Metascore
88 out of 100

Generally favorable reviews - based on 73 Critics

Critic score distribution:
  1. Positive: 71 out of 73
  2. Negative: 0 out of 73
  1. 100
    Shadow Complex is an amazing game, and the 15 bucks this will be the best buy you do this year. Chair has a bright future ahead of them and after seeing what they could do with this game I can't wait to see what they could create if they were given the chance to make a big AAA title.
  2. 100
    It's a must-play game for anyone who loves the reward-based exploration and side-scrolling action of the side-scrollers of old.
  3. Shadow Complex is an incredibly well-made game that finally grabs the "Metroidvania" subgenre and drags it into the modern era instead of relegating it to a land of remakes or portable games.
  4. 100
    Saying that Shadow Complex is a triumph of Live Arcade almost sounds insulting. It’s one of the best games in the 360 library. The gameplay is tuned tighter than a Maserati, and Jason’s flowing movements nearly make the Prince of Persia seem crippled.
  5. It may seem like the average price of games on the XBLA is increasing without any correlation to quality, but rest assured, Shadow Complex is worth every Microsoft point you pay.
  6. 95
    Despite the short-but-sweet nature of the game, it actually delivers more value than a significant portion of full retail-priced Xbox 360 games. Shadow Complex is a game that is incredibly simple and straight-forward in the most intuitive and imaginative way possible.
  7. Its stellar design, eye-popping presentation, addictive gameplay and, of course, that very reasonable price tag, make it an easy purchasing decision for anyone looking for an endlessly engaging experience—you might find yourself playing start to finish in a single sitting.
  8. Also of note is the game’s wicked cool take on stat and achievement tracking. Things like how many enemies you’ve performed a melee attack on or mini spider bots you’ve kicked are tracked, and you’re shown updates as they happen.
  9. Good omen have been more than confirmed, this is a Metroid-like game which will please those looking for alternative action formulas, and it makes its job very well.
  10. Shadow Complex completely revolutionizes the console's downloadable market by setting a new standard for quality that is second to none. Simply put, it is the best original game you can currently buy on XBLA.
  11. An incredibly solid game that could fetch $30-40 as a retail copy.
  12. 94
    One of the best games yet in 2009. And I'm not just talking about the Xbox Live Arcade. The classic, exploration-heavy gameplay is a winner.
  13. What’s ultimately important for Shadow Complex, is that it is completely unimportant how people got the game. It could be download, it could be retail, who gives a you know what. What matters is that it is great, truly great even. One of the best new games you’re going to play on your Xbox 360 this year, hands down.
  14. If you are a fan of Action games you should buy Shadow Complex, If you aren't... you should buy it too.
  15. Offers a perfect blend of retro gameplay and modern design sensibilities. Xbox Live Arcade games don’t come much better than this! [Aug 2009]
  16. All in all, Shadow Complex is a finely-crafted game that is sure to please anyone with a fondness for the older Metroids or the newer side-scrolling Castlevanias as this offers up a similar experience, with some of its own touches that help it stand out from the rest.
  17. The four years Shadow Complex spent in development was well worth the effort. Shadow Complex is absolutely amazing and shouldn’t be disregarded because it’s only available for download.
  18. At 1200 Microsoft Points (around $15), Shadow Complex is one of the most fulfilling, robust packages the Xbox Live Arcade has to offer, which is a steal for a game that could have easily been released at retail.
  19. While the narrative could’ve used better pacing – and more antagonists to boot – Chair Entertainment did an overall great job at retaining the interest all throughout the storyline.
  20. One of the best games on Live Arcade, capable of rivaling even many of the retail games out there. A great level design keeps the gameplay interesting and entertaining from start to finish, together with great visuals and very high overall production quality. Definitely a must buy.
  21. While the classic Metroid gameplay might not appeal to a few gamers, this new 2.5D graphic twist with some excellent new gameplay choices we have an instant classic. If the 1200 MS (15$) point price scares you or even turns you off don’t let it, this is worth every penny and more.
  22. It's accessible, fun, and rewarding to play through. Shadow Complex is a crucial game, as it raises the bar for future budget-priced downloadables.
  23. 90
    Put simply this is one of the best games of 2009 and arguably the best game yet released on XBLA.
  24. It's a game that will delight gamers old enough to recognise the classics it celebrates, while captivating those oblivious to its inspirations.
  25. The game’s blood-spilling action is balanced by strong exploratory elements and frequent plot updates.
  26. Shadow Complex is a stunning demonstration of what you can squeeze onto the service. Play it, marvel at it, and hope that it's the future of downloadable games.
  27. Shadow Complex is a triumph, a new standard for downloadable games. It’s a game in the purest sense, but is as “next-gen” as any Xbox 360 owner could hope for. And at 1200 MS Points it’s an absolute bargain guaranteed to fill rival XBLA developers with fear.
  28. Shadow Complex is still 1200 Microsoft Points well spent for a simple shoot-em-up that will keep trigger-happy gamers blasting bad guys for days on end.
  29. Shadow Complex is a title that shows that two-dimensional games still have a right to exist. The story is well done, the influence of Metroid and Castlevania give it a classic feel and the complete package has lots of replayability. The game lends a hand here and there which makes the game more accessible for a larger audience. The game isn't perfect, thanks to the clunky aiming-mechanic when things happen in the background. Still, Shadow Complex is an example of how XBLA-games should be.
  30. Shadow Complex takes a classic formula and brings it in to the high definition era giving us a beautiful experience, in more ways than one. It is well worth the asking price and a title that everyone needs to try out. Be sure not to miss out.
  31. Shadow Complex comes to Xbox Live and more than projecting the revival of a genre out of use by industry it surfaces the difficulty of organizing a large-scale production at a low cost.
  32. This is clearly the game you must play during this summer on Xbox 360. It's the best action/exploring game since Castlevania: Aria of Sorrow, one that fans of the genre will love but that also has elements to attract players that are new into it.
  33. Despite sounding like I am gushing, the high production values and attention to detail are evident with every step.
  34. Shadow Complex offers a retail-quality experience for 1/4th of the price. Fans of any type of action-adventure gaming would be crazy to miss out on this refreshing shooter. Now bring on Shadow Complex 2!
  35. We were spoiled by Shadow Complex’s sophisticated environments, and while we could settle for the truckload of timed challenges in the nifty Proving Grounds collection of mini-games, we wanted to fall back into the darkened corridors of the sinister Restoration’s high-tech mazes for more, more, more.
  36. I honestly just can't say enough good things about Shadow Complex. Except for a little wonkiness when trying to aim into the background, this is a truly phenomenal title. For a fifteen dollar arcade game, the production values are almost unbelievable. The graphics are great, the level design is fantastic, the gameplay is fun and involving, the sound effects and voice acting are well done, and the story is even interesting.
  37. Shadow Complex is yet another example of how fun, creative gameplay does not have to be limited to the bigger budget AAA titles.
  38. Just to give you folks an idea, I was able to muscle my way thru the game on normal in about 7 hours. But, I’ve only scratched the surface, the replayability is really high for this game as you can go through it over and over.
  39. From the power-ups to the level design, Shadow Complex is a love letter to Super Metroid. The result is a game that is a heck of a lot of fun, although it would be unfair comparing it to Super Metroid.
  40. A stunningly-executed, modern-day Super Metroid.
  41. There's eye candy galore for one, and more importantly the gameplay, exploration and levelling-up will keep you coming back for more.
  42. 90
    With competent combat, thrilling exploration and the inherent joy of becoming a world-conquering super soldier, Shadow Complex is a triumph. The journey might be short, but it's one of the sweetest you'll have all year.
  43. A first-class throwback to the gory days of 16-bit and a superb shooter in its own right. [Nov 2009, p.84]
  44. A throwback to an almost non-existent genre on 360 and a superb addition to the list of great titles on XBLA. [Issue#50, p.93]
  45. The amount of polish and replayability Shadow Complex offers had me forgetting I was playing an arcade game. If you are looking for something to continually go back to for bragging rights and exploration fun then Shadow Complex is certainly not a title you should miss out on.
  46. A massive map, cool upgrades, and addicting gameplay make for the best XBLA game made yet.
  47. Even when compared to other titles in the Summer of Arcade line-up, it’s more than worth the money, proving, once again, how much is possible within the limitations of digital distribution. It’s a must-buy for fans of the genre, and still worth investing time in for anyone else.
  48. Shadow Complex is a must have game, it oozes quality and puts some box titles to shame.
  49. Chair Entertainmet and Epic Games developed Shadow Complex as an action game based on classiscs like Metroid series. This game will allow you to explore secrets in a EE UU military basement with a fast paced action gameplay and stunning graphics powered by Unreal Engine 3.
  50. 90
    An engaging and action-packed title filled with the type of old-school arcade action that you just don't see too much in this day and age.
  51. Shadow Complex is perhaps one the best games to come out on Xbox Live Arcade.
  52. At 15 dollars, Shadow Complex is simply a tremendous value, especially in the doldrums of summer. The lackluster story, superfluous 3D forays, and routine combat amount to mere nitpicks. The urge to scour and uncover that fuels the game makes it hard to put it down once you've started.
  53. A pretty good story, bombastic action and lots of fun, Shadow Complex is a true recommendation!
  54. Finally a game that not only pays homage to the original concept of arcade games but transcends it to a 21st century level.
  55. A fun, yet involving game. The action is well paced, there’s plenty of differing challenges, and the story will keep you hooked whether you’re a card fan or not.
  56. By focusing on the core themes of exploration and high-intensity combat while treating you to lush graphics and multiplane complexity, Shadow Complex is an excellent current-generation take on a classic gaming genre.
  57. 85
    A well-written love letter to an almost-forgotten style of game, Shadow Complex is quite simply one of the best titles available on Xbox Live Arcade.
  58. 85
    At the end of the day, Shadow Complex is about shooting things, which is good as that's what the game does best.
  59. 85
    Shadow Complex has turned out to be a very good game. It combines a strong story with nice graphics, sublime sound and addictive gameplay. The game isn’t perfect, but the good far outweigh the bad that it becomes a must-buy for every fan of action games. 1200 Microsoft Points is hardly much, considering you get more than what you pay for.
  60. A solid little platformer that’s surprisingly massive in scope. Unlike in the Metroid series, there’s never anything vague about your next objective.
  61. It’s really quite amazing the amount of content you get for 1200 points.
  62. While it may lack the precision design of a classic Metroid or recent Castlevania, Shadow Complex's all-out action, gigantic bosses and ingenious challenges allow it to stand up alongside those genre superstars on its own merits. [Oct 2009, p.133]
  63. Playing Shadow Complex it's impossible not to draw references to old two dimensional classics such as Super Metroid and Bionic Commando, sources of inspiration that developer Chair Entertainment openly recognizes. The 2.5D game engine not only looks great but works great, offering the player an intense and enjoyable journey all the way through. The adventure might be a bit on the short side, but given the quality and entertainment you're offered here there is no reason to let this one pass you by. One of the best packages you'll find on Xbox Live.
  64. The greyification of gaming continues, but this new age Super Metroid is more fun than it looks.
  65. A game that in it's essence manages to pay tribute to one of the best games ever made, Super Metroid.
  66. A perfect working mix between fights and exploration: high rhythm, never boring. You're going to feel pure fun as if you're back again playing coin-up, being stuck with your pad, achievement after achievement, enjoying it for hours. Nothing more to ask from a game such this.
  67. Exactly what you'd want from a modern Metroid - pretty, well-paced, and as grey as a squirrel. [Nov 2009, p.104]
  68. A solid traditional shooter, with many references to the great 2d Arcades from the past. Funny, quick and solid.
  69. Hits the mark as a sparkling XBLA action game, but misses the target as a Super Metroid/SotN-level experience.
  70. It's easy to see why Shadow Complex is such a good game - it follows the mold of some of the best and most enjoyable games ever, retaining that feel even though it's built with today's tech behind it.
  71. 75
    To call Shadow Complex inspired by the Metroid series would be a terrible slander to the word "inspiration." It's not so much that the developer, Chair, looked to Super Metroid for ideas as it is that they took a sheet of wax paper and did a rubbing of Samus Aran's entire career. It's a clone.
  72. Proportionally, far more casual players will finish this than ever finished Super Metroid or Contra III, and their enjoyment might even compare. Sat nobly between emulated coin-ops and overpriced turkeys on high street shelves, Shadow Complex is something of a Live Arcade landmark.
  73. Looking a little deeper as someone who's been around the block, it's disappointing to see that so much of Shadow Complex feels utterly bereft of inspiration. It's certainly a job well done, but really, this job's been done before.
User Score

Generally favorable reviews- based on 161 Ratings

User score distribution:
  1. Positive: 34 out of 41
  2. Negative: 3 out of 41
  1. mobius
    10
    Looks like there are a couple of PS3 voters here and they seem a little annoyed that shadow complex aint on their system boo hoo. anyway regardless if this is a metroid ripoff or not because ive never played a metroid game. for me this game brings back memorys of old classics like Flashback, Abe's oddysee and Another World. . its a big game and a real beauty to look at. now im off to give random PS3 games negative reviews because their not available on the XBOX boo hoo. Full Review »
  2. Awesome Metroidvania type of game. One of the most fun games I've played. Game design is excellent. I loved the mix of 2d with 3d. Sometimes the controls can be frustrating...the character doesn't do what you want him to do. This can be really annoying. If this was fixed, I would have gave the game a 10! Full Review »
  3. The game is a 2.5 D side scroller, which means that your character moves only in 2 dimensions but the world is rendered in 3D. One weird aspect of this is that you can shoot in 3D, but the controls do not allow for aiming in 3D leading to thumb crunching guess work in such situations. At one point, instead of lobbing my precious grenades and rockets at the massive 60 foot monster machine, i ended up blowing away foot soldiers because of the auto-aim in 3D. But mostly, it works well, and adds depth in the massacre when working with the unlimited ammo gun. Yep the gun is unlimited ammo. I'm kind of ambivalent about this one one hand, it enables a very satisfying romp through the scenes with the trigger pressed down, but on the other it takes away from the challenge.

    Speaking of which, I set the difficulty to my usual (Max 1), which proved to be far too easy once the upgrades started kicking in. So if that's your usual setting, crank it up to max difficulty. You'll soon get used to it.

    The game has 2 options for play "Campaign" and "Proving Grounds". DO NOT start the tutorial. Read that again DO NOT start the tutorial. Jump straight into the campaign mode. The campaign mode has an excellent staged, contextual learning system built in. Going through the tutorials reveals all the upgrades and takes away from the satisfaction of mastering the abilities on the fly. You can come back to the "Proving Grounds" to complete the challenges and try to beat your own score.


    The campaign mode follows the story of Jason Fleming, and his girlfriend who go hiking and discover the well.. "Shadow Complex". The plot line is acceptable if a little cliched, but the acting and cut scenes are hilariously overacted and scripted. They would have been "camp" funny if the characters didn't take themselves so seriously. There's an inexplicable Jason's Dad angle which i don't quite get. Maybe it's a setup for the sequel. Simply put find bad guy, which is everyone except yourself, and kill them. Some classics don't need to be improved upon.

    I've come around to the firm belief that everything is more fun with a projectable grappling hook. It worked for Just Cause, and it worked wickedly well for Earthworm Jim. Shadow Complex is no exception. It's particularly satisfying to pull away the shield from an enemy using the hook.

    The game manages to balance the main story line and the scavenging aspect fairly well. I cannot be usually bothered to scrounge around for every little bob-end for an infinitesimal upgrade to my already formidable powers. Shadow complex excels at this by a) Making the discovery of upgrades particularly satisfying as they are hidden away well, and its not a matter of a marathon trek across deserted scapes. You actually have to think a little bit. It all becomes easier with the hook. and b) Making the upgrades worthwhile. It's not another doohickey to make my gun shine with a ruby attachment. Most of the upgrades simply but usefully increase the amount of ammo i can carry, hence increase the number of people i can kill without re-loading. That's EXACTLY what i want from an upgrade.

    Something that completely baffles me, though, is why in the world did they not stick to the usual control mechanism for shooters left joystick for aim, right trigger for shooting. It's know to work. Why muck around. Now we end up with my already overloaded right hand to do aim shoot with RT and shoot deadlier stuff with the RB. All while I'm standing still and my left hand hanging limp on that side, while the right hand is in advanced stages of carpal tunnel syndrome.

    My absolute favourite part is the gameplay. It's incredible how many big name titles get this wrong. It's even in the name G A M E P L A Y. All the visual imagery and pimple detail in high res is useless if the game isn't playable. Shadow complex is a great example of gameplay done right. The movement is quick, without any loading screens. Most situations have multiple solutions each of them equally satisfying. At one point I even managed to beat the game bypassing a crucial step simply through ingenuity. This isn't about my massively reticulated brain, but the fact that the game allows you to do stuff that even the designers had not anticipated. Its speaks volumes of the game engine more than anything else.

    To wrap it up great game play, stock plot line, hacky dialogue, fantastic upgrade system and some innovative weapons (The creative possibilities of the foam gun are practically limitless), and no loading screens! I finished the main story line in a couple of evenings amounting to about 14 hours of serious gameplay. This included about 60% of item discovery. About five minutes into the game I had forgotten that this is a 800 Meg download.
    Full Review »