Generally favorable reviews - based on 80 Critics

Critic score distribution:
  1. Positive: 61 out of 80
  2. Negative: 2 out of 80
  1. 80
    If only the Native American mysticism had figured in more. If only the spirit "death walk" had developed into something more than a shooting gallery. If only the voice acting and storytelling were a little better. If only there were more than just deathmatch to the multiplayer. All those half steps...but even combined, they don't amount to a stride backward.
  2. Joins an ever-growing ranks of "could-have-beens" thanks to it being both too short and too easy. [Issue #12]
  3. There's no doubting that Prey looks the part of a modern FPS, but, as always, looks can be deceptive. It's a fun game, but it's no great breakthrough in the science of what is undoubtedly a very crowded genre.
  4. Absolutely every aspect of the gameplay design and presentation is simply dripping with quality - the look and feel is totally unique, and the altered gravity, portals, alien weapons and spirit walking all combine to create the finest 360 shooter since "Perfect Dark Zero" at the console's launch.
  5. Prey has enough setpieces to make it worth checking out, even if it’s not particularly compelling overall.
  6. A rock-solid game filled with innovation, a compelling story, and gorgeous graphics.
  7. It doesn’t get boring and keeps supplying new ways of freaking you out while still supplying you with a decent dose of coolness.
  8. With fabulous graphics and great sound to match, Prey manages to put forth one hell of a gaming experience. However the short game time combined with a laggy and rather limited online features prevents this game from becoming one of the great titles of the year.
  9. Spirit walking and weird gravity are fun and fresh, but not having consequences for death takes away some overall suspense.
  10. Although the game is lacking a deeper online game, the single player manages to make up for it with a very good story and good solid action.
  11. 70
    Too many stumbling blocks for a game that was first conceived back before Y2K was even a bother are unacceptable. I guess it's only wine and fine scotch that gets better despite the anticipation.
  12. Prey is touted as having an adaptive difficulty system -- the better you are, the better it gets -- and it really did seem to get harder as the game went on. As a result, there are just two difficulty settings, Normal and Cherokee, and I'd advise that even vets might want to give Normal a try on the first run out, letting the game's artificial intelligence pick up the pace to a comfortable level.
  13. Prey falls short of revolutionary by becoming a victim not only of time, but its own success. By not following through on the promise of a couple of very new and interesting gameplay mechanisms, the developers have delivered only part of the game that was possible.
  14. While most shooters handle the genre's design tradition like fragile cargo, careful to ensure that its arrangement of pieces doesn't fall into disarray, Prey cranks it like a Rubik's cube, cocking its world delightfully askew. [Sept 2006, p.76]
  15. Spend a couple of hours globe-trotting Prey's extraterrestrial fun house and witness your mind turn to mush as it soaks in all the bizarre gimmicks--portals, walking on walls, immortality--that help the game stand out from other ho-hum shooters. [Sept. 2006, p.94]
  16. Prey offers impressive visuals, a decent story, and high-octane action to bring players the equivalent of an outstanding summer action flick.
  17. A game whose good intentions simply don't translate into wide-eyed entertainment. With uninspiring and basic deathmatch multiplayer options failing to rescue the package, it looks like it's going to be another long hot summer for FPS devotees.
  18. Prey is unique and bizarre, and at the same time familiar. If you enjoy future themed shooters you're going to love the ride the Prey provides.
  19. 80
    It's the breakneck pace afforded by Tommy's spirit world resurrections and the dizzying effects of promiscuous gravitational pull that makes Prey such a fresh gaming experience.
  20. Overall, Prey is an excellent game, bringing new, innovative ideas to the gaming market. I highly recommend this game to all FPS enthusiasts looking for a twist on the typical shooter.
  21. Prey actually delivers both a compelling solo and an outstanding multiplayer FPS experience that will delight FPS fans looking for a truly unique approach to what was becoming a rather stale and predictable genre.
  22. Prey is a masterpiece that simply should not be missed. [Aug 2006, p.80]
  23. Prey stands out for a number of excellent reaons even if the portal hopping and gravity-swapping can get a bit confusing.
  24. It presently seems content merely treading ground already covered in "Half-Life 2," "Doom 3" and "Quake 4." Despite its lofty intentions, this brave’s promise of innovation is as empty as the tears of a fake Indian chief.
  25. Multipreyer (ugh) utilizes the unique level design, gravity manipulation and portals that you enjoy in singlepreyer and should provide hours of enjoyment, which is a good thing because youll find yourself finishing the game in about eight hours.
  26. Prey's marriage of scientific and spiritual might not be the best fit, but convincing environments, dynamic gravity, and mastery of genre basics assure its status as a pleasantly solid entry into a very crowded field.
  27. Even if Prey’s story didn’t leave me breathless from the masterful blend of sight and sound, I at least remained damned entertained. Sometimes that’s all you can really ask for.
  28. 95
    The game that "Doom 3" and "Quake 4" wished they could be. It's ruthlessly violent and action-packed, yet consistently subversive and innovative -- not unlike "Duke Nukem 3D," another 3D Realms-produced game. It's also one of the least frustrating games we've ever played.
  29. Prey is worth playing for its striking technology and story, and what they bring to the gameplay. It’s too bad that the impressive moments had to be separated by monotony, but that doesn’t make them any less extraordinary when they happen.
User Score

Mixed or average reviews- based on 102 Ratings

User score distribution:
  1. Positive: 32 out of 44
  2. Negative: 6 out of 44
  1. BrettS.
    Sep 17, 2006
    So, this is a rarity, I have finally found a game for the 360 that does not suck (Oblivion, battlefield are two other fantastic games). This So, this is a rarity, I have finally found a game for the 360 that does not suck (Oblivion, battlefield are two other fantastic games). This game was visually spellbindingly awesome. For all those who say this game was like DOOM or other 1st person shooters, yes you are right, but what do you expect from a 1st person shooter, the whole idea of a 1st person shooter is to shoot things. Really, the only thing you can change is the background, and the concept just like PREY did with the way it twisted dimensions and gravity. I really enjoyed the opening level where you could actualy make all the things in the bathroom and bar work, unlike so many other games where they don't. The 3 dimensional concepts and gravity concepts in the game were awesome, for me that is taking a 1st person shooter to new levels, i have never seen a game with that sort of design,(eg were entering into one portal makes you 2 feet tall etc). Well done Human Head Studios!!! Online wasn't so much fun, but you can't be perfect. Full Review »
  2. Sep 19, 2012
    Prey is an intriguing game with a mind-bending concept, but that's all it really is. You can tell it's been in development for a long timePrey is an intriguing game with a mind-bending concept, but that's all it really is. You can tell it's been in development for a long time because everything feels VERY old-school. However, this isn't a bad thing because it means there are less distractions. It's extremely linear, with no objective but to go through the level. Environments aren't particularly varied either. It's simple and minimalistic, with the story being the only thing that holds it all together; albeit it's not very innovative. Character models and some environments are lacking in detail, and there is a severe frame rate drop at some points. It's a very dark game and environments don't really give the graphics a chance to shine, even though id Tech 4 has so much more to offer. It's not a long game, and the quality is very mediocre. However, even with all that taken into account, Prey is worth playing because there's nothing really like it in this generation of shooters- not on Xbox 360 anyway. Sometimes it's just nice to get away from the standards of modern shooters and play something from the 1990s. Full Review »
  3. Fred
    Aug 7, 2006
    Sure, much of Prey seems familiar, but there's just enough innovation to satisfy and create an experience, something generally lacking Sure, much of Prey seems familiar, but there's just enough innovation to satisfy and create an experience, something generally lacking in 360's game library. Prey is engrossing and beautifully done. Full Review »