Metascore
71

Mixed or average reviews - based on 56 Critics

Critic score distribution:
  1. Positive: 21 out of 56
  2. Negative: 1 out of 56
  1. A fantastic console experience and it comes highly recommended. It does have flaws, and some strange graphical bugs that pop up from time to time, but despite all that I look forward to playing the game for months to come, and I think 360 and PS3 owners should absolutely plan on either playing, or picking up, this action RPG.
  2. 91
    Sacred 2 turns out to be a great couch game, largely because you can play co-op with a friend at your side. But the real surprise is that the folks at Ascaron managed to create a mostly-great interface for the XB360 and PS3 controller, giving you faster and easier access to more combat abilities than you could use in the PC version.
  3. I have to say that this is seriously in my top 5 RPG’s this console generation and that is saying a lot with such company as Mass Effect, The Elder Scrolls Oblivion and Fallout 3. So saying that I say this is a must buy for role playing gamers is no understatement and I am hoping for downloadable content and a sequel. This maybe a rental for a few but it is a must buy for everyone else.
  4. The interface is slick and easy to maneuver, the graphics solid, and the gameplay familiar and yet open enough to allow you to breathe a bit. Sure, the Diablo formula gets stale after a while, and this is no exception, but if the game does nothing else it proves that this genre fits in perfectly on the console—a pretty big achievement, really.
  5. Sacred 2: Fallen Angel is a stunning accomplishment. Not only because it's one of the few console ports to get the Diablo-style formula right, but also because of its size and scope.
  6. The bottom line here is with Diablo 2 ten years behind us and Diablo 3 still off in the distance somewhere, being a mediocre version of the great one is almost a compliment. Almost. And Sacred 2 almost succeeds in its imitation.
  7. The online components and staggering amount of stuff to do will keep those who give it a chance playing for a good while to come.
  8. But if you like a challenge, love RPGs and have the time to really get stuck into it, Sacred 2 is a game you should definitely take a chance on.
  9. 80
    If you can overlook a few big problems, or just can’t afford to upgrade your PC, the console port of Sacred 2: Fallen Angel still provides a solid action RPG with top notch visuals and a truly epic soundtrack thanks to Blind Guardian.
  10. Single player is a bit of a bore but get Sacred 2 online and it will be hard to turn off.
  11. Sacred 2 is fun for what it is, but ultimately fails to capture the old Diablo magic. Combat is nowhere near the tight, tactical paradise that Diablo II could reach in its better moments, and the framerate is a constant drag.
  12. Random asshat aside -- whom you'll find on just about any game -- Sacred 2: Fallen Angel should be added to the backlog of anyone who loves a good loot-collection game, particularly one like this that doesn't impose a short timeline or ridiculously low level cap.
  13. You won't be disappointed with the hack 'n slash goodness the game provides - even if you've done it all before.
  14. A solid attempt to do Diablo without Too Human's annoying consolifications.
  15. If the sheer act of dungeon-crawling is your bag and you don’t mind a subpar story and an unending flood of other random errands to run, Sacred 2 is a great romp that lasts 25 to 30 hours.
  16. 75
    Sacred 2 is a title fans of dungeon hacks will adore and at times hate, due to its technical shortcomings. Even with its glitches, Sacred 2: Fallen Angel is sure to keep loot whores playing for a long time. Just make sure to save often.
  17. Absurdity aside, Sacred 2 is a great buy for anyone looking for a big, long, dungeon-crawling RPG with lots to do and lots of co-op options.
  18. Sacred 2: Fallen Angel is, by most counts, a really bad game. However, for such a technical disaster, I have been playing it solidly for a week since I got the thing. It's a technical mess and its flaws are impossible to ignore, but its sheer character and the strength of some incredibly addictive gameplay have allowed it to surpass all its problems and become a truly fun game.
  19. The console port of Sacred 2 is a great RPG, with many hours of fun. Gameplay-wise, it changes enough to adapt itself for controllers, and it offers the same depth as in the PC version. Not a game for everyone, but ideal for lovers of the genre.
  20. In fact, with the exception of menu interfaces and loading times in towns, this is actually better than the PC version, if just for the fact that it didn’t crash once during my combined 50 hours of playtime.
  21. Sacred 2 Fallen Angel in its console version is a good game. It spite of its technical flaws (though nothing dramatic) or the uncomfortable camera, it has its virtues like its durability (more than 100 hours), its active level development and the fun multiplayer matches.
  22. Sacred 2: Fallen Angel in this port for Xbox 360 has kept intact many of the defects of the PC version. The isometric view very often lose shots, makeing impossible to focus and properly exploring the surrounding environments. The graphics are not exceptional and very heavy, and the loading screen appear too frquently and too often, interrupting the more fun and interesting parts of the game. The good multiplayer and controls help rising the vote above sufficient. So do not expect a masterpiece, but if you love the Rpg this could be a title for you.
  23. I think there was the potential for greatness, and clearly a lot of time was poured into making it what it is, but the end product is ultimately diminished by its shortcomings.
  24. All in all, this is a decent port of the PC version, if only they hadn’t ported the blemishes as well.
  25. Do yourself a favor and check this title out.
  26. Sacred 2 provides an incredible amount of content, and a replay value that will keep fans busy for hundreds of hours. Unfortunately, getting full enjoyment from the game requires looking past multiple minor technical problems, and poor graphics and audio.
  27. Play at your own pace and forgive the technical quirks, though, and you'll appreciate this game for what it is.
  28. RPG games in the past had never been my bag, but lately I have enjoyed playing a steady stream of them and going back to how I opened this review and while I did state Sacred 2 is not perfect… in my view is certainly a game to consider and one you can have a lot of fun playing.
  29. When Sacred 2 was released for the PC in 2008 it offered us a decent action adventure experience. The console version - although identical in appearance and structure - is somehow a more appealing experience. Even though it's not a top tier game it still offers you a great amount of enjoyable hours making your way through the massive world.
  30. Basically a nice Action-RPG which is its own worst enemy with repetitive gameplay, complicated inventory and a dull story.
  31. The hack-and-slash role-playing game Sacred 2 may feel more at home on console systems than it does on the PC, but the game design still leaves something to be desired.
  32. All in all, Sacred 2 had some interesting twists for the Hack-and-slash RPGers amongst us. It was not without its’ flaws, some of which will be harder to overlook for some gamers. If you can get past those weaknesses, the game itself can get quite enjoyable if not entertaining.
  33. Sacred 2: Fallen Angel was an average Diablo clone on the PC, but it stands out on consoles, mostly due to the lack of any serious competition.
  34. 70
    Sacred 2 is definitely not a game I can recommend to anyone and everyone. Only particular players are going to enjoy this game, while others will log a few hours into it, and quickly lose interest. It's a shame because it has been a long time since we've had a strong console hack-and-slash game, and while Sacred 2 will provide you with something to fill the hack-and-slash void, it will not leave you entirely fulfilled.
  35. Preaches passionately, but very narrowly, to the converted. That Sacred 2 is so bland is both its biggest strength and its biggest weakness.
  36. Even with my concerns in the game, I still managed to clock over 30 hours of addictive levelling gameplay, without really touching on quarter of the quests or character story arcs.
  37. No news from the Hack'n'slash battlefront: repetitious action in a wonderful fantasy world. The control scheme works well even on the Pad, online Co-Op helps the replay value.
  38. Despite its many imperfections, Sacred 2: Fallen Angel is a surprisingly addictive action RPG.
  39. Ascaron aimed more at the game vastness rather than its quality, and who's expecting a good successor to the first Sacred will be disappointed. The scale and variety of the explorable locations will keep you busy for many hours, but the mediocre graphics quality, many bugs and overall unpolished nature nullify the developers efforts. But if you're looking for some co-op fantasy action with a friend at home, you could give this game a chance.
  40. Sacred 2: Fallen Angel plays it safe with a straightforward experience that will satisfy its fans.
  41. This could have been a saving grace for Sacred 2, it could have wiped away any history of a poor original release, but unfortunately the PC to console port appears to have been rushed a bit too much and a well under polished game has appeared.
  42. Sacred 2: Fallen Angel is nothing but a mediocre title. In spite of its hack & slash action and effective multiplayer system, it doesn’t make you feel as involved as it should, due to a shallow storyline, a poorly adapted interface and a number of bugs deriving from the bug-filled PC version. Yet its RPG gameplay is quite rich, partly compensating the poor technical level.
  43. 65
    The true draw here is the combat and class customization, so if you've got a few friends around it could serve as a solid distraction for a while with its options for online play while you wait for something better to come along.
  44. Fun combat, crazy depth, and varied character classes outshine clunky menus and complex interface issues.
  45. Sacred 2 is a flawed game, but that was when it was on the PC. On the consoles, it's even worse (did I mention there are framerate issues as well?) It's not really worth it; its few redeeming features (offline co-op, for example) don't work and don't feel like they're much fun. if you really want to play Sacred 2, then play it on the PC.
  46. 65
    Unfortunately Sacred 2 is not better than its predecessor, but all in all it is an 'fine' RPG. Especially the big world is really recommendation worthy.
  47. Sacred 2 doesn’t deliver, but I still had some fun with it. For a console fans it is pretty good RPG, but that is mostly because there aren’t many games like Sacred 2.
  48. Had Ascaron reigned in the content a little, and polished a smaller game to a higher standard, the score below would have been at least a couple of marks higher.
  49. Hilarious cameos aside, Sacred 2 is a solid action RPG that is a lot more interesting when played with a partner.
  50. An old-fashioned RPG, solid but unexciting. [July 2009, p.92]
  51. SACRED 2: Fallen Angel is mostly a level grind that will appeal to hardcore Diablo fans jonesing for another dungeon crawler fix. The Xbox 360 version is a bit of a disappointment, due to a fair share of bugs and port issues.
  52. 60
    It's a simple hack 'n' slash dungeon crawler, and at that it succeeds. But with virtually no story and a myriad of pointless, distracting side quests, the game relies almost exclusively on multiplayer for a complete experience.
  53. 55
    Sacred 2 is simply not good enough on far too many levels to be recommended. Fans of the gameplay style may find something to latch onto, but for the rest of us, this is a mediocre action-RPG lacking in passion and creativity.
  54. If you can accept it for its dated gameplay, underwhelming visuals, and pervasive bugs, then you may find something of value in this old-school hack-and-slash RPG. All other prospective dungeon crawlers are best advised to take a pass on this fallen flunk.
  55. Despite the tedious missions, wonky controls and piss-poor visuals, it can cast a strange spell over you.
User Score
7.5

Generally favorable reviews- based on 58 Ratings

User score distribution:
  1. Positive: 13 out of 19
  2. Negative: 5 out of 19
  1. Nov 22, 2013
    10
    Sacred 2 scratches an itch very rarely seen on consoles. As all reviews have stated there are bugs. There are a lot of bugs. However ive found that this game caters to quantity over quality. Not to say there are no quality aspects of this game, its just that this game is massive. And that is still an understatement. Essentially 5 new game plusses, 6 classes with a 200 level cap, 600 quests and a map that has taken me over 100 hours to fill only a little over 50%. The navigation is confusing and a little more than frustrating at first but you learn how to use it. However ive found that this game encourages exploration. Ive yet to find all 42 towns and i still discover little hidden areas every time i play. The detail put into the environment is outstanding. If you zoom in while exploring a house youll find little objects such as coffee mugs or toilet paper unraveling off a spool in a bathroom. There are places in the world you will never find if you dont set foot off the beaten path. Speaking of which there are 20 screen filling bosses that have nothing to do with the story.

    The controls are fantastic. You have more skills than you can slot. And with the left and right triggers opening up their own skill menu plus the default face buttons you have 12 slots into which you can put any skill or weapon set. I have yet to see a game that allows you to equip 12 skills at once. It allows you to grab loot in an area rather than per item so you can swallow lots of loot without missing a beat. However you do not share loot within multiplayer so communicate if youre playing with someone else. This also comes with a filter so you can stop filling your inventory with low level gear.

    This is a very numbers heavy game and i hate numbers. However sacred literally lays out all your combined stats like chance to find valuables or skill regen time reduction so you know where you are in terms of building your character. It lists your last 3 opponents and their stats so you can see beyond just damage numbers. It wont let you respec but it does lay out everything about your character so when the level up happens you can make a sound decision as to where you want to take them.

    Yes there are flaws and this game very rarely, if ever, holds your hand. You will be punished for not considering your point placements. ive had to redo my warrior 4 times before i understood how to turn him into a pure summoning necromancer. And thats only one option of one character. Ive made four characters with that warrior being my most recent. You can turn him into a tank or one man army if youd rather just rush sword first into mobs. Unless youre in a town, or can become permanently invisible like my necro, then no amount of pausing will save you from the enemy. A bathroom break requires a trip to town or you lose your precious survival bonus when you die. Story is stupid but thats not what this game is about. For those who complain about story are looking in the wrong place. Voice acting is not good but honestly the same things applies. The world has more character and depth than any NPC you will encounter.

    I can go on and on about the little things this game does so well. Theres more to love here than hate but you gotta take the game for what it is. It is a loot fest grinder filled to the brim with content and love. It is a dungeon crawler that presents you with a vast and varied world to explore. Everything about the world feels natural and there are no procedurally generated dungeons. The whole issue with the camera is due to how much there is to see. The game cannot render the amount of world you would be exposed to. Its just too freaking big. Skyrim would fall to its knees and cry at the potential vistas and hidden gems scattered throughout the world. I traded diablo 3 in because i was spoiled by the amount of exploration and detail this game offers. For ten bucks used screw the reviews. This game is worth the chance. If you decide to pick it up take it slow at first. It will take you a long time to really scratch the surface but once it clicks its hard to put the controller down. Just one more quest...

    Oh yeah... Did i mention 2 player same screen co op, 4 player online co op with shared exp., and a free roam with the option of PvP. And because players host, unless no one ever plays again, servers cant be shut down. Try it out and i hope to see new faces to wreck mobs with.
    Full Review »
  2. Oct 20, 2013
    8
    This game is very good for what is priced nowadays. You get this huge world, hundreds of quests, and great replay ability. It's worth it; however some may not like the gameplay and unfortunately it is either you love it or hate it kind of game. If you loved Diablo and Warcraft then this will be the game that you have been waiting for on the 360. If not I warn now, you will not like this but I recommend that you at least give it a shot especially since this game is at a decent price today. Full Review »
  3. Jul 5, 2012
    9
    One of the few actual dungeon crawlers on the 360 and well worth playing. Sacred 2 had one of the best loot grabbing systems I have ever experienced, as you could set several options and grab loot in a circular area. Tons of exploration with a giant world map, plus more quests than you could ever want. There are only two small things that keep this from being a 10 for me. First, no skill and attribute point respec/reset. This can be very bad if you get too far in the game and find you messed up with a skill point or even attribute point. Plan your character very carefully. The other thing, they were unable to make one last patch to fix some minor glitch issues, but they are not game killers at all. This is actually not the companies fault as they were disbanded. Full Review »