Metascore

Mixed or average reviews - based on 38 Critics What's this?

User Score

Mixed or average reviews- based on 165 Ratings

  • Summary: The survival horror experience begins after a prison transport vehicle careens off the road, leaving lone inmate Murphy Pendleton stranded in Silent Hill. Gamers will encounter mind-bending puzzles, as well as horrific creatures and other world terrors using everyday objects from wooden chairs to glass bottles to fend off their enemies. The natural response, fight or flight is left to the player as they unravel a dark, thought-provoking storyline which will appeal to fans of the early, classic Silent Hill series, as well as anyone who enjoys a deep, psychological horror experience. In addition to the main storyline, players will also be presented with variable side quests along the way that can change depending on their play style, revealing unknown evils within the town. Expand
Score distribution:
  1. Positive: 14 out of 38
  2. Negative: 1 out of 38
  1. Mar 28, 2012
    85
    Even with an upsetting frame rate and poorly implemented combat, Silent Hill: Downpour is the best we've seen in years. I enjoyed Shattered Memories, but that felt more like a slightly interactive story than a video game, whereas Downpour lets you explore Silent Hill in a way that hasn't been seen since Silent Hill 3.
  2. 72
    A solid game with a typically twisted story underneath all of the pretence. Still the gameplay mechanics are starting to show their age and there is a lack of genuine shocks and intrigue, it feels like familiar ground, albeit fairly well made familiar ground.
  3. Mar 30, 2012
    71
    The latest installment of this horror series delivers a decent story and good puzzles but is rather weak in terms of action sequences, fighting system and graphics.
  4. Mar 14, 2012
    45
    An unfun, disappointing experience.

See all 38 Critic Reviews

Score distribution:
  1. Positive: 62 out of 71
  2. Negative: 6 out of 71
  1. I agree with Milhan. This game kicks ass. I like IGN but I'd definitely punch them in the **** nose cause Resident Evil is obviously paying them bribes. Which they wouldn't have to if they didn't produce garbage like RE5 and Racoon City.... Give me a **** break RE6, I've lost all faith... holding out for a remake of RE 1-3. Silent hill is still as bright and true. Kicks Ass! Expand
  2. I can not stress enough read this review in full if u are considering getting this game, i took a gamble with it and would have liked to have a good user review on it, so listen to what i have to say.

    Silent Hill Downpour is a slight return to the origins of Silent Hill, e.g. 2 and 3. If you like horror games with a engaging story this is the game for you and you will look past the bad frame rate in some section and below average visuals.
    While this is not a fantastic game for many reasons, e.g. below average visuals, bad frame rate, few loading hitches and a stretching of game play towards the end, this is still a good game with an amazing atmosphere and INCREDIBLE sound to make you just that more scared.
    Critics judged this game for having a bad combat system, i have to disagree, while it could be called simple you need it to be because some of the enemy's are tough and have patterns that need to be remembered, so a complex combat system with many button combinations would make the game worse.
    So in conclusion this is a good game with good atmosphere and a good story and if u can get past the visuals you will have a good time.
    Collapse
  3. "Silent Hill: Downpur" is the 8th incarnation of the game franchise, this time it focus is on the "natural" scenery, and with rain in place of the well known radio static sound. You're playing as a convict who, during a prison transfer, has an bus accident and ends up falling in Silent Hill during your escape.

    The game's graphics are very good: in some parts, and especially some textures, it misses some specific detail or better final polishing (as in the background animations, or the fire in the lighter), and lack some interactivity with the environment elements, such as trees, which are static, and do not move when you touch them. But the general work in the scenarios are really a very good job: all of the game's environment are detailed and you can enter in most of the structures that exist, with a wide number of hidden collectibles and objects in them (in the Hard difficulty you not to see them soo easily: many objects end up unnoticed).

    The overall ambiance of the game, between the mists, darkness and rain is quite sinister and oppressive ... the game is above the level of the previous games in the series (recent ones), in that respect. Regarding the enemies, there is no news or something memorable in their design.

    The soundtrack, sound effects and voice acting is perfect for the style of play, and that's a thing that the Silent Hill series has always excelled, and with this game, this is no exception.

    The gameplay involves much exploration (with scenarios and large or complex environments, which require some care to not lose yourself), with some segments of fighting (or escaping - that depends on how you want to play), Puzzles (very smart ones in this version of the game ) and some other parts of faster action - meaning escaping (when you enter occasionally the "Otherworld" of Silent Hill, fleeing the "Void").

    The combat has the classic scheme of the other games, and when you are injured, your clothes will become bloody, and your attitudes show the physical weakness you feel. A variety of objects can be used as weapons (for melee ou throwing), but all of them are subject to wear off by use.

    The game also has a screen of statistics, with many interesting facts about what you did or not in the game, like mysteries, distance walked, sidequests done, etc..

    My criticism: I thought the combat it's a little clumsy: it is a little impractical to fight enemies, even with the simplified layout of controls, but they can be avoided most of the time (there is an achievement to finish the game without killing enemies). The "Downpour" in the title refers to the rain, which measures the degree of aggressiveness and the presence of enemies around, entering in the the place of the classic radio static sound.

    The same flaw applies to the character's movement: I wanted to see at this point (2012), instead of the classic movement style of the franchise, a well developed and more natural or fluid type of movement in general... yes, this would be an evolution in the game franchise.

    A specific critique, on the Xbox 360 (I do not consider this for my score): playing by DVD and USB flash memory drive, the game has a lot of lags - I recommend you to install the game in the Hard Drive.

    Overall, the game retains its essence, is a Silent Hill, our classic game of horror and psychological suspense, in this version with more exploration in the game, but with action and clever puzzles segments in the gameplay - it have some problems, like the movements (of the character and combat) and in some specific graphic features, but is great graphically in the environments and in the general "mood". With some extra work the game would be a lot better.

    For anyone who is a fan of the series and likes games with this particular style, it's recommended: my score is 7,3 .
    Expand
  4. Silent Hill:Downpour was a a let down for me nothing about this game stands out this installment of Silent Hill is a very big let down and is for me one of the worst games this year. Expand

See all 71 User Reviews