Generally favorable reviews - based on 82 Critics What's this?

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Generally favorable reviews- based on 273 Ratings

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  • Summary: In a city where information is heavily monitored, agile couriers called runners transport sensitive data away from prying eyes. In this seemingly utopian paradise, a crime has been committed, your sister has been framed and now you are being hunted. You are a runner called faith - and this innovative first-person action-adventure is your story. Flow is what keeps you running, what keeps you alive. Mirror's Edge delivers you straight into the shoes of this unique heroine as she traverses the vertigo-inducing cityscape, engaging in intense combat and fast paced chases. With a never before seen sense of movement and perspective, you will be drawn into Faith's world. A world that is visceral, immediate, and very dangerous. Live or die? Soar or plummet? One thing is certain: in this city you will learn how to run. [Electronic Arts] Expand
Score distribution:
  1. Positive: 63 out of 82
  2. Negative: 0 out of 82
  1. Aside from everything else Mirror’s Edge succeeds at, it also has some of the most arresting, original visuals we’ve seen on 360. Its starkly colorful graphics and slick anime cinematics are expressly designed to wire directly into your nerd-joy cortex — and they do. With such raw creativity and built-in speed-run appeal, Mirror’s Edge will transfix you for a long, long time.
  2. Unique, original, beautiful and innovative ... What else can you ask for?
  3. Mirror's Edge has been a joy to play and I've fully appreciated what DICE have tried to achieve here, although not everyone will.
  4. Mirror's Edge is a game with an innovative approach, but unfortunately it is rough around the edges, and with a little more work on it would have been an amazing title.
  5. There’s a lot to love in Mirror’s Edge, times when it reaches potential game of the year material, times when mind, body and control come together to create something almost euphoric on screen. But when that transcendence is shattered by a poorly designed combat section or a moment of utter confusion, it leaves a bitter taste. Kudos, then, for EA’s commitment to new IP, but it’s one that ironically, leaves us wanting a sequel.
  6. Mirror's Edge does a wonderful job of doing exactly what it sets out to do, and while it may not do it all perfectly, it does do enough well enough for you to forgive the game's flaws.
  7. Mirror's Edge is the kind of game that you can see in the curriculum of some design school for its outside-of-the-box approach and polished style. But playing it is a different story. If you do feel the need to punish yourself, spend your money on a dominatrix instead of Mirror’s Edge.

See all 82 Critic Reviews

Score distribution:
  1. Positive: 46 out of 59
  2. Negative: 6 out of 59
  1. Nov 30, 2012
    Best new IP this gen. The game is gorgeous. The game is long by today's standards and the controls, while a little hard to get used to feels great. The story is also interesting.
    The game is a tad old so I am not gonna go crazy reviewing it here but it is a must buy. No reason to not have this gem in your collection.
  2. Jul 20, 2011
    Finally a game that has true basic freerunning! The game is great in terms of the freerunning and the story but there are a few gripes. One, disarming an enemy is nearly impossible to do on the first try. And two, the training part has a very picky part where you have to run up a wall and the turn around and jump on a platform. I did what I told me to do God knows how many times and now once did it say I did it right, despite following all of the instructions.

    All in all, the game isn't perfect since it's art direction can confuse some eyes like mine. But it never stops in delivering it's core gameplay element: Freerunning.
  3. Aug 25, 2013
    This game is fantastic gorgeous visuals and fun game-play with a decent story, although the game is a bit on the short side and has....well cut-scenes that suffice the Time trials add a lot of replay value as well as the hidden runner bags, the game is worth the buy just for the anti-runner encounters that we will hopefully see more of in the sequel.
    So to sum up this game is stupidly cheap fun beautiful and has a good amount of replay value that will leave you entertained for hours and hours on end this is a must buy for anyone even remotely interested in free-running (Parkour)
  4. Dec 5, 2011
    The story is really bad, and the campaign is short. Takes under 2 hours on second playthrough from start to finish. But if you are looking for an arcade-style first-person platformer that's addicting, you can't afford to ignore this. The levels and maps are so well made, it's worth it just for the time trials. If you just want a good story, avoid. If you're looking for something different, you won't be dissapointed. I still played this game after completing story 4 times (excluding speed runs) and having all achievements just to go back and improve times on the trials. The problem is EA shut down servers for the game on Xbox 360. It's got a lot of replay value though. The game and its controls are simple and easy to understand, but I still enjoyed playing this even without doing the crazy glitches and taking overtly insane shortcuts like the world record holders. I still had fun playing the game like an average player and improving times despite not looking up guides to try new routes and stuff. There's so much more to this game than meets the eye. The best thing is that anyone can pick it up, play it and gain satisfaction from doing the game. There's nothing out there like it, and as long as you're into the idea of spending a lot of time perfecting something, you'll enjoy it in the same way as a racing game. It doesn't matter if you can't get anywhere near the world records. What matters is setting a target and achieving it with YOUR playstyle, not copying someone else's. That said, you do learn new things as you go along and perhaps watch a few world record videos. Regardless of how you play it, this game is addicting, fun and innovative. Expand
  5. Mar 9, 2013
    A really under-rated game. The art style, the soundtrack and the parkour gameplay were really solid, and this made Mirror's Edge one of my favorite games of this generation. Sure, the combat wasn't really solid, and the game was relatively short, but you can find it dirt cheap anywhere online, and you won't regret it. Expand
  6. Aug 14, 2011
    Mirror's Edge, to me, was an excellent concept that was executed a bit poorly. The idea of free running around rooftops with parkour and jumping skills while in first person interesting - and could be a blast if done right. And at times, it is a blast in Mirror's Edge - when you know what to do and the controls don't screw you over or confuse you. Most of the time you will be forced to stop dead in your tracks and stumble around the environment looking for the next thing you're supposed to jump to, jump from, or climb up...and it kills the momentum and the fun. Much like Sonic, for a game that hypes itself on being all about speed, it loves to slow you down to a halt about 90% of the time. Also, the combat in this game is horrendous and arguably broken but definitely cheap. Once again, just like with speed, for a game that's all about running it loves to put you into tight spaces where fighting is the only option, and the protagonist Faith is severely lacking in this area. To put it frankly, this game is frustrating 3 times more often than when it is fun. The gameplay mechanics just didn't gel properly and needed more work. As for the aesthetics though, I love the sterile feel that the pastel colors provide to represent this totalitarian utopia. It is a nice looking game, but even flaws come up there as the cutscenes are all done in a different style of choppy, sloppy, hand-drawn animations that just clash with everything else in the game. All in all, this game is worth a rental as there are some fun moments to be had (especially the chase scene near the end of the game where there are enemy runners after you) and some interesting set pieces as obstacles....but I can't justify paying much more than $10-15 on it. It's just flawed, but you can see the foundation for a potentially brilliant sequel in the future. Expand
  7. Jun 28, 2011
    This game is bad in every way: The story is told almost exclusively in monologue, the characters are all uninteresting, and important things only happen in cut-scene, which is like a movie giving plot points in nothing but text, and every plot element is as defined as a blurry photo of Big Foot. In the field of Game-play, it's nothing but frustrating, and the level design is idiotic. Why would a game about free-running have about half of the levels solely indoors. Its also repetitive, as the only time it breaks away from running away from things is when you have to punch a security officers using the same moves. The only thing going for it is a creative premise, but even that's handled poorly. Instead of running all around a mall part of a city trying to figure out a good path to the objective, like a free runner actually does, this game has you run along linear repetitive paths. Expand

See all 59 User Reviews