one of the best old school rpg those year. Better than rainbow moon, with a lot of possibility to customize team to high team level and of course need to explore to find treasure , dungeons and a lot of secrets ^^
If you liked Rainbow moon this is a "must have". They took everything great from it, improved it to the new level and added several completely new ideas. I really like the game.
Rainbow Skies is very much a mixed bag. A delightful mixed bag but a mixed bag nonetheless. It falls short on some things but overall is still a pretty good game.
Rainbow Skies is hampered by its weak narrative, overly tight economy, and sub-optimally tuned combat. What really kills it, however, is the vast amount of time it sucks up by forcing both the story and the combat to move at a snail’s pace. Rainbow Skies demands a ton of time from the player, but offers nothing of equal value to reward that investment.
There’s nothing wrong with the aesthetic of the game or its reliance on tired clichés to tell a story. It’s truly done a decent job, but that’s the crux of the problem – it’s just okay. It’s a fun title to whittle away some time with, and you may even find yourself warming up to your party members’ impenetrable plastic hearts. However, it lacks a compelling narrative, balance, and combat variety necessary to make it as engaging as it should be.
Rainbow Skies is not only uninspired, it feels almost like a cheap nostalgia cash-in for JRPG enthusiasts. The characters are generally annoying and mostly one-dimensional, and the writing is quite poor and riddled with syntax issues. The explorative nature of the game is something that players might be drawn to, but that's not enough to carry the significantly weaker portions of the game. The combat system is sort of cute in its simplicity, but it's not unique enough to keep players invested throughout all the annoying little quirks that fill up the majority of Rainbow Skies
As others have said, if you enjoyed Rainbow Moons, then this game improves on it in every way. The story, length, characters and enemies are all better.
To me, the Rainbow games are what I would call Shining Force style Tactic games. More skewed toward fun rather than deep, involved strategy that you have to keep track of.
Played a lot of Rainbow Skies the past two weeks. Had a good time with it.
Most of the issues of the predecessor Rainbow Moon got addressed and improved. Beside the main quest, the game offers a iot of side quests, activities like fishing and treasure hunting. I really dig the monster breeding feature the developer put into the game.
If you like turn-based RPGs like Final Fantasy Tactics or Disgaea, I would definitely recommend the game. Especially for a price under 30$, you got a lot of content (devs spoke about 40+ hours for main game / 100+ hours for endgame).
Better than the original Rainbow Moon in most every way. If you enjoyed Rainbow Moon, you will love Rainbow Skies. If you weren't a fan of the original, I can't say that this one will change your mind.
It's still very much a grindy, stat obsessive tactical rpg. (which a great thing in my eyes). The storytelling is improved over the original but still not great. It's at least serviceable though, whereas Rainbow Moon's was so bare boned.
Monster training is a welcomed addition!
Seeing as this is a crossbuy title, although I am reviewing on the PS4 page, I would recommend playing it on the included Vita copy if you own a Vita. This game is just made for "on-the-go" gaming in my opinion. I don't see myself playing it on the PS4 as much, but it's a nice option to have the cross save there if I choose. It really is great for picking up here and there, do a few battles during outings or just sitting around the home or outside.
My score is for those who played the original (I mean, it was included free with PS+ at one point) and know basically what the game is like. Imagine that experience, but better. Not as well optimized for the PS4, but still a fun game.
The full review for this can be found on Garage Band Gamers - it's far too long to post here, so below is the conclusion.
Overall, I’d say that I love Rainbow Skies. The complaints I have about it are not game-breaking and I imagine that enough people will also find them so annoying that SideQuest Studios will eventually be prodded into patching in fixes, which will only increase the playability of this game. This is the ultimate completionist challenge, in terms of things to do, and there is enough variety within the game to keep things fresher for much longer than most other games (I didn’t even talk about the lottery or the fishing).
I’m eager to see if the endgame content is as profound as it was in Rainbow Moon, which was one of the things I appreciated most about that first game. Whether you are a tactical RPG veteran or merely interested in learning the genre, Rainbow Skies is worthy of your time. Now if you’ll excuse me, I have to go find the last hidden treasure in North Borgotonko…