NBA Street Homecourt Xbox 360

User Score
8.2

Generally favorable reviews- based on 30 Ratings

User score distribution:
  1. Positive: 21 out of 30
  2. Negative: 1 out of 30
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  1. ACE5
    Feb 25, 2007
    7
    I don't know... Maybe I'm just tired of street basketball, or maybe I'm just tired of EA's games. Street starts out being exciting and different. But in a short time it just gets boring. I liked the first few street games and played them to death. But this one just feels like I played it all too much!
  2. DavidH.
    Feb 28, 2007
    6
    Found this to be mostly over hyped. Animations are great, but the control design is rather shallow and whoever designed this one didn't think about making it fun for more than 10 minutes.
  3. LionelE.
    Nov 16, 2007
    7
    If you love the NBA, this isn't the game for you. It's more Harlem Globetrotters on amphetamines; in other words, it's a part of a continued progression to divorce sports video games from the sports themselves. But it does play fairly well and has style, so if you want to see what it would be like if Jason Kidd could dunk, or if basketball rules were more like weak If you love the NBA, this isn't the game for you. It's more Harlem Globetrotters on amphetamines; in other words, it's a part of a continued progression to divorce sports video games from the sports themselves. But it does play fairly well and has style, so if you want to see what it would be like if Jason Kidd could dunk, or if basketball rules were more like weak guidelines, you might find it worthwhile, if short. Expand
  4. Feb 21, 2015
    6
    This game is great fun but lacks any real depth.If it had more value and a better career mode things could have been fantastic but this is still worth it at 10 or 20 of your currency.
Metascore
80

Generally favorable reviews - based on 42 Critics

Critic score distribution:
  1. Positive: 33 out of 42
  2. Negative: 1 out of 42
  1. Official Xbox Magazine
    85
    Highly honed, it beautifully perfects the elements that the first three games almost nailed without reaching for the next great thing the way a truly classic game does. [Mar 2007, p.76]
  2. Electronic Gaming Monthly
    92
    This game bursts with one brilliant design decision after another - including a Gamebreaker power-up system that is, finally, perfect. [Mar 2007, p.86]
  3. While all these features give Homecourt the depth it needs, the real revelation here is something that's hard to describe in words: it just feels right. [Mar 2007, p.99]