- Publisher: Capcom
- Release Date: Oct 2, 2012
- Also On: PC, PlayStation 3
- Critic Score
- Most active
- Publication
- Most clicked
-
Nov 6, 201272The game has some stumbling moments, but it is worth sticking it out. With the franchise changing over time it has lost a lot of what originally defined Resident Evil to us all.
-
Nov 4, 201270This new Resident Evil installment has definitely abandoned the survival horror genre and has moved into the crowded field of action shooters. [Nov 2012]
-
Oct 27, 201270A varied and challenging game that continues the series' evolution into action territory. IT can be incredibly frustrating at times, but also very rewarding when you finally overcome the many challenges it puts you through.
-
Oct 26, 201230Resident Evil 6 is one of those rare, almost unplayable games, with a control system that makes you want to beat your head against the wall. That's actually what you're supposed to do to the zombies, but good luck figuring out how.
-
Oct 25, 201260Resident Evil 6 is crying out to be watched rather than played and it will gleefully punish you for daring to do so, in which case you might want to kick back and let someone else do all the hard work instead.
-
Oct 24, 201280It's not scary, but it has tons of moments that will keep you on the edge of your seat. [11/2012, p.70]
-
Oct 24, 201280Resident Evil 6 is a mix of good and bad, but the good does outweigh the bad and the game brings many welcome changes to the usual action gameplay found in past games.
-
Oct 17, 201287Monolithic scale and ambition make this a tough but incredibly rewarding epic. [Dec 2012, p.74]
-
Oct 15, 201285Worth your time, although your mileage may vary.
-
Oct 14, 201270Capcom tried to satisfy all the fans of the series, but in the end, the result isn't what we expected. On the other hand, the great co-op mode and the variety of choices will keep players busy for a very long time.
-
Oct 13, 201290The concept of four separate, intersecting campaigns is difficult to pull off, but Capcom succeeds pretty much perfectly. Also the game is visually stunning and despite not being "survival horror" anymore but rather "action horror", the gameplay is engaging. Still, the familiar Resident Evil problems like the horrible inventory system and awful UI are constant annoyances. [Oct 2012]
-
Oct 11, 201280RE6 has something for pretty much everyone. [Issue#90, p.66]
-
Oct 9, 201260If you want to play a real Resident Evil, buy a 3DS and Resident Evil: Revelations, because Resident Evil 6 is like an insult for fans. Besides, it's not a game worth playing.
-
Oct 8, 201250Inconsistency is the name of the game. Resident Evil 6 tries so much to be all things to all people, and it ends up just being bloated, unwieldy, and frustrating.
-
Oct 8, 201260As a survival horror game, Resident Evil 6 fails on almost every count. As an action game, it could be considered mediocre, and as a combination of the two it's little more than acceptable. If the main Resident Evil series continues along this path many long term survival horror fans will eventually tune out, and those who are keen on fast paced action may be interested to see what the series has in store next time round.
-
Oct 8, 201275After all is said and done, Resident Evil 6 isn't a runaway success, but most of the time, it succeeds at what it sets out to accomplish. Unfortunately, it's such a departure from the rest of the series that those expecting more of the same will find themselves frustrated and foiled-despite the "6" in its title, this is an entirely new animal, and the developers have hamstrung their own work by doing an unforgivably bad job of explaining what the game is, and how they intend it to be played.
-
Oct 8, 201280Excellent, but uneven, and almost certain to be divisive. Come for the bloated story mode, but stay for Mercenaries. [Nov 2012, p.62]
-
Oct 8, 201250Apparently no lessons were learned from that game, as Resident Evil 6 is a textbook example of too many cooks spoiling the broth; a jack of all trades but a master of none.
-
Oct 7, 201250Resident Evil 6 is as confused and destitute as its zombies, left adrift without any true direction, an action game stuck over the top of a survival horror engine.
-
Oct 5, 201248The franchise took a disastrous plummet into the world of broken, mediocre shooters, where it blatantly doesn't belong.
-
Oct 4, 201270Where RE6 truly shines is in the game mechanics and ancillary modes. Mercs is back and better than ever. When married with all of the new mechanics (quick-shotting, rolling, aiming while laying down, and more), Mercs becomes a much more action oriented experience, which enhances the enjoyment of it tenfold.
-
Oct 4, 201260I've had fun with Resident Evil 6 but that could be attributed to playing on Amateur. As written previously in this review, Amateur blunts ammo scarcity and control issues, makes things easier to kill, and sidesteps a lot of quicktime events, but it also allows forgiveness some of the really obvious backtracking the game puts the player through.
-
Oct 4, 201275Resident Evil 6 is a game full of opposites. On one hand there is an interesting story, on the other - it has lots of cringe-worthy moments. There are excellent boss fights and clever puzzles, but there are some really boring and repetitive shooting levels as well. I don't regret over 30 hours (RE6 is long!) spent playing this game, I can't recommend it to everyone. But all in all Resident Evil 6 is a good game and deserves a chance.
-
Oct 3, 201240Resident Evil 6 is a big-budget disaster on the order of the Star Wars prequels, a sprawling production that clearly required so many individual talents to bring it into being, you can't help but wonder how the end result could have turned out so bad.
-
Oct 3, 201270If you're a Resident Evil fan already, you've probably already pre-ordered the game and will enjoy the co-op gameplay sections and the continuation of the story-as fragmented as it is-from previous entries. If you're not, and are looking for an exemplary title in the series to try out, I suggest the 3DS-exclusive Resident Evil: Revelations, or if you're limited to the consoles, Resident Evil 4, instead.
-
Oct 3, 201270For some this will definitely not be enough. RE 6 is an uneven game that plays some dirty tricks on you, holds some of its more debatable design-choices in the highest regard and is way too hell-bent on blowing up each of its separate campaigns to full game length. Funnily enough in the end it's the secret Ada Wong campaign that just barely manages to hold everything together.
-
Oct 3, 201280Resident Evil 6 is the finished transformation (modernisation) of the previously horror series into the action game series with horror elements in it. It's a great and entertaining adventure. The game is not without flaws, but comparing them to the actual gaming content, they diminish. Not to mention that the old known heroes along with the new ones are going to tell you another piece of the series' complex story. Radical defenders of the very first series' installments will probably refuse the sixth part. However, we all know this is linked to the change of genre, not to the actual game quality.
-
Oct 3, 201270In the end, you are getting a bloated game with a ridiculous amount of content that is spoiled by some unwanted QTE implementation and vehicle sections, and long boss fights. If you can look past those negatives, then the core gameplay is engaging and rewarding enough to be worthwhile.
-
Oct 2, 201220Yes, this is just like Raccoon City all over again: stilted, awkward, ridiculous, embarrassing, tedious. Except for the parts where it's like Call of Duty, which are equally stilted, awkward, ridiculous, embarrassing, and tedious, but with more NPC soldiers milling about. Resident Evil 6 is thoroughly oblivious to so many of the things that make a good game these days.
-
Oct 2, 201277Throughout my time with it I found a game with uneven design and strange pacing. In trying to be a jack-of-all-trades, it truly left me feeling like it was a master of none.