Mixed or average reviews- based on 52 Ratings
May 17, 2012Sacred 2 does do that much wrong - it's just not that exciting or good a game itself. For one I'm not a fan of the combat, for me it feels as if you're just relying on stats to do the job and a lack of a block option or the need for any type of rhythm to win battles makes it very dull. The quests themselves are all text based which in today's gaming world feels very dated, and the world also feels very old-school too - too old-school for me to get into. Add to that a camera angle that doesn't allow you to see very far in front of you, and Sacred 2 is just too dated and too dull to be worth a purchase.… Full Review »
Nov 22, 2013Sacred 2 scratches an itch very rarely seen on consoles. As all reviews have stated there are bugs. There are a lot of bugs. However ive found that this game caters to quantity over quality. Not to say there are no quality aspects of this game, its just that this game is massive. And that is still an understatement. Essentially 5 new game plusses, 6 classes with a 200 level cap, 600 quests and a map that has taken me over 100 hours to fill only a little over 50%. The navigation is confusing and a little more than frustrating at first but you learn how to use it. However ive found that this game encourages exploration. Ive yet to find all 42 towns and i still discover little hidden areas every time i play. The detail put into the environment is outstanding. If you zoom in while exploring a house youll find little objects such as coffee mugs or toilet paper unraveling off a spool in a bathroom. There are places in the world you will never find if you dont set foot off the beaten path. Speaking of which there are 20 screen filling bosses that have nothing to do with the story.
The controls are fantastic. You have more skills than you can slot. And with the left and right triggers opening up their own skill menu plus the default face buttons you have 12 slots into which you can put any skill or weapon set. I have yet to see a game that allows you to equip 12 skills at once. It allows you to grab loot in an area rather than per item so you can swallow lots of loot without missing a beat. However you do not share loot within multiplayer so communicate if youre playing with someone else. This also comes with a filter so you can stop filling your inventory with low level gear.
This is a very numbers heavy game and i hate numbers. However sacred literally lays out all your combined stats like chance to find valuables or skill regen time reduction so you know where you are in terms of building your character. It lists your last 3 opponents and their stats so you can see beyond just damage numbers. It wont let you respec but it does lay out everything about your character so when the level up happens you can make a sound decision as to where you want to take them.
Yes there are flaws and this game very rarely, if ever, holds your hand. You will be punished for not considering your point placements. ive had to redo my warrior 4 times before i understood how to turn him into a pure summoning necromancer. And thats only one option of one character. Ive made four characters with that warrior being my most recent. You can turn him into a tank or one man army if youd rather just rush sword first into mobs. Unless youre in a town, or can become permanently invisible like my necro, then no amount of pausing will save you from the enemy. A bathroom break requires a trip to town or you lose your precious survival bonus when you die. Story is stupid but thats not what this game is about. For those who complain about story are looking in the wrong place. Voice acting is not good but honestly the same things applies. The world has more character and depth than any NPC you will encounter.
I can go on and on about the little things this game does so well. Theres more to love here than hate but you gotta take the game for what it is. It is a loot fest grinder filled to the brim with content and love. It is a dungeon crawler that presents you with a vast and varied world to explore. Everything about the world feels natural and there are no procedurally generated dungeons. The whole issue with the camera is due to how much there is to see. The game cannot render the amount of world you would be exposed to. Its just too freaking big. Skyrim would fall to its knees and cry at the potential vistas and hidden gems scattered throughout the world. I traded diablo 3 in because i was spoiled by the amount of exploration and detail this game offers. For ten bucks used screw the reviews. This game is worth the chance. If you decide to pick it up take it slow at first. It will take you a long time to really scratch the surface but once it clicks its hard to put the controller down. Just one more quest...
Oh yeah... Did i mention 2 player same screen co op, 4 player online co op with shared exp., and a free roam with the option of PvP. And because players host, unless no one ever plays again, servers cant be shut down. Try it out and i hope to see new faces to wreck mobs with.… Full Review »
Oct 20, 2013This game is very good for what is priced nowadays. You get this huge world, hundreds of quests, and great replay ability. It's worth it; however some may not like the gameplay and unfortunately it is either you love it or hate it kind of game. If you loved Diablo and Warcraft then this will be the game that you have been waiting for on the 360. If not I warn now, you will not like this but I recommend that you at least give it a shot especially since this game is at a decent price today.… Full Review »