Monster Madness: Battle for Suburbia Image

Mixed or average reviews - based on 29 Critics What's this?

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Mixed or average reviews- based on 17 Ratings

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  • Summary: Our story begins in a typical house on a Friday night, one seemingly like any other within the quiet, safe streets of Suburbia. Zack is at home on a "study date" with Carrie, though he is desperately trying to interest her in more than just his math skills. While Zack is preparing to proclaim his eternal devotion, his friend Andy busts in, pestering Zack to finish the design for a new rocket-powered skateboard. Before Zack can order him and others to leave, some unexpected guests suddenly arrive and these guys are hungry...FOR BRAINS! Zombies break through the front door, and Zack's house is soon swarming with the Undead. The four intrepid teenagers manage to contain their fright, and using all sorts of household weaponry they actually fend off this zombie assault. However now they must contend with a full-scale suburban invasion, and everything from Werewolves to Witches are on the rampage - Oh My! And where has everyone else gone? Together, Zack, Carrie, Andy, and Jennifer resolve to wage a Battle for Suburbia, rescue their missing neighbors, and discover the ultimate source of this monster onslaught. The secrets they'll uncover throughout this adventure will explain the shocking truth behind their little town. [SouthPeak Interactive] Collapse
Score distribution:
  1. Positive: 2 out of 29
  2. Negative: 7 out of 29
  1. But rough edges aside, Artificial has buttoned up the game as well as can be expected given the amount of interactive objects they've peppered throughout the game. [May 2007, p.58]
  2. Although it does have a couple of flaws like a temperamental camera and some slowdown, as well as controls that take a little getting used to, it's such a blast to play and very addictive once you get into it.
  3. 65
    With a lengthy campaign and decent multiplayer, it is only a shame Monster Madness doesn’t play too particularly well but does add up to be an experience like no other.
  4. Monster Madness could’ve been fun. It looks good enough to hold its own, and the general concept is pretty cool, but the execution just falls flat of the standards we should all hold for “next-gen” games.
  5. Only through a scarcity of decent alternatives could we ever truly recommend this, and that’s just about as backhanded as compliments get. [June 2007, p.113]
  6. A counterintuitive control scheme, oddly balanced difficulty, obnoxiously repetitive combat, and a nearly useless camera in co-op mode. Eventually such problems become too numerous and too annoying to tolerate, turning what could have been a simple monster-killing romp into a scattered, clumsy mess.
  7. 35
    Monster Madness will make you tear your hair out in frustration before it bores you to death.

See all 29 Critic Reviews

Score distribution:
  1. Positive: 4 out of 6
  2. Mixed: 0 out of 6
  3. Negative: 2 out of 6
  1. [Anonymous]
    Jun 9, 2007
    Its fun its very quick and nimble and it shows that you can do alot of things in this game than you can do in any other game.
  2. Zanto
    Sep 25, 2007
    1: E. A., stfu. You should not be allowed to reproduce or breath. We hope your thumbs get cut off, your penis shrunken even smaller than it is, and your 360 get Red ring of death. Thank you.

    2: This game is a must for all owners of a 360 who enjoy some good old fashioned top down arcade zombie killin'. The controls are good, the presentation is just awesome, and the overall game is just pure fun, whether it be single player or multi. It's hard as fuck, and lack of checkpoints at crucial moments are bothersome, but it's still a great game.
  3. Nov 16, 2012
    Definitely a different type of fun action game with dozens of intelligently designed monsters, zombies, creatures and some interesting weapons and good venues :) Expand
  4. IgnatiusC.
    Jul 13, 2007
    Honestly, its a fun little beat'em up style when played with friends. If I saw it at half the regular retail price I'd definitely buy it.
  5. StanStill
    Feb 26, 2009
    This game was horrible.

    No thought was given to the first 15 minute game experience. Camera and level design is a great example of
    anti-vision for a 3rd person game. HUD elements are completely confusing. Combat is seemingly random and unsatisfying.

    And finally, dreadful, generic character design. This game was made by a team for themselves with no thought of the end player.
  6. E.A.
    Jun 17, 2007
    People who enjoy this game should NOT be allowed to reproduce. People who made this game should not be allowed to breathe.