R.U.S.E. Xbox 360


Generally favorable reviews - based on 45 Critics

Critic score distribution:
  1. Positive: 33 out of 45
  2. Negative: 0 out of 45
Buy On
  1. Games Master UK
    Jan 5, 2011
    "Quotation Forthcoming"
  2. A very good strategy game, probably the best available on console. A very usable control system and innovative gameplay mecanics make it a worth buy for every lover of this genre.
  3. I'm hoping that with patches (and some more players) that most of those can be corrected, and the basic concept of the ruses is solid and very enjoyable. It really is an RTS that plays like no other, and it deserves a second look on that basis alone.
  4. 85
    The singleplayer storyline is far from interesting but the awesome gameplay makes up for it. R.U.S.E. brings a fresh breeze into the RTS genre and strategists will have, without a doubt, tons of fun with this game.
  5. This is a great and smart RTS experience that will definitely appeal to real time strategy gamers. Hardcore PC gamers may find this a little too simplistic in gameplay terms, but its amazing control, its refreshing concept and great on-line modes are really interesting options for console gamers.
  6. AceGamez
    The story might be forgettable, the cut scenes are unimpressive and the first few hours are extremely slow. Get over these faults however and Ruse reveals itself to be an intuitive, complex but nevertheless accessible experience.
  7. A smart (occasionally too smart) new take on strategy, teeming with ideas and features.
  8. Ruse is doing really well on consoles. The controls of the game are very good. You never lose track at all. The missions convince with new tasks and unexpected, but never unfair events. Moreover, the degree of difficulty moves slowly, but surely Ruse offers a challenge even for professionals. The story and the main character are some of the rare things we dislike.
  9. 82
    While the World War II setting has been done to death in countless games, RUSE's version is a strangely fresh take, although perhaps the game's biggest success is in crafting an RTS for the console that hasn't been diluted in any apparent way, elegantly transferring all of the PC's complicated commands to just a few buttons.
  10. What RUSE offers is a supremely complex mix of strategy, with a control system that is easy to pick up and use. The RUSE mechanic itself offers players a surprisingly deep alternative to conventional strategy, and helps to keep battles fresh and interesting right until the end.
  11. R.U.S.E. works as a console RTS game, thanks to its simplified control system and entertaining gameplay.
  12. 80
    Proof at least that 'serious' strategy simulation, often excitably proclaimed 'dead', has plenty to offer given a willingness to tear out dead wood.
  13. games(TM)
    It's a very clever concept that makes for a poker-style of RTS, a real thinking man's strategy title, where getting inside the head of your opponent and planning several steps ahead of his game is much more important than straightforward land-grabbing and tank-busting. [Issue#100, p.130]
  14. R.U.S.E. is not a title suitable for casual players, and it requires a certain amount of commitment and a flexible and strategic mind. If you want a spectacular, frenetic and anchored to the old system RTS, we do not recommend you this title, but if you want something really new, strategic and tactically considered approach, R.U.S.E. is for you.
  15. The story of R.U.S.E. might not be interesting and the action is kind of slow, but the game has a lot of impressive strategic elements. The game is deep and exciting.
  16. X-ONE Magazine UK
    The satisfaction to be found here is immense. [Issue#63, p.]
  17. 80
    R.U.S.E. is a breath of fresh air in a genre that consoles have seemingly not been able to perfect.
  18. Great tactics, unique design and great multiplayer - this is easy to recommend.
  19. Once you get past the uninteresting story, the rather patronisingly bad voice acting, and a few minor gameplay finicky bits that remind you that this is a game now and again, R.U.S.E. offers a revitalising outlook on the strategy formula with just a couple of new additions.
  20. Edge Magazine
    The conservative setting and lack of an engaging storyline may do little to excite RTS veterans but, in its ruleset, Ruse expands upon the genre in a way that goes beyond gimmick. [Oct 2010, p.95]
  21. It's brave, and manic, and fun to play, and that's everything it needs to be.
  22. Only after some hours does RUSE become what it really is: a challenging, well-made game, although with clumsy first steps, something difficult to accept nowadays, in a market that moves very quickly.
  23. 80
    RUSE takes a while to warm up, but once it does, it's cracking stuff, as the game's unfailingly proper British generals would no doubt put it. It makes real-time strategy accessible with pad controls without sacrificing either complexity or challenge.
  24. With a much lower pace than its competitors, in favor of its truly strategic (rather than tactical) approach, R.U.S.E. provides large-scale battles filled with subtlety, twists, and finesse, for its solo adventure and multiplayer alike. Its system of ruses, most notably, is absolutely brilliant for building up effective attack and defense strategies, especially when you're able to keep most of your real intentions concealed up to the very last minute. It's a game one needs to approach from afar, with the intelligence of a general, and a real soft gem in a world of brutish RTS games. It's a really different alternative to StarCraft II that really deserves attention, if only to discover another way to wage war.
  25. Like any standard RTS, R.U.S.E. is an exercise in balance. The difference here is that this game tries to simultaneously balance the interests of the console and the traditions of RTS. What's surprising is how well it actually manages to do this.
  26. It isn't perfect by any stretch of the imagination, but the fresh twist is enough for any strategy fan to at least take a look.
  27. Even with the imperfect controls and average multiplayer, veterans of the genre will find satisfaction in the game's attention to detail. Seeing RUSE appeal to anyone else is harder to fathom.
  28. Unfortunately, the only place this intriguing design has a place to shine is in multiplayer. The campaign is laughably awful, with a tepid story told through awkwardly acted cutscenes surrounding poorly scripted scenarios.
  29. Oct 28, 2010
    Overall Eugen Systems delivers an RTS with a solid core, and fantastic gameplay execution but fails to make it shine through a completely forgettable single player campaign.
  30. R.U.S.E is by no means the greatest game you'll play. It's campaign in slow, the battles can take too long, and after a certain point all the games against the AI play out the same. And if you're simply not into RTS games, then there's nothing here to change your mind. However, if you are a fan of RTS games, you'll definitely find one deep, lengthy and engaging game to sink your teeth into.
  31. A good amount of multiplayer value rounds out a substantial single-player portion. There's a good amount of game for your dollar here, but some of that is due to how slow moving the game can be at times.
  32. If you want an RTS that requires a command to be issued every second then you're still going to need that PC, but in the meantime R.U.S.E. in an acceptable distraction for those willing to skirmish online.
  33. This intriguing real-time strategy game overcomes its feeble campaign by encouraging a different approach to battlefield tactics.
  34. R.U.S.E tries hard to make itself stand out from the crowd, but ultimately needs a stool to try and peek over the other strategy giants.
  35. Jan 5, 2011
    For any fan of strategy looking for something outside of the norm, R.U.S.E. breathes new life into an old war.
  36. R.U.S.E. is a refreshing real-time strategy game that works well on a console.
  37. If you can stand the time period, then this serves as a perfectly adequate medium between Hearts of Iron's grand strategy, and Men of War's more tactical focus.
  38. Official Xbox Magazine
    Playing against other people online, you'll have a decent time, but solo players will miss out entirely on the sense of satisfaction that comes from outwitting another person. [Nov 2010, p.81]
  39. A well made and well rounded strategy war game, but not one that hooks you in the same way as the genre greats. There are enough competent strategy offerings on the PC that this isn't an obligatory purchase, but the lack of good strategy games on the consoles means that R.U.S.E. is definitely worth checking out on those platforms – it even handles well with the controller.
  40. If you've enjoyed a RTS in the past, or loved the idea of a RTS, but not the complications, then R.U.S.E. is an excellent alternative to the normal WWII strategy game.
  41. The solo mode is, in practice, a long tutorial, one that's slow to introduce new concepts and-in a baffling move, given the game's all-caps title-takes forever to unveil the full complement of all-important "Ruses."
  42. It could definitely appeal to those who enjoy a more macro-style strategy game, but if you like a faster pace to your strategy, it's going to be easy to get bored or frustrated quick.
  43. Official Xbox Magazine UK
    A multiplayer game that doesn't work solo. [Oct 2010, p.108]
  44. Despite a fascinating concept and an undoubted strategic deepness, the console versions of R.U.S.E. fail to deliver a fully satisfying gaming experience for both fans and newcomers to the genre due to some gameplay flaws and some questionable decisions made by the developers.
User Score

Mixed or average reviews- based on 38 Ratings

User score distribution:
  1. Positive: 11 out of 17
  2. Negative: 1 out of 17
  1. Sep 7, 2010
    LOL i kinda figured that EuroGamer Italy would give this game a bad review considering half the game is them getting nuked. But This wouldLOL i kinda figured that EuroGamer Italy would give this game a bad review considering half the game is them getting nuked. But This would have to be the Best Console RTS out there. Its simplistic, has great controles, and gets rid of the stupid Circular command redicual that all RTS developers think is nessacry for consoles. The story ist half bad either. In short, if your an RTS fan, and you own a console, dont pass this one up. Full Review »
  2. Oct 29, 2010
    Upon its announcement, I thought the normal "yeah sure another RTS which is going to fail on a console like the rest of 'em"....Oh how wrong IUpon its announcement, I thought the normal "yeah sure another RTS which is going to fail on a console like the rest of 'em"....Oh how wrong I was. This game works very well with its tabletop style battlefield. Navigating, selecting units and scale is all brilliant once you get the hang of it. A brilliant feature is the "zoom" which has really been thought out well. You can watch from a zoomed out pose where units appear as chips stacked upon each other or you can go right into the action and see each man ambushing enemies from a forest. Overall, a good steady game, not sure how long the glamour will last though... Full Review »
  3. Sep 15, 2010
    the new starcraft is obviously the best RTS on the market but the fact that this tackles 1) wwii without being ANOTHER FPS and 2) how the hellthe new starcraft is obviously the best RTS on the market but the fact that this tackles 1) wwii without being ANOTHER FPS and 2) how the hell can a developer make a good RTS when a trillion of them have been out for the last decade? that's why this is good. it tackles both those problems and tackles well. Full Review »