 2011
    Mindjack is an ingenuous bit of design that belongs in a much better game. With any luck, someone with a more spirited sense for how to build a shooter will steal the idea.
  3. Feb 8, 2011
    If you can look past the lack of polish and horrible graphics, there's a compelling and unique take on cover-based shooters here, along with an interesting lesson on how games deal with plot. It's a rewarding little game, if you can hack it.
  4. Apr 13, 2011
    Don't just skip the cinematics, skip Mindjack altogether. Playing this game made me wish it were as easy to enjoy a crummy videogame as it is a B-movie, but really, Mindjack is worse than that. It's more like a student film.
  5. X-ONE Magazine UK
    Mar 3, 2011
    A short and throwaway campaign, held together with repetitive combat, Mindjack is, just another by-the-numbers shooter to add on top of the pile. [Issue#69, p.89]
  6. Feb 27, 2011
    Interesting ideas like the multiplayer interactions aren't supported by a suitable structure, story and technical execution.
  7. Feb 15, 2011
    I really am a sucker for a decent third person shooter but where MindJack wasn't mediocre, it was downright terrible. An interesting gameplay conceit was brutalized by bad design choices and even worse execution.
  8. Feb 13, 2011
    Mindjack is a bit of a mixed bag. I really like the concept but I hated the execution of the game.
  9. Feb 2, 2011
    A good concept doesn't always evolve into a good game. That's MindJack, an interesting game with good concept, poor controls, bad AI and poor storytelling.
  10. Feb 1, 2011
    With its defining features only partially living up to their potential, it's reduced to a barely average third-person shooter.
  11. Jan 30, 2011
    Mindjack teaches us that a good concept doesn't always evolve into a good game. Square Enix should really think about all the mistakes they've made if they ever want to create a successor.
  12. Jan 27, 2011
    Mindjack's chilling vision of the future is smothered by awkward controls and poor storytelling.
  13. Jan 27, 2011
    Myriad control problems, brain dead AI, and a cringe-worthy storyline make Mindjack a shooter worth skipping.
  14. Jan 25, 2011
    Enemy AI is dim as hell (foes will often run right by you to attack a comrade as you shoot them in the back of the head at point blank range), the wonky cover system often has you shooting bullets into nothingness even when it appears they should be hitting your targets, and there's no way to pause the game.
  15. Jan 25, 2011
    The worst part is that MindJack's implementation of the shooter is so imbalanced and guileless that it actually harms the game.
  16. Jan 24, 2011
    Normally I wouldn't mind graphics that weren't state-of-the-art if they had a unique style to them, but Mindjack's style is just too bland to excuse.
  17. Feb 15, 2011
    Overall Mindjack would have been a decent launch title when the Xbox 360 first arrived; but at this stage in the console's life Mindjack is simply not 'up-to-snuff.' The bland and dreary visuals combined with poor audio and a less than thrilling single player mode suggests Mindjack is best left for the bargain bins.
  18. Jan 27, 2011
    There's little to redeem Mindjack. You'll quickly grow tired of the unresponsive controls and repetitive shootouts, and the multiplayer game's appeal, while novel, is fleeting. What's left is a dreadful shooter that will have you wishing you could mindjack into another host, preferably someone who's playing a better game.
  19. Jan 24, 2011
    Even if you give other players the boot, too few checkpoints sometimes means replaying 20 minutes of content, and mowing down scores of low-IQ, undifferentiated thugs (and the occasional cybernetically enhanced ape), while contending with flabby controls, invisible edges that soak up bullets, and cover mechanics that feel grandfathered in from a previous generation of third-person shooter.
  20. Feb 17, 2011
    One good idea does not always translate into a great game, but the potential here is what makes the whole experience that much worse. With a bit more thought and a more polished story, Mindjack could have been something special. Instead, it's something to avoid.
  21. Jan 27, 2011
    Compared to Mindjack, I even like some of the dance games for Kinect – there at least I move my body. But nothing about this game makes me sweat. It's sad because given the mindhack feature, this could have been a game with potential.
  22. Mar 3, 2011
    Feelplus and Square-Enixʼs new try in the shooting genre falls way too short, compared even to the weakest 3rd-person shooters of the last five years.
  23. 40
    The idea of mind hackers who can wear other people's flesh as disposable armor in stop-and-pop firefights has potential, but Mindjack feels lobotomized. [April 2011, p.75]
  24. games(TM)
    Feb 20, 2011
    Still thinking of buying this? You must be out of your mind. [Issue#106, p.106]
  25. Feb 10, 2011
    Mindjack has a couple of good ideas, but their poor implementation is not enough to save this mediocre action game.
  26. Jan 28, 2011
    Sometime a good idea can shape-up a good game. That's not the case. Multiplayer in Mindjack could've saved the day, but all the other stuff will give you only an enormous headache.
  27. Jan 24, 2011
    Cheap science-fiction, lame story and a not-fun gameplay system. We're still wondering why Square Enix wanted to develop an action-paced game without any kind of meaning at all, just a copy & paste of games like Gears of War and Uncharted. Nothing interesting here, better wait for something that's worthy of our attenttion.
  28. Jan 18, 2011
    But despite its enormous potential, Mindjack is ultimately a frustrating and forgettable shooter with horrible presentation, clumsy controls and a plodding campaign.
  29. Feb 8, 2011
    A complete waste of good ideas. There's really no reason why you should bother buying this mess.
  30. Mar 31, 2011
    The cover shooter genre has plenty of untapped potential. Vanquish hinted at this by kicking up the pace a few (hundred) notches, but Mindjack is perhaps the first to actively introduce truly new kinds of gameplay, and I had my fingers crossed for its success. Unfortunately, the finished product is about as botched as a game can get.
  31. Edge Magazine
    Feb 26, 2011
    Its idea of merging solo, co-op and deathmatch combat into a single mode is as noncommittal as its story, which merges decades-old cyberpunk cliches into one appalling mess. [Mar 2011, p.92]
  32. Feb 9, 2011
    The bottom line is the more I played Mindjack, the more I wanted to stop playing Mindjack. I made it through to the end, but it wasn't without a lot of head-scratching, hair-pulling, and obscenity-laced tirades.
  33. Nobody in their right mind should buy this.
  34. Feb 4, 2011
    A laughable game that should have never seen the light of day.
  35. Jan 28, 2011
    On paper, the concept for Mindjack is definitely attractive. It's the execution of the concept that fails miserably due to lackluster gameplay, poor enemy A.I. and a ridiculously silly narrative.
  36. Jan 28, 2011
    This futuristic actiongame is so bad on so many levels that it almost looks like they did it on purpose. Gameplay, graphics and presentation: it's all terrible.
  37. Jan 25, 2011
    Good ideas and good intentions only go so far when the game itself is as incompetently made and balanced as this seriously flawed shooter.
  38. Jan 24, 2011
    Mindjack may of aroused my mind prior to its release with some interesting concepts, however the repetitive, uninspired gameplay becomes so tedious that playing the game simply bored me out of my mind. Definitely better alternatives out there.
  39. Jan 27, 2011
    There really isn't much fun to be had here. Not even in a masochistic way.
  40. Feb 17, 2011
    Mindjack is one of those games that brings unique ideas to the table but ultimately fails in overall execution.
  41. Jan 29, 2011
    Mindjack's execution is just ludicrously poor at times.
  42. Jan 21, 2011
    Basic, totally generic gameplay.
User Score

Overwhelming dislike- based on 116 Ratings

User score distribution:
  1. Positive: 2 out of 34
  2. Negative: 31 out of 34
  1. Feb 28, 2011
    WOW. Never have I seen such a mildly unique game be so brutally raped by terrible producing and awful buggy gameplay. This game looks likeWOW. Never have I seen such a mildly unique game be so brutally raped by terrible producing and awful buggy gameplay. This game looks like crap and plays like crap. A shame as it had some potential. Full Review »
  2. Feb 2, 2013
    THIS GAME SUCKS ASS!!!! How could square enix let thir name be on this. I will give a brief list of why this game sucks ass

    1. An enemy
    THIS GAME SUCKS ASS!!!! How could square enix let thir name be on this. I will give a brief list of why this game sucks ass

    1. An enemy walked up to me and said "Watch out grenade!" even though there wasnt a grenade, after i shot him in the face. HE SAID THE SAME DAMN THING!

    2. One boss repeatedly shot at the ground and wouldnt die until all the other enemies were dead


    4. you have to earn the right to make teams

    5. The graphics suck donkey balls

    6. I can name hundreds of other games you could be playing right now.

    7. Cover sucks balls

    8. its extremely buggy

    9 and 10: It issnt even worth talking about

    Do not play this game under any circumstances
    Full Review »
  3. May 8, 2012
    Probably the worst game of the generation. I'd rather play fracture then this.