User Score
5.9 out of 10

Mixed or average reviews- based on 39 Ratings

User score distribution:
  1. Positive: 23 out of 39
  2. Negative: 15 out of 39

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  1. Oct 3, 2012
    3
    i found the game to be boring even knowing it kids game my nephew love it he left it i started playing it i found it boring the no real challenge to it put toy on portal then u can play the toy on game i went thru game like fresh air....


    I dont like game that easy
  2. Mar 14, 2012
    1
    This is not spyro. Thanks activison for AGAIN ruining a GREAT series. If a series is doing good, LEAVE IT ALONE and DONT TOUCH IT. Keep your grubby nasty fingers away from Ratchet and clank, Sly, and ty. You guys KILLED spyro. Legend of spyro was one thing, but slylanders goes over the limit!
  3. Jan 27, 2012
    0
    This game is the worst game ive ever played. This 1, is not spyro. They only used the name spyro for it to sell. They should of left spyro alone and started a new IP. But no, they yet again gotta ruin the spyro name. Why dont they learn and go back to the original spyro that always got good reviews. (not enter the dragonfly tho).
  4. Dec 24, 2011
    0
    Once again Activision has paid all critics. The truth is that this game sucks almost as much than mw3
    (that got really bad reviews from users)
    I you liked old spyro dont get this crap (even legend series was better)
  5. Dec 22, 2011
    0
    Awful. Ruined. Disgrace. Not fun. If it's not broken, Don't fix it. Well activision doesn't understand that. We want them to IMPROVE ON THE ORIGANALS! NOT MAKE MORE OVERPRICED TOYS! Get Stewart Copeland to make the music, Make a FUN game, and i WILL buy it. Not this **** **** Now i'm going to play spyro the dragon on my ps1 because that game is fun.
  6. Dec 9, 2011
    0
    Even for a series that has never exactly been stellar, Skylanders: Spyro's Adventure sets the bar particularly low. The story is exceptionally trite, the script asks very little of the voice-actors, and the gameplay is bare-bones simple (even as it holds your hand through the most rudimentary mental exercises). There are no platforming elements to speak of (you can't even jump in the console versions!) and practically any platforming-esque mechanic is either performed automatically (conveniently placed bounce-pads replace the aforementioned jumping) or is explained a half dozen times by in-your-face visual cues, constant narrative hints, and pop-up text explanations. The enemies in this game are laughable and should never pose the slightest threat to your life total. Graphically, the Spyro series was never really a powerhouse, and it is obvious that the same amount of effort went into this title. This could have been a PS1 title. It is marketed towards the elementary-school set, though, so it gets a pass. The toy mechanic itself is cute and sure to be a hit with kids from ages 9 to 90, but when taken as a whole with the design decisions in the game proper, it comes across as exceptionally aggressive marketing. Different characters basically play exactly the same as any other, even Spyro himself (which explains the loss of jumping and gliding: lazy design), with one financially relevant caveat. The element attached to each character serves as a key to access locked areas (ie: only a fire element skylander can unlock a fire element area) and a damage modifier is applied for certain elements in some areas as well. What this effectively does is force you to pay for additional figures in order to unlock the full content of your already expensive purchase. And why wouldn't you, after finding the character-specific advertisements sprinkled about each level that unlock abilities and short intro videos for figures that didn't come with the core package! There are already expansion packs available as well. When distilled to its purest form, Sklanders: Spyro's Adventure is essentially a poorly made toy tie-in game that thinks you or your children aren't intelligent enough to figure out how to solve basic challenges without being told exactly what to do in at least three separate ways. To unlock the full breadth of this franchise-turned-shovelware experience you must needs spend something to the tune of a hundred dollars, though you do get some cute toys in the process. And hey, at least there are hats. Expand
  7. Oct 25, 2011
    2
    I don't think they got the memo across the gaming community: "We don't want change!". Spyro, now a broken faced lizard with wings, is just a disappointment in this game. Feels nothing like the original games at all. Just my opinion.
  8. Oct 22, 2011
    2
    Even for a series that has never exactly been stellar, Skylanders: Spyro's Adventure sets the bar particularly low. The story is exceptionally trite, the script asks very little of the voice-actors, and the gameplay is bare-bones simple (even as it holds your hand through the most rudimentary mental exercises).

    There are no platforming elements to speak of (you can't even jump in the cons
    ole versions!) and practically any platforming-esque mechanic is either performed automatically (conveniently placed bounce-pads replace the aforementioned jumping) or is explained a half dozen times by in-your-face visual cues, constant narrative hints, and pop-up text explanations. The enemies in this game are laughable and should never pose the slightest threat to your life total. Graphically, the Spyro series was never really a powerhouse, and it is obvious that the same amount of effort went into this title. This could have been a PS1 title. It is marketed towards the elementary-school set, though, so it gets a pass.

    The toy mechanic itself is cute and sure to be a hit with kids from ages 9 to 90, but when taken as a whole with the design decisions in the game proper, it comes across as exceptionally aggressive marketing. Different characters basically play exactly the same as any other, even Spyro himself (which explains the loss of jumping and gliding: lazy design), with one financially relevant caveat.

    The element attached to each character serves as a key to access locked areas (ie: only a fire element skylander can unlock a fire element area) and a damage modifier is applied for certain elements in some areas as well. What this effectively does is force you to pay for additional figures in order to unlock the full content of your already expensive purchase. And why wouldn't you, after finding the character-specific advertisements sprinkled about each level that unlock abilities and short intro videos for figures that didn't come with the core package! There are already expansion packs available as well.

    When distilled to its purest form, Sklanders: Spyro's Adventure is essentially a poorly made toy tie-in game that thinks you or your children aren't intelligent enough to figure out how to solve basic challenges without being told exactly what to do in at least three separate ways. To unlock the full breadth of this franchise-turned-shovelware experience you must needs spend something to the tune of a hundred dollars, though you do get some cute toys in the process.

    And hey, at least there are hats.
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Metascore

Generally favorable reviews - based on 35 Critics

Critic score distribution:
  1. Positive: 28 out of 35
  2. Negative: 0 out of 35
  1. Jul 27, 2012
    80
    Without a doubt, Skylander's Spyro's Adventure is the best family-friendly, everybody-pleasing title I've seen in quite some time, and has handily eclipsed that other collect'-em-all franchise as the go-to at our house.
  2. 50
    Decent game hindered by hidden costs. [Jan 2012, p.98]
  3. Dec 22, 2011
    90
    One of the most original concepts to hit the industry in the past two or three years, Skylanders is also just fun to play.