- Publisher: Sega
- Release Date: Sep 6, 2011
User Score
7.7
out of 10
Generally favorable reviews- based on 39 Ratings
User score distribution:
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Positive: 32 out of 39
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Mixed: 3 out of 39
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Negative: 4 out of 39
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Sep 10, 20118
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Sep 7, 20117
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Sep 9, 20118
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Sep 8, 20118
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Sep 8, 20118
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Dec 18, 20119
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Sep 19, 20119
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Sep 12, 201110Good job Sega an adult kinect game with a control system that actually works . I have to admit the story is laughable at times but its all part of the games charm. I'm actual really disappointed by the critics review for this game as it really should have scored much much higher, especially when games such as rock of ages scores 75 and this has only scored 52 ?????
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Mar 1, 20128Not only do I adore the cheesy, sleazy, gory b-movie feel to this game but I love the fact that I get so into it that it's better than buying any Kinect workout 'game' could ever be. A kickboxing class with zombies. What's not to love!
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Sep 28, 20111Pass on this one. Sega shipped another half-baked game with clunky and repetitive game-play, grainy graphics, and no replay value. Sega has failed to crack the hard-core gamer market and this is another case in point.
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Oct 3, 20118
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Sep 13, 201110
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Sep 14, 20119
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Sep 18, 20119
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Oct 27, 20111It would be a better game with a controller. Either make it on rails or use the controller with Kinect. The inaccuracy of the controls with Kinect kills it. The high scores in these reviews are solely due to White Boys' fascination with vampires, monsters, and anything horror related.
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Dec 26, 20119
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Feb 4, 20128
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Jan 29, 20136hi peeps :) ive only just recently bought this game. i do like it, its just the control system is a bit temperamental :O the mixture of gore and the eerie atmosphere kind of reminds me of a Saw/Silent Hill type. i'd give the game a 6/10 rating. its ok but it could be alot better :)
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Dec 21, 201150Rise of Nightmares is an interesting idea, an ambitious project followed by a catastrophic implementation. Walking on 3D locations sounds really promising, but its charm disappears after 10 minutes because of a too twisted control schema: considering this was the first horror hardcore game for Kinect, we can only hope for a brighter future for this genre.
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Dec 12, 201180While still not a system seller, the fact that a game like this can and has been made for Kinect is a great step, and helps move things forward for the system. The level of immersion is a step in the right direction, and beats the rumble of a controller. You try not to squeal at least a little bit the first time something jumps on your character and you have to push it off of you. I dare you.
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Dec 2, 201162It's an arse-ugly game to watch, but not without charm. [Dec 2011, p.]