Metascore
72

Mixed or average reviews - based on 29 Critics

Critic score distribution:
  1. Positive: 13 out of 29
  2. Negative: 0 out of 29
  1. Dec 11, 2012
    100
    Pid is not only fun and challenging, but nice to look at as well. It's one of those games that needs to be experienced first hand as screenshots and video will not do it justice. If you are still on the fence, I recommend trying out the demo as always to see if it's a good fit for you.
  2. Nov 28, 2012
    89
    Pid is an excellent game without being aggressively in your face about it. It's slow-paced, thoughtful, and full of quiet moments fraught with melancholy. It's also fun, and that's the most important thing of all.
  3. Nov 12, 2012
    86
    Pid is a clever little indie title that looks great, sounds great, and provides a decent challenge. Sure, there's currently an almost overwhelming deluge of triple-A blockbusters due to the holiday gaming season, but don't let that distract you from the indie goodness that is Pid.
  4. Nov 14, 2012
    85
    With Kurt's character design, the smoothness in his movements, and the challenges he faces, I couldn't help but compare Pid to the award-winning Limbo. That said, Pid's exceedingly inviting visual style is a marked contrast to the overbearing sense of dread and isolation in Playdead's 2010 platformer.
  5. Nov 13, 2012
    85
    For only $10 Pid offers far more content and a more enjoyable experience than many titles available on the marketplace. If you're a platforming junkie, don't let Pid pass you by.
  6. 85
    Brimming with subdued pastel colors, hand-drawn characters, and a trippy, jazzy soundtrack, Pid's aesthetic is peculiar but challenging enough to be fun. [Nov 2012, p.85]
  7. Dec 17, 2012
    80
    This game not only challenges you to think outside the box but to have the endurance to continue thinking that way until the level is over and the boss is beaten.
  8. An eccentric but highly enjoyable platformer. [Christmas 2012, p.97]
  9. Nov 28, 2012
    80
    A bad game it isn't, it just takes time to adjust to. Once you get the hang of abilities and figure out the right tempo for puzzle solving, you're in for one moderately enjoyable trek.
  10. Nov 13, 2012
    80
    Pid offers 12 hours of of pure joy with a lovely story and amongst the best music we've had in an indie game all year.
  11. Nov 9, 2012
    76
    Pid summons a bizarre scenario full of weird characters and situations. The art design is simple, but very unique, the direction is plain but mysterious.
  12. Nov 21, 2012
    75
    I really like Pid, despite its faults. It routinely makes me feel smart and suave, and it manages its tone pitch-perfectly: sad without being maudlin, effectively capturing childhood without being mawkish or explicit. It's plagued somewhat by a misunderstanding of its strengths, but when the design -- of its levels, its characters, its aesthetics -- comes together, it's a beautiful little gem.
  13. Oct 31, 2012
    75
    Pid is just as atmospheric as Fez and as grueling as Braid, but it's the little details of its execution that keep it from flawlessness.
  14. Feb 11, 2013
    70
    Overall Pid is an artistic, visually and audibly beautiful game that offers a lengthy experience for the Xbox LIVE Arcade. The majority of the game has the fun, retro platforming we all know and love, but comes along with the extremely tough boss battles that haunt us in our dreams.
  15. Dec 4, 2012
    70
    A smart and, at some times, very challenging puzzle platformer with neat-looking visuals and good music. Still, it's not very memorable in the long run.
  16. Nov 15, 2012
    70
    If it wasn't for these frustrating moments, Pid would be a lovely mix of puzzles and platforming, making you challenge and engage your brain. Missing the bus should be the most frustrating thing you experience, but unfortunately it's not, meaning Pid is just one stop short of something great.
  17. Nov 6, 2012
    70
    Pid isn't going to stand out as an all time classic of the generation, it won't find itself mentioned in the same breath as a Limbo, or a Braid, but what it does, it does generally well. It is a fine game to pick up and play through, but despite its wonderful understated presentation, it isn't one that will stay with you once finished.
  18. Nov 6, 2012
    70
    Kurt's trials partly arise from the traditional platforming challenge, of course, but trimming the more repetitive sequences and draining the bosses' health would have edged this effort toward the greatness enjoyed by some of its contemporary cousins.
  19. Nov 5, 2012
    70
    A game that takes patience and an appreciation for the more unforgiving elements of platform titles. Dying time and again at the hands of the same trap starts to get old fast. However, there's no denying that the game's puzzles are of the more inventive variety in the platformer genre, and with its quality narrative, Pid's worth getting invested in.
  20. Nov 7, 2012
    69
    Pid is one of those games that I feel just came out at the wrong time. It does some very nice things but the difficulty in the boss fights and the monotony of the platforming after a while will bog down players. The co-op is a shining point to the game, and the presentation is top notch. For ten dollars, you can still get a little enjoyment out of it as long as you have patience.
  21. Feb 3, 2013
    68
    More work on the game's controls and play balance, and maybe perhaps even shortening the length a bit, would have gone a long way towards making Pid a more enjoyable experience.
  22. 65
    The great design and vision behind Pid can't quite overcome its faults in execution, so I can't put my stamp of enthusiastic recommendation on it.
  23. Oct 31, 2012
    65
    If it got a visual downgrade, Pid would be right at home during the 8-bit era. Might and Delight have created a fine homage to retro gaming, but it comes with that era's often redundant gameplay and maddening boss battles. Game design has moved on, and unless you're ready for a frustrating experience (with a few key moments of promise), I suggest doing the same.
  24. Jan 20, 2013
    60
    PID's all-consuming repetitiveness wears thin extremely quickly. [Issue#93, p.84]
  25. Jan 14, 2013
    60
    Exemplary art and music alone willfully justify the purchase. The problem is there's a less satisfactory design there to meet it and the game never proves as interesting or provocative as appearances let on. There is something special about Pid, it just doesn't fully execute on all of its winning ideas.
  26. Dec 3, 2012
    60
    Pid feels like the indie game equivalent of paint-by-numbers. While it does an admirable job aping the style and atmosphere of titles like Braid, Limbo, and Machinarium, the entire experience winds up hollow, overlong, and ultimately forgettable thanks to awkward pacing and a gameplay gimmick that isn't quite as versatile as it needs to be.
  27. Nov 7, 2012
    60
    Pid boasts an excellent design and interesting mechanics, but suffers from an excessive and unforgiving difficulty level that puts players in very repetitive situations most often than not. Nevertheless, it's pleasant to watch and offers quite a difficult, although dull, challenge.
  28. Dec 13, 2012
    50
    As it stands, Pid is a misguided platformer that is set to quickly disappear from memory.
  29. Nov 8, 2012
    50
    That butler is what I most clearly remember about Pid. In time (maybe just in a matter of weeks) it's probably all I'll remember about Pid. I'll see him flying around, crushing my spirit time and again, and cleaning up those broken pieces of glass. Too bad he can't pick up the pieces of this once promising game.
User Score
8.2

Generally favorable reviews- based on 10 Ratings

User score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Sep 13, 2013
    8
    Is Pid a good game yes but it has issues and is not for everyone the graphics are awesome and the design is quirky and cute however the game looses it's charm about near the Crook boss and by the way the bosses suck but I will talk about that later anyways Pid is mostly a atmospheric platformer and the main mechanic is the gravity wells and it is a cleaver concept but it isn't used to it's full potential but it is still fun and the story is cool but slows down halfway which is the problem the story feels dragged on and it started getting dragged still fun just not memorable and the music is amazing! but the bosses just plain suck the waiter boss is okay but the crook, Granny and Prince just are terrible and luck based but even with those issues I would at least look at this game. Full Review »