Generally favorable reviews - based on 22 Critics

Critic score distribution:
  1. Positive: 14 out of 22
  2. Negative: 0 out of 22
  1. AceGamez
    RoboBlitz is one of the very best, if not the best Xbox Live Arcade release so far - and one of the few titles from the Arcade that's great enough to have stood on its own as a full commercial release.
  2. Easily one of the best XBLA games out there. Sure, it doesn’t have the staying power as the totally addictive (and online) UNO, or the intensity of mind-blowing visual shooters like Mutant Storm or Geometry Wars, but this is a great effort that uses a totally new 3D engine to create a unique world, creative and challenging puzzles, exciting boss fights, and a hero for a new generation.
  3. Official Xbox Magazine
    No disrespect to "Frogger" and "Bejeweled", but Xbox Live Arcade needs more games like Roboblitz. Score one for the next-generation, Tin Man. [Jan. 2007, p.73]
  4. It's unique, sports great visuals, and is a blast to play. With a free downloadable multiplayer component slated for release in the coming weeks, it's a good value, too.
  5. RoboBlitz is a quaint and easy puzzle game with some very nice visuals, and a very cheap price tag.
  6. RoboBlitz may be a tad on the short side, but at around 15 bucks, the price of admission is perfect for the amount of fun you'll have with this game.
  7. Despite some control issues, the game could have been a full retail game rather than a Live Arcade title; it's graphically superior to any xbox or PS2 game, it's not short and it features some innovative mechanics.
  8. Think the Xbox Live Arcade is nothing more than arcade ports and 2D puzzle games? Think again, because RoboBlitz is here to show you exactly what is capable when you put your mind to it. With its ambitious game play and engaging puzzles RoboBlitz is an easy game to recommend, even with the higher than usual price point.
  9. 360 Gamer Magazine UK
    A gem in Live's already glittering crown. Roboblitz shows any potential Arcade developers that it's possible to pull off some amazing stuff within that 50MB limit. [Issue 20, p.69]
  10. It's truly a wonder that they managed to cram so much into the 50MB limit placed on Xbox Live Arcade games, and while it isn't something you'll come back to time and time again, RoboBlitz is a lot of fun while it lasts.
  11. 80
    Now if there were only an online multiplayer component to RoboBlitz, it would be almost perfect. Instead we’ll just play it over and over to get all the achievements.
  12. X-ONE Magazine UK
    With further add-ons and weapons to play around with, such as hover guns, tractor beams and point-to-point gravity pull, there's a lot of fun to be had. [Issue # 16, p.114]
  13. Roboblitz is definitely not for the masses and the price tag will keep most of them at bay, but if you are a puzzle fan, you may want to dig into your points account as this original title brings plenty of brain for your buck.
  14. Considering the 50 MB limit posed by Microsoft on all Xbox Live Arcade games, RoboBlitz’s great Unreal Engine 3 powered graphics are made all the more extraordinary. If only the gameplay were up to the same snuff.
  15. A little more challenge to the puzzles and a little less emphasis on realism in the physics department would have helped make RoboBlitz a better game.
  16. 70
    The main problem with RoboBlitz, even without the little hitches, is that the game isn't very exciting. The puzzles aren't terribly intricate or deep and the little enemies that are tossed at you feel a bit forced.
  17. RoboBlitz is easily the most ambitious game released for the Xbox Live Arcade so far, and it's an impressive 3D platformer in its own right.
  18. 70
    At its core, the game is founded on a terrific physics engine that makes for an enjoyable sci-fi puzzle-solving romp.
  19. The presentation is fine, and RoboBlitz's sheer challenge factor will probably attract serious platformer fans. It's frustrating, though, and all the moreso when a seemingly simple task just refuses to work for no good reason.
  20. I found it to be a great-looking game that has some fun challenges—but more often than not ended up being unbalanced and frustrating.
  21. While not as essential as a title like Geometry Wars, Roboblitz can still be a charming and enjoyable experience, definitely setting new precedents for future Arcade releases. However at times it feels a little too much like an Unreal Engine 3 tech-demo than a game in its own right.
  22. Part action game and part puzzle game. While it isn’t the best at either genre, it is a rather entertaining but short and expensive game. If the multiplayer and other content is released at no cost, I reserve the right to revise my feelings accordingly.
User Score

Generally favorable reviews- based on 12 Ratings

User score distribution:
  1. Positive: 8 out of 12
  2. Negative: 1 out of 12
  1. Mar 9, 2012
    Wow, this game can be strange, but is amazing, the gameplay is addictive, the music, controls, graphics, all be interesting in this game ofWow, this game can be strange, but is amazing, the gameplay is addictive, the music, controls, graphics, all be interesting in this game of Microsoft Game Studios. RoboBlitz is a new classic. Full Review »
  2. JoeyKohn
    Jun 30, 2007
    I was a little disappointed when I finally bought this game.

    The camera was fine, I don't know what Andyman was talking about. The
    I was a little disappointed when I finally bought this game.

    The camera was fine, I don't know what Andyman was talking about. The main problem was the control. Not the controls; the button layout made sense and everything, that was fine. But the overall tactile experience of controlling Blitz was sluggish and imprecise enough to be extremely frustrating, especially in situations where maneuvering was key, like the boss fights.
    That's the other thing that bothered me. I was expecting a puzzle game, but was fine with some fights and simple combat. But they made combat too hard. Enemies in general are placed poorly for a puzzle/platformer, and some of them have way too much health for the level of combat this game should have. More than 1/3 of the levels were straight boss fights, with some strategy, but not puzzle solving. And those levels together took just as long as the rest of the game, only were far more frustrating.
    I haven't mentioned the pros, though, and there are plenty. Cool style, nice puzzles, cool upgrades, great graphics (hard to believe it's less than 50 megs). It's a really fun puzzle game. But the baffling overemphasis on combat, combined with the frustratingly sluggish controls really spoil a game that could have been just great fun.
    Full Review »
  3. CooliooG.
    Dec 18, 2006
    This game is soooo much fun!! I haven't seen a game this original in a long time! Check it out for yourself.