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Mixed or average reviews - based on 21 Critics What's this?

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  • Summary: At the dawn of the 22nd century, an evil power brought inanimate objects to life, and they turned on humanity. Bridges, cars, cups-the whole of humanity's creations turned on their makers. But hidden amongst humanity's survivors, an elite unit of specially trained ninja known as Moondivers has been lying in wait for orders to reclaim the planet. Today, those orders arrived. Expand
Score distribution:
  1. Positive: 6 out of 21
  2. Negative: 7 out of 21
  1. May 30, 2011
    85
    Moon Diver feels like the kind of game that was released near the end of the Dreamcast's life cycle. It's aimed directly at people who grew up playing this kind of game, with very few token nods to the fact that time has passed between now and 1999. You can usefully compare it to most if not all of the good 2D games of the last ten years.
  2. Jun 19, 2011
    80
    If you are looking for a great 4 player side scrolling adventure then look no further.
  3. Jun 1, 2011
    75
    While it's easy to compare it to Capcom's 1989 hit Strider, Moon Diver certainly stands on its own. The game does suffer from repetitive gameplay and a bit too much grinding, but the fact-paced action and four-player mode more than makes up for the shortcomings!
  4. Jun 1, 2011
    60
    It's tough but it's worth it. Grab some friends and kick back for serious old-school fun. If you're not into the genre, though, there's nothing here that will transform you.
  5. Jul 25, 2011
    60
    The experience is rather decent, even if its unforgiving nature can grate on occasion. [Issue#74, p.101]
  6. 45
    Some of the bigger bosses are fun to take down, and the grim backgrounds are often quite pretty, but robotically pounding or charging the X button for hours on end will wear down the will-power of even the most stalwart gamers. [May 2011, p.71]
  7. May 31, 2011
    25
    Moon Diver simply can't compete with recent entries like Outland, Vampire Smile, or Hard Corps: Uprising. Although fundamentally similar, those games offer much more variety and dynamic gameplay that combine retro and modern sensibilities to far greater effect. I would have loved to have seen Mr. Yotsui come forward with a game at least as good as Strider, which was one of the best action games of the 16-bit era, but this title feels more like one of the also-rans from that period that no one remembers or plays any longer. I suspect that it won't be very long before those descriptors can be applied to this miserable game.

See all 21 Critic Reviews

Score distribution:
  1. Positive: 0 out of
  2. Mixed: 0 out of
  3. Negative: 0 out of