Mixed or average reviews - based on 41 Critics What's this?

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Mixed or average reviews- based on 41 Ratings

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  • Summary: Team Career Mode – Create and manage your team in an in-depth career mode. Hire staff to help research technology and promote your team. Decisions off the track affect performance on track and vice-versa. Reward system is heavily integrated keeping the user entertained, involved, and addicted. Rider Reputation – is the new mechanic which will determine the events, teams and manufacturers that will be available to your team. Rack up your reputation utilizing skill and style. Race your way. Classes – Compete and level-up as you work your way through 125cc, 250cc and 800cc true GP classes. Arcade Mode – This is an all new race mode introduced to MotoGP that drops you on the tarmac and pushes you to complete different race challenges before time runs out. Extensive free content – For the first time ever, Race the Season as it unfolds with free extensive downloadable content for the 2010 season, including all new bike classes, new tracks and all the teams and stats from 2010. 20 Person Online Gameplay – Race online with in a fully fleshed out lobby system or compete locally in split-screen. Accessible Handling – Handling mechanics heavily tuned for players of all levels to create an enjoyable racing experience. [Capcom] Expand
Score distribution:
  1. Positive: 16 out of 41
  2. Negative: 1 out of 41
  1. That said, MotoGP 09/10 is a solid game, it plays well, it looks good and has everything contained in the one package that any fans of motorcycle racing will enjoy.
  2. If you’re the patient type, MotoGP has a lot to offer, especially if you like the idea of hurtling down a straightaway at insane speeds in a two-wheeled deathmobile from the comfort of your couch. Just be prepared to grind to see your work bear fruit and get used to the idea of a pretty straightforward approach.
  3. SBK hasn’t found the rival we were all expecting to see. Yet Moto GP 09/10 is still a good raging game and quite good fun to play as well. If you are a huge fun of this genre, and cannot wait until the next SBK, then this is your ride!
  4. 70
    MotoGP 09/10 is definitely worth buying if you are looking for a fun motorcycle racing title. But for the serious motorcycle enthusiasts it's better to wait and see what SBK X will offer.
  5. The king of the motorsport makes a fine comeback. Thanks to the focus on arcade gameplay the game is fun to play, but the presentation is lacking and fans looking for realism should search for it elsewhere.
  6. Monumental Games lacks the courage to take the series one step forward; despite the arcade turn not being a bad thing per se, the simulation doesn't convince on many aspects, starting from the very bad physics. A true shame, that makes us hope in the next SBK installment.
  7. You would never know there had been a two-year break between iterations in the series. MotoGP 09/10 looks even more rushed and inattentive to overall design than its immediate predecessor.

See all 41 Critic Reviews

Score distribution:
  1. Positive: 1 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 1 out of 2
  1. RobertP
    Mar 24, 2010
    Nice to see MotoGP getting back on track, for the last few years the series has grown stale and moved away from its routes with extreme modes and powersliding more akin to mario kart. A vast improvement and a good starting block to build from for motogp11. Also special mention to the career mode which is the best of it kind for this genre in a long time. Expand
  2. Mikey
    Mar 30, 2010
    I was so looking forward to the new MotoGP game coming out, as I'd skipped 08 and 07 was a little long in the tooth now, things had moved on with new riders etc. The handling took me a little while to get to grips with, but once you do get the hang of it, it feels right, if a little arcade like, and the addition of a single player career & up to 20 bike multiplayer races makes it an interesting prospect. The single player game is split into three modes, arcade, time trials and career. I didn't put a lot of time into arcade or time trials, but from the little i did try they're based along the following idea:- Arcade is a case or making it to the next checkpoint for more time, earning time for slipstreaming, overtakes, and such things. Time trials are like you'd imagine; you, one bike and one track, to go as fast as you can. However, career mode is where the meat of the single player experience will be for most people. For this you start in the 125cc class on a pretty slow bike for a few races until you gain enough reputation to hire engineers who research parts to make your bike go faster or handle better etc. This is paid for by fictitious sponsors (no official sponsors) who are attracted by the press officers that you hire. The game continues and your bike gets continually better as the season continues. At the end of the season, if you do well enough, then you can upgrade to the 250cc season, and go through the process of upgrading your bike again, and then once more for the GP bikes. It's quite a fun process to run through once, but unfortunately there are enough flaws in the experience that may or may not stop you form continuing to enjoy the single player experience :- The practice and qualifying sessions have the opponent riders times set to a time that is ludicrously slow. Their times appear to be predetermined even before you star the qualifying session, and it's not unknown to go 10 or even 15 seconds faster in a lap than the opponents. The suspension of belief in the game is totally undermined by the fact that the AI riders appear to be going 5-10 seconds a lap faster than you! and that you don't know how well your session is going until you end the session, and even then you won't know your individual lap times, never mind sector times. A big issue with the game currently is that all the offline race modes are limited to 3 laps, no more, no less. this means that in the race itself, you get no real opportunity to enjoy racing for the full distance, gaining slowly on the leader to make that clean pass on the final lap Expand